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authorCrystalwarrior <varsash@gmail.com>2021-02-21 11:38:04 +0300
committerCrystalwarrior <varsash@gmail.com>2021-02-21 11:38:04 +0300
commitd6ebc3e80b9abc29fef70f6ef18434ea877f4b66 (patch)
treed38fdd3b1f1056967542b7c3d80bef58482568f0
parent0ee6888dec0bc653468a9a24896e20d5de69ba06 (diff)
Fix chat arrow being frozen on frame 1
-rw-r--r--src/courtroom.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp
index 014bd7b1..22491f28 100644
--- a/src/courtroom.cpp
+++ b/src/courtroom.cpp
@@ -1256,7 +1256,7 @@ void Courtroom::set_background(QString p_background, bool display)
ui_vp_message->hide();
ui_vp_chatbox->hide();
// Stop the chat arrow from animating
- ui_vp_chat_arrow->stop();
+ ui_vp_chat_arrow->hide();
// Clear the message queue
text_queue_timer->stop();
@@ -2014,7 +2014,7 @@ void Courtroom::unpack_chatmessage(QStringList p_contents)
handle_callwords();
// Reset the interface to make room for objection handling
- ui_vp_chat_arrow->stop();
+ ui_vp_chat_arrow->hide();
text_state = 0;
anim_state = 0;
evidence_presented = false;