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authorCrystalwarrior <varsash@gmail.com>2021-04-24 01:44:52 +0300
committerCrystalwarrior <varsash@gmail.com>2021-04-24 01:44:52 +0300
commit433b7f33159b9ee86b2ea0192869ea0bdbeb2f05 (patch)
tree86ffa9f0fafc51f5f7b20a749ec50211bc727025 /LICENSE.GPLv3
parent0a1a47c920a10fe5960f990c48102d8bde08a6fe (diff)
Deprecate tick_ms and use actual milliseconds rather than arbitrary 60ms ticks for char.ini [Time]
Fix an extremely weird case where CharLayer::Play() was not called even on the CharLayer class (I don't understand why inheritance was straight up just ignored) Fix using preanims with static images just breaking everything Deprecate weird insanity [Time] with the % sign BS (What was this for again? Literally no one used this nor was aware of it) Fix text_stay_time timer firing even if we're immediate Just in case, stop the text delay timer when start_chat_ticking is called
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