diff options
| author | Crystalwarrior <varsash@gmail.com> | 2021-04-24 01:44:52 +0300 |
|---|---|---|
| committer | Crystalwarrior <varsash@gmail.com> | 2021-04-24 01:44:52 +0300 |
| commit | 433b7f33159b9ee86b2ea0192869ea0bdbeb2f05 (patch) | |
| tree | 86ffa9f0fafc51f5f7b20a749ec50211bc727025 /LICENSE.GPLv3 | |
| parent | 0a1a47c920a10fe5960f990c48102d8bde08a6fe (diff) | |
Deprecate tick_ms and use actual milliseconds rather than arbitrary 60ms ticks for char.ini [Time]
Fix an extremely weird case where CharLayer::Play() was not called even on the CharLayer class (I don't understand why inheritance was straight up just ignored)
Fix using preanims with static images just breaking everything
Deprecate weird insanity [Time] with the % sign BS (What was this for again? Literally no one used this nor was aware of it)
Fix text_stay_time timer firing even if we're immediate
Just in case, stop the text delay timer when start_chat_ticking is called
Diffstat (limited to 'LICENSE.GPLv3')
0 files changed, 0 insertions, 0 deletions
