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authorCerapter <cerap@protonmail.com>2018-12-12 19:22:34 +0100
committerCerapter <cerap@protonmail.com>2018-12-12 19:22:34 +0100
commitf217c68f85156e5ea816c10a7c4723a6c55c0b77 (patch)
tree867c710cc3e01c10e9f45c7210d90e83cb84eec5 /aocharbutton.h
parent941a32d99caf4406d86b9fc85440c875d4ca5207 (diff)
The charselect's "shadows" correctly update based on what chars are taken.
This was purely a graphical bug. The characters were correctly recognised as taken by the client, but there was no way to update the "taken-shadow" over their icons. Which meant that they were locked into the way they were when the user first joined the server. As a result of this, a `CharsCheck` package from the server will correctly display the taken characters to the client in the character selection.
Diffstat (limited to 'aocharbutton.h')
-rw-r--r--aocharbutton.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/aocharbutton.h b/aocharbutton.h
index 6e5e50e1..f372cdf8 100644
--- a/aocharbutton.h
+++ b/aocharbutton.h
@@ -20,9 +20,11 @@ public:
void refresh();
void reset();
- void set_taken();
+ void set_taken(bool is_taken);
void set_passworded();
+ void apply_taken_image();
+
void set_image(QString p_character);
private: