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authorCerapter <cerap@protonmail.com>2018-10-23 14:54:36 +0200
committerCerapter <cerap@protonmail.com>2018-10-23 14:54:36 +0200
commit660daf9922e68eb5f5f6bb00eb3bc51d0c460de7 (patch)
tree134107d282d29c337e4ab910f4b77f00f5b97d6e /aooptionsdialog.h
parent3844827724f5a65fff87ce861700471283317e47 (diff)
Client can now accept case alerts.
- Settings has a new tab with casing settings. - Can set when the game should alert of cases. - In game tickbox to toggle if you should be alerted of cases.
Diffstat (limited to 'aooptionsdialog.h')
-rw-r--r--aooptionsdialog.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/aooptionsdialog.h b/aooptionsdialog.h
index a48bff9e..bbc81ed1 100644
--- a/aooptionsdialog.h
+++ b/aooptionsdialog.h
@@ -34,6 +34,7 @@ private:
QVBoxLayout *verticalLayout;
QTabWidget *SettingsTabs;
+
QWidget *GameplayTab;
QWidget *formLayoutWidget;
QFormLayout *GameplayForm;
@@ -54,12 +55,14 @@ private:
QLineEdit *MasterServerLineEdit;
QLabel *DiscordLabel;
QCheckBox *DiscordCheckBox;
+
QWidget *CallwordsTab;
QWidget *verticalLayoutWidget;
QVBoxLayout *CallwordsLayout;
QPlainTextEdit *CallwordsTextEdit;
QLabel *CallwordsExplainLabel;
QCheckBox *CharacterCallwordsCheckbox;
+
QWidget *AudioTab;
QWidget *formLayoutWidget_2;
QFormLayout *AudioForm;
@@ -79,6 +82,25 @@ private:
QLabel *BlankBlipsLabel;
QDialogButtonBox *SettingsButtons;
+ QWidget *CasingTab;
+ QWidget *formLayoutWidget_3;
+ QFormLayout *CasingForm;
+ QLabel *ServerSupportsCasing;
+ QLabel *CasingEnabledLabel;
+ QCheckBox *CasingEnabledCheckbox;
+ QLabel *DefenceLabel;
+ QCheckBox *DefenceCheckbox;
+ QLabel *ProsecutorLabel;
+ QCheckBox *ProsecutorCheckbox;
+ QLabel *JudgeLabel;
+ QCheckBox *JudgeCheckbox;
+ QLabel *JurorLabel;
+ QCheckBox *JurorCheckbox;
+ QLabel *CMLabel;
+ QCheckBox *CMCheckbox;
+ QLabel *CMCasesLabel;
+ QLineEdit *CMCasesLineEdit;
+
bool needs_default_audiodev();
signals: