diff options
| author | oldmud0 <oldmud0@users.noreply.github.com> | 2018-11-25 13:24:43 -0600 |
|---|---|---|
| committer | oldmud0 <oldmud0@users.noreply.github.com> | 2018-11-25 13:24:43 -0600 |
| commit | 1852f9208727dcb139be3d87ca8935a1d69c1f0f (patch) | |
| tree | 5714bd24f4b4b9a9c74f2f27a4ce9a49edbca25a /base/themes/default/courtroom_design.ini | |
| parent | 5bf5a228335e4859b61ae1af8558778592395eeb (diff) | |
Overhaul theme
The only thing missing in this commit is a new background.
I am waiting for a higher-quality version of the AO logo.
Diffstat (limited to 'base/themes/default/courtroom_design.ini')
| -rw-r--r-- | base/themes/default/courtroom_design.ini | 258 |
1 files changed, 217 insertions, 41 deletions
diff --git a/base/themes/default/courtroom_design.ini b/base/themes/default/courtroom_design.ini index 16e5f474..7301b231 100644 --- a/base/themes/default/courtroom_design.ini +++ b/base/themes/default/courtroom_design.ini @@ -1,52 +1,228 @@ +; Client size. Changing it to something other than 714, 668 will stretch or +; compress courtroombackground.png accordingly. courtroom = 0, 0, 714, 668 + +; IC Area. Changing 256, 192 will stretch or compress character gifs and the +; /bgs being used accordingly viewport = 0, 0, 256, 192 -chatbox = 0, 96, 256, 78 -ao2_chatbox = 0, 114, 256, 78 -showname = 6, 113, 80, 15 -message = 3, 132, 250, 60 + +; IC chatbox +chatbox = 0, 174, 256, 108 + +; IC chatbox if the current background's folder contains stand.png, +; defensedesk.png and prosecutiondesk.png +ao2_chatbox = 0, 174, 256, 108 + +; Textbox for custom IC name (the "showname") +showname = 6, 1, 256, 15 + +; IC message, positioned within the chatbox. Changing 250 affects how +; long text goes on before going onto the next line. Changing 89 affects +; how many lines you can see before the message starts scrolling, based on +; the formula of n = 25+(n-1)*16, where n is the number of lines to be +; displayed. (ie, set it to 25 for 1 line, 41 for 2, 57 for 3, 73 for 4, +; 89 for 5, 105 for 6... Less than 25 displays nothing) +message = 3, 18, 250, 89 + +; Where you type to make an IC chat message +ic_chat_message = 2, 283, 250, 23 + +; IC chat message if the current background's folder contains stand.png, +; defensedesk.png and prosecutiondesk.png +ao2_ic_chat_message = 2, 283, 250, 23 + +; IC chatlog ic_chatlog = 260, 0, 231, 319 + +; Master server chatlog ms_chatlog = 490, 1, 224, 277 + +; OOC Chatlog server_chatlog = 490, 1, 224, 277 -mute_list = 260, 160, 231, 159 -area_list = 266, 494, 224, 174 -music_list = 490, 342, 224, 326 -ic_chat_message = 0, 174, 256, 23 -ao2_ic_chat_message = 0, 192, 256, 23 + +; Where you type to make an OOC chat message +; NOTE: THIS DOES NOT HAVE ANY VISUAL APPEARANCE ooc_chat_message = 492, 281, 222, 19 + +; Where you enter your OOC name, and also where it shows up ooc_chat_name = 492, 300, 85, 19 -area_password = 266, 471, 224, 23 -music_search = 490, 319, 226, 23 -emote_left = 0, 253, 20, 20 -emote_right = 236, 253, 20, 20 -defense_bar = 393, 323, 84, 14 -prosecution_bar = 393, 340, 84, 14 -music_label = 260, 390, 41, 16 -sfx_label = 260, 410, 21, 16 -blip_label = 260, 430, 31, 16 -hold_it = 10, 312, 76, 28 -objection = 90, 312, 76, 28 -take_that = 170, 312, 76, 28 + +; Toggle between Server and Master OOC chats ooc_toggle = 580, 300, 133, 19 -witness_testimony = 5, 345, 85, 42 -cross_examination = 95, 345, 85, 42 -change_character = 5, 390, 121, 23 -reload_theme = 5, 415, 101, 23 -call_mod = 5, 440, 71, 23 -pre = 187, 345, 51, 21 -flip = 187, 362, 51, 21 -guard = 187, 379, 61, 21 -custom_objection = 250, 325, 40, 40 -realization = 295, 325, 40, 40 -mute_button = 340, 325, 40, 40 -defense_plus = 477, 325, 9, 9 -defense_minus = 385, 325, 9, 9 -prosecution_plus = 477, 342, 9, 9 -prosecution_minus = 385, 342, 9, 9 -text_color = 390, 360, 79, 23 -music_slider = 310, 392, 160, 16 -sfx_slider = 310, 412, 160, 16 -blip_slider = 310, 432, 160, 16 + +; Where the jukebox is +music_list = 490, 342, 224, 326 + +; Jukebox search bar +music_search = 490, 319, 100, 23 + +found_song_color = 100, 255, 100 +missing_song_color = 255, 100, 100 + +; Labels and sliders for music/sfx/blips +music_label = 286, 607, 41, 16 +sfx_label = 286, 627, 21, 16 +blip_label = 286, 647, 31, 16 +music_slider = 326, 608, 140, 16 +sfx_slider = 326, 628, 140, 16 +blip_slider = 326, 648, 140, 16 + +; Emote buttons - [490, 98] determines how many columns and rows of buttons are +; displayed per page. 49, 49 is the ABSOLUTE MINIMUM, and displays 1 button per +; page. Having either number lower than 49 crashes the client when you try to +; pick a character. If you want X columns and Y rows, you would change it to +; 49X, 49Y (ie. 490, 147 if you want 10 columns and 3 rows) +emotes = 10, 342, 490, 147 + +; Page togglers for emotes +emote_left = 373, 475, 17, 17 +emote_right = 392, 475, 17, 17 + +; Emote dropdown/emote names - Change '125' to make it longer/shorter and +; display the full emote name or truncate it based on length +emote_dropdown = 5, 470, 105, 20 + +; Hold it/Take That/Objection and the "BLING!" buttons +hold_it = 10, 310, 76, 28 +objection = 90, 310, 76, 28 +take_that = 170, 310, 76, 28 +realization = 5, 515, 42, 42 + +; If the server supports it (AOV does not currently) - if a character has a +; custom.gif and custom.wav in their folder, this button acts as another +; Objection/Take That/Hold It for that character that uses the custom animation +; and sfx. (Think Satorah! Such Insolence!, Gotcha!) +custom_objection = 340, 565, 76, 28 + +; Text color dropdown menu +text_color = 115, 470, 80, 20 + +; Preanimation toggle +pre = 5, 490, 60, 21 + +; Flip button +flip = 104, 490, 51, 21 + +; Guard button +guard = 200, 470, 61, 21 + +pre_no_interrupt = 200, 490, 80, 21 + +; Penalty bars and judge's buttons for penalizing. Other than the bars, these +; ONLY show up on a character with /pos jud +defense_bar = 15, 566, 170, 9 +prosecution_bar = 15, 582, 170, 9 +defense_plus = 183, 566, 9, 9 +defense_minus = 6, 566, 9, 9 +prosecution_plus = 183, 582, 9, 9 +prosecution_minus = 6, 582, 9, 9 + +; Judge's buttons for WT and CE. /pos jud +witness_testimony = 290, 470, 85, 42 +cross_examination = 290, 515, 85, 42 + +; Buttons to change character/Reload theme/Call Mod +change_character = 5, 610, 110, 23 +reload_theme = 5, 637, 90, 23 +call_mod = 100, 637, 60, 23 + +; Mute button +mute_button = 150, 515, 42, 42 + +; Where the Mute list pops up when you click Mute +mute_list = 280, 469, 210, 198 + +; ???? - if there was an Area button, where the area list would show up? +; area_list = 270, 494, 224, 174 + +; ???? - where a password box appears if an area is password locked? +; area_password = 266, 471, 224, 23 + +; >Evidence meme +evidence_button = 625, 322, 85, 18 +evidence_background = 0, 385, 490, 284 +evidence_name = 112, 4, 264, 19 +evidence_overlay = 24, 24, 439, 222 +evidence_x = 341, 8, 20, 20 +evidence_description = 78, 28, 281, 166 +evidence_left = 2, 114, 20, 20 +evidence_right = 465, 114, 20, 20 + +; Character select widgets char_select = 0, 0, 714, 668 back_to_lobby = 5, 5, 91, 23 char_password = 297, 7, 120, 22 -spectator = 317, 640, 80, 23 +char_buttons = 25, 36, 663, 596 +char_button_spacing = 7, 7 +char_select_left = 2, 325, 20, 20 +char_select_right = 691, 325, 20, 20 + +; ------------------------- +; New in 2.6.0 +; ------------------------- + +; The log limiter explaining label. This is simply a piece of text that +; explains what the spin box is for. +; log_limit_label = 190, 612, 50, 30 + +; The spinbox allows you to set the log limit ingame inbetween 1 and 10000, +; with the option to set it to 0 as well (which is considered 'infinite' by +; the log limiter). +; log_limit_spinbox = 168, 636, 70, 25 + +; This is an input field that allows you to change your in-character showname. +ic_chat_name = 200, 534, 78, 23 + +; I am sure there are some differences between the 'ao2_' versions and the +; 'ao2_'-less versions of the IC text display and input, but I do not know +; what. Still, here you go! +ao2_ic_chat_name = 200, 534, 78, 23 + +; An in-game tickbox that allows you to set whether your client should show +; custom shownames where possible, or always keep to character names. +; This is useful if you suspect someone is impersonating others, for example, +; and they are using this in combination with ini-swapping to 'duplicate' a +; character. +showname_enable = 200, 510, 80, 21 + +; A simple button that opens up the settings menu. +; Equivalent to typing /settings in the OOC chat. +settings = 120, 610, 60, 23 + +; The character search text input in the character selecton screen. +; The moment you enter some text, it immediately starts filtering. +char_search = 420, 7, 120, 22 + +; A tickbox that filters based on if a character requires password to access or not. +; Note that this is actually only partially implemented in AO. +; The interface exists for it, but no way to actually password the characters. +char_passworded = 545, 7, 100, 22 + +; A tickbox that filters characters based on if they are taken. +char_taken = 635, 7, 80, 22 + +; These buttons are similar to the CE / WT buttons, except they show a +; Not Guilty or Guilty animation instead. +not_guilty = 380, 470, 85, 42 +guilty = 380, 515, 85, 42 + +; These are responsible for the pairing stuff. +; These work much like muting, actually. +pair_button = 104, 515, 42, 42 +pair_list = 280, 490, 210, 177 +pair_offset_spinbox = 280, 470, 210, 20 + +; This button allows switching between music and areas. +switch_area_music = 590, 319, 35, 23 + +; These are colours for the various statuses an area can be in. +area_free_color = 54, 198, 68 +area_lfp_color = 255, 255 0 +area_casing_color = 255, 166, 0 +area_recess_color = 255, 190, 30 +area_rp_color = 200, 52, 252 +area_gaming_color = 55, 255, 255 +area_locked_color = 165, 43, 43 + +; Color for all labels and checkboxes +label_color = 255, 255, 255 |
