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authorDavid Skoland <davidskoland@gmail.com>2018-11-16 02:01:08 +0100
committerDavid Skoland <davidskoland@gmail.com>2018-11-16 02:01:08 +0100
commit8ffdd2afb84ec483160f156d24cf786165a9506c (patch)
tree39212e8d648e458188ce49823963fb1c88b70bd2 /courtroom.h
parent11c2f258ebf48f515cdba5c7ae9cccec447604dd (diff)
refactored path functions and added support for case-sensitive filesystems
Diffstat (limited to 'courtroom.h')
-rw-r--r--courtroom.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/courtroom.h b/courtroom.h
index 3c937b96..286ae7ef 100644
--- a/courtroom.h
+++ b/courtroom.h
@@ -100,13 +100,10 @@ public:
//send a message that the player is banned and quits the server
void set_ban(int p_cid);
- //implementations in path_functions.cpp
- QString get_background_path();
- QString get_default_background_path(QString p_file);
-
//cid = character id, returns the cid of the currently selected character
int get_cid() {return m_cid;}
QString get_current_char() {return current_char;}
+ QString get_current_background() {return current_background;}
//properly sets up some varibles: resets user state
void enter_courtroom(int p_cid);