diff options
| author | Crystalwarrior <varsash@gmail.com> | 2020-05-22 04:53:19 +0300 |
|---|---|---|
| committer | Crystalwarrior <varsash@gmail.com> | 2020-05-22 04:53:19 +0300 |
| commit | a5868aa3800de43ce6f6aee903bb0fecf2fe105b (patch) | |
| tree | 225a210a23e75be8d47869500c65b04ad0814f98 /include/aoapplication.h | |
| parent | 88de4cde0433ef5e606f38a2f1e6041f0d24a87e (diff) | |
Fix looping frame SFX not working w/ AOV's definitions
Diffstat (limited to 'include/aoapplication.h')
| -rw-r--r-- | include/aoapplication.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h index d9e84fa8..471fc46e 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -371,7 +371,7 @@ public: QString get_emote_blip(QString p_char, int p_emote); // Returns if the sfx is defined as looping in char.ini - QString get_sfx_looping(QString p_char, QString p_sfx); + QString get_sfx_looping(QString p_char, int p_emote); // Returns if an emote has a frame specific SFX for it QString get_sfx_frame(QString p_char, QString p_emote, int n_frame); |
