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authorCrystalwarrior <varsash@gmail.com>2020-05-22 01:18:24 +0300
committerCrystalwarrior <varsash@gmail.com>2020-05-22 01:18:24 +0300
commitc8e12558cdd3fd0769b81679ad09edf1f29b780f (patch)
tree7dae2225e574c3ee55d6b82a1d2f399db4ace5c0 /include/discord_rpc.h
parentdfac0652c8eb9bd48ceea7ae755e9c2f7e5cb1a2 (diff)
Clang-ify the code with this styling using Visual Studio Code:
{ BasedOnStyle: LLVM, UseTab: Never, IndentWidth: 4, TabWidth: 4, BreakBeforeBraces: Stroustrup, AllowShortIfStatementsOnASingleLine: false, IndentCaseLabels: false, ColumnLimit: 0, AccessModifierOffset: -4, NamespaceIndentation: All } (this is the Visual Studio preset with only "BreakBeforeBraces" changed from Allman to Stroustrup)
Diffstat (limited to 'include/discord_rpc.h')
-rw-r--r--include/discord_rpc.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/include/discord_rpc.h b/include/discord_rpc.h
index 3e1441e0..737f2f66 100644
--- a/include/discord_rpc.h
+++ b/include/discord_rpc.h
@@ -24,47 +24,47 @@ extern "C" {
#endif
typedef struct DiscordRichPresence {
- const char* state; /* max 128 bytes */
- const char* details; /* max 128 bytes */
+ const char *state; /* max 128 bytes */
+ const char *details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
- const char* largeImageKey; /* max 32 bytes */
- const char* largeImageText; /* max 128 bytes */
- const char* smallImageKey; /* max 32 bytes */
- const char* smallImageText; /* max 128 bytes */
- const char* partyId; /* max 128 bytes */
+ const char *largeImageKey; /* max 32 bytes */
+ const char *largeImageText; /* max 128 bytes */
+ const char *smallImageKey; /* max 32 bytes */
+ const char *smallImageText; /* max 128 bytes */
+ const char *partyId; /* max 128 bytes */
int partySize;
int partyMax;
- const char* matchSecret; /* max 128 bytes */
- const char* joinSecret; /* max 128 bytes */
- const char* spectateSecret; /* max 128 bytes */
+ const char *matchSecret; /* max 128 bytes */
+ const char *joinSecret; /* max 128 bytes */
+ const char *spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordUser {
- const char* userId;
- const char* username;
- const char* discriminator;
- const char* avatar;
+ const char *userId;
+ const char *username;
+ const char *discriminator;
+ const char *avatar;
} DiscordUser;
typedef struct DiscordEventHandlers {
- void (*ready)(const DiscordUser* request);
- void (*disconnected)(int errorCode, const char* message);
- void (*errored)(int errorCode, const char* message);
- void (*joinGame)(const char* joinSecret);
- void (*spectateGame)(const char* spectateSecret);
- void (*joinRequest)(const DiscordUser* request);
+ void (*ready)(const DiscordUser *request);
+ void (*disconnected)(int errorCode, const char *message);
+ void (*errored)(int errorCode, const char *message);
+ void (*joinGame)(const char *joinSecret);
+ void (*spectateGame)(const char *spectateSecret);
+ void (*joinRequest)(const DiscordUser *request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
-DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
- DiscordEventHandlers* handlers,
+DISCORD_EXPORT void Discord_Initialize(const char *applicationId,
+ DiscordEventHandlers *handlers,
int autoRegister,
- const char* optionalSteamId);
+ const char *optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
@@ -75,12 +75,12 @@ DISCORD_EXPORT void Discord_RunCallbacks(void);
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
-DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
+DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
-DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
+DISCORD_EXPORT void Discord_Respond(const char *userid, /* DISCORD_REPLY_ */ int reply);
-DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
+DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers);
#ifdef __cplusplus
} /* extern "C" */