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| author | oldmud0 <oldmud0@users.noreply.github.com> | 2021-04-29 00:44:50 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-29 00:44:50 -0500 |
| commit | 1d809726a91e6ccadb8ddca8e3f0933c985005f3 (patch) | |
| tree | 345707c1985c3f3dedd6ba2e3222913544dbe0fd /include | |
| parent | f08a293a2f052806480984717cf2961f8b6824ac (diff) | |
| parent | 8d9331a3ea71fa3309260515c04b3691064bb8f2 (diff) | |
Merge pull request #542 from AttorneyOnline/fix/aolayer-crap
Fix AOLayer-related regressions, deprecate BS no one uses and return sane behavior
Diffstat (limited to 'include')
| -rw-r--r-- | include/aoapplication.h | 4 | ||||
| -rw-r--r-- | include/aolayer.h | 4 |
2 files changed, 0 insertions, 8 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h index 16bbb9f2..725f2bba 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -378,10 +378,6 @@ public: // Returns the preanim duration of p_char's p_emote int get_preanim_duration(QString p_char, QString p_emote); - // Same as above, but only returns if it has a % in front(refer to Preanims - // section in the manual) - int get_ao2_preanim_duration(QString p_char, QString p_emote); - // Not in use int get_text_delay(QString p_char, QString p_emote); diff --git a/include/aolayer.h b/include/aolayer.h index f42642cd..f3ecebfb 100644 --- a/include/aolayer.h +++ b/include/aolayer.h @@ -104,10 +104,6 @@ protected: QElapsedTimer actual_time; - // Usually used to turn seconds into milliseconds such as for [Time] tag in - // char.ini (which is no longer used) - const int tick_ms = 60; - // These are the X and Y values before they are fixed based on the sprite's // width. int x = 0; |
