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authorCrystalwarrior <varsash@gmail.com>2019-09-16 01:17:13 +0300
committerCrystalwarrior <varsash@gmail.com>2019-09-16 01:17:13 +0300
commit2268df7b152ac6de774d4eb8afa7ae502026b543 (patch)
treebcd1b0a9dde3b37d4cc8536f46f4ec65049e2b6f /include
parentbf999f195a0be20519356644df1940cf18d905e7 (diff)
Update preanim_timer to follow the weird ass time_mod constant
Diffstat (limited to 'include')
-rw-r--r--include/aocharmovie.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/aocharmovie.h b/include/aocharmovie.h
index d066a399..ec7b9522 100644
--- a/include/aocharmovie.h
+++ b/include/aocharmovie.h
@@ -66,6 +66,8 @@ private:
QString m_emote;
QElapsedTimer actual_time;
+
+ //it will forever be a mystery who thought this time_mod system would ever be a good idea with precision-based emotes
const int time_mod = 60;
// These are the X and Y values before they are fixed based on the sprite's width.