aboutsummaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorCrystalwarrior <varsash@gmail.com>2020-01-17 18:41:27 +0300
committerCrystalwarrior <varsash@gmail.com>2020-01-17 18:41:27 +0300
commit43c4e3e9d703a0b7d48b634d6970906dcb5709b2 (patch)
tree025ee8a5335ab7efe525264b9989bef3192abc3d /include
parent6138bb107b5ab4d882e9ceb75e1394c2b8ec82a3 (diff)
Network effects folder so you don't need to modify your own char.ini to see custom effects
Diffstat (limited to 'include')
-rw-r--r--include/aoapplication.h2
-rw-r--r--include/courtroom.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h
index 0ab6831..9f11087 100644
--- a/include/aoapplication.h
+++ b/include/aoapplication.h
@@ -317,7 +317,7 @@ public:
QStringList get_effects(QString p_char);
//t
- QString get_effect(QString effect, QString p_char);
+ QString get_effect(QString effect, QString p_char, QString p_folder);
//Return the effect sound associated with the fx_name in the misc/effects/<char-defined>/sounds.ini, or theme/effects/sounds.ini.
QString get_effect_sound(QString fx_name, QString p_char);
diff --git a/include/courtroom.h b/include/courtroom.h
index 6bca28e..d204417 100644
--- a/include/courtroom.h
+++ b/include/courtroom.h
@@ -625,7 +625,7 @@ public slots:
void preanim_done();
void do_screenshake();
void do_flash();
- void do_effect(QString fx_path, QString fx_sound, QString p_char);
+ void do_effect(QString fx_path, QString fx_sound, QString p_char, QString p_folder);
void play_char_sfx(QString sfx_name);
void mod_called(QString p_ip);