diff options
| author | Crystalwarrior <varsash@gmail.com> | 2020-05-22 02:14:54 +0300 |
|---|---|---|
| committer | Crystalwarrior <varsash@gmail.com> | 2020-05-22 02:14:54 +0300 |
| commit | 88de4cde0433ef5e606f38a2f1e6041f0d24a87e (patch) | |
| tree | ce57adab0e3a236a93d112f33235638b74502040 /include | |
| parent | c8e12558cdd3fd0769b81679ad09edf1f29b780f (diff) | |
clang 2 electric boogaloo
{ BasedOnStyle: LLVM, BreakBeforeBraces: Stroustrup}
Diffstat (limited to 'include')
32 files changed, 2030 insertions, 1881 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h index ff75e4d..d9e84fa 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -32,402 +32,415 @@ class Lobby; class Courtroom; class AOApplication : public QApplication { - Q_OBJECT + Q_OBJECT public: - AOApplication(int &argc, char **argv); - ~AOApplication(); + AOApplication(int &argc, char **argv); + ~AOApplication(); - NetworkManager *net_manager; - Lobby *w_lobby; - Courtroom *w_courtroom; - AttorneyOnline::Discord *discord; + NetworkManager *net_manager; + Lobby *w_lobby; + Courtroom *w_courtroom; + AttorneyOnline::Discord *discord; + + bool lobby_constructed = false; + bool courtroom_constructed = false; - bool lobby_constructed = false; - bool courtroom_constructed = false; + void construct_lobby(); + void destruct_lobby(); - void construct_lobby(); - void destruct_lobby(); + void construct_courtroom(); + void destruct_courtroom(); - void construct_courtroom(); - void destruct_courtroom(); + void ms_packet_received(AOPacket *p_packet); + void server_packet_received(AOPacket *p_packet); - void ms_packet_received(AOPacket *p_packet); - void server_packet_received(AOPacket *p_packet); + void send_ms_packet(AOPacket *p_packet); + void send_server_packet(AOPacket *p_packet, bool encoded = true); - void send_ms_packet(AOPacket *p_packet); - void send_server_packet(AOPacket *p_packet, bool encoded = true); + void call_settings_menu(); + void call_announce_menu(Courtroom *court); - void call_settings_menu(); - void call_announce_menu(Courtroom *court); + /////////////////server metadata////////////////// - /////////////////server metadata////////////////// + unsigned int s_decryptor = 5; + bool encryption_needed = true; - unsigned int s_decryptor = 5; - bool encryption_needed = true; + bool yellow_text_enabled = false; + bool prezoom_enabled = false; + bool flipping_enabled = false; + bool custom_objection_enabled = false; + bool improved_loading_enabled = false; + bool desk_mod_enabled = false; + bool evidence_enabled = false; + bool cccc_ic_support_enabled = false; + bool arup_enabled = false; + bool casing_alerts_enabled = false; + bool modcall_reason_enabled = false; + bool looping_sfx_support_enabled = false; + bool additive_enabled = false; + bool effects_enabled = false; - bool yellow_text_enabled = false; - bool prezoom_enabled = false; - bool flipping_enabled = false; - bool custom_objection_enabled = false; - bool improved_loading_enabled = false; - bool desk_mod_enabled = false; - bool evidence_enabled = false; - bool cccc_ic_support_enabled = false; - bool arup_enabled = false; - bool casing_alerts_enabled = false; - bool modcall_reason_enabled = false; - bool looping_sfx_support_enabled = false; - bool additive_enabled = false; - bool effects_enabled = false; + ///////////////loading info/////////////////// - ///////////////loading info/////////////////// + // player number, it's hardly used but might be needed for some old servers + int s_pv = 0; - //player number, it's hardly used but might be needed for some old servers - int s_pv = 0; + QString server_software = ""; - QString server_software = ""; + int char_list_size = 0; + int loaded_chars = 0; + int generated_chars = 0; + int evidence_list_size = 0; + int loaded_evidence = 0; + int music_list_size = 0; + int loaded_music = 0; - int char_list_size = 0; - int loaded_chars = 0; - int generated_chars = 0; - int evidence_list_size = 0; - int loaded_evidence = 0; - int music_list_size = 0; - int loaded_music = 0; + bool courtroom_loaded = false; - bool courtroom_loaded = false; + //////////////////versioning/////////////// - //////////////////versioning/////////////// + int get_release() const { return RELEASE; } + int get_major_version() const { return MAJOR_VERSION; } + int get_minor_version() const { return MINOR_VERSION; } + QString get_version_string(); - int get_release() const { return RELEASE; } - int get_major_version() const { return MAJOR_VERSION; } - int get_minor_version() const { return MINOR_VERSION; } - QString get_version_string(); + /////////////////////////////////////////// - /////////////////////////////////////////// + void set_favorite_list(); + QVector<server_type> &get_favorite_list() { return favorite_list; } + void add_favorite_server(int p_server); - void set_favorite_list(); - QVector<server_type> &get_favorite_list() { return favorite_list; } - void add_favorite_server(int p_server); + void set_server_list(); + QVector<server_type> &get_server_list() { return server_list; } - void set_server_list(); - QVector<server_type> &get_server_list() { return server_list; } + // reads the theme from config.ini and sets it accordingly + void reload_theme(); - //reads the theme from config.ini and sets it accordingly - void reload_theme(); + // Returns the character the player has currently selected + QString get_current_char(); - //Returns the character the player has currently selected - QString get_current_char(); + // implementation in path_functions.cpp + QString get_base_path(); + QString get_data_path(); + QString get_theme_path(QString p_file); + QString get_default_theme_path(QString p_file); + QString get_custom_theme_path(QString p_theme, QString p_file); + QString get_character_path(QString p_char, QString p_file); + QString get_sounds_path(QString p_file); + QString get_music_path(QString p_song); + QString get_background_path(QString p_file); + QString get_default_background_path(QString p_file); + QString get_evidence_path(QString p_file); + QString get_case_sensitive_path(QString p_file); - //implementation in path_functions.cpp - QString get_base_path(); - QString get_data_path(); - QString get_theme_path(QString p_file); - QString get_default_theme_path(QString p_file); - QString get_custom_theme_path(QString p_theme, QString p_file); - QString get_character_path(QString p_char, QString p_file); - QString get_sounds_path(QString p_file); - QString get_music_path(QString p_song); - QString get_background_path(QString p_file); - QString get_default_background_path(QString p_file); - QString get_evidence_path(QString p_file); - QString get_case_sensitive_path(QString p_file); + ////// Functions for reading and writing files ////// + // Implementations file_functions.cpp - ////// Functions for reading and writing files ////// - // Implementations file_functions.cpp + // Instead of reinventing the wheel, we'll use a QSettings class. + QSettings *configini; - // Instead of reinventing the wheel, we'll use a QSettings class. - QSettings *configini; + // Reads the theme from config.ini and loads it into the current_theme + // variable + QString read_theme(); - //Reads the theme from config.ini and loads it into the current_theme variable - QString read_theme(); + // Returns the value of ooc_name in config.ini + QString get_ooc_name(); - //Returns the value of ooc_name in config.ini - QString get_ooc_name(); + // Returns the blip rate from config.ini (once per X symbols) + int read_blip_rate(); - //Returns the blip rate from config.ini (once per X symbols) - int read_blip_rate(); + // Returns true if blank blips is enabled in config.ini and false otherwise + bool get_blank_blip(); - //Returns true if blank blips is enabled in config.ini and false otherwise - bool get_blank_blip(); + // Returns true if looping sound effects are enabled in the config.ini + bool get_looping_sfx(); - //Returns true if looping sound effects are enabled in the config.ini - bool get_looping_sfx(); + // Returns true if stop music on objection is enabled in the config.ini + bool objection_stop_music(); - //Returns true if stop music on objection is enabled in the config.ini - bool objection_stop_music(); + // Returns the value of default_music in config.ini + int get_default_music(); - //Returns the value of default_music in config.ini - int get_default_music(); + // Returns the value of default_sfx in config.ini + int get_default_sfx(); - //Returns the value of default_sfx in config.ini - int get_default_sfx(); + // Returns the value of default_blip in config.ini + int get_default_blip(); - //Returns the value of default_blip in config.ini - int get_default_blip(); + // Returns the value of whether Discord should be enabled on startup + // from the config.ini. + bool is_discord_enabled(); - // Returns the value of whether Discord should be enabled on startup - // from the config.ini. - bool is_discord_enabled(); + // Returns the value of whether shaking should be enabled. + // from the config.ini. + bool is_shake_enabled(); - // Returns the value of whether shaking should be enabled. - // from the config.ini. - bool is_shake_enabled(); + // Returns the value of whether effects should be enabled. + // from the config.ini. + bool is_effects_enabled(); - // Returns the value of whether effects should be enabled. - // from the config.ini. - bool is_effects_enabled(); + // Returns the value of whether frame-specific effects defined in char.ini + // should be sent/received over the network. from the config.ini. + bool is_frame_network_enabled(); - // Returns the value of whether frame-specific effects defined in char.ini should be sent/received over the network. - // from the config.ini. - bool is_frame_network_enabled(); + // Returns the value of whether colored ic log should be a thing. + // from the config.ini. + bool is_colorlog_enabled(); - // Returns the value of whether colored ic log should be a thing. - // from the config.ini. - bool is_colorlog_enabled(); + // Returns the value of whether sticky sounds should be a thing. + // from the config.ini. + bool is_stickysounds_enabled(); - // Returns the value of whether sticky sounds should be a thing. - // from the config.ini. - bool is_stickysounds_enabled(); + // Returns the value of whether sticky effects should be a thing. + // from the config.ini. + bool is_stickyeffects_enabled(); - // Returns the value of whether sticky effects should be a thing. - // from the config.ini. - bool is_stickyeffects_enabled(); + // Returns the value of whether sticky preanims should be a thing. + // from the config.ini. + bool is_stickypres_enabled(); - // Returns the value of whether sticky preanims should be a thing. - // from the config.ini. - bool is_stickypres_enabled(); + // Returns the value of the maximum amount of lines the IC chatlog + // may contain, from config.ini. + int get_max_log_size(); - // Returns the value of the maximum amount of lines the IC chatlog - // may contain, from config.ini. - int get_max_log_size(); + // Returns whether the log should go upwards (new behaviour) + // or downwards (vanilla behaviour). + bool get_log_goes_downwards(); - // Returns whether the log should go upwards (new behaviour) - // or downwards (vanilla behaviour). - bool get_log_goes_downwards(); + // Returns the username the user may have set in config.ini. + QString get_default_username(); - // Returns the username the user may have set in config.ini. - QString get_default_username(); - - // Returns the audio device used for the client. - QString get_audio_output_device(); + // Returns the audio device used for the client. + QString get_audio_output_device(); #ifdef QTAUDIO - QAudioDeviceInfo QtAudioDevice; + QAudioDeviceInfo QtAudioDevice; #endif - // Returns whether the user would like to have custom shownames on by default. - bool get_showname_enabled_by_default(); + // Returns whether the user would like to have custom shownames on by default. + bool get_showname_enabled_by_default(); - //Returns the list of words in callwords.ini - QStringList get_call_words(); + // Returns the list of words in callwords.ini + QStringList get_call_words(); - //returns all of the file's lines in a QStringList - QStringList get_list_file(QString p_file); + // returns all of the file's lines in a QStringList + QStringList get_list_file(QString p_file); - //Process a file and return its text as a QString - QString read_file(QString filename); + // Process a file and return its text as a QString + QString read_file(QString filename); - //Write text to file. make_dir would auto-create the directory if it doesn't exist. - bool write_to_file(QString p_text, QString p_file, bool make_dir = false); + // Write text to file. make_dir would auto-create the directory if it doesn't + // exist. + bool write_to_file(QString p_text, QString p_file, bool make_dir = false); - //Append text to the end of the file. make_dir would auto-create the directory if it doesn't exist. - bool append_to_file(QString p_text, QString p_file, bool make_dir = false); + // Append text to the end of the file. make_dir would auto-create the + // directory if it doesn't exist. + bool append_to_file(QString p_text, QString p_file, bool make_dir = false); - //Appends the argument string to serverlist.txt - void write_to_serverlist_txt(QString p_line); + // Appends the argument string to serverlist.txt + void write_to_serverlist_txt(QString p_line); - //Returns the contents of serverlist.txt - QVector<server_type> read_serverlist_txt(); + // Returns the contents of serverlist.txt + QVector<server_type> read_serverlist_txt(); - //Returns the value of p_identifier in the design.ini file in p_design_path - QString read_design_ini(QString p_identifier, QString p_design_path); + // Returns the value of p_identifier in the design.ini file in p_design_path + QString read_design_ini(QString p_identifier, QString p_design_path); - //Returns the coordinates of widget with p_identifier from p_file - QPoint get_button_spacing(QString p_identifier, QString p_file); + // Returns the coordinates of widget with p_identifier from p_file + QPoint get_button_spacing(QString p_identifier, QString p_file); - //Returns the dimensions of widget with specified identifier from p_file - pos_size_type get_element_dimensions(QString p_identifier, QString p_file, QString p_char = ""); + // Returns the dimensions of widget with specified identifier from p_file + pos_size_type get_element_dimensions(QString p_identifier, QString p_file, + QString p_char = ""); - //Returns the value to you - QString get_design_element(QString p_identifier, QString p_file, QString p_char = ""); + // Returns the value to you + QString get_design_element(QString p_identifier, QString p_file, + QString p_char = ""); - //Returns the name of the font with p_identifier from p_file - QString get_font_name(QString p_identifier, QString p_file); + // Returns the name of the font with p_identifier from p_file + QString get_font_name(QString p_identifier, QString p_file); - //Returns the value of font_size with p_identifier from p_file - int get_font_size(QString p_identifier, QString p_file); + // Returns the value of font_size with p_identifier from p_file + int get_font_size(QString p_identifier, QString p_file); - //Returns the color with p_identifier from p_file - QColor get_color(QString p_identifier, QString p_file); + // Returns the color with p_identifier from p_file + QColor get_color(QString p_identifier, QString p_file); - // Returns the markdown symbol used for specified p_identifier such as colors - QString get_chat_markdown(QString p_identifier, QString p_file); + // Returns the markdown symbol used for specified p_identifier such as colors + QString get_chat_markdown(QString p_identifier, QString p_file); - // Returns the color from the misc folder. - QColor get_chat_color(QString p_identifier, QString p_chat); + // Returns the color from the misc folder. + QColor get_chat_color(QString p_identifier, QString p_chat); - //Returns the sfx with p_identifier from sounds.ini in the current theme path - QString get_sfx(QString p_identifier); + // Returns the sfx with p_identifier from sounds.ini in the current theme path + QString get_sfx(QString p_identifier); - //Figure out if we can opus this or if we should fall back to wav - QString get_sfx_suffix(QString sound_to_check); + // Figure out if we can opus this or if we should fall back to wav + QString get_sfx_suffix(QString sound_to_check); - // Can we use APNG for this? If not, WEBP? If not, GIF? If not, fall back to PNG. - QString get_image_suffix(QString path_to_check); + // Can we use APNG for this? If not, WEBP? If not, GIF? If not, fall back to + // PNG. + QString get_image_suffix(QString path_to_check); - // If this image is static and non-animated, return the supported static image formats. Currently only PNG. - QString get_static_image_suffix(QString path_to_check); + // If this image is static and non-animated, return the supported static image + // formats. Currently only PNG. + QString get_static_image_suffix(QString path_to_check); - //Returns the value of p_search_line within target_tag and terminator_tag - QString read_char_ini(QString p_char, QString p_search_line, QString target_tag); + // Returns the value of p_search_line within target_tag and terminator_tag + QString read_char_ini(QString p_char, QString p_search_line, + QString target_tag); - //Returns a QStringList of all key=value definitions on a given tag. - QStringList read_ini_tags(QString p_file, QString target_tag = ""); + // Returns a QStringList of all key=value definitions on a given tag. + QStringList read_ini_tags(QString p_file, QString target_tag = ""); - //Sets the char.ini p_search_line key under tag target_tag to value. - void set_char_ini(QString p_char, QString value, QString p_search_line, QString target_tag); + // Sets the char.ini p_search_line key under tag target_tag to value. + void set_char_ini(QString p_char, QString value, QString p_search_line, + QString target_tag); - //Returns the text between target_tag and terminator_tag in p_file - QString get_stylesheet(QString p_file); + // Returns the text between target_tag and terminator_tag in p_file + QString get_stylesheet(QString p_file); - //Returns the text between target_tag and terminator_tag in p_file - QString get_tagged_stylesheet(QString target_tag, QString p_file); + // Returns the text between target_tag and terminator_tag in p_file + QString get_tagged_stylesheet(QString target_tag, QString p_file); - //Returns the side of the p_char character from that characters ini file - QString get_char_side(QString p_char); + // Returns the side of the p_char character from that characters ini file + QString get_char_side(QString p_char); - //Returns the showname from the ini of p_char - QString get_showname(QString p_char); + // Returns the showname from the ini of p_char + QString get_showname(QString p_char); - //Returns the value of chat image from the specific p_char's ini file - QString get_chat(QString p_char); + // Returns the value of chat image from the specific p_char's ini file + QString get_chat(QString p_char); - //Returns the value of chat font from the specific p_char's ini file - QString get_chat_font(QString p_char); + // Returns the value of chat font from the specific p_char's ini file + QString get_chat_font(QString p_char); - //Returns the value of chat font size from the specific p_char's ini file - int get_chat_size(QString p_char); + // Returns the value of chat font size from the specific p_char's ini file + int get_chat_size(QString p_char); - //Returns the value of shouts from the specified p_char's ini file - QString get_char_shouts(QString p_char); + // Returns the value of shouts from the specified p_char's ini file + QString get_char_shouts(QString p_char); - //Returns the preanim duration of p_char's p_emote - int get_preanim_duration(QString p_char, QString p_emote); + // Returns the preanim duration of p_char's p_emote + int get_preanim_duration(QString p_char, QString p_emote); - //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual) - int get_ao2_preanim_duration(QString p_char, QString p_emote); + // Same as above, but only returns if it has a % in front(refer to Preanims + // section in the manual) + int get_ao2_preanim_duration(QString p_char, QString p_emote); - //Not in use - int get_text_delay(QString p_char, QString p_emote); + // Not in use + int get_text_delay(QString p_char, QString p_emote); - //Get the effects folder referenced by the char.ini, read it and return the list of filenames in a string - QStringList get_theme_effects(); + // Get the effects folder referenced by the char.ini, read it and return the + // list of filenames in a string + QStringList get_theme_effects(); - //Get the theme's effects folder, read it and return the list of filenames in a string - QStringList get_effects(QString p_char); + // Get the theme's effects folder, read it and return the list of filenames in + // a string + QStringList get_effects(QString p_char); - //t - QString get_effect(QString effect, QString p_char, QString p_folder); + // t + QString get_effect(QString effect, QString p_char, QString p_folder); - //Return the effect sound associated with the fx_name in the misc/effects/<char-defined>/sounds.ini, or theme/effects/sounds.ini. - QString get_effect_sound(QString fx_name, QString p_char); + // Return the effect sound associated with the fx_name in the + // misc/effects/<char-defined>/sounds.ini, or theme/effects/sounds.ini. + QString get_effect_sound(QString fx_name, QString p_char); - // Returns the custom realisation used by the character. - QString get_custom_realization(QString p_char); + // Returns the custom realisation used by the character. + QString get_custom_realization(QString p_char); - //Returns the name of p_char - QString get_char_name(QString p_char); + // Returns the name of p_char + QString get_char_name(QString p_char); - //Returns the total amount of emotes of p_char - int get_emote_number(QString p_char); + // Returns the total amount of emotes of p_char + int get_emote_number(QString p_char); - //Returns the emote comment of p_char's p_emote - QString get_emote_comment(QString p_char, int p_emote); + // Returns the emote comment of p_char's p_emote + QString get_emote_comment(QString p_char, int p_emote); - //Returns the base name of p_char's p_emote - QString get_emote(QString p_char, int p_emote); + // Returns the base name of p_char's p_emote + QString get_emote(QString p_char, int p_emote); - //Returns the preanimation name of p_char's p_emote - QString get_pre_emote(QString p_char, int p_emote); + // Returns the preanimation name of p_char's p_emote + QString get_pre_emote(QString p_char, int p_emote); - //Returns the sfx of p_char's p_emote - QString get_sfx_name(QString p_char, int p_emote); + // Returns the sfx of p_char's p_emote + QString get_sfx_name(QString p_char, int p_emote); - //Returns the blipsound of p_char's p_emote - QString get_emote_blip(QString p_char, int p_emote); + // Returns the blipsound of p_char's p_emote + QString get_emote_blip(QString p_char, int p_emote); - //Returns if the sfx is defined as looping in char.ini - QString get_sfx_looping(QString p_char, QString p_sfx); + // Returns if the sfx is defined as looping in char.ini + QString get_sfx_looping(QString p_char, QString p_sfx); - //Returns if an emote has a frame specific SFX for it - QString get_sfx_frame(QString p_char, QString p_emote, int n_frame); + // Returns if an emote has a frame specific SFX for it + QString get_sfx_frame(QString p_char, QString p_emote, int n_frame); - //Returns if an emote has a frame specific SFX for it - QString get_flash_frame(QString p_char, QString p_emote, int n_frame); + // Returns if an emote has a frame specific SFX for it + QString get_flash_frame(QString p_char, QString p_emote, int n_frame); - //Returns if an emote has a frame specific SFX for it - QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame); + // Returns if an emote has a frame specific SFX for it + QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame); - //Not in use - int get_sfx_delay(QString p_char, int p_emote); + // Not in use + int get_sfx_delay(QString p_char, int p_emote); - //Returns the modifier for p_char's p_emote - int get_emote_mod(QString p_char, int p_emote); + // Returns the modifier for p_char's p_emote + int get_emote_mod(QString p_char, int p_emote); - //Returns the desk modifier for p_char's p_emote - int get_desk_mod(QString p_char, int p_emote); + // Returns the desk modifier for p_char's p_emote + int get_desk_mod(QString p_char, int p_emote); - //Returns p_char's gender - QString get_gender(QString p_char); + // Returns p_char's gender + QString get_gender(QString p_char); - // ====== - // These are all casing-related settings. - // ====== + // ====== + // These are all casing-related settings. + // ====== - // Returns if the user has casing alerts enabled. - bool get_casing_enabled(); + // Returns if the user has casing alerts enabled. + bool get_casing_enabled(); - // Returns if the user wants to get alerts for the defence role. - bool get_casing_defence_enabled(); + // Returns if the user wants to get alerts for the defence role. + bool get_casing_defence_enabled(); - // Same for prosecution. - bool get_casing_prosecution_enabled(); + // Same for prosecution. + bool get_casing_prosecution_enabled(); - // Same for judge. - bool get_casing_judge_enabled(); + // Same for judge. + bool get_casing_judge_enabled(); - // Same for juror. - bool get_casing_juror_enabled(); + // Same for juror. + bool get_casing_juror_enabled(); - // Same for steno. - bool get_casing_steno_enabled(); + // Same for steno. + bool get_casing_steno_enabled(); - // Same for CM. - bool get_casing_cm_enabled(); + // Same for CM. + bool get_casing_cm_enabled(); - // Get the message for the CM for casing alerts. - QString get_casing_can_host_cases(); + // Get the message for the CM for casing alerts. + QString get_casing_can_host_cases(); - //The file name of the log file in base/logs. - QString log_filename; + // The file name of the log file in base/logs. + QString log_filename; private: - const int RELEASE = 2; - const int MAJOR_VERSION = 8; - const int MINOR_VERSION = 3; + const int RELEASE = 2; + const int MAJOR_VERSION = 8; + const int MINOR_VERSION = 3; - QString current_theme = "default"; + QString current_theme = "default"; - QVector<server_type> server_list; - QVector<server_type> favorite_list; + QVector<server_type> server_list; + QVector<server_type> favorite_list; private slots: - void ms_connect_finished(bool connected, bool will_retry); + void ms_connect_finished(bool connected, bool will_retry); public slots: - void server_disconnected(); - void loading_cancelled(); + void server_disconnected(); + void loading_cancelled(); }; #endif // AOAPPLICATION_H diff --git a/include/aoblipplayer.h b/include/aoblipplayer.h index db6dfce..3a582a2 100644 --- a/include/aoblipplayer.h +++ b/include/aoblipplayer.h @@ -17,28 +17,28 @@ class AOBlipPlayer { public: - AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); + AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); - void set_blips(QString p_sfx); - void blip_tick(); - void set_volume(qreal p_volume); + void set_blips(QString p_sfx); + void blip_tick(); + void set_volume(qreal p_volume); - int m_cycle = 0; + int m_cycle = 0; private: - const int max_blip_ms = 60; + const int max_blip_ms = 60; - QWidget *m_parent; - AOApplication *ao_app; - qreal m_volume; - QElapsedTimer delay; + QWidget *m_parent; + AOApplication *ao_app; + qreal m_volume; + QElapsedTimer delay; - void set_volume_internal(qreal p_volume); + void set_volume_internal(qreal p_volume); #if defined(BASSAUDIO) - HSTREAM m_stream_list[5]; + HSTREAM m_stream_list[5]; #elif defined(QTAUDIO) - QSoundEffect m_blips; + QSoundEffect m_blips; #endif }; diff --git a/include/aobutton.h b/include/aobutton.h index 598d2c0..f575885 100644 --- a/include/aobutton.h +++ b/include/aobutton.h @@ -7,15 +7,15 @@ #include <QPushButton> class AOButton : public QPushButton { - Q_OBJECT + Q_OBJECT public: - AOButton(QWidget *parent, AOApplication *p_ao_app); - ~AOButton(); + AOButton(QWidget *parent, AOApplication *p_ao_app); + ~AOButton(); - AOApplication *ao_app; + AOApplication *ao_app; - void set_image(QString p_image); + void set_image(QString p_image); }; #endif // AOBUTTON_H diff --git a/include/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h index 930fa41..0ac8f07 100644 --- a/include/aocaseannouncerdialog.h +++ b/include/aocaseannouncerdialog.h @@ -13,32 +13,34 @@ #include <QtWidgets/QVBoxLayout> class AOCaseAnnouncerDialog : public QDialog { - Q_OBJECT + Q_OBJECT public: - explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr); + explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, + AOApplication *p_ao_app = nullptr, + Courtroom *p_court = nullptr); private: - AOApplication *ao_app; - Courtroom *court; + AOApplication *ao_app; + Courtroom *court; - QDialogButtonBox *ui_announcer_buttons; + QDialogButtonBox *ui_announcer_buttons; - QVBoxLayout *ui_vbox_layout; - QFormLayout *ui_form_layout; + QVBoxLayout *ui_vbox_layout; + QFormLayout *ui_form_layout; - QLabel *ui_case_title_label; - QLineEdit *ui_case_title_textbox; + QLabel *ui_case_title_label; + QLineEdit *ui_case_title_textbox; - QCheckBox *ui_defense_needed; - QCheckBox *ui_prosecutor_needed; - QCheckBox *ui_judge_needed; - QCheckBox *ui_juror_needed; - QCheckBox *ui_steno_needed; + QCheckBox *ui_defense_needed; + QCheckBox *ui_prosecutor_needed; + QCheckBox *ui_judge_needed; + QCheckBox *ui_juror_needed; + QCheckBox *ui_steno_needed; public slots: - void ok_pressed(); - void cancel_pressed(); + void ok_pressed(); + void cancel_pressed(); }; #endif // AOCASEANNOUNCERDIALOG_H diff --git a/include/aocharbutton.h b/include/aocharbutton.h index a536792..dd27e62 100644 --- a/include/aocharbutton.h +++ b/include/aocharbutton.h @@ -10,34 +10,35 @@ #include <QWidget> class AOCharButton : public QPushButton { - Q_OBJECT + Q_OBJECT public: - AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken); + AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, + bool is_taken); - AOApplication *ao_app; + AOApplication *ao_app; - void refresh(); - void reset(); - void set_taken(bool is_taken); - void set_passworded(); + void refresh(); + void reset(); + void set_taken(bool is_taken); + void set_passworded(); - void apply_taken_image(); + void apply_taken_image(); - void set_image(QString p_character); + void set_image(QString p_character); private: - bool taken; + bool taken; - QWidget *m_parent; + QWidget *m_parent; - AOImage *ui_taken; - AOImage *ui_passworded; - AOImage *ui_selector; + AOImage *ui_taken; + AOImage *ui_passworded; + AOImage *ui_selector; protected: - void enterEvent(QEvent *e); - void leaveEvent(QEvent *e); + void enterEvent(QEvent *e); + void leaveEvent(QEvent *e); }; #endif // AOCHARBUTTON_H diff --git a/include/aocharmovie.h b/include/aocharmovie.h index 2a185dd..2dda0ec 100644 --- a/include/aocharmovie.h +++ b/include/aocharmovie.h @@ -10,109 +10,116 @@ class AOApplication; class AOCharMovie : public QLabel { - Q_OBJECT + Q_OBJECT public: - AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app); + AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app); - //Play a hat.gif - style preanimation - void play_pre(QString p_char, QString p_emote, int duration); + // Play a hat.gif - style preanimation + void play_pre(QString p_char, QString p_emote, int duration); - //Play a (b)normal.gif - style animation (talking) - void play_talking(QString p_char, QString p_emote); + // Play a (b)normal.gif - style animation (talking) + void play_talking(QString p_char, QString p_emote); - //Play an (a)normal.gif - style animation (not talking) - void play_idle(QString p_char, QString p_emote); + // Play an (a)normal.gif - style animation (not talking) + void play_idle(QString p_char, QString p_emote); - //Stop the movie, clearing the image - void stop(); + // Stop the movie, clearing the image + void stop(); - //Set the m_flipped variable to true/false - void set_flipped(bool p_flipped) { m_flipped = p_flipped; } + // Set the m_flipped variable to true/false + void set_flipped(bool p_flipped) { m_flipped = p_flipped; } - //Set the movie's playback speed (between 10% and 1000%) - void set_speed(int modifier) { speed = qMax(10, qMin(modifier, 1000)); } + // Set the movie's playback speed (between 10% and 1000%) + void set_speed(int modifier) { speed = qMax(10, qMin(modifier, 1000)); } - //Move the label itself around - void move(int ax, int ay); + // Move the label itself around + void move(int ax, int ay); - //This is somewhat pointless now as there's no "QMovie" object to resize, aka no "combo" to speak of - void combo_resize(int w, int h); + // This is somewhat pointless now as there's no "QMovie" object to resize, aka + // no "combo" to speak of + void combo_resize(int w, int h); - //Return the frame delay adjusted for speed - int get_frame_delay(int delay); + // Return the frame delay adjusted for speed + int get_frame_delay(int delay); - QStringList network_strings; + QStringList network_strings; - QString m_char; - QString m_emote; + QString m_char; + QString m_emote; private: - AOApplication *ao_app; + AOApplication *ao_app; - QVector<QPixmap> movie_frames; - QVector<int> movie_delays; + QVector<QPixmap> movie_frames; + QVector<int> movie_delays; - //Effects such as sfx, screenshakes and realization flashes are stored in here. - //QString entry format: "sfx^[sfx_name]", "shake", "flash". - //The program uses the QVector index as reference. - QVector<QVector<QString>> movie_effects; + // Effects such as sfx, screenshakes and realization flashes are stored in + // here. QString entry format: "sfx^[sfx_name]", "shake", "flash". The program + // uses the QVector index as reference. + QVector<QVector<QString>> movie_effects; - QTimer *preanim_timer; - QTimer *ticker; - QString last_path; - QImageReader *m_reader = new QImageReader(); + QTimer *preanim_timer; + QTimer *ticker; + QString last_path; + QImageReader *m_reader = new QImageReader(); - QElapsedTimer actual_time; + QElapsedTimer actual_time; - //Usually used to turn seconds into milliseconds such as for [Time] tag in char.ini - const int time_mod = 60; + // Usually used to turn seconds into milliseconds such as for [Time] tag in + // char.ini + const int time_mod = 60; - // These are the X and Y values before they are fixed based on the sprite's width. - int x = 0; - int y = 0; - // These are the width and height values before they are fixed based on the sprite's width. - int f_w = 0; - int f_h = 0; + // These are the X and Y values before they are fixed based on the sprite's + // width. + int x = 0; + int y = 0; + // These are the width and height values before they are fixed based on the + // sprite's width. + int f_w = 0; + int f_h = 0; - int frame = 0; - int max_frames = 0; + int frame = 0; + int max_frames = 0; - int speed = 100; + int speed = 100; - bool m_flipped = false; - bool play_once = true; + bool m_flipped = false; + bool play_once = true; - //Set the movie's image to provided paths, preparing for playback. - void load_image(QString p_char, QString p_emote, QString emote_prefix); + // Set the movie's image to provided paths, preparing for playback. + void load_image(QString p_char, QString p_emote, QString emote_prefix); - //Start playback of the movie (if animated). - void play(); + // Start playback of the movie (if animated). + void play(); - //Play a frame-specific effect, if there's any defined for that specific frame. - void play_frame_effect(int frame); + // Play a frame-specific effect, if there's any defined for that specific + // frame. + void play_frame_effect(int frame); - //Retreive a pixmap adjused for mirroring/aspect ratio shenanigans from a provided QImage - QPixmap get_pixmap(QImage image); + // Retreive a pixmap adjused for mirroring/aspect ratio shenanigans from a + // provided QImage + QPixmap get_pixmap(QImage image); - //Set the movie's frame to provided pixmap - void set_frame(QPixmap f_pixmap); + // Set the movie's frame to provided pixmap + void set_frame(QPixmap f_pixmap); - //Initialize the frame-specific effects from the char.ini - void load_effects(); + // Initialize the frame-specific effects from the char.ini + void load_effects(); - //Initialize the frame-specific effects from the provided network_strings, this is only initialized if network_strings has size more than 0. - void load_network_effects(); + // Initialize the frame-specific effects from the provided network_strings, + // this is only initialized if network_strings has size more than 0. + void load_network_effects(); signals: - void done(); - void shake(); - void flash(); - void play_sfx(QString sfx); + void done(); + void shake(); + void flash(); + void play_sfx(QString sfx); private slots: - void preanim_done(); - void movie_ticker(); + void preanim_done(); + void movie_ticker(); }; #endif // AOCHARMOVIE_H diff --git a/include/aoemotebutton.h b/include/aoemotebutton.h index 8674bb0..cb46167 100644 --- a/include/aoemotebutton.h +++ b/include/aoemotebutton.h @@ -7,28 +7,29 @@ #include <QPushButton> class AOEmoteButton : public QPushButton { - Q_OBJECT + Q_OBJECT public: - AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, int p_w, int p_h); + AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, + int p_w, int p_h); - void set_image(QString p_image, QString p_emote_comment); - void set_char_image(QString p_char, int p_emote, QString suffix); + void set_image(QString p_image, QString p_emote_comment); + void set_char_image(QString p_char, int p_emote, QString suffix); - void set_id(int p_id) { m_id = p_id; } - int get_id() { return m_id; } + void set_id(int p_id) { m_id = p_id; } + int get_id() { return m_id; } private: - QWidget *parent; - AOApplication *ao_app; + QWidget *parent; + AOApplication *ao_app; - int m_id = 0; + int m_id = 0; signals: - void emote_clicked(int p_id); + void emote_clicked(int p_id); private slots: - void on_clicked(); + void on_clicked(); }; #endif // AOEMOTEBUTTON_H diff --git a/include/aoevidencebutton.h b/include/aoevidencebutton.h index 2ac6860..d7812fe 100644 --- a/include/aoevidencebutton.h +++ b/include/aoevidencebutton.h @@ -9,42 +9,43 @@ #include <QString> class AOEvidenceButton : public QPushButton { - Q_OBJECT + Q_OBJECT public: - AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, int p_w, int p_h); + AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, + int p_w, int p_h); - void set_image(QString p_image); - void set_theme_image(QString p_image); - void set_id(int p_id) { m_id = p_id; } + void set_image(QString p_image); + void set_theme_image(QString p_image); + void set_id(int p_id) { m_id = p_id; } - void set_selected(bool p_selected); + void set_selected(bool p_selected); private: - AOApplication *ao_app; - QWidget *m_parent; + AOApplication *ao_app; + QWidget *m_parent; - AOImage *ui_selected; - AOImage *ui_selector; + AOImage *ui_selected; + AOImage *ui_selector; - int m_id = 0; + int m_id = 0; protected: - void enterEvent(QEvent *e); - void leaveEvent(QEvent *e); - void mouseDoubleClickEvent(QMouseEvent *e); - /* - void dragLeaveEvent(QMouseEvent *e); - void dragEnterEvent(QMouseEvent *e); - */ + void enterEvent(QEvent *e); + void leaveEvent(QEvent *e); + void mouseDoubleClickEvent(QMouseEvent *e); + /* +void dragLeaveEvent(QMouseEvent *e); +void dragEnterEvent(QMouseEvent *e); +*/ signals: - void evidence_clicked(int p_id); - void evidence_double_clicked(int p_id); - void on_hover(int p_id, bool p_state); + void evidence_clicked(int p_id); + void evidence_double_clicked(int p_id); + void on_hover(int p_id, bool p_state); private slots: - void on_clicked(); + void on_clicked(); }; #endif // AOEVIDENCEBUTTON_H diff --git a/include/aoevidencedisplay.h b/include/aoevidencedisplay.h index 0315ffc..979a754 100644 --- a/include/aoevidencedisplay.h +++ b/include/aoevidencedisplay.h @@ -9,24 +9,24 @@ #include <QLabel> class AOEvidenceDisplay : public QLabel { - Q_OBJECT + Q_OBJECT public: - AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); + AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); - void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); - QLabel *get_evidence_icon(); - void reset(); - void combo_resize(int w, int h); + void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); + QLabel *get_evidence_icon(); + void reset(); + void combo_resize(int w, int h); private: - AOApplication *ao_app; - AOMovie *evidence_movie; - QLabel *evidence_icon; - AOSfxPlayer *sfx_player; + AOApplication *ao_app; + AOMovie *evidence_movie; + QLabel *evidence_icon; + AOSfxPlayer *sfx_player; private slots: - void show_done(); + void show_done(); }; #endif // AOEVIDENCEDISPLAY_H diff --git a/include/aoimage.h b/include/aoimage.h index a6960de..01ef854 100644 --- a/include/aoimage.h +++ b/include/aoimage.h @@ -1,4 +1,4 @@ -//This class represents a static theme-dependent image +// This class represents a static theme-dependent image #ifndef AOIMAGE_H #define AOIMAGE_H @@ -10,15 +10,15 @@ class AOImage : public QLabel { public: - AOImage(QWidget *parent, AOApplication *p_ao_app); - ~AOImage(); + AOImage(QWidget *parent, AOApplication *p_ao_app); + ~AOImage(); - QWidget *m_parent; - AOApplication *ao_app; + QWidget *m_parent; + AOApplication *ao_app; - bool set_image(QString p_image); - bool set_chatbox(QString p_path); - void set_size_and_pos(QString identifier); + bool set_image(QString p_image); + bool set_chatbox(QString p_path); + void set_size_and_pos(QString identifier); }; #endif // AOIMAGE_H diff --git a/include/aolineedit.h b/include/aolineedit.h index 06206a9..5dce3aa 100644 --- a/include/aolineedit.h +++ b/include/aolineedit.h @@ -5,22 +5,22 @@ #include <QMouseEvent> class AOLineEdit : public QLineEdit { - Q_OBJECT + Q_OBJECT public: - AOLineEdit(QWidget *parent); + AOLineEdit(QWidget *parent); - void preserve_selection(bool toggle) { p_selection = toggle; } + void preserve_selection(bool toggle) { p_selection = toggle; } private: - bool p_selection = false; + bool p_selection = false; protected: - void mouseDoubleClickEvent(QMouseEvent *e); - void focusOutEvent(QFocusEvent *ev); + void mouseDoubleClickEvent(QMouseEvent *e); + void focusOutEvent(QFocusEvent *ev); signals: - void double_clicked(); + void double_clicked(); }; #endif // AOLINEEDIT_H diff --git a/include/aomovie.h b/include/aomovie.h index 8d60442..eb7f7a5 100644 --- a/include/aomovie.h +++ b/include/aomovie.h @@ -8,28 +8,29 @@ class Courtroom; class AOApplication; class AOMovie : public QLabel { - Q_OBJECT + Q_OBJECT public: - AOMovie(QWidget *p_parent, AOApplication *p_ao_app); + AOMovie(QWidget *p_parent, AOApplication *p_ao_app); - void set_play_once(bool p_play_once); - void play(QString p_image, QString p_char = "", QString p_custom_theme = "", int default_duration = 0); - void combo_resize(int w, int h); - void stop(); + void set_play_once(bool p_play_once); + void play(QString p_image, QString p_char = "", QString p_custom_theme = "", + int default_duration = 0); + void combo_resize(int w, int h); + void stop(); private: - QMovie *m_movie; - AOApplication *ao_app; - QTimer *timer; - bool play_once = true; + QMovie *m_movie; + AOApplication *ao_app; + QTimer *timer; + bool play_once = true; signals: - void done(); + void done(); private slots: - void frame_change(int n_frame); - void timer_done(); + void frame_change(int n_frame); + void timer_done(); }; #endif // AOMOVIE_H diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h index d28a3ed..5c72649 100644 --- a/include/aomusicplayer.h +++ b/include/aomusicplayer.h @@ -17,63 +17,64 @@ #if defined(BASSAUDIO) class AOMusicPlayer { public: - AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - virtual ~AOMusicPlayer(); - void set_volume(int p_value, int channel = -1); - void set_looping(bool toggle, int channel = 0); + AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); + virtual ~AOMusicPlayer(); + void set_volume(int p_value, int channel = -1); + void set_looping(bool toggle, int channel = 0); - const int m_channelmax = 4; + const int m_channelmax = 4; - //These have to be public for the stupid sync thing - QWORD loop_start = 0; - QWORD loop_end = 0; + // These have to be public for the stupid sync thing + QWORD loop_start = 0; + QWORD loop_end = 0; public slots: - void play(QString p_song, int channel = 0, bool loop = false, int effect_flags = 0); - void stop(int channel = 0); + void play(QString p_song, int channel = 0, bool loop = false, + int effect_flags = 0); + void stop(int channel = 0); private: - QWidget *m_parent; - AOApplication *ao_app; + QWidget *m_parent; + AOApplication *ao_app; - bool m_looping = false; - int m_volume[4] = {0, 0, 0, 0}; + bool m_looping = false; + int m_volume[4] = {0, 0, 0, 0}; - // Channel 0 = music - // Channel 1 = ambience - // Channel 2 = extra - // Channel 3 = extra - HSTREAM m_stream_list[4]; - HSYNC loop_sync[4]; + // Channel 0 = music + // Channel 1 = ambience + // Channel 2 = extra + // Channel 3 = extra + HSTREAM m_stream_list[4]; + HSYNC loop_sync[4]; }; #elif defined(QTAUDIO) class AOMusicPlayer { public: - AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - ~AOMusicPlayer(); + AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); + ~AOMusicPlayer(); - void play(QString p_song); - void set_volume(int p_value); + void play(QString p_song); + void set_volume(int p_value); private: - QMediaPlayer m_player; - QWidget *m_parent; - AOApplication *ao_app; + QMediaPlayer m_player; + QWidget *m_parent; + AOApplication *ao_app; - int m_volume = 0; + int m_volume = 0; }; #else class AOMusicPlayer { public: - AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - ~AOMusicPlayer(); + AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); + ~AOMusicPlayer(); - void play(QString p_song); - void set_volume(int p_value); + void play(QString p_song); + void set_volume(int p_value); private: - QWidget *m_parent; - AOApplication *ao_app; + QWidget *m_parent; + AOApplication *ao_app; }; #endif diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h index f9c369d..b89e317 100644 --- a/include/aooptionsdialog.h +++ b/include/aooptionsdialog.h @@ -31,116 +31,117 @@ #include <QTextStream> class AOOptionsDialog : public QDialog { - Q_OBJECT + Q_OBJECT public: - explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr); + explicit AOOptionsDialog(QWidget *parent = nullptr, + AOApplication *p_ao_app = nullptr); private: - AOApplication *ao_app; - - QVBoxLayout *ui_vertical_layout; - QTabWidget *ui_settings_tabs; - - QWidget *ui_gameplay_tab; - QWidget *ui_form_layout_widget; - QFormLayout *ui_gameplay_form; - QLabel *ui_theme_label; - QComboBox *ui_theme_combobox; - QFrame *ui_theme_log_divider; - QLabel *ui_downwards_lbl; - QCheckBox *ui_downwards_cb; - QLabel *ui_length_lbl; - QSpinBox *ui_length_spinbox; - QFrame *ui_log_names_divider; - QLineEdit *ui_username_textbox; - QLabel *ui_username_lbl; - QLabel *ui_showname_lbl; - QCheckBox *ui_showname_cb; - QFrame *ui_net_divider; - QLabel *ui_ms_lbl; - QLineEdit *ui_ms_textbox; - QLabel *ui_discord_lbl; - QCheckBox *ui_discord_cb; - QLabel *ui_language_label; - QComboBox *ui_language_combobox; - - QLabel *ui_shake_lbl; - QCheckBox *ui_shake_cb; - QLabel *ui_effects_lbl; - QCheckBox *ui_effects_cb; - QLabel *ui_framenetwork_lbl; - QCheckBox *ui_framenetwork_cb; - - QLabel *ui_colorlog_lbl; - QCheckBox *ui_colorlog_cb; - - QLabel *ui_stickysounds_lbl; - QCheckBox *ui_stickysounds_cb; - - QLabel *ui_stickyeffects_lbl; - QCheckBox *ui_stickyeffects_cb; - - QLabel *ui_stickypres_lbl; - QCheckBox *ui_stickypres_cb; - - QWidget *ui_callwords_tab; - QWidget *ui_callwords_widget; - QVBoxLayout *ui_callwords_layout; - QPlainTextEdit *ui_callwords_textbox; - QLabel *ui_callwords_explain_lbl; - QCheckBox *ui_callwords_char_textbox; - - QWidget *ui_audio_tab; - QWidget *ui_audio_widget; - QFormLayout *ui_audio_layout; - QLabel *ui_audio_device_lbl; - QComboBox *ui_audio_device_combobox; - QFrame *ui_audio_volume_divider; - QSpinBox *ui_music_volume_spinbox; - QLabel *ui_music_volume_lbl; - QSpinBox *ui_sfx_volume_spinbox; - QSpinBox *ui_blips_volume_spinbox; - QLabel *ui_sfx_volume_lbl; - QLabel *ui_blips_volume_lbl; - QFrame *ui_volume_blip_divider; - QSpinBox *ui_bliprate_spinbox; - QLabel *ui_bliprate_lbl; - QCheckBox *ui_blank_blips_cb; - QLabel *ui_blank_blips_lbl; - QLabel *ui_loopsfx_lbl; - QCheckBox *ui_loopsfx_cb; - QLabel *ui_objectmusic_lbl; - QCheckBox *ui_objectmusic_cb; - QDialogButtonBox *ui_settings_buttons; - - QWidget *ui_casing_tab; - QWidget *ui_casing_widget; - QFormLayout *ui_casing_layout; - QLabel *ui_casing_supported_lbl; - QLabel *ui_casing_enabled_lbl; - QCheckBox *ui_casing_enabled_cb; - QLabel *ui_casing_def_lbl; - QCheckBox *ui_casing_def_cb; - QLabel *ui_casing_pro_lbl; - QCheckBox *ui_casing_pro_cb; - QLabel *ui_casing_jud_lbl; - QCheckBox *ui_casing_jud_cb; - QLabel *ui_casing_jur_lbl; - QCheckBox *ui_casing_jur_cb; - QLabel *ui_casing_steno_lbl; - QCheckBox *ui_casing_steno_cb; - QLabel *ui_casing_cm_lbl; - QCheckBox *ui_casing_cm_cb; - QLabel *ui_casing_cm_cases_lbl; - QLineEdit *ui_casing_cm_cases_textbox; - - bool needs_default_audiodev(); + AOApplication *ao_app; + + QVBoxLayout *ui_vertical_layout; + QTabWidget *ui_settings_tabs; + + QWidget *ui_gameplay_tab; + QWidget *ui_form_layout_widget; + QFormLayout *ui_gameplay_form; + QLabel *ui_theme_label; + QComboBox *ui_theme_combobox; + QFrame *ui_theme_log_divider; + QLabel *ui_downwards_lbl; + QCheckBox *ui_downwards_cb; + QLabel *ui_length_lbl; + QSpinBox *ui_length_spinbox; + QFrame *ui_log_names_divider; + QLineEdit *ui_username_textbox; + QLabel *ui_username_lbl; + QLabel *ui_showname_lbl; + QCheckBox *ui_showname_cb; + QFrame *ui_net_divider; + QLabel *ui_ms_lbl; + QLineEdit *ui_ms_textbox; + QLabel *ui_discord_lbl; + QCheckBox *ui_discord_cb; + QLabel *ui_language_label; + QComboBox *ui_language_combobox; + + QLabel *ui_shake_lbl; + QCheckBox *ui_shake_cb; + QLabel *ui_effects_lbl; + QCheckBox *ui_effects_cb; + QLabel *ui_framenetwork_lbl; + QCheckBox *ui_framenetwork_cb; + + QLabel *ui_colorlog_lbl; + QCheckBox *ui_colorlog_cb; + + QLabel *ui_stickysounds_lbl; + QCheckBox *ui_stickysounds_cb; + + QLabel *ui_stickyeffects_lbl; + QCheckBox *ui_stickyeffects_cb; + + QLabel *ui_stickypres_lbl; + QCheckBox *ui_stickypres_cb; + + QWidget *ui_callwords_tab; + QWidget *ui_callwords_widget; + QVBoxLayout *ui_callwords_layout; + QPlainTextEdit *ui_callwords_textbox; + QLabel *ui_callwords_explain_lbl; + QCheckBox *ui_callwords_char_textbox; + + QWidget *ui_audio_tab; + QWidget *ui_audio_widget; + QFormLayout *ui_audio_layout; + QLabel *ui_audio_device_lbl; + QComboBox *ui_audio_device_combobox; + QFrame *ui_audio_volume_divider; + QSpinBox *ui_music_volume_spinbox; + QLabel *ui_music_volume_lbl; + QSpinBox *ui_sfx_volume_spinbox; + QSpinBox *ui_blips_volume_spinbox; + QLabel *ui_sfx_volume_lbl; + QLabel *ui_blips_volume_lbl; + QFrame *ui_volume_blip_divider; + QSpinBox *ui_bliprate_spinbox; + QLabel *ui_bliprate_lbl; + QCheckBox *ui_blank_blips_cb; + QLabel *ui_blank_blips_lbl; + QLabel *ui_loopsfx_lbl; + QCheckBox *ui_loopsfx_cb; + QLabel *ui_objectmusic_lbl; + QCheckBox *ui_objectmusic_cb; + QDialogButtonBox *ui_settings_buttons; + + QWidget *ui_casing_tab; + QWidget *ui_casing_widget; + QFormLayout *ui_casing_layout; + QLabel *ui_casing_supported_lbl; + QLabel *ui_casing_enabled_lbl; + QCheckBox *ui_casing_enabled_cb; + QLabel *ui_casing_def_lbl; + QCheckBox *ui_casing_def_cb; + QLabel *ui_casing_pro_lbl; + QCheckBox *ui_casing_pro_cb; + QLabel *ui_casing_jud_lbl; + QCheckBox *ui_casing_jud_cb; + QLabel *ui_casing_jur_lbl; + QCheckBox *ui_casing_jur_cb; + QLabel *ui_casing_steno_lbl; + QCheckBox *ui_casing_steno_cb; + QLabel *ui_casing_cm_lbl; + QCheckBox *ui_casing_cm_cb; + QLabel *ui_casing_cm_cases_lbl; + QLineEdit *ui_casing_cm_cases_textbox; + + bool needs_default_audiodev(); signals: public slots: - void save_pressed(); - void discard_pressed(); + void save_pressed(); + void discard_pressed(); }; #endif // AOOPTIONSDIALOG_H diff --git a/include/aopacket.h b/include/aopacket.h index 4133fd5..4097be8 100644 --- a/include/aopacket.h +++ b/include/aopacket.h @@ -7,25 +7,25 @@ class AOPacket { public: - AOPacket(QString p_packet_string); - AOPacket(QString header, QStringList &p_contents); - ~AOPacket(); + AOPacket(QString p_packet_string); + AOPacket(QString header, QStringList &p_contents); + ~AOPacket(); - QString get_header() { return m_header; } - QStringList &get_contents() { return m_contents; } - QString to_string(); + QString get_header() { return m_header; } + QStringList &get_contents() { return m_contents; } + QString to_string(); - void encrypt_header(unsigned int p_key); - void decrypt_header(unsigned int p_key); + void encrypt_header(unsigned int p_key); + void decrypt_header(unsigned int p_key); - void net_encode(); - void net_decode(); + void net_encode(); + void net_decode(); private: - bool encrypted = false; + bool encrypted = false; - QString m_header; - QStringList m_contents; + QString m_header; + QStringList m_contents; }; #endif // AOPACKET_H diff --git a/include/aoscene.h b/include/aoscene.h index 3093b0f..726e264 100644 --- a/include/aoscene.h +++ b/include/aoscene.h @@ -9,31 +9,34 @@ class Courtroom; class AOApplication; class AOScene : public QLabel { - Q_OBJECT + Q_OBJECT public: - explicit AOScene(QWidget *parent, AOApplication *p_ao_app); + explicit AOScene(QWidget *parent, AOApplication *p_ao_app); - void set_image(QString p_image); - void set_legacy_desk(QString p_image); + void set_image(QString p_image); + void set_legacy_desk(QString p_image); - //Move the label itself around - void move(int ax, int ay); + // Move the label itself around + void move(int ax, int ay); - //This is somewhat pointless now as there's no "QMovie" object to resize, aka no "combo" to speak of - void combo_resize(int w, int h); + // This is somewhat pointless now as there's no "QMovie" object to resize, aka + // no "combo" to speak of + void combo_resize(int w, int h); private: - QWidget *m_parent; - QMovie *m_movie; - AOApplication *ao_app; - QString last_image; - - // These are the X and Y values before they are fixed based on the sprite's width. - int x = 0; - int y = 0; - // These are the width and height values before they are fixed based on the sprite's width. - int f_w = 0; - int f_h = 0; + QWidget *m_parent; + QMovie *m_movie; + AOApplication *ao_app; + QString last_image; + + // These are the X and Y values before they are fixed based on the sprite's + // width. + int x = 0; + int y = 0; + // These are the width and height values before they are fixed based on the + // sprite's width. + int f_w = 0; + int f_h = 0; }; #endif // AOSCENE_H diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h index 4488aa6..9c9824a 100644 --- a/include/aosfxplayer.h +++ b/include/aosfxplayer.h @@ -16,29 +16,30 @@ class AOSfxPlayer { public: - AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); + AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); - void clear(); - void loop_clear(); - void play(QString p_sfx, QString p_char = "", QString shout = "", int channel = -1); - void stop(int channel = -1); - void set_volume(qreal p_volume); - void set_looping(bool toggle, int channel = -1); - int m_channel = 0; + void clear(); + void loop_clear(); + void play(QString p_sfx, QString p_char = "", QString shout = "", + int channel = -1); + void stop(int channel = -1); + void set_volume(qreal p_volume); + void set_looping(bool toggle, int channel = -1); + int m_channel = 0; private: - QWidget *m_parent; - AOApplication *ao_app; - qreal m_volume = 0; + QWidget *m_parent; + AOApplication *ao_app; + qreal m_volume = 0; - bool m_looping = true; - void set_volume_internal(qreal p_volume); + bool m_looping = true; + void set_volume_internal(qreal p_volume); #if defined(BASSAUDIO) - const int m_channelmax = 5; - HSTREAM m_stream_list[5]; + const int m_channelmax = 5; + HSTREAM m_stream_list[5]; #elif defined(QTAUDIO) - QSoundEffect m_sfx; + QSoundEffect m_sfx; #endif }; diff --git a/include/aotextarea.h b/include/aotextarea.h index 8bf5199..453e965 100644 --- a/include/aotextarea.h +++ b/include/aotextarea.h @@ -9,16 +9,17 @@ class AOTextArea : public QTextBrowser { public: - AOTextArea(QWidget *p_parent = nullptr); + AOTextArea(QWidget *p_parent = nullptr); - void append_linked(QString p_message); - void append_chatmessage(QString p_name, QString p_message, QString p_colur); - void append_error(QString p_message); + void append_linked(QString p_message); + void append_chatmessage(QString p_name, QString p_message, QString p_colur); + void append_error(QString p_message); private: - const QRegExp url_parser_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); + const QRegExp url_parser_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); - void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down); + void auto_scroll(QTextCursor old_cursor, int scrollbar_value, + bool is_scrolled_down); }; #endif // AOTEXTAREA_H diff --git a/include/aotextedit.h b/include/aotextedit.h index eb2c356..8d876f1 100644 --- a/include/aotextedit.h +++ b/include/aotextedit.h @@ -4,18 +4,18 @@ #include <QPlainTextEdit> class AOTextEdit : public QPlainTextEdit { - Q_OBJECT + Q_OBJECT public: - AOTextEdit(QWidget *parent); + AOTextEdit(QWidget *parent); protected: - void mouseDoubleClickEvent(QMouseEvent *e); + void mouseDoubleClickEvent(QMouseEvent *e); signals: - void double_clicked(); + void double_clicked(); private slots: - void on_enter_pressed(); + void on_enter_pressed(); }; #endif // AOTEXTEDIT_H diff --git a/include/bass.h b/include/bass.h index 4180a37..ec2c7a2 100644 --- a/include/bass.h +++ b/include/bass.h @@ -1,8 +1,8 @@ /* - BASS 2.4 C/C++ header file - Copyright (c) 1999-2019 Un4seen Developments Ltd. + BASS 2.4 C/C++ header file + Copyright (c) 1999-2019 Un4seen Developments Ltd. - See the BASS.CHM file for more detailed documentation + See the BASS.CHM file for more detailed documentation */ #ifndef BASS_H @@ -152,13 +152,14 @@ typedef DWORD HPLUGIN; // Plugin handle #define BASS_CONFIG_LIBSSL 64 // BASS_Init flags -#define BASS_DEVICE_8BITS 1 // 8 bit -#define BASS_DEVICE_MONO 2 // mono -#define BASS_DEVICE_3D 4 // enable 3D functionality -#define BASS_DEVICE_16BITS 8 // limit output to 16 bit -#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) -#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel -#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment +#define BASS_DEVICE_8BITS 1 // 8 bit +#define BASS_DEVICE_MONO 2 // mono +#define BASS_DEVICE_3D 4 // enable 3D functionality +#define BASS_DEVICE_16BITS 8 // limit output to 16 bit +#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS \ + 0x400 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment #define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement #define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin #define BASS_DEVICE_FREQ 0x4000 // set device sample rate @@ -173,14 +174,15 @@ typedef DWORD HPLUGIN; // Plugin handle // Device info structure typedef struct { -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // description - const wchar_t *driver; // driver +#if defined(_WIN32_WCE) || \ + (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // description + const wchar_t *driver; // driver #else - const char *name; // description - const char *driver; // driver + const char *name; // description + const char *driver; // driver #endif - DWORD flags; + DWORD flags; } BASS_DEVICEINFO; // BASS_DEVICEINFO flags @@ -206,26 +208,32 @@ typedef struct { #define BASS_DEVICES_AIRPLAY 0x1000000 typedef struct { - DWORD flags; // device capabilities (DSCAPS_xxx flags) - DWORD hwsize; // size of total device hardware memory - DWORD hwfree; // size of free device hardware memory - DWORD freesam; // number of free sample slots in the hardware - DWORD free3d; // number of free 3D sample slots in the hardware - DWORD minrate; // min sample rate supported by the hardware - DWORD maxrate; // max sample rate supported by the hardware - BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) - DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) - DWORD dsver; // DirectSound version - DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) - DWORD initflags; // BASS_Init "flags" parameter - DWORD speakers; // number of speakers available - DWORD freq; // current output rate + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // size of total device hardware memory + DWORD hwfree; // size of free device hardware memory + DWORD freesam; // number of free sample slots in the hardware + DWORD free3d; // number of free 3D sample slots in the hardware + DWORD minrate; // min sample rate supported by the hardware + DWORD maxrate; // max sample rate supported by the hardware + BOOL + eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) + DWORD minbuf; // recommended minimum buffer length in ms (requires + // BASS_DEVICE_LATENCY) + DWORD dsver; // DirectSound version + DWORD latency; // delay (in ms) before start of playback (requires + // BASS_DEVICE_LATENCY) + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate } BASS_INFO; // BASS_INFO flags (from DSOUND.H) -#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate -#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support -#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft +#define DSCAPS_CONTINUOUSRATE \ + 0x00000010 // supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER \ + 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED \ + 0x00000040 // device driver has been certified by Microsoft #define DSCAPS_SECONDARYMONO 0x00000100 // mono #define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo #define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit @@ -233,16 +241,19 @@ typedef struct { // Recording device info structure typedef struct { - DWORD flags; // device capabilities (DSCCAPS_xxx flags) - DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) - DWORD inputs; // number of inputs - BOOL singlein; // TRUE = only 1 input can be set at a time - DWORD freq; // current input rate + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate } BASS_RECORDINFO; // BASS_RECORDINFO flags (from DSOUND.H) -#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support -#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft +#define DSCCAPS_EMULDRIVER \ + DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording + // support +#define DSCCAPS_CERTIFIED \ + DSCAPS_CERTIFIED // device driver has been certified by Microsoft // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) #ifndef WAVE_FORMAT_1M08 @@ -262,46 +273,54 @@ typedef struct { // Sample info structure typedef struct { - DWORD freq; // default playback rate - float volume; // default volume (0-1) - float pan; // default pan (-1=left, 0=middle, 1=right) - DWORD flags; // BASS_SAMPLE_xxx flags - DWORD length; // length (in bytes) - DWORD max; // maximum simultaneous playbacks - DWORD origres; // original resolution - DWORD chans; // number of channels - DWORD mingap; // minimum gap (ms) between creating channels - DWORD mode3d; // BASS_3DMODE_xxx mode - float mindist; // minimum distance - float maxdist; // maximum distance - DWORD iangle; // angle of inside projection cone - DWORD oangle; // angle of outside projection cone - float outvol; // delta-volume outside the projection cone - DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) - DWORD priority; // priority (0=lowest, 0xffffffff=highest) + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) + DWORD priority; // priority (0=lowest, 0xffffffff=highest) } BASS_SAMPLE; -#define BASS_SAMPLE_8BITS 1 // 8 bit -#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point -#define BASS_SAMPLE_MONO 2 // mono -#define BASS_SAMPLE_LOOP 4 // looped -#define BASS_SAMPLE_3D 8 // 3D functionality -#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing -#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) -#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management -#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects -#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume -#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing -#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) - -#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) -#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends -#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams -#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks -#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) -#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC - -#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management +#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST \ + 0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN \ + 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_STREAM_AUTOFREE \ + 0x40000 // automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE \ + 0x80000 // restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK \ + 0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE \ + 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS \ + 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MP3_IGNOREDELAY \ + 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info #define BASS_MP3_SETPOS BASS_STREAM_PRESCAN #define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT @@ -313,19 +332,20 @@ typedef struct { #define BASS_MUSIC_DECODE BASS_STREAM_DECODE #define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length #define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN -#define BASS_MUSIC_RAMP 0x200 // normal ramping -#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping -#define BASS_MUSIC_SURROUND 0x800 // surround sound -#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) -#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files -#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does -#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does -#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing -#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing -#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position -#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position -#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect -#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX \ + 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples // Speaker assignment flags #define BASS_SPEAKER_FRONT 0x1000000 // front speakers @@ -360,14 +380,14 @@ typedef struct { // Channel info structure typedef struct { - DWORD freq; // default playback rate - DWORD chans; // channels - DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags - DWORD ctype; // type of channel - DWORD origres; // original resolution - HPLUGIN plugin; // plugin - HSAMPLE sample; // sample - const char *filename; // filename + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; // plugin + HSAMPLE sample; // sample + const char *filename; // filename } BASS_CHANNELINFO; #define BASS_ORIGRES_FLOAT 0x10000 @@ -397,31 +417,32 @@ typedef struct { #define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag typedef struct { - DWORD ctype; // channel type -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // format description - const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) + DWORD ctype; // channel type +#if defined(_WIN32_WCE) || \ + (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) #else - const char *name; // format description - const char *exts; // file extension filter (*.ext1;*.ext2;etc...) + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) #endif } BASS_PLUGINFORM; typedef struct { - DWORD version; // version (same form as BASS_GetVersion) - DWORD formatc; // number of formats - const BASS_PLUGINFORM *formats; // the array of formats + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats } BASS_PLUGININFO; // 3D vector (for 3D positions/velocities/orientations) typedef struct BASS_3DVECTOR { #ifdef __cplusplus - BASS_3DVECTOR(){}; - BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){}; + BASS_3DVECTOR(){}; + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){}; #endif - float x; // +=right, -=left - float y; // +=up, -=down - float z; // +=front, -=behind + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind } BASS_3DVECTOR; // 3D channel modes @@ -437,34 +458,34 @@ typedef struct BASS_3DVECTOR { // EAX environments, use with BASS_SetEAXParameters enum { - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_COUNT // total number of environments + EAX_ENVIRONMENT_GENERIC, + EAX_ENVIRONMENT_PADDEDCELL, + EAX_ENVIRONMENT_ROOM, + EAX_ENVIRONMENT_BATHROOM, + EAX_ENVIRONMENT_LIVINGROOM, + EAX_ENVIRONMENT_STONEROOM, + EAX_ENVIRONMENT_AUDITORIUM, + EAX_ENVIRONMENT_CONCERTHALL, + EAX_ENVIRONMENT_CAVE, + EAX_ENVIRONMENT_ARENA, + EAX_ENVIRONMENT_HANGAR, + EAX_ENVIRONMENT_CARPETEDHALLWAY, + EAX_ENVIRONMENT_HALLWAY, + EAX_ENVIRONMENT_STONECORRIDOR, + EAX_ENVIRONMENT_ALLEY, + EAX_ENVIRONMENT_FOREST, + EAX_ENVIRONMENT_CITY, + EAX_ENVIRONMENT_MOUNTAINS, + EAX_ENVIRONMENT_QUARRY, + EAX_ENVIRONMENT_PLAIN, + EAX_ENVIRONMENT_PARKINGLOT, + EAX_ENVIRONMENT_SEWERPIPE, + EAX_ENVIRONMENT_UNDERWATER, + EAX_ENVIRONMENT_DRUGGED, + EAX_ENVIRONMENT_DIZZY, + EAX_ENVIRONMENT_PSYCHOTIC, + + EAX_ENVIRONMENT_COUNT // total number of environments }; // EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) @@ -479,9 +500,11 @@ enum { #define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F #define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F #define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F -#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F +#define EAX_PRESET_CARPETEDHALLWAY \ + EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F #define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F -#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F +#define EAX_PRESET_STONECORRIDOR \ + EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F #define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F #define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F #define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F @@ -495,14 +518,14 @@ enum { #define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F #define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F -typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); -/* User stream callback function. NOTE: A stream function should obviously be as quick -as possible, other streams (and MOD musics) can't be mixed until it's finished. -handle : The stream that needs writing -buffer : Buffer to write the samples in -length : Number of bytes to write -user : The 'user' parameter value given when calling BASS_StreamCreate -RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ +typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, + void *user); +/* User stream callback function. NOTE: A stream function should obviously be as +quick as possible, other streams (and MOD musics) can't be mixed until it's +finished. handle : The stream that needs writing buffer : Buffer to write the +samples in length : Number of bytes to write user : The 'user' parameter value +given when calling BASS_StreamCreate RETURN : Number of bytes written. Set the +BASS_STREAMPROC_END flag to end the stream. */ #define BASS_STREAMPROC_END 0x80000000 // end of user stream flag @@ -524,10 +547,10 @@ typedef DWORD(CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); typedef BOOL(CALLBACK FILESEEKPROC)(QWORD offset, void *user); typedef struct { - FILECLOSEPROC *close; - FILELENPROC *length; - FILEREADPROC *read; - FILESEEKPROC *seek; + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; } BASS_FILEPROCS; // BASS_StreamPutFileData options @@ -546,7 +569,8 @@ typedef struct { #define BASS_FILEPOS_SIZE 8 #define BASS_FILEPOS_BUFFERING 9 -typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, + void *user); /* Internet stream download callback function. buffer : Buffer containing the downloaded data... NULL=end of download length : Number of bytes in the buffer @@ -570,7 +594,8 @@ user : The 'user' parameter value given when calling BASS_StreamCreateURL */ #define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime #define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously -typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, + void *user); /* Sync callback function. NOTE: a sync callback function should be very quick as other syncs can't be processed until it has finished. If the sync is a "mixtime" sync, then other streams and MOD musics can't be mixed until @@ -580,7 +605,8 @@ channel: Channel that the sync occured in data : Additional data associated with the sync's occurance user : The 'user' parameter given when calling BASS_ChannelSetSync */ -typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, + DWORD length, void *user); /* DSP callback function. NOTE: A DSP function should obviously be as quick as possible... other DSP functions, streams and MOD musics can not be processed until it's finished. @@ -590,7 +616,8 @@ buffer : Buffer to apply the DSP to length : Number of bytes in the buffer user : The 'user' parameter given when calling BASS_ChannelSetDSP */ -typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, + DWORD length, void *user); /* Recording callback function. handle : The recording handle buffer : Buffer containing the recorded sample data @@ -644,11 +671,12 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_DATA_FFT8192 0x80000005 // 8192 FFT #define BASS_DATA_FFT16384 0x80000006 // 16384 FFT #define BASS_DATA_FFT32768 0x80000007 // 32768 FFT -#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined -#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window -#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias -#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data -#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value +#define BASS_DATA_FFT_INDIVIDUAL \ + 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias +#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data +#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value // BASS_ChannelGetLevelEx flags #define BASS_LEVEL_MONO 1 @@ -657,52 +685,59 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_LEVEL_VOLPAN 8 // BASS_ChannelGetTags types : what's returned -#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure -#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block -#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings -#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings -#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings -#define BASS_TAG_META 5 // ICY metadata : ANSI string -#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings -#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings -#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings -#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string -#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string -#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure -#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings -#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure -#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string -#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string -#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings -#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure -#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure -#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string -#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure -#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure -#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure +#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings +#define BASS_TAG_MP4 \ + 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings +#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings +#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_MF \ + 13 // Media Foundation tags : series of null-terminated UTF-8 strings +#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure +#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string +#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string +#define BASS_TAG_RIFF_INFO \ + 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure +#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string +#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure +#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure +#define BASS_TAG_APE_BINARY \ + 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure #define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string #define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string -#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers -#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string -#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string -#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string +#define BASS_TAG_MUSIC_ORDERS \ + 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string +#define BASS_TAG_MUSIC_INST \ + 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE \ + 0x10300 // + sample #, MOD sample name : ANSI string // ID3v1 tag structure typedef struct { - char id[3]; - char title[30]; - char artist[30]; - char album[30]; - char year[4]; - char comment[30]; - BYTE genre; + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; } TAG_ID3; // Binary APE tag structure typedef struct { - const char *key; - const void *data; - DWORD length; + const char *key; + const void *data; + DWORD length; } TAG_APE_BINARY; // BWF "bext" tag structure @@ -712,113 +747,107 @@ typedef struct { #endif #pragma pack(push, 1) typedef struct { - char Description[256]; // description - char Originator[32]; // name of the originator - char OriginatorReference[32]; // reference of the originator - char OriginationDate[10]; // date of creation (yyyy-mm-dd) - char OriginationTime[8]; // time of creation (hh-mm-ss) - QWORD TimeReference; // first sample count since midnight (little-endian) - WORD Version; // BWF version (little-endian) - BYTE UMID[64]; // SMPTE UMID - BYTE Reserved[190]; + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; #if defined(__GNUC__) && __GNUC__ < 3 - char CodingHistory[0]; // history -#elif 1 // change to 0 if compiler fails the following line - char CodingHistory[]; // history + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history #else - char CodingHistory[1]; // history + char CodingHistory[1]; // history #endif } TAG_BEXT; #pragma pack(pop) // BWF "cart" tag structures -typedef struct -{ - DWORD dwUsage; // FOURCC timer usage ID - DWORD dwValue; // timer value in samples from head +typedef struct { + DWORD dwUsage; // FOURCC timer usage ID + DWORD dwValue; // timer value in samples from head } TAG_CART_TIMER; -typedef struct -{ - char Version[4]; // version of the data structure - char Title[64]; // title of cart audio sequence - char Artist[64]; // artist or creator name - char CutID[64]; // cut number identification - char ClientID[64]; // client identification - char Category[64]; // category ID, PSA, NEWS, etc - char Classification[64]; // classification or auxiliary key - char OutCue[64]; // out cue text - char StartDate[10]; // yyyy-mm-dd - char StartTime[8]; // hh:mm:ss - char EndDate[10]; // yyyy-mm-dd - char EndTime[8]; // hh:mm:ss - char ProducerAppID[64]; // name of vendor or application - char ProducerAppVersion[64]; // version of producer application - char UserDef[64]; // user defined text - DWORD dwLevelReference; // sample value for 0 dB reference - TAG_CART_TIMER PostTimer[8]; // 8 time markers after head - char Reserved[276]; - char URL[1024]; // uniform resource locator +typedef struct { + char Version[4]; // version of the data structure + char Title[64]; // title of cart audio sequence + char Artist[64]; // artist or creator name + char CutID[64]; // cut number identification + char ClientID[64]; // client identification + char Category[64]; // category ID, PSA, NEWS, etc + char Classification[64]; // classification or auxiliary key + char OutCue[64]; // out cue text + char StartDate[10]; // yyyy-mm-dd + char StartTime[8]; // hh:mm:ss + char EndDate[10]; // yyyy-mm-dd + char EndTime[8]; // hh:mm:ss + char ProducerAppID[64]; // name of vendor or application + char ProducerAppVersion[64]; // version of producer application + char UserDef[64]; // user defined text + DWORD dwLevelReference; // sample value for 0 dB reference + TAG_CART_TIMER PostTimer[8]; // 8 time markers after head + char Reserved[276]; + char URL[1024]; // uniform resource locator #if defined(__GNUC__) && __GNUC__ < 3 - char TagText[0]; // free form text for scripts or tags -#elif 1 // change to 0 if compiler fails the following line - char TagText[]; // free form text for scripts or tags + char TagText[0]; // free form text for scripts or tags +#elif 1 // change to 0 if compiler fails the following line + char TagText[]; // free form text for scripts or tags #else - char TagText[1]; // free form text for scripts or tags + char TagText[1]; // free form text for scripts or tags #endif } TAG_CART; // RIFF "cue " tag structures -typedef struct -{ - DWORD dwName; - DWORD dwPosition; - DWORD fccChunk; - DWORD dwChunkStart; - DWORD dwBlockStart; - DWORD dwSampleOffset; +typedef struct { + DWORD dwName; + DWORD dwPosition; + DWORD fccChunk; + DWORD dwChunkStart; + DWORD dwBlockStart; + DWORD dwSampleOffset; } TAG_CUE_POINT; -typedef struct -{ - DWORD dwCuePoints; +typedef struct { + DWORD dwCuePoints; #if defined(__GNUC__) && __GNUC__ < 3 - TAG_CUE_POINT CuePoints[0]; + TAG_CUE_POINT CuePoints[0]; #elif 1 // change to 0 if compiler fails the following line - TAG_CUE_POINT CuePoints[]; + TAG_CUE_POINT CuePoints[]; #else - TAG_CUE_POINT CuePoints[1]; + TAG_CUE_POINT CuePoints[1]; #endif } TAG_CUE; // RIFF "smpl" tag structures -typedef struct -{ - DWORD dwIdentifier; - DWORD dwType; - DWORD dwStart; - DWORD dwEnd; - DWORD dwFraction; - DWORD dwPlayCount; +typedef struct { + DWORD dwIdentifier; + DWORD dwType; + DWORD dwStart; + DWORD dwEnd; + DWORD dwFraction; + DWORD dwPlayCount; } TAG_SMPL_LOOP; -typedef struct -{ - DWORD dwManufacturer; - DWORD dwProduct; - DWORD dwSamplePeriod; - DWORD dwMIDIUnityNote; - DWORD dwMIDIPitchFraction; - DWORD dwSMPTEFormat; - DWORD dwSMPTEOffset; - DWORD cSampleLoops; - DWORD cbSamplerData; +typedef struct { + DWORD dwManufacturer; + DWORD dwProduct; + DWORD dwSamplePeriod; + DWORD dwMIDIUnityNote; + DWORD dwMIDIPitchFraction; + DWORD dwSMPTEFormat; + DWORD dwSMPTEOffset; + DWORD cSampleLoops; + DWORD cbSamplerData; #if defined(__GNUC__) && __GNUC__ < 3 - TAG_SMPL_LOOP SampleLoops[0]; + TAG_SMPL_LOOP SampleLoops[0]; #elif 1 // change to 0 if compiler fails the following line - TAG_SMPL_LOOP SampleLoops[]; + TAG_SMPL_LOOP SampleLoops[]; #else - TAG_SMPL_LOOP SampleLoops[1]; + TAG_SMPL_LOOP SampleLoops[1]; #endif } TAG_SMPL; #ifdef _MSC_VER @@ -827,37 +856,40 @@ typedef struct // CoreAudio codec info structure typedef struct { - DWORD ftype; // file format - DWORD atype; // audio format - const char *name; // description + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description } TAG_CA_CODEC; #ifndef _WAVEFORMATEX_ #define _WAVEFORMATEX_ #pragma pack(push, 1) typedef struct tWAVEFORMATEX { - WORD wFormatTag; - WORD nChannels; - DWORD nSamplesPerSec; - DWORD nAvgBytesPerSec; - WORD nBlockAlign; - WORD wBitsPerSample; - WORD cbSize; + WORD wFormatTag; + WORD nChannels; + DWORD nSamplesPerSec; + DWORD nAvgBytesPerSec; + WORD nBlockAlign; + WORD wBitsPerSample; + WORD cbSize; } WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #pragma pack(pop) #endif // BASS_ChannelGetLength/GetPosition/SetPosition modes -#define BASS_POS_BYTE 0 // byte position -#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) -#define BASS_POS_OGG 3 // OGG bitstream number -#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers -#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position -#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position -#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position -#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking -#define BASS_POS_SCAN 0x40000000 // flag: scan to the position +#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_OGG 3 // OGG bitstream number +#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers +#define BASS_POS_RELATIVE \ + 0x4000000 // flag: seek relative to the current position +#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position +#define BASS_POS_DECODE \ + 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO \ + 0x20000000 // flag: decode to the position instead of seeking +#define BASS_POS_SCAN 0x40000000 // flag: scan to the position // BASS_ChannelSetDevice/GetDevice option #define BASS_NODEVICE 0x20000 @@ -892,81 +924,81 @@ typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #define BASS_FX_VOLUME 9 typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_CHORUS; typedef struct { - float fGain; - float fAttack; - float fRelease; - float fThreshold; - float fRatio; - float fPredelay; + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; } BASS_DX8_COMPRESSOR; typedef struct { - float fGain; - float fEdge; - float fPostEQCenterFrequency; - float fPostEQBandwidth; - float fPreLowpassCutoff; + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; } BASS_DX8_DISTORTION; typedef struct { - float fWetDryMix; - float fFeedback; - float fLeftDelay; - float fRightDelay; - BOOL lPanDelay; + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; } BASS_DX8_ECHO; typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_FLANGER; typedef struct { - DWORD dwRateHz; // Rate of modulation in hz - DWORD dwWaveShape; // 0=triangle, 1=square + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square } BASS_DX8_GARGLE; typedef struct { - int lRoom; // [-10000, 0] default: -1000 mB - int lRoomHF; // [-10000, 0] default: 0 mB - float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 - float flDecayTime; // [0.1, 20.0] default: 1.49s - float flDecayHFRatio; // [0.1, 2.0] default: 0.83 - int lReflections; // [-10000, 1000] default: -2602 mB - float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s - int lReverb; // [-10000, 2000] default: 200 mB - float flReverbDelay; // [0.0, 0.1] default: 0.011 s - float flDiffusion; // [0.0, 100.0] default: 100.0 % - float flDensity; // [0.0, 100.0] default: 100.0 % - float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz } BASS_DX8_I3DL2REVERB; typedef struct { - float fCenter; - float fBandwidth; - float fGain; + float fCenter; + float fBandwidth; + float fGain; } BASS_DX8_PARAMEQ; typedef struct { - float fInGain; // [-96.0,0.0] default: 0.0 dB - float fReverbMix; // [-96.0,0.0] default: 0.0 db - float fReverbTime; // [0.001,3000.0] default: 1000.0 ms - float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 } BASS_DX8_REVERB; #define BASS_DX8_PHASE_NEG_180 0 @@ -976,10 +1008,10 @@ typedef struct { #define BASS_DX8_PHASE_180 4 typedef struct { - float fTarget; - float fCurrent; - float fTime; - DWORD lCurve; + float fTarget; + float fCurrent; + float fTime; + DWORD lCurve; } BASS_FX_VOLUME_PARAM; typedef void(CALLBACK IOSNOTIFYPROC)(DWORD status); @@ -996,15 +1028,19 @@ void *BASSDEF(BASS_GetConfigPtr)(DWORD option); DWORD BASSDEF(BASS_GetVersion)(); int BASSDEF(BASS_ErrorGetCode)(); BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, + const GUID *dsguid); #else -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, + void *dsguid); #endif BOOL BASSDEF(BASS_SetDevice)(DWORD device); DWORD BASSDEF(BASS_GetDevice)(); BOOL BASSDEF(BASS_Free)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) void *BASSDEF(BASS_GetDSoundObject)(DWORD object); #endif BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); @@ -1023,19 +1059,29 @@ const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); -BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); -BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, + const BASS_3DVECTOR *vel, + const BASS_3DVECTOR *front, + const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, + BASS_3DVECTOR *front, BASS_3DVECTOR *top); void BASSDEF(BASS_Apply3D)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); -BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, + float damp); +BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, + float *damp); #endif -HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, + DWORD length, DWORD flags, DWORD freq); BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); -HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); -HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, + DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, + DWORD max, DWORD flags); BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); @@ -1045,14 +1091,22 @@ HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); -HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); -HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, + STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, + QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, + const BASS_FILEPROCS *proc, + void *user); BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); -DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); -DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, + DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, + DWORD length); BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); BOOL BASSDEF(BASS_RecordInit)(int device); @@ -1063,7 +1117,8 @@ BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); const char *BASSDEF(BASS_RecordGetInputName)(int input); BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); -HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, + RECORDPROC *proc, void *user); double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); @@ -1079,24 +1134,39 @@ BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); -BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); -BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, + float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, + float value, DWORD time); BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); -BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); -DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); -BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); -BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); -BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); -BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, + void *value, DWORD size); +DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, + void *value, DWORD size); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, + float max, int iangle, int oangle, + float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, + float *max, DWORD *iangle, + DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, + const BASS_3DVECTOR *orient, + const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, + BASS_3DVECTOR *orient, + BASS_3DVECTOR *vel); QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); -BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); +BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, + DWORD flags); DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); -HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, + SYNCPROC *proc, void *user); BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); -HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, + int priority); BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); @@ -1114,32 +1184,42 @@ BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); #if defined(_WIN32) && !defined(NOBASSOVERLOADS) static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) { - return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE); + return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE); } -static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) +static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, + DWORD length, DWORD flags, DWORD freq) { - return BASS_MusicLoad(mem, (const void *)file, offset, length, flags | BASS_UNICODE, freq); + return BASS_MusicLoad(mem, (const void *)file, offset, length, + flags | BASS_UNICODE, freq); } -static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) +static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, + DWORD length, DWORD max, DWORD flags) { - return BASS_SampleLoad(mem, (const void *)file, offset, length, max, flags | BASS_UNICODE); + return BASS_SampleLoad(mem, (const void *)file, offset, length, max, + flags | BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) +static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, + QWORD offset, QWORD length, + DWORD flags) { - return BASS_StreamCreateFile(mem, (const void *)file, offset, length, flags | BASS_UNICODE); + return BASS_StreamCreateFile(mem, (const void *)file, offset, length, + flags | BASS_UNICODE); } -static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) +static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user) { - return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, proc, user); + return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, + proc, user); } static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) { - return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value); + return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value); } #endif #endif diff --git a/include/bassopus.h b/include/bassopus.h index 757ff70..3d8b131 100644 --- a/include/bassopus.h +++ b/include/bassopus.h @@ -1,8 +1,8 @@ /* - BASSOPUS 2.4 C/C++ header file - Copyright (c) 2012-2015 Un4seen Developments Ltd. + BASSOPUS 2.4 C/C++ header file + Copyright (c) 2012-2015 Un4seen Developments Ltd. - See the BASSOPUS.CHM file for more detailed documentation + See the BASSOPUS.CHM file for more detailed documentation */ #ifndef BASSOPUS_H @@ -29,22 +29,34 @@ extern "C" { #define BASS_ATTRIB_OPUS_ORIGFREQ 0x13000 #define BASS_ATTRIB_OPUS_GAIN 0x13001 -HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); -HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); -HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user); +HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFile)(BOOL mem, const void *file, + QWORD offset, QWORD length, + DWORD flags); +HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateURL)(const char *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user); +HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFileUser)(DWORD system, DWORD flags, + const BASS_FILEPROCS *procs, + void *user); #ifdef __cplusplus } #if defined(_WIN32) && !defined(NOBASSOVERLOADS) -static inline HSTREAM BASS_OPUS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) +static inline HSTREAM BASS_OPUS_StreamCreateFile(BOOL mem, const WCHAR *file, + QWORD offset, QWORD length, + DWORD flags) { - return BASS_OPUS_StreamCreateFile(mem, (const void *)file, offset, length, flags | BASS_UNICODE); + return BASS_OPUS_StreamCreateFile(mem, (const void *)file, offset, length, + flags | BASS_UNICODE); } -static inline HSTREAM BASS_OPUS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) +static inline HSTREAM BASS_OPUS_StreamCreateURL(const WCHAR *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user) { - return BASS_OPUS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, proc, user); + return BASS_OPUS_StreamCreateURL((const char *)url, offset, + flags | BASS_UNICODE, proc, user); } #endif #endif diff --git a/include/chatlogpiece.h b/include/chatlogpiece.h index c2d32b2..e6f77c7 100644 --- a/include/chatlogpiece.h +++ b/include/chatlogpiece.h @@ -6,25 +6,27 @@ class chatlogpiece { public: - chatlogpiece(); - chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song); - chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime); + chatlogpiece(); + chatlogpiece(QString p_name, QString p_showname, QString p_message, + bool p_song); + chatlogpiece(QString p_name, QString p_showname, QString p_message, + bool p_song, QDateTime p_datetime); - QString get_name(); - QString get_showname(); - QString get_message(); - bool is_song(); - QDateTime get_datetime(); - QString get_datetime_as_string(); + QString get_name(); + QString get_showname(); + QString get_message(); + bool is_song(); + QDateTime get_datetime(); + QString get_datetime_as_string(); - QString get_full(); + QString get_full(); private: - QString name; - QString showname; - QString message; - QDateTime datetime; - bool p_is_song; + QString name; + QString showname; + QString message; + QDateTime datetime; + bool p_is_song; }; #endif // CHATLOGPIECE_H diff --git a/include/courtroom.h b/include/courtroom.h index c3c6b87..259a7ed 100644 --- a/include/courtroom.h +++ b/include/courtroom.h @@ -63,723 +63,743 @@ class AOApplication; class Courtroom : public QMainWindow { - Q_OBJECT + Q_OBJECT public: - explicit Courtroom(AOApplication *p_ao_app); - - void append_char(char_type p_char) { char_list.append(p_char); } - void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); } - void append_music(QString f_music) { music_list.append(f_music); } - void append_area(QString f_area) { area_list.append(f_area); } - void clear_music() { music_list.clear(); } - void clear_areas() { area_list.clear(); } - - void fix_last_area() - { - if (area_list.size() > 0) { - QString malplaced = area_list.last(); - area_list.removeLast(); - append_music(malplaced); - } + explicit Courtroom(AOApplication *p_ao_app); + + void append_char(char_type p_char) { char_list.append(p_char); } + void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); } + void append_music(QString f_music) { music_list.append(f_music); } + void append_area(QString f_area) { area_list.append(f_area); } + void clear_music() { music_list.clear(); } + void clear_areas() { area_list.clear(); } + + void fix_last_area() + { + if (area_list.size() > 0) { + QString malplaced = area_list.last(); + area_list.removeLast(); + append_music(malplaced); } - - void arup_append(int players, QString status, QString cm, QString locked) - { - arup_players.append(players); - arup_statuses.append(status); - arup_cms.append(cm); - arup_locks.append(locked); + } + + void arup_append(int players, QString status, QString cm, QString locked) + { + arup_players.append(players); + arup_statuses.append(status); + arup_cms.append(cm); + arup_locks.append(locked); + } + + void arup_modify(int type, int place, QString value) + { + if (type == 0) { + if (arup_players.size() > place) + arup_players[place] = value.toInt(); } - - void arup_modify(int type, int place, QString value) - { - if (type == 0) { - if (arup_players.size() > place) - arup_players[place] = value.toInt(); - } - else if (type == 1) { - if (arup_statuses.size() > place) - arup_statuses[place] = value; - } - else if (type == 2) { - if (arup_cms.size() > place) - arup_cms[place] = value; - } - else if (type == 3) { - if (arup_locks.size() > place) - arup_locks[place] = value; - } - list_areas(); + else if (type == 1) { + if (arup_statuses.size() > place) + arup_statuses[place] = value; + } + else if (type == 2) { + if (arup_cms.size() > place) + arup_cms[place] = value; } + else if (type == 3) { + if (arup_locks.size() > place) + arup_locks[place] = value; + } + list_areas(); + } - void character_loading_finished(); + void character_loading_finished(); - //sets position of widgets based on theme ini files - void set_widgets(); + // sets position of widgets based on theme ini files + void set_widgets(); - //sets font size based on theme ini files - void set_font(QWidget *widget, QString class_name, QString p_identifier); + // sets font size based on theme ini files + void set_font(QWidget *widget, QString class_name, QString p_identifier); - //Get the properly constructed font - QFont get_qfont(QString font_name, int f_pointsize, bool antialias = true); + // Get the properly constructed font + QFont get_qfont(QString font_name, int f_pointsize, bool antialias = true); - //actual operation of setting the font on a widget - void set_qfont(QWidget *widget, QString class_name, QFont font, QColor f_color = Qt::black, bool bold = false); + // actual operation of setting the font on a widget + void set_qfont(QWidget *widget, QString class_name, QFont font, + QColor f_color = Qt::black, bool bold = false); - //helper function that calls above function on the relevant widgets - void set_fonts(); + // helper function that calls above function on the relevant widgets + void set_fonts(); - //sets dropdown menu stylesheet - void set_dropdown(QWidget *widget); + // sets dropdown menu stylesheet + void set_dropdown(QWidget *widget); - //helper funciton that call above function on the relevant widgets - void set_dropdowns(); + // helper funciton that call above function on the relevant widgets + void set_dropdowns(); - void set_window_title(QString p_title); + void set_window_title(QString p_title); - //reads theme inis and sets size and pos based on the identifier - void set_size_and_pos(QWidget *p_widget, QString p_identifier); + // reads theme inis and sets size and pos based on the identifier + void set_size_and_pos(QWidget *p_widget, QString p_identifier); - //reads theme inis and returns the size and pos as defined by it - QPoint get_theme_pos(QString p_identifier); + // reads theme inis and returns the size and pos as defined by it + QPoint get_theme_pos(QString p_identifier); - //sets status as taken on character with cid n_char and places proper shading on charselect - void set_taken(int n_char, bool p_taken); + // sets status as taken on character with cid n_char and places proper shading + // on charselect + void set_taken(int n_char, bool p_taken); - //sets the current background to argument. also does some checks to see if it's a legacy bg - void set_background(QString p_background, bool display = false); + // sets the current background to argument. also does some checks to see if + // it's a legacy bg + void set_background(QString p_background, bool display = false); - //sets the local character pos/side to use. - void set_side(QString p_side); + // sets the local character pos/side to use. + void set_side(QString p_side); - //sets the pos dropdown - void set_pos_dropdown(QStringList pos_dropdowns); + // sets the pos dropdown + void set_pos_dropdown(QStringList pos_dropdowns); - //sets the evidence list member variable to argument - void set_evidence_list(QVector<evi_type> &p_evi_list); + // sets the evidence list member variable to argument + void set_evidence_list(QVector<evi_type> &p_evi_list); - //called when a DONE#% from the server was received - void done_received(); + // called when a DONE#% from the server was received + void done_received(); - //sets the local mute list based on characters available on the server - void set_mute_list(); + // sets the local mute list based on characters available on the server + void set_mute_list(); - // Sets the local pair list based on the characters available on the server. - void set_pair_list(); + // Sets the local pair list based on the characters available on the server. + void set_pair_list(); - //sets desk and bg based on pos in chatmessage - void set_scene(QString f_desk_mod, QString f_side); + // sets desk and bg based on pos in chatmessage + void set_scene(QString f_desk_mod, QString f_side); - //takes in serverD-formatted IP list as prints a converted version to server OOC - //admittedly poorly named - void set_ip_list(QString p_list); + // takes in serverD-formatted IP list as prints a converted version to server + // OOC admittedly poorly named + void set_ip_list(QString p_list); - //disables chat if current cid matches second argument - //enables if p_muted is false - void set_mute(bool p_muted, int p_cid); + // disables chat if current cid matches second argument + // enables if p_muted is false + void set_mute(bool p_muted, int p_cid); - //send a message that the player is banned and quits the server - void set_ban(int p_cid); + // send a message that the player is banned and quits the server + void set_ban(int p_cid); - //cid = character id, returns the cid of the currently selected character - int get_cid() { return m_cid; } - QString get_current_char() { return current_char; } - QString get_current_background() { return current_background; } + // cid = character id, returns the cid of the currently selected character + int get_cid() { return m_cid; } + QString get_current_char() { return current_char; } + QString get_current_background() { return current_background; } - //updates character to p_cid and updates necessary ui elements - void update_character(int p_cid); + // updates character to p_cid and updates necessary ui elements + void update_character(int p_cid); - //properly sets up some varibles: resets user state - void enter_courtroom(); + // properly sets up some varibles: resets user state + void enter_courtroom(); - //helper function that populates ui_music_list with the contents of music_list - void list_music(); - void list_areas(); + // helper function that populates ui_music_list with the contents of + // music_list + void list_music(); + void list_areas(); - //these are for OOC chat - void append_ms_chatmessage(QString f_name, QString f_message); - void append_server_chatmessage(QString p_name, QString p_message, QString p_color); + // these are for OOC chat + void append_ms_chatmessage(QString f_name, QString f_message); + void append_server_chatmessage(QString p_name, QString p_message, + QString p_color); - //these functions handle chatmessages sequentially. - //The process itself is very convoluted and merits separate documentation - //But the general idea is objection animation->pre animation->talking->idle - void handle_chatmessage(QStringList *p_contents); - void handle_chatmessage_2(); - void handle_chatmessage_3(); + // these functions handle chatmessages sequentially. + // The process itself is very convoluted and merits separate documentation + // But the general idea is objection animation->pre animation->talking->idle + void handle_chatmessage(QStringList *p_contents); + void handle_chatmessage_2(); + void handle_chatmessage_3(); - //This function filters out the common CC inline text trickery, for appending to - //the IC chatlog. - QString filter_ic_text(QString p_text, bool colorize = false, int pos = -1, int default_color = 0); + // This function filters out the common CC inline text trickery, for appending + // to the IC chatlog. + QString filter_ic_text(QString p_text, bool colorize = false, int pos = -1, + int default_color = 0); - //adds text to the IC chatlog. p_name first as bold then p_text then a newlin - //this function keeps the chatlog scrolled to the top unless there's text selected - // or the user isn't already scrolled to the top - void append_ic_text(QString p_text, QString p_name = "", QString action = ""); + // adds text to the IC chatlog. p_name first as bold then p_text then a newlin + // this function keeps the chatlog scrolled to the top unless there's text + // selected + // or the user isn't already scrolled to the top + void append_ic_text(QString p_text, QString p_name = "", QString action = ""); - //prints who played the song to IC chat and plays said song(if found on local filesystem) - //takes in a list where the first element is the song name and the second is the char id of who played it - void handle_song(QStringList *p_contents); + // prints who played the song to IC chat and plays said song(if found on local + // filesystem) takes in a list where the first element is the song name and the + // second is the char id of who played it + void handle_song(QStringList *p_contents); - void play_preanim(bool noninterrupting); + void play_preanim(bool noninterrupting); - //plays the witness testimony or cross examination animation based on argument - void handle_wtce(QString p_wtce, int variant); + // plays the witness testimony or cross examination animation based on + // argument + void handle_wtce(QString p_wtce, int variant); - //sets the hp bar of defense(p_bar 1) or pro(p_bar 2) - //state is an number between 0 and 10 inclusive - void set_hp_bar(int p_bar, int p_state); + // sets the hp bar of defense(p_bar 1) or pro(p_bar 2) + // state is an number between 0 and 10 inclusive + void set_hp_bar(int p_bar, int p_state); - //Toggles the judge buttons, whether they should appear or not. - void toggle_judge_buttons(bool is_on); + // Toggles the judge buttons, whether they should appear or not. + void toggle_judge_buttons(bool is_on); - void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno); + void announce_case(QString title, bool def, bool pro, bool jud, bool jur, + bool steno); - void check_connection_received(); + void check_connection_received(); - ~Courtroom(); + ~Courtroom(); private: - AOApplication *ao_app; - - int m_courtroom_width = 714; - int m_courtroom_height = 668; - - int m_viewport_x = 0; - int m_viewport_y = 0; + AOApplication *ao_app; - int m_viewport_width = 256; - int m_viewport_height = 192; + int m_courtroom_width = 714; + int m_courtroom_height = 668; - bool first_message_sent = false; - int maximumMessages = 0; + int m_viewport_x = 0; + int m_viewport_y = 0; - QParallelAnimationGroup *screenshake_animation_group = new QParallelAnimationGroup; + int m_viewport_width = 256; + int m_viewport_height = 192; - bool next_character_is_not_special = false; // If true, write the - // next character as it is. + bool first_message_sent = false; + int maximumMessages = 0; - bool message_is_centered = false; + QParallelAnimationGroup *screenshake_animation_group = + new QParallelAnimationGroup; - int current_display_speed = 3; - int message_display_speed[7] = {0, 10, 25, 40, 50, 70, 90}; + bool next_character_is_not_special = false; // If true, write the + // next character as it is. - // The character ID of the character this user wants to appear alongside with. - int other_charid = -1; + bool message_is_centered = false; - // The offset this user has given if they want to appear alongside someone. - int char_offset = 0; + int current_display_speed = 3; + int message_display_speed[7] = {0, 10, 25, 40, 50, 70, 90}; - // 0 = in front, 1 = behind - int pair_order = 0; + // The character ID of the character this user wants to appear alongside with. + int other_charid = -1; - QVector<char_type> char_list; - QVector<evi_type> evidence_list; - QVector<QString> music_list; - QVector<QString> area_list; + // The offset this user has given if they want to appear alongside someone. + int char_offset = 0; - QVector<int> arup_players; - QVector<QString> arup_statuses; - QVector<QString> arup_cms; - QVector<QString> arup_locks; + // 0 = in front, 1 = behind + int pair_order = 0; - QVector<chatlogpiece> ic_chatlog_history; + QVector<char_type> char_list; + QVector<evi_type> evidence_list; + QVector<QString> music_list; + QVector<QString> area_list; - //triggers ping_server() every 60 seconds - QTimer *keepalive_timer; + QVector<int> arup_players; + QVector<QString> arup_statuses; + QVector<QString> arup_cms; + QVector<QString> arup_locks; - //determines how fast messages tick onto screen - QTimer *chat_tick_timer; - //int chat_tick_interval = 60; - //which tick position(character in chat message) we are at - int tick_pos = 0; - //the actual document tick pos we gotta worry about for making the text scroll better - int real_tick_pos = 0; - //used to determine how often blips sound - int blip_ticker = 0; - int blip_rate = 1; - int rainbow_counter = 0; - bool rainbow_appended = false; - bool blank_blip = false; + QVector<chatlogpiece> ic_chatlog_history; - //Whether or not is this message additive to the previous one - bool is_additive = false; + // triggers ping_server() every 60 seconds + QTimer *keepalive_timer; - // Used for getting the current maximum blocks allowed in the IC chatlog. - int log_maximum_blocks = 0; + // determines how fast messages tick onto screen + QTimer *chat_tick_timer; + // int chat_tick_interval = 60; + // which tick position(character in chat message) we are at + int tick_pos = 0; + // the actual document tick pos we gotta worry about for making the text + // scroll better + int real_tick_pos = 0; + // used to determine how often blips sound + int blip_ticker = 0; + int blip_rate = 1; + int rainbow_counter = 0; + bool rainbow_appended = false; + bool blank_blip = false; - // True, if the log should go downwards. - bool log_goes_downwards = false; + // Whether or not is this message additive to the previous one + bool is_additive = false; - //delay before chat messages starts ticking - QTimer *text_delay_timer; + // Used for getting the current maximum blocks allowed in the IC chatlog. + int log_maximum_blocks = 0; - //delay before sfx plays - QTimer *sfx_delay_timer; + // True, if the log should go downwards. + bool log_goes_downwards = false; - //every time point in char.inis times this equals the final time - const int time_mod = 40; + // delay before chat messages starts ticking + QTimer *text_delay_timer; - //the amount of time non-animated objection/hold it/takethat images stay onscreen for in ms - const int shout_stay_time = 724; + // delay before sfx plays + QTimer *sfx_delay_timer; - //the amount of time non-animated guilty/not guilty images stay onscreen for in ms - const int verdict_stay_time = 3000; + // every time point in char.inis times this equals the final time + const int time_mod = 40; - //the amount of time non-animated witness testimony/cross-examination images stay onscreen for in ms - const int wtce_stay_time = 1500; + // the amount of time non-animated objection/hold it/takethat images stay + // onscreen for in ms + const int shout_stay_time = 724; - //characters we consider punctuation - const QString punctuation_chars = ".,?!:;"; + // the amount of time non-animated guilty/not guilty images stay onscreen for + // in ms + const int verdict_stay_time = 3000; - //amount by which we multiply the delay when we parse punctuation chars - const int punctuation_modifier = 3; + // the amount of time non-animated witness testimony/cross-examination images + // stay onscreen for in ms + const int wtce_stay_time = 1500; - static const int chatmessage_size = 30; - QString m_chatmessage[chatmessage_size]; - bool chatmessage_is_empty = false; + // characters we consider punctuation + const QString punctuation_chars = ".,?!:;"; - QString previous_ic_message = ""; - QString additive_previous = ""; + // amount by which we multiply the delay when we parse punctuation chars + const int punctuation_modifier = 3; - //char id, muted or not - QMap<int, bool> mute_map; + static const int chatmessage_size = 30; + QString m_chatmessage[chatmessage_size]; + bool chatmessage_is_empty = false; - //QVector<int> muted_cids; + QString previous_ic_message = ""; + QString additive_previous = ""; - bool is_muted = false; + // char id, muted or not + QMap<int, bool> mute_map; - //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim - int anim_state = 3; + // QVector<int> muted_cids; - //whether or not current color is a talking one - bool color_is_talking = true; + bool is_muted = false; - //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done - int text_state = 2; + // state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = + // noniterrupting preanim + int anim_state = 3; - //character id, which index of the char_list the player is - int m_cid = -1; - //cid and this may differ in cases of ini-editing - QString current_char = ""; + // whether or not current color is a talking one + bool color_is_talking = true; - int objection_state = 0; - int realization_state = 0; - int screenshake_state = 0; - int text_color = 0; + // state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = + // ticking done + int text_state = 2; - //How many unique user colors are possible - static const int max_colors = 12; + // character id, which index of the char_list the player is + int m_cid = -1; + // cid and this may differ in cases of ini-editing + QString current_char = ""; - //Text Color-related optimization: - //Current color list indexes to real color references - QVector<int> color_row_to_number; + int objection_state = 0; + int realization_state = 0; + int screenshake_state = 0; + int text_color = 0; - //List of associated RGB colors for this color index - QVector<QColor> color_rgb_list; + // How many unique user colors are possible + static const int max_colors = 12; - //List of markdown start characters, their index is tied to the color index - QStringList color_markdown_start_list; + // Text Color-related optimization: + // Current color list indexes to real color references + QVector<int> color_row_to_number; - //List of markdown end characters, their index is tied to the color index - QStringList color_markdown_end_list; + // List of associated RGB colors for this color index + QVector<QColor> color_rgb_list; - //Whether or not we're supposed to remove this char during parsing - QVector<bool> color_markdown_remove_list; + // List of markdown start characters, their index is tied to the color index + QStringList color_markdown_start_list; - //Whether or not this color allows us to play the talking animation - QVector<bool> color_markdown_talking_list; - //Text Color-related optimization END + // List of markdown end characters, their index is tied to the color index + QStringList color_markdown_end_list; - //List of all currently available pos - QStringList pos_dropdown_list; + // Whether or not we're supposed to remove this char during parsing + QVector<bool> color_markdown_remove_list; - bool is_presenting_evidence = false; + // Whether or not this color allows us to play the talking animation + QVector<bool> color_markdown_talking_list; + // Text Color-related optimization END - QString effect = ""; + // List of all currently available pos + QStringList pos_dropdown_list; - //Music effect flags we want to send to server when we play music - int music_flags = 0; + bool is_presenting_evidence = false; - int defense_bar_state = 0; - int prosecution_bar_state = 0; + QString effect = ""; - int current_char_page = 0; - int char_columns = 10; - int char_rows = 9; - int max_chars_on_page = 90; + // Music effect flags we want to send to server when we play music + int music_flags = 0; - const int button_width = 60; - const int button_height = 60; + int defense_bar_state = 0; + int prosecution_bar_state = 0; - int current_emote_page = 0; - int current_emote = 0; - int emote_columns = 5; - int emote_rows = 2; - int max_emotes_on_page = 10; + int current_char_page = 0; + int char_columns = 10; + int char_rows = 9; + int max_chars_on_page = 90; - QVector<evi_type> local_evidence_list; - QVector<evi_type> private_evidence_list; - QVector<evi_type> global_evidence_list; + const int button_width = 60; + const int button_height = 60; - //false = use private_evidence_list - bool current_evidence_global = true; + int current_emote_page = 0; + int current_emote = 0; + int emote_columns = 5; + int emote_rows = 2; + int max_emotes_on_page = 10; - int current_evidence_page = 0; - int current_evidence = 0; - int evidence_columns = 6; - int evidence_rows = 3; - int max_evidence_on_page = 18; + QVector<evi_type> local_evidence_list; + QVector<evi_type> private_evidence_list; + QVector<evi_type> global_evidence_list; - //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png - bool is_ao2_bg = false; + // false = use private_evidence_list + bool current_evidence_global = true; - //whether the ooc chat is server or master chat, true is server - bool server_ooc = true; + int current_evidence_page = 0; + int current_evidence = 0; + int evidence_columns = 6; + int evidence_rows = 3; + int max_evidence_on_page = 18; - QString current_background = "default"; - QString current_side = ""; + // is set to true if the bg folder contains defensedesk.png, + // prosecutiondesk.png and stand.png + bool is_ao2_bg = false; - AOMusicPlayer *music_player; - AOSfxPlayer *sfx_player; - AOSfxPlayer *objection_player; - AOBlipPlayer *blip_player; + // whether the ooc chat is server or master chat, true is server + bool server_ooc = true; - AOSfxPlayer *modcall_player; + QString current_background = "default"; + QString current_side = ""; - AOImage *ui_background; + AOMusicPlayer *music_player; + AOSfxPlayer *sfx_player; + AOSfxPlayer *objection_player; + AOBlipPlayer *blip_player; - QWidget *ui_viewport; - AOScene *ui_vp_background; - AOMovie *ui_vp_speedlines; - AOCharMovie *ui_vp_player_char; - AOCharMovie *ui_vp_sideplayer_char; - AOScene *ui_vp_desk; - AOScene *ui_vp_legacy_desk; - AOEvidenceDisplay *ui_vp_evidence_display; - AOImage *ui_vp_chatbox; - QLabel *ui_vp_showname; - AOMovie *ui_vp_chat_arrow; - QTextEdit *ui_vp_message; - AOMovie *ui_vp_effect; - AOMovie *ui_vp_testimony; - AOMovie *ui_vp_wtce; - AOMovie *ui_vp_objection; + AOSfxPlayer *modcall_player; - QTextEdit *ui_ic_chatlog; + AOImage *ui_background; - AOTextArea *ui_ms_chatlog; - AOTextArea *ui_server_chatlog; + QWidget *ui_viewport; + AOScene *ui_vp_background; + AOMovie *ui_vp_speedlines; + AOCharMovie *ui_vp_player_char; + AOCharMovie *ui_vp_sideplayer_char; + AOScene *ui_vp_desk; + AOScene *ui_vp_legacy_desk; + AOEvidenceDisplay *ui_vp_evidence_display; + AOImage *ui_vp_chatbox; + QLabel *ui_vp_showname; + AOMovie *ui_vp_chat_arrow; + QTextEdit *ui_vp_message; + AOMovie *ui_vp_effect; + AOMovie *ui_vp_testimony; + AOMovie *ui_vp_wtce; + AOMovie *ui_vp_objection; - QListWidget *ui_mute_list; - QTreeWidget *ui_area_list; - QTreeWidget *ui_music_list; + QTextEdit *ui_ic_chatlog; - ScrollText *ui_music_name; - AOMovie *ui_music_display; + AOTextArea *ui_ms_chatlog; + AOTextArea *ui_server_chatlog; - AOButton *ui_pair_button; - QListWidget *ui_pair_list; - QSpinBox *ui_pair_offset_spinbox; + QListWidget *ui_mute_list; + QTreeWidget *ui_area_list; + QTreeWidget *ui_music_list; - QComboBox *ui_pair_order_dropdown; + ScrollText *ui_music_name; + AOMovie *ui_music_display; - AOLineEdit *ui_ic_chat_message; - QLineEdit *ui_ic_chat_name; + AOButton *ui_pair_button; + QListWidget *ui_pair_list; + QSpinBox *ui_pair_offset_spinbox; - QLineEdit *ui_ooc_chat_message; - QLineEdit *ui_ooc_chat_name; + QComboBox *ui_pair_order_dropdown; - //QLineEdit *ui_area_password; - QLineEdit *ui_music_search; + AOLineEdit *ui_ic_chat_message; + QLineEdit *ui_ic_chat_name; - QWidget *ui_emotes; - QVector<AOEmoteButton *> ui_emote_list; - AOButton *ui_emote_left; - AOButton *ui_emote_right; + QLineEdit *ui_ooc_chat_message; + QLineEdit *ui_ooc_chat_name; - QComboBox *ui_emote_dropdown; - QComboBox *ui_pos_dropdown; + // QLineEdit *ui_area_password; + QLineEdit *ui_music_search; - QComboBox *ui_iniswap_dropdown; - AOButton *ui_iniswap_remove; + QWidget *ui_emotes; + QVector<AOEmoteButton *> ui_emote_list; + AOButton *ui_emote_left; + AOButton *ui_emote_right; - QComboBox *ui_sfx_dropdown; - AOButton *ui_sfx_remove; + QComboBox *ui_emote_dropdown; + QComboBox *ui_pos_dropdown; - QComboBox *ui_effects_dropdown; + QComboBox *ui_iniswap_dropdown; + AOButton *ui_iniswap_remove; - AOImage *ui_defense_bar; - AOImage *ui_prosecution_bar; + QComboBox *ui_sfx_dropdown; + AOButton *ui_sfx_remove; - QLabel *ui_music_label; - QLabel *ui_sfx_label; - QLabel *ui_blip_label; + QComboBox *ui_effects_dropdown; + + AOImage *ui_defense_bar; + AOImage *ui_prosecution_bar; + + QLabel *ui_music_label; + QLabel *ui_sfx_label; + QLabel *ui_blip_label; - AOButton *ui_hold_it; - AOButton *ui_objection; - AOButton *ui_take_that; + AOButton *ui_hold_it; + AOButton *ui_objection; + AOButton *ui_take_that; - AOButton *ui_ooc_toggle; + AOButton *ui_ooc_toggle; - AOButton *ui_witness_testimony; - AOButton *ui_cross_examination; - AOButton *ui_guilty; - AOButton *ui_not_guilty; + AOButton *ui_witness_testimony; + AOButton *ui_cross_examination; + AOButton *ui_guilty; + AOButton *ui_not_guilty; - AOButton *ui_change_character; - AOButton *ui_reload_theme; - AOButton *ui_call_mod; - AOButton *ui_settings; - AOButton *ui_announce_casing; - AOButton *ui_switch_area_music; + AOButton *ui_change_character; + AOButton *ui_reload_theme; + AOButton *ui_call_mod; + AOButton *ui_settings; + AOButton *ui_announce_casing; + AOButton *ui_switch_area_music; - QCheckBox *ui_pre; - QCheckBox *ui_flip; - QCheckBox *ui_additive; - QCheckBox *ui_guard; - QCheckBox *ui_casing; + QCheckBox *ui_pre; + QCheckBox *ui_flip; + QCheckBox *ui_additive; + QCheckBox *ui_guard; + QCheckBox *ui_casing; - QCheckBox *ui_pre_non_interrupt; - QCheckBox *ui_showname_enable; + QCheckBox *ui_pre_non_interrupt; + QCheckBox *ui_showname_enable; - AOButton *ui_custom_objection; - AOButton *ui_realization; - AOButton *ui_screenshake; - AOButton *ui_mute; - - AOButton *ui_defense_plus; - AOButton *ui_defense_minus; - - AOButton *ui_prosecution_plus; - AOButton *ui_prosecution_minus; + AOButton *ui_custom_objection; + AOButton *ui_realization; + AOButton *ui_screenshake; + AOButton *ui_mute; + + AOButton *ui_defense_plus; + AOButton *ui_defense_minus; + + AOButton *ui_prosecution_plus; + AOButton *ui_prosecution_minus; - QComboBox *ui_text_color; + QComboBox *ui_text_color; - QSlider *ui_music_slider; - QSlider *ui_sfx_slider; - QSlider *ui_blip_slider; + QSlider *ui_music_slider; + QSlider *ui_sfx_slider; + QSlider *ui_blip_slider; - AOImage *ui_muted; + AOImage *ui_muted; - AOButton *ui_evidence_button; - AOImage *ui_evidence; - AOLineEdit *ui_evidence_name; - QWidget *ui_evidence_buttons; - QVector<AOEvidenceButton *> ui_evidence_list; - AOButton *ui_evidence_left; - AOButton *ui_evidence_right; - AOButton *ui_evidence_present; - AOImage *ui_evidence_overlay; - AOButton *ui_evidence_delete; - AOLineEdit *ui_evidence_image_name; - AOButton *ui_evidence_image_button; - AOButton *ui_evidence_x; - AOButton *ui_evidence_ok; - AOButton *ui_evidence_switch; - AOButton *ui_evidence_transfer; - AOButton *ui_evidence_save; - AOButton *ui_evidence_load; - AOTextEdit *ui_evidence_description; + AOButton *ui_evidence_button; + AOImage *ui_evidence; + AOLineEdit *ui_evidence_name; + QWidget *ui_evidence_buttons; + QVector<AOEvidenceButton *> ui_evidence_list; + AOButton *ui_evidence_left; + AOButton *ui_evidence_right; + AOButton *ui_evidence_present; + AOImage *ui_evidence_overlay; + AOButton *ui_evidence_delete; + AOLineEdit *ui_evidence_image_name; + AOButton *ui_evidence_image_button; + AOButton *ui_evidence_x; + AOButton *ui_evidence_ok; + AOButton *ui_evidence_switch; + AOButton *ui_evidence_transfer; + AOButton *ui_evidence_save; + AOButton *ui_evidence_load; + AOTextEdit *ui_evidence_description; - AOImage *ui_char_select_background; + AOImage *ui_char_select_background; - //abstract widget to hold char buttons - QWidget *ui_char_buttons; + // abstract widget to hold char buttons + QWidget *ui_char_buttons; - QVector<AOCharButton *> ui_char_button_list; - QVector<AOCharButton *> ui_char_button_list_filtered; - AOImage *ui_selector; + QVector<AOCharButton *> ui_char_button_list; + QVector<AOCharButton *> ui_char_button_list_filtered; + AOImage *ui_selector; - AOButton *ui_back_to_lobby; + AOButton *ui_back_to_lobby; - QLineEdit *ui_char_password; + QLineEdit *ui_char_password; - AOButton *ui_char_select_left; - AOButton *ui_char_select_right; + AOButton *ui_char_select_left; + AOButton *ui_char_select_right; - AOButton *ui_spectator; + AOButton *ui_spectator; - QLineEdit *ui_char_search; - QCheckBox *ui_char_passworded; - QCheckBox *ui_char_taken; + QLineEdit *ui_char_search; + QCheckBox *ui_char_passworded; + QCheckBox *ui_char_taken; - void construct_char_select(); - void set_char_select(); - void set_char_select_page(); - void char_clicked(int n_char); - void put_button_in_place(int starting, int chars_on_this_page); - void filter_character_list(); - - void initialize_emotes(); - void refresh_emotes(); - void set_emote_page(); - void set_emote_dropdown(); - - void initialize_evidence(); - void refresh_evidence(); - void set_evidence_page(); + void construct_char_select(); + void set_char_select(); + void set_char_select_page(); + void char_clicked(int n_char); + void put_button_in_place(int starting, int chars_on_this_page); + void filter_character_list(); + + void initialize_emotes(); + void refresh_emotes(); + void set_emote_page(); + void set_emote_dropdown(); + + void initialize_evidence(); + void refresh_evidence(); + void set_evidence_page(); public slots: - void objection_done(); - void preanim_done(); - void do_screenshake(); - void do_flash(); - void do_effect(QString fx_path, QString fx_sound, QString p_char, QString p_folder); - void play_char_sfx(QString sfx_name); + void objection_done(); + void preanim_done(); + void do_screenshake(); + void do_flash(); + void do_effect(QString fx_path, QString fx_sound, QString p_char, + QString p_folder); + void play_char_sfx(QString sfx_name); - void mod_called(QString p_ip); + void mod_called(QString p_ip); - void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno); + void case_called(QString msg, bool def, bool pro, bool jud, bool jur, + bool steno); private slots: - void start_chat_ticking(); - void play_sfx(); + void start_chat_ticking(); + void play_sfx(); - void chat_tick(); + void chat_tick(); - void on_mute_list_clicked(QModelIndex p_index); - void on_pair_list_clicked(QModelIndex p_index); + void on_mute_list_clicked(QModelIndex p_index); + void on_pair_list_clicked(QModelIndex p_index); - void on_chat_return_pressed(); + void on_chat_return_pressed(); - void on_ooc_return_pressed(); + void on_ooc_return_pressed(); - void on_music_search_edited(QString p_text); - void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column); - void on_music_list_context_menu_requested(const QPoint &pos); - void music_fade_out(bool toggle); - void music_fade_in(bool toggle); - void music_synchronize(bool toggle); - void music_list_expand_all(); - void music_list_collapse_all(); - void on_area_list_double_clicked(QTreeWidgetItem *p_item, int column); + void on_music_search_edited(QString p_text); + void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column); + void on_music_list_context_menu_requested(const QPoint &pos); + void music_fade_out(bool toggle); + void music_fade_in(bool toggle); + void music_synchronize(bool toggle); + void music_list_expand_all(); + void music_list_collapse_all(); + void on_area_list_double_clicked(QTreeWidgetItem *p_item, int column); - void select_emote(int p_id); + void select_emote(int p_id); - void on_emote_clicked(int p_id); + void on_emote_clicked(int p_id); - void on_emote_left_clicked(); - void on_emote_right_clicked(); + void on_emote_left_clicked(); + void on_emote_right_clicked(); - void on_emote_dropdown_changed(int p_index); - void on_pos_dropdown_changed(int p_index); + void on_emote_dropdown_changed(int p_index); + void on_pos_dropdown_changed(int p_index); - void on_iniswap_dropdown_changed(int p_index); - void set_iniswap_dropdown(); - void on_iniswap_context_menu_requested(const QPoint &pos); - void on_iniswap_edit_requested(); - void on_iniswap_remove_clicked(); + void on_iniswap_dropdown_changed(int p_index); + void set_iniswap_dropdown(); + void on_iniswap_context_menu_requested(const QPoint &pos); + void on_iniswap_edit_requested(); + void on_iniswap_remove_clicked(); - void on_sfx_dropdown_changed(int p_index); - void set_sfx_dropdown(); - void on_sfx_context_menu_requested(const QPoint &pos); - void on_sfx_edit_requested(); - void on_sfx_remove_clicked(); + void on_sfx_dropdown_changed(int p_index); + void set_sfx_dropdown(); + void on_sfx_context_menu_requested(const QPoint &pos); + void on_sfx_edit_requested(); + void on_sfx_remove_clicked(); - void set_effects_dropdown(); - void on_effects_context_menu_requested(const QPoint &pos); - void on_effects_edit_requested(); - void on_character_effects_edit_requested(); - void on_effects_dropdown_changed(int p_index); - bool effects_dropdown_find_and_set(QString effect); + void set_effects_dropdown(); + void on_effects_context_menu_requested(const QPoint &pos); + void on_effects_edit_requested(); + void on_character_effects_edit_requested(); + void on_effects_dropdown_changed(int p_index); + bool effects_dropdown_find_and_set(QString effect); - QString get_char_sfx(); - int get_char_sfx_delay(); + QString get_char_sfx(); + int get_char_sfx_delay(); - void on_evidence_name_edited(); - void on_evidence_image_name_edited(); - void on_evidence_image_button_clicked(); - void on_evidence_clicked(int p_id); - void on_evidence_double_clicked(int p_id); + void on_evidence_name_edited(); + void on_evidence_image_name_edited(); + void on_evidence_image_button_clicked(); + void on_evidence_clicked(int p_id); + void on_evidence_double_clicked(int p_id); - void on_evidence_hover(int p_id, bool p_state); + void on_evidence_hover(int p_id, bool p_state); - void on_evidence_left_clicked(); - void on_evidence_right_clicked(); - void on_evidence_present_clicked(); + void on_evidence_left_clicked(); + void on_evidence_right_clicked(); + void on_evidence_present_clicked(); - void on_hold_it_clicked(); - void on_objection_clicked(); - void on_take_that_clicked(); - void on_custom_objection_clicked(); + void on_hold_it_clicked(); + void on_objection_clicked(); + void on_take_that_clicked(); + void on_custom_objection_clicked(); - void on_realization_clicked(); - void on_screenshake_clicked(); + void on_realization_clicked(); + void on_screenshake_clicked(); - void on_mute_clicked(); - void on_pair_clicked(); - void on_pair_order_dropdown_changed(int p_index); + void on_mute_clicked(); + void on_pair_clicked(); + void on_pair_order_dropdown_changed(int p_index); - void on_defense_minus_clicked(); - void on_defense_plus_clicked(); - void on_prosecution_minus_clicked(); - void on_prosecution_plus_clicked(); + void on_defense_minus_clicked(); + void on_defense_plus_clicked(); + void on_prosecution_minus_clicked(); + void on_prosecution_plus_clicked(); - void on_text_color_changed(int p_color); - void set_text_color_dropdown(); + void on_text_color_changed(int p_color); + void set_text_color_dropdown(); - void on_music_slider_moved(int p_value); - void on_sfx_slider_moved(int p_value); - void on_blip_slider_moved(int p_value); + void on_music_slider_moved(int p_value); + void on_sfx_slider_moved(int p_value); + void on_blip_slider_moved(int p_value); - void on_log_limit_changed(int value); - void on_pair_offset_changed(int value); + void on_log_limit_changed(int value); + void on_pair_offset_changed(int value); - void on_ooc_toggle_clicked(); + void on_ooc_toggle_clicked(); - void on_witness_testimony_clicked(); - void on_cross_examination_clicked(); - void on_not_guilty_clicked(); - void on_guilty_clicked(); + void on_witness_testimony_clicked(); + void on_cross_examination_clicked(); + void on_not_guilty_clicked(); + void on_guilty_clicked(); - void on_change_character_clicked(); - void on_reload_theme_clicked(); - void on_call_mod_clicked(); - void on_settings_clicked(); - void on_announce_casing_clicked(); + void on_change_character_clicked(); + void on_reload_theme_clicked(); + void on_call_mod_clicked(); + void on_settings_clicked(); + void on_announce_casing_clicked(); - void on_pre_clicked(); - void on_flip_clicked(); - void on_additive_clicked(); - void on_guard_clicked(); + void on_pre_clicked(); + void on_flip_clicked(); + void on_additive_clicked(); + void on_guard_clicked(); - void on_showname_enable_clicked(); + void on_showname_enable_clicked(); - void on_evidence_name_double_clicked(); - void on_evidence_image_name_double_clicked(); - void on_evidence_button_clicked(); + void on_evidence_name_double_clicked(); + void on_evidence_image_name_double_clicked(); + void on_evidence_button_clicked(); - void on_evidence_delete_clicked(); - void on_evidence_x_clicked(); - void on_evidence_ok_clicked(); - void on_evidence_switch_clicked(); - void on_evidence_transfer_clicked(); + void on_evidence_delete_clicked(); + void on_evidence_x_clicked(); + void on_evidence_ok_clicked(); + void on_evidence_switch_clicked(); + void on_evidence_transfer_clicked(); - void on_evidence_edited(); + void on_evidence_edited(); - void evidence_close(); - void evidence_switch(bool global); - void on_evidence_save_clicked(); - void on_evidence_load_clicked(); - bool compare_evidence_changed(evi_type evi_a, evi_type evi_b); + void evidence_close(); + void evidence_switch(bool global); + void on_evidence_save_clicked(); + void on_evidence_load_clicked(); + bool compare_evidence_changed(evi_type evi_a, evi_type evi_b); - void on_back_to_lobby_clicked(); + void on_back_to_lobby_clicked(); - void on_char_select_left_clicked(); - void on_char_select_right_clicked(); - void on_char_search_changed(); - void on_char_taken_clicked(); - void on_char_passworded_clicked(); + void on_char_select_left_clicked(); + void on_char_select_right_clicked(); + void on_char_search_changed(); + void on_char_taken_clicked(); + void on_char_passworded_clicked(); - void on_spectator_clicked(); + void on_spectator_clicked(); - void on_switch_area_music_clicked(); + void on_switch_area_music_clicked(); - void on_casing_clicked(); + void on_casing_clicked(); - void ping_server(); + void ping_server(); - void load_bass_opus_plugin(); + void load_bass_opus_plugin(); }; #endif // COURTROOM_H diff --git a/include/datatypes.h b/include/datatypes.h index 715bb3e..21ade04 100644 --- a/include/datatypes.h +++ b/include/datatypes.h @@ -4,107 +4,103 @@ #include <QString> struct server_type { - QString name; - QString desc; - QString ip; - int port; + QString name; + QString desc; + QString ip; + int port; }; struct emote_type { - QString comment; - QString preanim; - QString anim; - int mod; - QString sfx_name; - int sfx_delay; - int sfx_duration; + QString comment; + QString preanim; + QString anim; + int mod; + QString sfx_name; + int sfx_delay; + int sfx_duration; }; struct char_type { - QString name; - QString description; - QString evidence_string; - bool taken; + QString name; + QString description; + QString evidence_string; + bool taken; }; struct evi_type { - QString name; - QString description; - QString image; + QString name; + QString description; + QString image; }; struct chatmessage_type { - QString message; - QString character; - QString side; - QString sfx_name; - QString pre_emote; - QString emote; - int emote_modifier; - int objection_modifier; - int realization; - int text_color; - int evidence; - int cid; - int sfx_delay; - int flip; + QString message; + QString character; + QString side; + QString sfx_name; + QString pre_emote; + QString emote; + int emote_modifier; + int objection_modifier; + int realization; + int text_color; + int evidence; + int cid; + int sfx_delay; + int flip; }; struct area_type { - QString name; - QString background; - bool passworded; + QString name; + QString background; + bool passworded; }; struct pos_type { - int x; - int y; + int x; + int y; }; struct pos_size_type { - int x = 0; - int y = 0; - int width = 0; - int height = 0; + int x = 0; + int y = 0; + int width = 0; + int height = 0; }; enum CHAT_MESSAGE { - DESK_MOD = 0, - PRE_EMOTE, - CHAR_NAME, - EMOTE, - MESSAGE, - SIDE, - SFX_NAME, - EMOTE_MOD, - CHAR_ID, - SFX_DELAY, - OBJECTION_MOD, - EVIDENCE_ID, - FLIP, - REALIZATION, - TEXT_COLOR, - SHOWNAME, - OTHER_CHARID, - OTHER_NAME, - OTHER_EMOTE, - SELF_OFFSET, - OTHER_OFFSET, - OTHER_FLIP, - NONINTERRUPTING_PRE, - LOOPING_SFX, - SCREENSHAKE, - FRAME_SCREENSHAKE, - FRAME_REALIZATION, - FRAME_SFX, - ADDITIVE, - EFFECTS + DESK_MOD = 0, + PRE_EMOTE, + CHAR_NAME, + EMOTE, + MESSAGE, + SIDE, + SFX_NAME, + EMOTE_MOD, + CHAR_ID, + SFX_DELAY, + OBJECTION_MOD, + EVIDENCE_ID, + FLIP, + REALIZATION, + TEXT_COLOR, + SHOWNAME, + OTHER_CHARID, + OTHER_NAME, + OTHER_EMOTE, + SELF_OFFSET, + OTHER_OFFSET, + OTHER_FLIP, + NONINTERRUPTING_PRE, + LOOPING_SFX, + SCREENSHAKE, + FRAME_SCREENSHAKE, + FRAME_REALIZATION, + FRAME_SFX, + ADDITIVE, + EFFECTS }; -enum MUSIC_EFFECT { - FADE_IN = 1, - FADE_OUT = 2, - SYNC_POS = 4 -}; +enum MUSIC_EFFECT { FADE_IN = 1, FADE_OUT = 2, SYNC_POS = 4 }; #endif // DATATYPES_H diff --git a/include/discord-rpc.h b/include/discord-rpc.h index 2488543..455f62a 100644 --- a/include/discord-rpc.h +++ b/include/discord-rpc.h @@ -24,37 +24,37 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char *state; /* max 128 bytes */ - const char *details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char *largeImageKey; /* max 32 bytes */ - const char *largeImageText; /* max 128 bytes */ - const char *smallImageKey; /* max 32 bytes */ - const char *smallImageText; /* max 128 bytes */ - const char *partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char *matchSecret; /* max 128 bytes */ - const char *joinSecret; /* max 128 bytes */ - const char *spectateSecret; /* max 128 bytes */ - int8_t instance; + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordJoinRequest { - const char *userId; - const char *username; - const char *discriminator; - const char *avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordJoinRequest; typedef struct DiscordEventHandlers { - void (*ready)(void); - void (*disconnected)(int errorCode, const char *message); - void (*errored)(int errorCode, const char *message); - void (*joinGame)(const char *joinSecret); - void (*spectateGame)(const char *spectateSecret); - void (*joinRequest)(const DiscordJoinRequest *request); + void (*ready)(void); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordJoinRequest *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 @@ -70,7 +70,8 @@ DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this + * from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif @@ -78,7 +79,8 @@ DISCORD_EXPORT void Discord_UpdateConnection(void); DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char *userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, + /* DISCORD_REPLY_ */ int reply); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/discord_register.h b/include/discord_register.h index 71e856a..655a3df 100644 --- a/include/discord_register.h +++ b/include/discord_register.h @@ -18,8 +18,10 @@ extern "C" { #endif -DISCORD_EXPORT void Discord_Register(const char *applicationId, const char *command); -DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, const char *steamId); +DISCORD_EXPORT void Discord_Register(const char *applicationId, + const char *command); +DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, + const char *steamId); #ifdef __cplusplus } diff --git a/include/discord_rich_presence.h b/include/discord_rich_presence.h index 1949d24..71c85e2 100644 --- a/include/discord_rich_presence.h +++ b/include/discord_rich_presence.h @@ -16,23 +16,23 @@ namespace AttorneyOnline { - class Discord { - Q_DECLARE_TR_FUNCTIONS(Discord) - - private: - const char *APPLICATION_ID = "399779271737868288"; - std::string server_name, server_id; - int64_t timestamp; - - public: - Discord(); - ~Discord(); - - void state_lobby(); - void state_server(std::string name, std::string server_id); - void state_character(std::string name); - void state_spectate(); - }; +class Discord { + Q_DECLARE_TR_FUNCTIONS(Discord) + +private: + const char *APPLICATION_ID = "399779271737868288"; + std::string server_name, server_id; + int64_t timestamp; + +public: + Discord(); + ~Discord(); + + void state_lobby(); + void state_server(std::string name, std::string server_id); + void state_character(std::string name); + void state_spectate(); +}; } // namespace AttorneyOnline #endif // DISCORD_RICH_PRESENCE_H diff --git a/include/discord_rpc.h b/include/discord_rpc.h index 737f2f6..6bd4404 100644 --- a/include/discord_rpc.h +++ b/include/discord_rpc.h @@ -24,37 +24,37 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char *state; /* max 128 bytes */ - const char *details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char *largeImageKey; /* max 32 bytes */ - const char *largeImageText; /* max 128 bytes */ - const char *smallImageKey; /* max 32 bytes */ - const char *smallImageText; /* max 128 bytes */ - const char *partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char *matchSecret; /* max 128 bytes */ - const char *joinSecret; /* max 128 bytes */ - const char *spectateSecret; /* max 128 bytes */ - int8_t instance; + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordUser { - const char *userId; - const char *username; - const char *discriminator; - const char *avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordUser; typedef struct DiscordEventHandlers { - void (*ready)(const DiscordUser *request); - void (*disconnected)(int errorCode, const char *message); - void (*errored)(int errorCode, const char *message); - void (*joinGame)(const char *joinSecret); - void (*spectateGame)(const char *spectateSecret); - void (*joinRequest)(const DiscordUser *request); + void (*ready)(const DiscordUser *request); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordUser *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 @@ -70,7 +70,8 @@ DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this + * from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif @@ -78,7 +79,8 @@ DISCORD_EXPORT void Discord_UpdateConnection(void); DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char *userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, + /* DISCORD_REPLY_ */ int reply); DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers); diff --git a/include/hex_functions.h b/include/hex_functions.h index 429bdb1..d178ba1 100644 --- a/include/hex_functions.h +++ b/include/hex_functions.h @@ -10,7 +10,7 @@ #include <string> namespace omni { - std::string int_to_hex(unsigned int input); +std::string int_to_hex(unsigned int input); } -#endif //HEX_OPERATIONS_H +#endif // HEX_OPERATIONS_H diff --git a/include/lobby.h b/include/lobby.h index 7b978d3..42f5297 100644 --- a/include/lobby.h +++ b/include/lobby.h @@ -21,87 +21,87 @@ class AOApplication; class Lobby : public QMainWindow { - Q_OBJECT + Q_OBJECT public: - Lobby(AOApplication *p_ao_app); - - void set_widgets(); - void list_servers(); - void list_favorites(); - void append_chatmessage(QString f_name, QString f_message); - void append_error(QString f_message); - void set_player_count(int players_online, int max_players); - void set_stylesheet(QWidget *widget, QString target_tag); - void set_stylesheets(); - void set_fonts(); - void set_font(QWidget *widget, QString p_identifier); - void set_loading_text(QString p_text); - void show_loading_overlay() { ui_loading_background->show(); } - void hide_loading_overlay() { ui_loading_background->hide(); } - QString get_chatlog(); - int get_selected_server(); - void enable_connect_button(); - - void set_loading_value(int p_value); - - bool public_servers_selected = true; - - ~Lobby(); + Lobby(AOApplication *p_ao_app); + + void set_widgets(); + void list_servers(); + void list_favorites(); + void append_chatmessage(QString f_name, QString f_message); + void append_error(QString f_message); + void set_player_count(int players_online, int max_players); + void set_stylesheet(QWidget *widget, QString target_tag); + void set_stylesheets(); + void set_fonts(); + void set_font(QWidget *widget, QString p_identifier); + void set_loading_text(QString p_text); + void show_loading_overlay() { ui_loading_background->show(); } + void hide_loading_overlay() { ui_loading_background->hide(); } + QString get_chatlog(); + int get_selected_server(); + void enable_connect_button(); + + void set_loading_value(int p_value); + + bool public_servers_selected = true; + + ~Lobby(); private: - AOApplication *ao_app; + AOApplication *ao_app; - AOImage *ui_background; + AOImage *ui_background; - AOButton *ui_public_servers; - AOButton *ui_favorites; + AOButton *ui_public_servers; + AOButton *ui_favorites; - AOButton *ui_refresh; - AOButton *ui_add_to_fav; - AOButton *ui_connect; + AOButton *ui_refresh; + AOButton *ui_add_to_fav; + AOButton *ui_connect; - QLabel *ui_version; - AOButton *ui_about; + QLabel *ui_version; + AOButton *ui_about; - AOButton *ui_settings; + AOButton *ui_settings; - QTreeWidget *ui_server_list; - QLineEdit *ui_server_search; + QTreeWidget *ui_server_list; + QLineEdit *ui_server_search; - QLabel *ui_player_count; - AOTextArea *ui_description; + QLabel *ui_player_count; + AOTextArea *ui_description; - AOTextArea *ui_chatbox; + AOTextArea *ui_chatbox; - QLineEdit *ui_chatname; - QLineEdit *ui_chatmessage; + QLineEdit *ui_chatname; + QLineEdit *ui_chatmessage; - AOImage *ui_loading_background; - QTextEdit *ui_loading_text; - QProgressBar *ui_progress_bar; - AOButton *ui_cancel; + AOImage *ui_loading_background; + QTextEdit *ui_loading_text; + QProgressBar *ui_progress_bar; + AOButton *ui_cancel; - int last_index; + int last_index; - void set_size_and_pos(QWidget *p_widget, QString p_identifier); + void set_size_and_pos(QWidget *p_widget, QString p_identifier); private slots: - void on_public_servers_clicked(); - void on_favorites_clicked(); - - void on_refresh_pressed(); - void on_refresh_released(); - void on_add_to_fav_pressed(); - void on_add_to_fav_released(); - void on_connect_pressed(); - void on_connect_released(); - void on_about_clicked(); - void on_settings_clicked(); - void on_server_list_clicked(QTreeWidgetItem *p_item, int column); - void on_server_list_doubleclicked(QTreeWidgetItem *p_item, int column); - void on_server_search_edited(QString p_text); - void on_chatfield_return_pressed(); + void on_public_servers_clicked(); + void on_favorites_clicked(); + + void on_refresh_pressed(); + void on_refresh_released(); + void on_add_to_fav_pressed(); + void on_add_to_fav_released(); + void on_connect_pressed(); + void on_connect_released(); + void on_about_clicked(); + void on_settings_clicked(); + void on_server_list_clicked(QTreeWidgetItem *p_item, int column); + void on_server_list_doubleclicked(QTreeWidgetItem *p_item, int column); + void on_server_search_edited(QString p_text); + void on_chatfield_return_pressed(); }; #endif // LOBBY_H diff --git a/include/networkmanager.h b/include/networkmanager.h index 4d9d401..ed57a95 100644 --- a/include/networkmanager.h +++ b/include/networkmanager.h @@ -1,8 +1,8 @@ #ifndef NETWORKMANAGER_H #define NETWORKMANAGER_H -// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki. -// This prevents SRV lookup/failover behavior from functioning. +// Qt for Android has stubbed QDnsLookup. This is not documented in any part of +// their wiki. This prevents SRV lookup/failover behavior from functioning. // https://bugreports.qt.io/browse/QTBUG-56143 #ifndef ANDROID #define MS_FAILOVER_SUPPORTED @@ -24,60 +24,60 @@ #include <cstring> class NetworkManager : public QObject { - Q_OBJECT + Q_OBJECT public: - NetworkManager(AOApplication *parent); - ~NetworkManager(); + NetworkManager(AOApplication *parent); + ~NetworkManager(); - AOApplication *ao_app; - QTcpSocket *ms_socket; - QTcpSocket *server_socket; - QDnsLookup *ms_dns; - QTimer *ms_reconnect_timer; + AOApplication *ao_app; + QTcpSocket *ms_socket; + QTcpSocket *server_socket; + QDnsLookup *ms_dns; + QTimer *ms_reconnect_timer; - const QString ms_srv_hostname = "_aoms._tcp.aceattorneyonline.com"; + const QString ms_srv_hostname = "_aoms._tcp.aceattorneyonline.com"; #ifdef LOCAL_MS - QString ms_nosrv_hostname = "localhost"; + QString ms_nosrv_hostname = "localhost"; #else - QString ms_nosrv_hostname = "master.aceattorneyonline.com"; + QString ms_nosrv_hostname = "master.aceattorneyonline.com"; #endif - const quint16 ms_port = 27016; - const int timeout_milliseconds = 2000; + const quint16 ms_port = 27016; + const int timeout_milliseconds = 2000; - // in seconds - const int ms_reconnect_delay = 7; + // in seconds + const int ms_reconnect_delay = 7; - bool ms_partial_packet = false; - QString ms_temp_packet = ""; + bool ms_partial_packet = false; + QString ms_temp_packet = ""; - bool partial_packet = false; - QString temp_packet = ""; + bool partial_packet = false; + QString temp_packet = ""; - unsigned int s_decryptor = 5; + unsigned int s_decryptor = 5; - void connect_to_master(); - void connect_to_master_nosrv(); - void connect_to_server(server_type p_server); + void connect_to_master(); + void connect_to_master_nosrv(); + void connect_to_server(server_type p_server); public slots: - void ship_ms_packet(QString p_packet); - void ship_server_packet(QString p_packet); + void ship_ms_packet(QString p_packet); + void ship_server_packet(QString p_packet); signals: - void ms_connect_finished(bool success, bool will_retry); + void ms_connect_finished(bool success, bool will_retry); private: - void perform_srv_lookup(); + void perform_srv_lookup(); private slots: - void on_srv_lookup(); - void handle_ms_packet(); - void handle_server_packet(); - void on_ms_nosrv_connect_success(); - void on_ms_socket_error(QAbstractSocket::SocketError error); - void retry_ms_connect(); + void on_srv_lookup(); + void handle_ms_packet(); + void handle_server_packet(); + void on_ms_nosrv_connect_success(); + void on_ms_socket_error(QAbstractSocket::SocketError error); + void retry_ms_connect(); }; #endif // NETWORKMANAGER_H diff --git a/include/scrolltext.h b/include/scrolltext.h index 1455762..9ed5ff7 100644 --- a/include/scrolltext.h +++ b/include/scrolltext.h @@ -8,40 +8,40 @@ #include <QWidget> class ScrollText : public QWidget { - Q_OBJECT - Q_PROPERTY(QString text READ text WRITE setText) - Q_PROPERTY(QString separator READ separator WRITE setSeparator) + Q_OBJECT + Q_PROPERTY(QString text READ text WRITE setText) + Q_PROPERTY(QString separator READ separator WRITE setSeparator) public: - explicit ScrollText(QWidget *parent = nullptr); + explicit ScrollText(QWidget *parent = nullptr); public slots: - QString text() const; - void setText(QString text); + QString text() const; + void setText(QString text); - QString separator() const; - void setSeparator(QString separator); + QString separator() const; + void setSeparator(QString separator); protected: - virtual void paintEvent(QPaintEvent *); - virtual void resizeEvent(QResizeEvent *); + virtual void paintEvent(QPaintEvent *); + virtual void resizeEvent(QResizeEvent *); private: - void updateText(); - QString _text; - QString _separator; - QStaticText staticText; - int singleTextWidth; - QSize wholeTextSize; - int leftMargin; - bool scrollEnabled; - int scrollPos; - QImage alphaChannel; - QImage buffer; - QTimer timer; + void updateText(); + QString _text; + QString _separator; + QStaticText staticText; + int singleTextWidth; + QSize wholeTextSize; + int leftMargin; + bool scrollEnabled; + int scrollPos; + QImage alphaChannel; + QImage buffer; + QTimer timer; private slots: - virtual void timer_timeout(); + virtual void timer_timeout(); }; #endif // SCROLLTEXT_H |
