diff options
| author | Crystalwarrior <varsash@gmail.com> | 2020-05-22 02:14:54 +0300 |
|---|---|---|
| committer | Crystalwarrior <varsash@gmail.com> | 2020-05-22 02:14:54 +0300 |
| commit | 88de4cde0433ef5e606f38a2f1e6041f0d24a87e (patch) | |
| tree | ce57adab0e3a236a93d112f33235638b74502040 /src/aoapplication.cpp | |
| parent | c8e12558cdd3fd0769b81679ad09edf1f29b780f (diff) | |
clang 2 electric boogaloo
{ BasedOnStyle: LLVM, BreakBeforeBraces: Stroustrup}
Diffstat (limited to 'src/aoapplication.cpp')
| -rw-r--r-- | src/aoapplication.cpp | 181 |
1 files changed, 92 insertions, 89 deletions
diff --git a/src/aoapplication.cpp b/src/aoapplication.cpp index 4d2bb31d..e1e9e7fe 100644 --- a/src/aoapplication.cpp +++ b/src/aoapplication.cpp @@ -10,167 +10,170 @@ AOApplication::AOApplication(int &argc, char **argv) : QApplication(argc, argv) { - // Create the QSettings class that points to the config.ini. - configini = new QSettings(get_base_path() + "config.ini", QSettings::IniFormat); + // Create the QSettings class that points to the config.ini. + configini = + new QSettings(get_base_path() + "config.ini", QSettings::IniFormat); - net_manager = new NetworkManager(this); - discord = new AttorneyOnline::Discord(); - QObject::connect(net_manager, SIGNAL(ms_connect_finished(bool, bool)), - SLOT(ms_connect_finished(bool, bool))); + net_manager = new NetworkManager(this); + discord = new AttorneyOnline::Discord(); + QObject::connect(net_manager, SIGNAL(ms_connect_finished(bool, bool)), + SLOT(ms_connect_finished(bool, bool))); } AOApplication::~AOApplication() { - destruct_lobby(); - destruct_courtroom(); - delete discord; + destruct_lobby(); + destruct_courtroom(); + delete discord; } void AOApplication::construct_lobby() { - if (lobby_constructed) { - qDebug() << "W: lobby was attempted constructed when it already exists"; - return; - } + if (lobby_constructed) { + qDebug() << "W: lobby was attempted constructed when it already exists"; + return; + } - w_lobby = new Lobby(this); - lobby_constructed = true; + w_lobby = new Lobby(this); + lobby_constructed = true; - QRect geometry = QGuiApplication::primaryScreen()->geometry(); - int x = (geometry.width() - w_lobby->width()) / 2; - int y = (geometry.height() - w_lobby->height()) / 2; - w_lobby->move(x, y); + QRect geometry = QGuiApplication::primaryScreen()->geometry(); + int x = (geometry.width() - w_lobby->width()) / 2; + int y = (geometry.height() - w_lobby->height()) / 2; + w_lobby->move(x, y); - if (is_discord_enabled()) - discord->state_lobby(); + if (is_discord_enabled()) + discord->state_lobby(); - w_lobby->show(); + w_lobby->show(); } void AOApplication::destruct_lobby() { - if (!lobby_constructed) { - qDebug() << "W: lobby was attempted destructed when it did not exist"; - return; - } + if (!lobby_constructed) { + qDebug() << "W: lobby was attempted destructed when it did not exist"; + return; + } - delete w_lobby; - w_lobby = nullptr; - lobby_constructed = false; + delete w_lobby; + w_lobby = nullptr; + lobby_constructed = false; } void AOApplication::construct_courtroom() { - if (courtroom_constructed) { - qDebug() << "W: courtroom was attempted constructed when it already exists"; - return; - } + if (courtroom_constructed) { + qDebug() << "W: courtroom was attempted constructed when it already exists"; + return; + } - w_courtroom = new Courtroom(this); - courtroom_constructed = true; + w_courtroom = new Courtroom(this); + courtroom_constructed = true; - QRect geometry = QGuiApplication::primaryScreen()->geometry(); - int x = (geometry.width() - w_courtroom->width()) / 2; - int y = (geometry.height() - w_courtroom->height()) / 2; - w_courtroom->move(x, y); + QRect geometry = QGuiApplication::primaryScreen()->geometry(); + int x = (geometry.width() - w_courtroom->width()) / 2; + int y = (geometry.height() - w_courtroom->height()) / 2; + w_courtroom->move(x, y); } void AOApplication::destruct_courtroom() { - if (!courtroom_constructed) { - qDebug() << "W: courtroom was attempted destructed when it did not exist"; - return; - } + if (!courtroom_constructed) { + qDebug() << "W: courtroom was attempted destructed when it did not exist"; + return; + } - delete w_courtroom; - w_courtroom = nullptr; - courtroom_constructed = false; + delete w_courtroom; + w_courtroom = nullptr; + courtroom_constructed = false; } QString AOApplication::get_version_string() { - return QString::number(RELEASE) + "." + - QString::number(MAJOR_VERSION) + "." + - QString::number(MINOR_VERSION); + return QString::number(RELEASE) + "." + QString::number(MAJOR_VERSION) + "." + + QString::number(MINOR_VERSION); } -void AOApplication::reload_theme() -{ - current_theme = read_theme(); -} +void AOApplication::reload_theme() { current_theme = read_theme(); } void AOApplication::set_favorite_list() { - favorite_list = read_serverlist_txt(); + favorite_list = read_serverlist_txt(); } QString AOApplication::get_current_char() { - if (courtroom_constructed) - return w_courtroom->get_current_char(); - else - return ""; + if (courtroom_constructed) + return w_courtroom->get_current_char(); + else + return ""; } void AOApplication::add_favorite_server(int p_server) { - if (p_server < 0 || p_server >= server_list.size()) - return; + if (p_server < 0 || p_server >= server_list.size()) + return; - server_type fav_server = server_list.at(p_server); + server_type fav_server = server_list.at(p_server); - QString str_port = QString::number(fav_server.port); + QString str_port = QString::number(fav_server.port); - QString server_line = fav_server.ip + ":" + str_port + ":" + fav_server.name; + QString server_line = fav_server.ip + ":" + str_port + ":" + fav_server.name; - write_to_serverlist_txt(server_line); + write_to_serverlist_txt(server_line); } void AOApplication::server_disconnected() { - if (courtroom_constructed) { - call_notice(tr("Disconnected from server.")); - construct_lobby(); - destruct_courtroom(); - } + if (courtroom_constructed) { + call_notice(tr("Disconnected from server.")); + construct_lobby(); + destruct_courtroom(); + } } void AOApplication::loading_cancelled() { - destruct_courtroom(); + destruct_courtroom(); - w_lobby->hide_loading_overlay(); + w_lobby->hide_loading_overlay(); } void AOApplication::ms_connect_finished(bool connected, bool will_retry) { - if (connected) { - AOPacket *f_packet = new AOPacket("ALL#%"); - send_ms_packet(f_packet); + if (connected) { + AOPacket *f_packet = new AOPacket("ALL#%"); + send_ms_packet(f_packet); + } + else { + if (will_retry) { + if (lobby_constructed) + w_lobby->append_error( + tr("Error connecting to master server. Will try again in %1 " + "seconds.") + .arg(QString::number(net_manager->ms_reconnect_delay))); } else { - if (will_retry) { - if (lobby_constructed) - w_lobby->append_error(tr("Error connecting to master server. Will try again in %1 seconds.").arg(QString::number(net_manager->ms_reconnect_delay))); - } - else { - call_error(tr("There was an error connecting to the master server.\n" - "We deploy multiple master servers to mitigate any possible downtime, " - "but the client appears to have exhausted all possible methods of finding " - "and connecting to one.\n" - "Please check your Internet connection and firewall, and please try again.")); - } + call_error(tr("There was an error connecting to the master server.\n" + "We deploy multiple master servers to mitigate any " + "possible downtime, " + "but the client appears to have exhausted all possible " + "methods of finding " + "and connecting to one.\n" + "Please check your Internet connection and firewall, and " + "please try again.")); } + } } void AOApplication::call_settings_menu() { - AOOptionsDialog settings(nullptr, this); - settings.exec(); + AOOptionsDialog settings(nullptr, this); + settings.exec(); } void AOApplication::call_announce_menu(Courtroom *court) { - AOCaseAnnouncerDialog announcer(nullptr, this, court); - announcer.exec(); + AOCaseAnnouncerDialog announcer(nullptr, this, court); + announcer.exec(); } |
