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authorOsmium Sorcerer <os@sof.beauty>2026-03-24 23:10:21 +0000
committerOsmium Sorcerer <os@sof.beauty>2026-03-30 13:07:11 +0000
commit14a48530d911e9d9d0539eb4c273ce1379534607 (patch)
tree0f81a04410502eafddbd56d8c6e14ee0ae489c24 /src/aoclocklabel.cpp
parent4858f1d4049d514cc99792c7ff13518dfe95398c (diff)
Constrain the lifetime of the demo server
Demo server was being deleted and recreated every time the lobby was constructed, so it was always active. This rendered the "are we playing a demo" checks useless as they always assumed we did. Logs didn't work because of it, for example. Construct the demo server only when the user selects demo playback, and destroy it during the destruction of courtroom. Make log_filename based on the application path, so `logs` subdirectory is created relative to the executable rather than the working directory.
Diffstat (limited to 'src/aoclocklabel.cpp')
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