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authorin1tiate <32779090+in1tiate@users.noreply.github.com>2021-01-19 05:32:11 -0600
committerGitHub <noreply@github.com>2021-01-19 14:32:11 +0300
commit894b2b2a0e6bb2744e92a2d8ed363a39d7ae59b1 (patch)
treed5c0868152ca9958173f5e4f857a2fd98cfce56b /src/aomovie.cpp
parent21b4aa5072755923f5f555605ef4dc2b01857579 (diff)
Consolidate AOScene, AOMovie, and AOCharMovie into one class, add support for (c) animations, implement emote continuity, add scaling overrides to all layer types, allow for stretch-to-fill images, allow for additional effect configuration (#302)
* Rewrite AOScene and remove the need for AOMovie and AOCharMovie by consolidation * Rename AOScene to AOLayer, apply suggestions to improve functionality * Implement suggested change to allocation * Switch from pointer to field, fix ui_vp_player_char not resetting play_once * Use the variable gif_name instead of the string "gif_name" Oops. * Total rewrite of AOLayer (again) * Add support for (c) animations, do some housekeeping * allow themes to override misc chatboxes * add support for pulling InterfaceLayer elements from theme/misc * mistakes were made * move all frame fx functionality to CharLayer subclass * virtual functions are cool mkay * remove evidence of my incompetence * allow themes to override font design inis under theme/misc * Proper support for theme/misc chatbox, fixes * Fix chatbox dimensions not updating and inline color causing missingnos * rename chat markdown to chat markup * add missing misc overrides * quick hotfix for chatblank and misc overrides * Fix oversight with backgrounds causing them to be culled * Same as last commit but for FG layer * amend comment to explain impossible shenanigans * Adjust ForegroundLayer to take charname rather than miscname, allow for checking in char folder * fix an incredibly embarrassing pathing bug * add scaling overrides for all layer types, parent orphaned viewport elements to the viewport * stupid fix because themes use "custom.png" as a button * switch to .append() * Revert "Merge branch 'aoscene_rewrite' of https://github.com/AttorneyOnline/AO2-Client into aoscene_rewrite" This reverts commit bdeb1bff7639d522031aab3c133a83b0e2a291df, reversing changes made to 125ee63b97a6f6c156e69525d88fddc625e7a978. * switch to .append() (again) * move function call to fix showname length calculation error * fix nonlooping character animations being broken Again * unparent elements from the viewport and do fancy masking arithmetic instead * use override keyword * move scaling override to char.ini, allow stretching, restructure effect property loading * fix some redundancy * unparent chat_arrow from chatbox to prevent accidental masking * at no point do we want a frozen gif to display * overhaul how wtce is handled * oops * also let sounds be pulled from theme miscs * i should probably compile before i push * actually make it work * don't check a default bg * readd 1x1 stretch thing * actually the 1x1 thing was a bad idea * Add missing parenthesis * Use load_image instead of play play is a nonexistent method now * Remote shout_message and usages because it does nothing * Remove multiple redefinitions * Add in missing brackets and indent to fix build I have know idea what this does but it brings fear * fix build error * fix chat arrow and remove duped code * remove more duped code and fix misc themes * only update chat_arrow when needed * consolidate log_chatmessage and display_log_chatmessage Co-authored-by: scatterflower <marisaposs@gameboyprinter.moe> Co-authored-by: Skye Deving <76892045+skyedeving@users.noreply.github.com> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
Diffstat (limited to 'src/aomovie.cpp')
-rw-r--r--src/aomovie.cpp100
1 files changed, 0 insertions, 100 deletions
diff --git a/src/aomovie.cpp b/src/aomovie.cpp
deleted file mode 100644
index 196c1d3e..00000000
--- a/src/aomovie.cpp
+++ /dev/null
@@ -1,100 +0,0 @@
-#include "aomovie.h"
-
-#include "courtroom.h"
-#include "file_functions.h"
-#include "misc_functions.h"
-
-AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
-{
- ao_app = p_ao_app;
-
- m_movie = new QMovie();
- m_movie->setCacheMode(QMovie::CacheAll);
-
- this->setMovie(m_movie);
-
- timer = new QTimer(this);
- timer->setTimerType(Qt::PreciseTimer);
- timer->setSingleShot(true);
-
- connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int)));
- connect(timer, SIGNAL(timeout()), this, SLOT(timer_done()));
-}
-
-void AOMovie::set_play_once(bool p_play_once) { play_once = p_play_once; }
-
-void AOMovie::play(QString p_image, QString p_char, QString p_custom_theme,
- int duration)
-{
- m_movie->stop();
-
- QString shout_path = p_image;
- if (!file_exists(p_image)) {
- QList<QString> pathlist;
-
- pathlist = {
- ao_app->get_image_suffix(
- ao_app->get_character_path(p_char, p_image)), // Character folder
- ao_app->get_image_suffix(ao_app->get_base_path() + "misc/" +
- p_custom_theme + "/" + p_image), // Misc path
- ao_app->get_image_suffix(ao_app->get_custom_theme_path(
- p_custom_theme, p_image)), // Custom theme path
- ao_app->get_image_suffix(ao_app->get_theme_path(p_image)), // Theme path
- ao_app->get_image_suffix(
- ao_app->get_default_theme_path(p_image)), // Default theme path
- ao_app->get_image_suffix(
- ao_app->get_theme_path("placeholder")), // Placeholder path
- ao_app->get_image_suffix(ao_app->get_default_theme_path(
- "placeholder")), // Default placeholder path
- };
-
- for (QString path : pathlist) {
- if (file_exists(path)) {
- shout_path = path;
- break;
- }
- }
- }
-
- m_movie->setFileName(shout_path);
-
- if (m_movie->loopCount() == 0)
- play_once = true;
-
- this->show();
- m_movie->start();
- if (m_movie->frameCount() == 0 && duration > 0)
- timer->start(duration);
-}
-
-void AOMovie::stop()
-{
- m_movie->stop();
- this->hide();
-}
-
-void AOMovie::frame_change(int n_frame)
-{
- // If it's a "static movie" (only one frame - png image), we can't change
- // frames - ignore this function (use timer instead). If the frame didn't reach
- // the last frame or the movie is continuous, don't stop the movie.
- if (m_movie->frameCount() == 0 || n_frame < (m_movie->frameCount() - 1) ||
- !play_once)
- return;
- // we need this or else the last frame wont show
- timer->start(m_movie->nextFrameDelay());
-}
-
-void AOMovie::timer_done()
-{
- this->stop();
- // signal connected to courtroom object, let it figure out what to do
- done();
-}
-
-void AOMovie::combo_resize(int w, int h)
-{
- QSize f_size(w, h);
- this->resize(f_size);
- m_movie->setScaledSize(f_size);
-}