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authorCrystalwarrior <varsash@gmail.com>2019-09-27 15:11:46 +0300
committerCrystalwarrior <varsash@gmail.com>2019-09-27 15:11:46 +0300
commita3d1d5bf9d195969cf9a1cd55b59316dd262ab0b (patch)
tree6f7d669daca83d8c041d18123111a05a7579cbfe /src/aomusicplayer.cpp
parentc38061a9904e9992d53f7cdf2ab9bf6e789cf0de (diff)
i did it
i did the thing Final overhaul of filter_ic_text Fix spoken colors not being actually spoken Fix a message of ()()()() spamming idle/talking animations (instead it just does the idle animation until you feed it an actual character) Prevent spamming of play_idle and play_talking on the fastest text speed Properly escape html and construct a message that works with characters &, <, >, ", etc. for filter_ic_text Turn whitespace into html entities to prevent html from eating it up (alternative/better solution would be to erase excessive whitespace entirely but yaknow, some niche applications, whatever) Fix filter_ic_text not displaying the best string it could in ic logs (strip html, display newlines as \n, etc.) Scroll the scrollbar of the message box correctly according to some real wacky magic stuff I'm doing here. Let's hope there's no situations where it desyncs from the actual text.
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