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authoriamgoofball <iamgoofball@gmail.com>2019-01-18 19:08:56 -0800
committeroldmud0 <oldmud0@users.noreply.github.com>2019-01-18 23:08:46 -0600
commit3c0cedbe922c9fcacd0d171423f83e375f66e178 (patch)
treebdc797518ee7b53ae4c9c7c290d4eb557c578a96 /src/aooptionsdialog.cpp
parentd62ff4d3afbfe3f17aaafc4c01a483ee87123219 (diff)
Add screenshake, frame-specific effects, looping SFX, and clientside music looping
Committed by patch since Goof is currently banned on GitHub for no good reason.
Diffstat (limited to 'src/aooptionsdialog.cpp')
-rw-r--r--src/aooptionsdialog.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp
index cd69c76c..4d0e479a 100644
--- a/src/aooptionsdialog.cpp
+++ b/src/aooptionsdialog.cpp
@@ -312,6 +312,29 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb);
+ ui_loopsfx_lbl = new QLabel(ui_audio_widget);
+ ui_loopsfx_lbl->setText(tr("Enable Looping SFX:"));
+ ui_loopsfx_lbl->setToolTip(tr("If true, the game will allow looping sound effects to play on preanimations."));
+
+ ui_audio_layout->setWidget(8, QFormLayout::LabelRole, ui_loopsfx_lbl);
+
+ ui_loopsfx_cb = new QCheckBox(ui_audio_widget);
+ ui_loopsfx_cb->setChecked(p_ao_app->get_looping_sfx());
+
+ ui_audio_layout->setWidget(8, QFormLayout::FieldRole, ui_loopsfx_cb);
+
+
+ ui_objectmusic_lbl = new QLabel(ui_audio_widget);
+ ui_objectmusic_lbl->setText(tr("Kill Music On Objection:"));
+ ui_objectmusic_lbl->setToolTip(tr("If true, the game will stop music when someone objects, like in the actual games."));
+
+ ui_audio_layout->setWidget(9, QFormLayout::LabelRole, ui_objectmusic_lbl);
+
+ ui_objectmusic_cb = new QCheckBox(ui_audio_widget);
+ ui_objectmusic_cb->setChecked(p_ao_app->get_objectmusic());
+
+ ui_audio_layout->setWidget(9, QFormLayout::FieldRole, ui_objectmusic_cb);
+
// The casing tab!
ui_casing_tab = new QWidget();
ui_settings_tabs->addTab(ui_casing_tab, tr("Casing"));
@@ -483,6 +506,8 @@ void AOOptionsDialog::save_pressed()
configini->setValue("default_blip", ui_blips_volume_spinbox->value());
configini->setValue("blip_rate", ui_bliprate_spinbox->value());
configini->setValue("blank_blip", ui_blank_blips_cb->isChecked());
+ configini->setValue("looping_sfx", ui_loopsfx_cb->isChecked());
+ configini->setValue("kill_music_on_object", ui_objectmusic_cb->isChecked());
configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked());
configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked());