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authorin1tiate <32779090+in1tiate@users.noreply.github.com>2021-01-19 05:32:11 -0600
committerGitHub <noreply@github.com>2021-01-19 14:32:11 +0300
commit894b2b2a0e6bb2744e92a2d8ed363a39d7ae59b1 (patch)
treed5c0868152ca9958173f5e4f857a2fd98cfce56b /src/aoscene.cpp
parent21b4aa5072755923f5f555605ef4dc2b01857579 (diff)
Consolidate AOScene, AOMovie, and AOCharMovie into one class, add support for (c) animations, implement emote continuity, add scaling overrides to all layer types, allow for stretch-to-fill images, allow for additional effect configuration (#302)
* Rewrite AOScene and remove the need for AOMovie and AOCharMovie by consolidation * Rename AOScene to AOLayer, apply suggestions to improve functionality * Implement suggested change to allocation * Switch from pointer to field, fix ui_vp_player_char not resetting play_once * Use the variable gif_name instead of the string "gif_name" Oops. * Total rewrite of AOLayer (again) * Add support for (c) animations, do some housekeeping * allow themes to override misc chatboxes * add support for pulling InterfaceLayer elements from theme/misc * mistakes were made * move all frame fx functionality to CharLayer subclass * virtual functions are cool mkay * remove evidence of my incompetence * allow themes to override font design inis under theme/misc * Proper support for theme/misc chatbox, fixes * Fix chatbox dimensions not updating and inline color causing missingnos * rename chat markdown to chat markup * add missing misc overrides * quick hotfix for chatblank and misc overrides * Fix oversight with backgrounds causing them to be culled * Same as last commit but for FG layer * amend comment to explain impossible shenanigans * Adjust ForegroundLayer to take charname rather than miscname, allow for checking in char folder * fix an incredibly embarrassing pathing bug * add scaling overrides for all layer types, parent orphaned viewport elements to the viewport * stupid fix because themes use "custom.png" as a button * switch to .append() * Revert "Merge branch 'aoscene_rewrite' of https://github.com/AttorneyOnline/AO2-Client into aoscene_rewrite" This reverts commit bdeb1bff7639d522031aab3c133a83b0e2a291df, reversing changes made to 125ee63b97a6f6c156e69525d88fddc625e7a978. * switch to .append() (again) * move function call to fix showname length calculation error * fix nonlooping character animations being broken Again * unparent elements from the viewport and do fancy masking arithmetic instead * use override keyword * move scaling override to char.ini, allow stretching, restructure effect property loading * fix some redundancy * unparent chat_arrow from chatbox to prevent accidental masking * at no point do we want a frozen gif to display * overhaul how wtce is handled * oops * also let sounds be pulled from theme miscs * i should probably compile before i push * actually make it work * don't check a default bg * readd 1x1 stretch thing * actually the 1x1 thing was a bad idea * Add missing parenthesis * Use load_image instead of play play is a nonexistent method now * Remote shout_message and usages because it does nothing * Remove multiple redefinitions * Add in missing brackets and indent to fix build I have know idea what this does but it brings fear * fix build error * fix chat arrow and remove duped code * remove more duped code and fix misc themes * only update chat_arrow when needed * consolidate log_chatmessage and display_log_chatmessage Co-authored-by: scatterflower <marisaposs@gameboyprinter.moe> Co-authored-by: Skye Deving <76892045+skyedeving@users.noreply.github.com> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
Diffstat (limited to 'src/aoscene.cpp')
-rw-r--r--src/aoscene.cpp132
1 files changed, 0 insertions, 132 deletions
diff --git a/src/aoscene.cpp b/src/aoscene.cpp
deleted file mode 100644
index 78d69acd..00000000
--- a/src/aoscene.cpp
+++ /dev/null
@@ -1,132 +0,0 @@
-#include "aoscene.h"
-#include "courtroom.h"
-#include "file_functions.h"
-
-AOScene::AOScene(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent)
-{
- m_parent = parent;
- ao_app = p_ao_app;
- m_movie = new QMovie(this);
- m_movie->setCacheMode(QMovie::CacheAll);
- last_image = "";
-}
-
-void AOScene::set_image(QString p_image)
-{
- QString background_path =
- ao_app->get_image_suffix(ao_app->get_background_path(p_image));
- if (!file_exists(background_path)) // If image is missing, clear current image
- {
- this->clear();
- this->setMovie(nullptr);
-
- m_movie->stop();
- last_image = "";
- return;
- }
-
- if (!file_exists(background_path) || background_path != last_image)
- {
- this->clear();
- this->setMovie(nullptr);
-
- m_movie->stop();
- m_movie->setFileName(background_path);
- }
-
- if (m_movie->isValid() && m_movie->frameCount() > 1) {
- m_movie->jumpToNextFrame();
- float scale_factor = static_cast<float>(f_h) /
- static_cast<float>(m_movie->frameRect().height());
- // preserve aspect ratio
- int n_w = static_cast<int>(m_movie->frameRect().width() * scale_factor);
- int n_h = static_cast<int>(m_movie->frameRect().height() * scale_factor);
-
- m_movie->setScaledSize(QSize(n_w, n_h));
- this->resize(m_movie->scaledSize());
- if (!file_exists(background_path) || background_path != last_image)
- {
- this->setMovie(m_movie);
- m_movie->start();
- }
- QLabel::move(x + (f_w - n_w) / 2, y + (f_h - n_h) / 2); // Center
- }
- else {
- QPixmap background(background_path);
- auto transform_mode = Qt::FastTransformation;
- if (background.height() > f_h) // We are downscaling, use anti-aliasing.
- transform_mode = Qt::SmoothTransformation;
-
- background = background.scaledToHeight(f_h, transform_mode);
- this->resize(background.size());
- this->setPixmap(background);
- QLabel::move(
- x + (f_w - background.width()) / 2,
- y + (f_h - background.height()) /
- 2); // Always center horizontally, always center vertically
- }
- last_image = background_path;
-}
-
-void AOScene::set_legacy_desk(QString p_image)
-{
-
- QString desk_path =
- ao_app->get_image_suffix(ao_app->get_background_path(p_image));
- if (!file_exists(desk_path)) // If image is missing, clear current image
- {
- this->clear();
- this->setMovie(nullptr);
-
- m_movie->stop();
- last_image = "";
- return;
- }
-
- if (file_exists(desk_path) && desk_path == last_image)
- return;
-
- QPixmap f_desk(desk_path);
-
- // vanilla desks vary in both width and height. in order to make that work
- // with viewport rescaling, some INTENSE math is needed.
- int vp_width = m_parent->width();
- int vp_height = m_parent->height();
-
- double h_modifier = vp_height / 192;
-
- int final_h = static_cast<int>(h_modifier * f_desk.height());
-
- this->clear();
- this->setMovie(nullptr);
-
- m_movie->stop();
- m_movie->setFileName(desk_path);
-
- m_movie->setScaledSize(QSize(vp_width, final_h));
-
- if (m_movie->isValid() && m_movie->frameCount() > 1) {
- this->setMovie(m_movie);
- m_movie->start();
- }
- else {
- this->resize(vp_width, final_h);
- this->setPixmap(f_desk.scaled(vp_width, final_h));
- }
- last_image = desk_path;
-}
-
-void AOScene::combo_resize(int w, int h)
-{
- QSize f_size(w, h);
- f_w = w;
- f_h = h;
- this->resize(f_size);
-}
-
-void AOScene::move(int ax, int ay)
-{
- x = ax;
- y = ay;
- QLabel::move(x, y);
-}