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| author | oldmud0 <oldmud0@users.noreply.github.com> | 2020-08-21 12:42:45 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-21 12:42:45 -0500 |
| commit | 2c6a690d47ca0c48bef84b3d28d58064365a9934 (patch) | |
| tree | cdc2a42b51e4bbe3c008adab296ac306d6dbdfd7 /src/aosfxplayer.cpp | |
| parent | ec1c95bdb33dd063880c4cb6c3c9c3cf5d0ed454 (diff) | |
| parent | af1e76022568af1f146e2b49e96af85eb06521b9 (diff) | |
Merge pull request #246 from AttorneyOnline/2.8
Merges 2.8.5, which is a patch release for 2.8 with no substantially new features.
This commit is release-ready.
Diffstat (limited to 'src/aosfxplayer.cpp')
| -rw-r--r-- | src/aosfxplayer.cpp | 108 |
1 files changed, 8 insertions, 100 deletions
diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp index 127bda63..8c4f3c86 100644 --- a/src/aosfxplayer.cpp +++ b/src/aosfxplayer.cpp @@ -1,14 +1,12 @@ #include "aosfxplayer.h" #include "file_functions.h" - AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } -#if defined(BASSAUDIO) // Using bass.dll for sfx void AOSfxPlayer::clear() { for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) { @@ -68,9 +66,16 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout, set_volume_internal(m_volume); - if (ao_app->get_audio_output_device() != "default") + BASS_ChannelSetDevice(m_stream_list[m_channel], BASS_GetDevice()); + int f_bass_error = BASS_ErrorGetCode(); + if (f_bass_error == BASS_ERROR_DEVICE) { + ao_app->doBASSreset(); BASS_ChannelSetDevice(m_stream_list[m_channel], BASS_GetDevice()); + } + BASS_ChannelPlay(m_stream_list[m_channel], false); + BASS_ChannelSetSync(m_stream_list[channel], BASS_SYNC_DEV_FAIL, 0, + ao_app->BASSreset, 0); } void AOSfxPlayer::stop(int channel) @@ -112,100 +117,3 @@ void AOSfxPlayer::set_looping(bool toggle, int channel) BASS_SAMPLE_LOOP); // set the LOOP flag } } -#elif defined(QTAUDIO) // Using Qt's QSoundEffect class - -void AOSfxPlayer::clear() -{ - for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) { - m_stream_list[n_stream].stop(); - } - set_volume_internal(m_volume); -} - -void AOSfxPlayer::loop_clear() -{ - for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) { - m_stream_list[n_stream].stop(); - } - set_volume_internal(m_volume); -} - -void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout, - int channel) -{ - m_stream_list[channel].stop(); - - QString misc_path = ""; - QString char_path = ""; - QString sound_path = ao_app->get_sounds_path(p_sfx); - - if (shout != "") - misc_path = ao_app->get_base_path() + "misc/" + shout + "/" + p_sfx; - if (p_char != "") - char_path = ao_app->get_character_path(p_char, p_sfx); - - QString f_path; - - if (file_exists(char_path)) - f_path = char_path; - else if (file_exists(misc_path)) - f_path = misc_path; - else - f_path = sound_path; - - if (file_exists(f_path)) // if its missing, it will glitch out - { - m_stream_list[channel].setSource(QUrl::fromLocalFile(f_path)); - - set_volume_internal(m_volume); - - m_stream_list[channel].play(); - } -} - -void AOSfxPlayer::stop(int channel) -{ - if (channel == -1) { - channel = m_channel; - } - m_stream_list[channel].stop(); -} - -void AOSfxPlayer::set_volume(qreal p_value) -{ - m_volume = p_value / 100; - set_volume_internal(m_volume); -} - -void AOSfxPlayer::set_volume_internal(qreal p_value) -{ - float volume = static_cast<float>(p_value); - for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) { - m_stream_list[n_stream].setVolume(volume); - } -} - -void AOSfxPlayer::set_looping(bool toggle, int channel) -{ - if (channel == -1) { - channel = m_channel; - } - m_looping = toggle; - // TODO -} -#else -void AOSfxPlayer::clear() {} - -void AOSfxPlayer::loop_clear() {} - -void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout, - int channel) {} - -void AOSfxPlayer::stop(int channel) {} - -void AOSfxPlayer::set_volume(qreal p_value) {} - -void AOSfxPlayer::set_volume_internal(qreal p_value) {} - -void AOSfxPlayer::set_looping(bool toggle, int channel) {} -#endif |
