diff options
| author | in1tiate <32779090+in1tiate@users.noreply.github.com> | 2024-05-20 08:02:56 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-20 08:02:56 -0500 |
| commit | 4b0f7e4d806c79313e493a3c58818e995af25847 (patch) | |
| tree | 387c53d56f8bc06fe7fe5f977988d387fbb46dec /src/aosfxplayer.cpp | |
| parent | f174a633d7ee08a772ee13b634172e4312533f82 (diff) | |
fix sound effects playing at 100x intended volume (#965)
yes, literally One Hundred Times louder than they're supposed to be
Diffstat (limited to 'src/aosfxplayer.cpp')
| -rw-r--r-- | src/aosfxplayer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp index 96b5d454..0775eb99 100644 --- a/src/aosfxplayer.cpp +++ b/src/aosfxplayer.cpp @@ -109,7 +109,7 @@ void AOSfxPlayer::setMuted(bool toggle) void AOSfxPlayer::updateInternalVolume() { - float volume = m_muted ? 0.0f : m_volume; + float volume = m_muted ? 0.0f : (m_volume * 0.01); for (int i = 0; i < STREAM_COUNT; ++i) { BASS_ChannelSetAttribute(m_stream[i], BASS_ATTRIB_VOL, volume); |
