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| author | Leifa <26681464+TrickyLeifa@users.noreply.github.com> | 2024-06-04 02:44:30 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-04 02:44:30 +0200 |
| commit | 7897033205e7100c5fdcb0d9d17629850fa60266 (patch) | |
| tree | 252ce858a688d2025fcdba92036bd6a935a5608f /src/courtroom.cpp | |
| parent | 7bce22662719ad70fac7e6f5acf913c14965d47e (diff) | |
| parent | a714bacd1aba3e54bf485580d112b42385788c50 (diff) | |
Merge pull request #975 from AttorneyOnline/null-pixmap-reg
Fix invalid file paths causing unexpected behavior
Diffstat (limited to 'src/courtroom.cpp')
| -rw-r--r-- | src/courtroom.cpp | 50 |
1 files changed, 38 insertions, 12 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp index ce4b982f..c2c34219 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -111,6 +111,10 @@ Courtroom::Courtroom(AOApplication *p_ao_app) ui_vp_objection->setAttribute(Qt::WA_TransparentForMouseEvents); ui_vp_objection->setObjectName("ui_vp_objection"); + m_screenshake_anim_group = new QParallelAnimationGroup(this); + + m_screenslide_timer = new kal::ScreenSlideTimer(this); + ui_ic_chatlog = new QTextEdit(this); ui_ic_chatlog->setReadOnly(true); ui_ic_chatlog->setObjectName("ui_ic_chatlog"); @@ -514,7 +518,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) connect(ui_vp_evidence_display, &AOEvidenceDisplay::show_evidence_details, this, &Courtroom::show_evidence); - connect(transition_animation_group, &QParallelAnimationGroup::finished, this, &Courtroom::post_transition_cleanup); + connect(m_screenslide_timer, &kal::ScreenSlideTimer::finished, this, &Courtroom::post_transition_cleanup); set_widgets(); @@ -1436,6 +1440,7 @@ void Courtroom::set_background(QString p_background, bool display) ui_vp_player_char->stopPlayback(); ui_vp_sideplayer_char->stopPlayback(); ui_vp_effect->stopPlayback(); + ui_vp_effect->hide(); ui_vp_message->hide(); ui_vp_chatbox->setVisible(chatbox_always_show); // Show it if chatbox always shows @@ -2501,6 +2506,7 @@ void Courtroom::unpack_chatmessage(QStringList p_contents) anim_state = 0; evidence_presented = false; ui_vp_objection->stopPlayback(); + m_screenslide_timer->stop(); chat_tick_timer->stop(); ui_vp_evidence_display->reset(); // This chat msg is not objection so we're not waiting on the objection animation to finish to display the character. @@ -2746,6 +2752,7 @@ void Courtroom::display_character() ui_vp_speedlines->hide(); ui_vp_player_char->stopPlayback(); ui_vp_effect->stopPlayback(); + ui_vp_effect->hide(); // Clear all looping sfx to prevent obnoxiousness sfx_player->stopAllLoopingStream(); // Hide the message and chatbox and handle the emotes @@ -2945,8 +2952,8 @@ void Courtroom::do_screenshake() // would return to its "final frame" properly. This properly resets all UI // elements without having to bother keeping track of "origin" positions. // Works great with the chat text being detached from the chat box! - screenshake_animation_group->setCurrentTime(screenshake_animation_group->duration()); - screenshake_animation_group->clear(); + m_screenshake_anim_group->setCurrentTime(m_screenshake_anim_group->duration()); + m_screenshake_anim_group->clear(); const QList<QWidget *> &affected_list = {ui_vp_background, ui_vp_player_char, ui_vp_sideplayer_char, ui_vp_chatbox}; @@ -2973,10 +2980,10 @@ void Courtroom::do_screenshake() } screenshake_animation->setEndValue(pos_default); screenshake_animation->setEasingCurve(QEasingCurve::Linear); - screenshake_animation_group->addAnimation(screenshake_animation); + m_screenshake_anim_group->addAnimation(screenshake_animation); } - screenshake_animation_group->start(); + m_screenshake_anim_group->start(); } void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newPosId) @@ -3018,7 +3025,7 @@ void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newP ui_vp_dummy_char->setStyleSheet("background-color:rgba(255, 0, 0, 128);"); ui_vp_sidedummy_char->setStyleSheet("background-color:rgba(0, 255, 0, 128);"); - qDebug() << "STARTING TRANSITION, CURRENT TIME:" << transition_animation_group->currentTime(); + qDebug() << "STARTING TRANSITION"; #endif set_scene(p_desk_mod.toInt(), oldPosId); @@ -3037,7 +3044,7 @@ void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newP transition_animation->setEasingCurve(QEasingCurve::InOutCubic); transition_animation->setStartValue(QPoint(-scaled_old_pos.x(), 0)); transition_animation->setEndValue(QPoint(-scaled_new_pos.x(), 0)); - transition_animation_group->addAnimation(transition_animation); + m_screenslide_timer->addAnimation(transition_animation); } auto calculate_offset_and_setup_layer = [&, this](kal::CharacterAnimationLayer *layer, QPoint newPos, QString rawOffset) { @@ -3108,13 +3115,11 @@ void Courtroom::do_transition(QString p_desk_mod, QString oldPosId, QString newP ui_vp_sideplayer_char->hide(); } - transition_animation_group->start(); + m_screenslide_timer->start(); } void Courtroom::post_transition_cleanup() { - transition_animation_group->clear(); - for (kal::CharacterAnimationLayer *layer : qAsConst(ui_vp_char_list)) { bool is_visible = layer->isVisible(); @@ -4525,8 +4530,29 @@ void Courtroom::set_scene(bool show_desk, const QString f_side) QPair<QString, QRect> bg_pair = ao_app->get_pos_path(f_side); QPair<QString, QRect> desk_pair = ao_app->get_pos_path(f_side, true); - ui_vp_background->loadAndPlayAnimation(bg_pair.first); - ui_vp_desk->loadAndPlayAnimation(desk_pair.first); + if (file_exists(ao_app->get_image_suffix(ao_app->get_background_path(bg_pair.first)))) + { + ui_vp_background->show(); + ui_vp_background->loadAndPlayAnimation(bg_pair.first); + } + else if (file_exists(ao_app->get_image_suffix(ao_app->get_background_path("wit")))) + { + ui_vp_background->show(); + ui_vp_background->loadAndPlayAnimation(ao_app->get_image_suffix(ao_app->get_background_path("wit"))); + } + else + { + ui_vp_background->hide(); + } + + if (file_exists(ao_app->get_image_suffix(ao_app->get_background_path(desk_pair.first)))) + { + ui_vp_desk->loadAndPlayAnimation(desk_pair.first); + } + else + { + show_desk = false; + } double scale = double(ui_viewport->height()) / double(ui_vp_background->frameSize().height()); QSize scaled_size = ui_vp_background->frameSize() * scale; |
