diff options
| author | TrickyLeifa <date.epoch@gmail.com> | 2024-05-15 00:00:17 +0200 |
|---|---|---|
| committer | TrickyLeifa <date.epoch@gmail.com> | 2024-05-15 00:04:16 +0200 |
| commit | c9f52b7223685d2e7fca925594171f94dd8c6e3b (patch) | |
| tree | 740bb32a40da98a4d52836432f59a16b31333900 /src/discord_rich_presence.cpp | |
| parent | 951766666621fa77e257e6b5616fe4ab1eb2a52f (diff) | |
Ported to CMake, ...
* Ported the project to CMake
* Android and Mac support dropped for the time
being.
* Tests, BASS and Discord-RPC are now options
* Restructured and reformated the project.
* Merged `include` and `src`
* Renamed `resource` to `data`
* Renamed various files
* External libraries headers are no longer included in `src`
* Replaced header guards with #pragma once
* Multiple refactors (keywords, headers)
* Added Qt6 compatibility
* Removed various unused functions and headers
* Reworked AOPacket
* When content is passed to AOPacket, it should be ensured that the content is already decoded.
* Encoding/decoding are now static methods.
* Fixed various memory leaks
* Removed animation code for AOImage
* AOImage is always using static images
* Simplified ChatLogPiece
Diffstat (limited to 'src/discord_rich_presence.cpp')
| -rw-r--r-- | src/discord_rich_presence.cpp | 29 |
1 files changed, 18 insertions, 11 deletions
diff --git a/src/discord_rich_presence.cpp b/src/discord_rich_presence.cpp index 81e5a86c..6969334f 100644 --- a/src/discord_rich_presence.cpp +++ b/src/discord_rich_presence.cpp @@ -1,14 +1,17 @@ #include "discord_rich_presence.h" -namespace AttorneyOnline { +namespace AttorneyOnline +{ -#if defined(DISCORD) && !defined(ANDROID) +#if defined(AO_ENABLE_DISCORD_RPC) && !defined(ANDROID) Discord::Discord() { DiscordEventHandlers handlers; std::memset(&handlers, 0, sizeof(handlers)); handlers = {}; - handlers.ready = [] { qInfo() << "Discord RPC ready"; }; + handlers.ready = [](const DiscordUser *user) { + qInfo() << "Discord RPC ready"; + }; handlers.disconnected = [](int errorCode, const char *message) { qInfo() << "Discord RPC disconnected! " << message << errorCode; }; @@ -19,7 +22,10 @@ Discord::Discord() Discord_Initialize(APPLICATION_ID, &handlers, 1, nullptr); } -Discord::~Discord() { Discord_Shutdown(); } +Discord::~Discord() +{ + Discord_Shutdown(); +} void Discord::state_lobby() { @@ -59,12 +65,10 @@ void Discord::state_server(std::string name, std::string server_id) void Discord::state_character(std::string name) { - auto name_internal = - QString(name.c_str()).toLower().replace(' ', '_').toStdString(); + auto name_internal = QString(name.c_str()).toLower().replace(' ', '_').toStdString(); auto name_friendly = QString(name.c_str()).replace('_', ' ').toStdString(); const std::string playing_as = "Playing as " + name_friendly; - qDebug().nospace() << "Discord RPC: Setting character state (\"" << playing_as.c_str() - << "\")"; + qDebug().nospace() << "Discord RPC: Setting character state (\"" << playing_as.c_str() << "\")"; DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); @@ -98,11 +102,14 @@ void Discord::state_spectate() Discord_UpdatePresence(&presence); } #else -Discord::Discord() {} +Discord::Discord() +{} -Discord::~Discord() {} +Discord::~Discord() +{} -void Discord::state_lobby() {} +void Discord::state_lobby() +{} void Discord::state_server(std::string name, std::string server_id) { |
