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authorCrystalwarrior <varsash@gmail.com>2020-05-22 02:14:54 +0300
committerCrystalwarrior <varsash@gmail.com>2020-05-22 02:14:54 +0300
commit88de4cde0433ef5e606f38a2f1e6041f0d24a87e (patch)
treece57adab0e3a236a93d112f33235638b74502040 /src/networkmanager.cpp
parentc8e12558cdd3fd0769b81679ad09edf1f29b780f (diff)
clang 2 electric boogaloo
{ BasedOnStyle: LLVM, BreakBeforeBraces: Stroustrup}
Diffstat (limited to 'src/networkmanager.cpp')
-rw-r--r--src/networkmanager.cpp290
1 files changed, 152 insertions, 138 deletions
diff --git a/src/networkmanager.cpp b/src/networkmanager.cpp
index 19f0241..cf89d0a 100644
--- a/src/networkmanager.cpp
+++ b/src/networkmanager.cpp
@@ -6,220 +6,234 @@
NetworkManager::NetworkManager(AOApplication *parent) : QObject(parent)
{
- ao_app = parent;
-
- ms_socket = new QTcpSocket(this);
- server_socket = new QTcpSocket(this);
-
- ms_reconnect_timer = new QTimer(this);
- ms_reconnect_timer->setSingleShot(true);
- QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this, SLOT(retry_ms_connect()));
-
- QObject::connect(ms_socket, SIGNAL(readyRead()), this, SLOT(handle_ms_packet()));
- QObject::connect(server_socket, SIGNAL(readyRead()), this, SLOT(handle_server_packet()));
- QObject::connect(server_socket, SIGNAL(disconnected()), ao_app, SLOT(server_disconnected()));
-
- QString master_config = ao_app->configini->value("master", "").value<QString>();
- if (master_config != "")
- ms_nosrv_hostname = master_config;
+ ao_app = parent;
+
+ ms_socket = new QTcpSocket(this);
+ server_socket = new QTcpSocket(this);
+
+ ms_reconnect_timer = new QTimer(this);
+ ms_reconnect_timer->setSingleShot(true);
+ QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this,
+ SLOT(retry_ms_connect()));
+
+ QObject::connect(ms_socket, SIGNAL(readyRead()), this,
+ SLOT(handle_ms_packet()));
+ QObject::connect(server_socket, SIGNAL(readyRead()), this,
+ SLOT(handle_server_packet()));
+ QObject::connect(server_socket, SIGNAL(disconnected()), ao_app,
+ SLOT(server_disconnected()));
+
+ QString master_config =
+ ao_app->configini->value("master", "").value<QString>();
+ if (master_config != "")
+ ms_nosrv_hostname = master_config;
}
-NetworkManager::~NetworkManager()
-{
-}
+NetworkManager::~NetworkManager() {}
void NetworkManager::connect_to_master()
{
- ms_socket->close();
- ms_socket->abort();
+ ms_socket->close();
+ ms_socket->abort();
#ifdef MS_FAILOVER_SUPPORTED
- perform_srv_lookup();
+ perform_srv_lookup();
#else
- connect_to_master_nosrv();
+ connect_to_master_nosrv();
#endif
}
void NetworkManager::connect_to_master_nosrv()
{
- QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
- this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
+ QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this,
+ SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
- QObject::connect(ms_socket, SIGNAL(connected()),
- this, SLOT(on_ms_nosrv_connect_success()));
- ms_socket->connectToHost(ms_nosrv_hostname, ms_port);
+ QObject::connect(ms_socket, SIGNAL(connected()), this,
+ SLOT(on_ms_nosrv_connect_success()));
+ ms_socket->connectToHost(ms_nosrv_hostname, ms_port);
}
void NetworkManager::connect_to_server(server_type p_server)
{
- server_socket->close();
- server_socket->abort();
+ server_socket->close();
+ server_socket->abort();
- server_socket->connectToHost(p_server.ip, p_server.port);
+ server_socket->connectToHost(p_server.ip, p_server.port);
}
void NetworkManager::ship_ms_packet(QString p_packet)
{
- if (!ms_socket->isOpen()) {
- retry_ms_connect();
- }
- else {
- ms_socket->write(p_packet.toUtf8());
- }
+ if (!ms_socket->isOpen()) {
+ retry_ms_connect();
+ }
+ else {
+ ms_socket->write(p_packet.toUtf8());
+ }
}
void NetworkManager::ship_server_packet(QString p_packet)
{
- server_socket->write(p_packet.toUtf8());
+ server_socket->write(p_packet.toUtf8());
}
void NetworkManager::handle_ms_packet()
{
- QByteArray buffer = ms_socket->readAll();
- QString in_data = QString::fromUtf8(buffer, buffer.size());
-
- if (!in_data.endsWith("%")) {
- ms_partial_packet = true;
- ms_temp_packet += in_data;
- return;
+ QByteArray buffer = ms_socket->readAll();
+ QString in_data = QString::fromUtf8(buffer, buffer.size());
+
+ if (!in_data.endsWith("%")) {
+ ms_partial_packet = true;
+ ms_temp_packet += in_data;
+ return;
+ }
+
+ else {
+ if (ms_partial_packet) {
+ in_data = ms_temp_packet + in_data;
+ ms_temp_packet = "";
+ ms_partial_packet = false;
}
+ }
- else {
- if (ms_partial_packet) {
- in_data = ms_temp_packet + in_data;
- ms_temp_packet = "";
- ms_partial_packet = false;
- }
- }
+ QStringList packet_list =
+ in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
- QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
+ for (QString packet : packet_list) {
+ AOPacket *f_packet = new AOPacket(packet);
- for (QString packet : packet_list) {
- AOPacket *f_packet = new AOPacket(packet);
-
- ao_app->ms_packet_received(f_packet);
- }
+ ao_app->ms_packet_received(f_packet);
+ }
}
void NetworkManager::perform_srv_lookup()
{
#ifdef MS_FAILOVER_SUPPORTED
- ms_dns = new QDnsLookup(QDnsLookup::SRV, ms_srv_hostname, this);
+ ms_dns = new QDnsLookup(QDnsLookup::SRV, ms_srv_hostname, this);
- connect(ms_dns, SIGNAL(finished()), this, SLOT(on_srv_lookup()));
- ms_dns->lookup();
+ connect(ms_dns, SIGNAL(finished()), this, SLOT(on_srv_lookup()));
+ ms_dns->lookup();
#endif
}
void NetworkManager::on_srv_lookup()
{
#ifdef MS_FAILOVER_SUPPORTED
- bool connected = false;
- if (ms_dns->error() != QDnsLookup::NoError) {
- qWarning("SRV lookup of the master server DNS failed.");
- ms_dns->deleteLater();
- }
- else {
- const auto srv_records = ms_dns->serviceRecords();
-
- for (const QDnsServiceRecord &record : srv_records) {
+ bool connected = false;
+ if (ms_dns->error() != QDnsLookup::NoError) {
+ qWarning("SRV lookup of the master server DNS failed.");
+ ms_dns->deleteLater();
+ }
+ else {
+ const auto srv_records = ms_dns->serviceRecords();
+
+ for (const QDnsServiceRecord &record : srv_records) {
#ifdef DEBUG_NETWORK
- qDebug() << "Connecting to " << record.target() << ":" << record.port();
+ qDebug() << "Connecting to " << record.target() << ":" << record.port();
#endif
- ms_socket->connectToHost(record.target(), record.port());
- QTime timer;
- timer.start();
- do {
- ao_app->processEvents();
- if (ms_socket->state() == QAbstractSocket::ConnectedState) {
- connected = true;
- break;
- }
- else if (ms_socket->state() != QAbstractSocket::ConnectingState && ms_socket->state() != QAbstractSocket::HostLookupState && ms_socket->error() != -1) {
- qDebug() << ms_socket->error();
- qWarning() << "Error connecting to master server:" << ms_socket->errorString();
- ms_socket->abort();
- ms_socket->close();
- break;
- }
- } while (timer.elapsed() < timeout_milliseconds); // Very expensive spin-wait loop - it will bring CPU to 100%!
- if (connected) {
- // Connect a one-shot signal in case the master server disconnects randomly
- QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
- this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
- break;
- }
- else {
- ms_socket->abort();
- ms_socket->close();
- }
+ ms_socket->connectToHost(record.target(), record.port());
+ QTime timer;
+ timer.start();
+ do {
+ ao_app->processEvents();
+ if (ms_socket->state() == QAbstractSocket::ConnectedState) {
+ connected = true;
+ break;
+ }
+ else if (ms_socket->state() != QAbstractSocket::ConnectingState &&
+ ms_socket->state() != QAbstractSocket::HostLookupState &&
+ ms_socket->error() != -1) {
+ qDebug() << ms_socket->error();
+ qWarning() << "Error connecting to master server:"
+ << ms_socket->errorString();
+ ms_socket->abort();
+ ms_socket->close();
+ break;
}
+ } while (timer.elapsed() <
+ timeout_milliseconds); // Very expensive spin-wait loop - it will
+ // bring CPU to 100%!
+ if (connected) {
+ // Connect a one-shot signal in case the master server disconnects
+ // randomly
+ QObject::connect(
+ ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this,
+ SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
+ break;
+ }
+ else {
+ ms_socket->abort();
+ ms_socket->close();
+ }
}
+ }
- // Failover to non-SRV connection
- if (!connected)
- connect_to_master_nosrv();
- else
- emit ms_connect_finished(connected, false);
+ // Failover to non-SRV connection
+ if (!connected)
+ connect_to_master_nosrv();
+ else
+ emit ms_connect_finished(connected, false);
#endif
}
void NetworkManager::on_ms_nosrv_connect_success()
{
- emit ms_connect_finished(true, false);
+ emit ms_connect_finished(true, false);
- QObject::disconnect(ms_socket, SIGNAL(connected()),
- this, SLOT(on_ms_nosrv_connect_success()));
+ QObject::disconnect(ms_socket, SIGNAL(connected()), this,
+ SLOT(on_ms_nosrv_connect_success()));
- QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
- this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
+ QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this,
+ SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
}
void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error)
{
- qWarning() << "Master server socket error:" << ms_socket->errorString()
- << "(" << error << ")";
+ qWarning() << "Master server socket error:" << ms_socket->errorString() << "("
+ << error << ")";
- // Disconnect the one-shot signal - this way, failover connect attempts
- // don't trigger a full retry
- QObject::disconnect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
- this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
+ // Disconnect the one-shot signal - this way, failover connect attempts
+ // don't trigger a full retry
+ QObject::disconnect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
+ this,
+ SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
- emit ms_connect_finished(false, true);
+ emit ms_connect_finished(false, true);
- ms_reconnect_timer->start(ms_reconnect_delay * 1000);
+ ms_reconnect_timer->start(ms_reconnect_delay * 1000);
}
void NetworkManager::retry_ms_connect()
{
- if (!ms_reconnect_timer->isActive() && ms_socket->state() != QAbstractSocket::ConnectingState)
- connect_to_master();
+ if (!ms_reconnect_timer->isActive() &&
+ ms_socket->state() != QAbstractSocket::ConnectingState)
+ connect_to_master();
}
void NetworkManager::handle_server_packet()
{
- QByteArray buffer = server_socket->readAll();
- QString in_data = QString::fromUtf8(buffer, buffer.size());
-
- if (!in_data.endsWith("%")) {
- partial_packet = true;
- temp_packet += in_data;
- return;
+ QByteArray buffer = server_socket->readAll();
+ QString in_data = QString::fromUtf8(buffer, buffer.size());
+
+ if (!in_data.endsWith("%")) {
+ partial_packet = true;
+ temp_packet += in_data;
+ return;
+ }
+
+ else {
+ if (partial_packet) {
+ in_data = temp_packet + in_data;
+ temp_packet = "";
+ partial_packet = false;
}
+ }
- else {
- if (partial_packet) {
- in_data = temp_packet + in_data;
- temp_packet = "";
- partial_packet = false;
- }
- }
+ QStringList packet_list =
+ in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
- QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
+ for (QString packet : packet_list) {
+ AOPacket *f_packet = new AOPacket(packet);
- for (QString packet : packet_list) {
- AOPacket *f_packet = new AOPacket(packet);
-
- ao_app->server_packet_received(f_packet);
- }
+ ao_app->server_packet_received(f_packet);
+ }
}