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authorCrystalwarrior <Varsash@Gmail.com>2022-03-24 03:05:27 +0300
committerGitHub <noreply@github.com>2022-03-24 03:05:27 +0300
commitc3fd82eaccf009fc683ddebad57b9938e29c607a (patch)
tree18b65d9ef05c8eeae7c674847dae2768460a3d21 /src/text_file_functions.cpp
parent35fcbdeea8a8297f69e2bb7e92526f88233c7b4f (diff)
Fix SFX dropdown regressions, make dropdown play sound if custom sound is listed regardless of Pre (#656)
* Fix SFX dropdown not playing a sound despite a sound being selected. It was waiting on a preanim box to be checked, but that behavior was not intuitive. Plus this is a regression from intended behavior * Make "default" sfx behavior behave as expected * Tidy up the network logic for emote_mod and comment all of its behavior Fix sfx not playing when immeidate is checked on * make emote_mod an enum so I don't have to go scouring documentation to learn what it does anymore not adding emote mod for enums 2, 3 and 4 cuz those are planned to be deprecated in a later PR Make Clang happy with no bracket-less if statements
Diffstat (limited to 'src/text_file_functions.cpp')
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