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authorcents <sens03.con@gmail.com>2020-04-20 07:49:47 -0700
committercents <sens03.con@gmail.com>2020-04-20 07:51:42 -0700
commit5b6d58bd020978f4632cb2dcb2db620213175645 (patch)
tree2fd9a4e9f7dfaca23aa79958d1319561abeaf8d2 /src
parent7a3ebc8362a3fd3f78d74d064e91e5f2bbc5c0ff (diff)
Added additional customization options.
I didn't format anything tho that is at the end
Diffstat (limited to 'src')
-rw-r--r--src/aooptionsdialog.cpp27
-rw-r--r--src/courtroom.cpp11
-rw-r--r--src/text_file_functions.cpp17
3 files changed, 36 insertions, 19 deletions
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp
index e9b38fa4..e2f433d5 100644
--- a/src/aooptionsdialog.cpp
+++ b/src/aooptionsdialog.cpp
@@ -189,16 +189,23 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_net_divider->setFrameShadow(QFrame::Sunken);
ui_gameplay_form->setWidget(9, QFormLayout::FieldRole, ui_net_divider);
+ ui_slower_blips_lb = new QLabel(ui_form_layout_widget);
+ ui_slower_blips_lb->setText(tr("Slower text speed:"));
+ ui_slower_blips_lb->setToolTip(tr("Set the text speed to be the same as the AA games."));
+ ui_slower_blips_cb = new QCheckBox(ui_form_layout_widget);
+ ui_slower_blips_cb->setChecked(p_ao_app->get_pundelay());
+ ui_gameplay_form->setWidget(10, QFormLayout::FieldRole, ui_slower_blips_cb);
+ ui_gameplay_form->setWidget(10, QFormLayout::LabelRole, ui_slower_blips_lb);
+
ui_pun_delay = new QLabel(ui_form_layout_widget);
- ui_pun_delay->setText(tr("Punctation Delay:"));
+ ui_pun_delay->setText(tr("Blip delay on punctuations:"));
ui_pun_delay->setToolTip(tr("Punctation delay modifier."
- " Set it to 1 for no additional delay."));
- ui_pun_delay_spinbox = new QSpinBox(ui_form_layout_widget);
- ui_pun_delay_spinbox->setMinimum(1);
- ui_pun_delay_spinbox->setMaximum(3);
- ui_pun_delay_spinbox->setValue(p_ao_app->get_pundelay());
- ui_gameplay_form->setWidget(10, QFormLayout::FieldRole, ui_pun_delay_spinbox);
- ui_gameplay_form->setWidget(10, QFormLayout::LabelRole, ui_pun_delay);
+ " Enable it for the blips to slow down on punctuations."));
+ ui_pun_delay_cb = new QCheckBox(ui_form_layout_widget);
+ ui_pun_delay_cb->setChecked(p_ao_app->get_pundelay());
+ ui_gameplay_form->setWidget(11, QFormLayout::FieldRole, ui_pun_delay_cb);
+ ui_gameplay_form->setWidget(11, QFormLayout::LabelRole, ui_pun_delay);
+
// Here we start the callwords tab.
ui_callwords_tab = new QWidget();
@@ -655,8 +662,8 @@ void AOOptionsDialog::save_pressed()
configini->setValue("discord", ui_discord_cb->isChecked());
configini->setValue("shakeandflash", ui_epilepsy_cb->isChecked());
configini->setValue("language", ui_language_combobox->currentText().left(2));
- configini->setValue("punctuation_delay", ui_pun_delay_spinbox->value());
- configini->setValue("keep_evidence", ui_keepevi_cb->isChecked());
+ configini->setValue("punctuation_delay", ui_pun_delay_cb->isChecked());
+ configini->setValue("slower_blips", ui_slower_blips_cb->isChecked());
QFile *callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini");
if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate |
diff --git a/src/courtroom.cpp b/src/courtroom.cpp
index c0fb24be..0cacffcf 100644
--- a/src/courtroom.cpp
+++ b/src/courtroom.cpp
@@ -1761,7 +1761,7 @@ void Courtroom::handle_chatmessage(QStringList *p_contents)
ui_vp_objection->stop();
// ui_vp_player_char->stop();
chat_tick_timer->stop();
- if (keep_evidence_display)
+ if (!keep_evidence_display)
ui_vp_evidence_display->reset();
chatmessage_is_empty =
@@ -2769,7 +2769,10 @@ void Courtroom::start_chat_ticking()
// At the start of every new message, we set the text speed to the default.
current_display_speed = 3;
- chat_tick_timer->start(message_display_speed[current_display_speed]);
+ if (slower_blips)
+ chat_tick_timer->start(message_display_speed_slow[current_display_speed]);
+ else
+ chat_tick_timer->start(message_display_speed[current_display_speed]);
QString f_char = m_chatmessage[CHAR_NAME];
QString f_gender = ao_app->get_gender(f_char);
@@ -2793,6 +2796,8 @@ void Courtroom::chat_tick()
// Due to our new text speed system, we always need to stop the timer now.
chat_tick_timer->stop();
int msg_delay = message_display_speed[current_display_speed];
+ if (slower_blips)
+ msg_delay = message_display_speed_slow[current_display_speed];
// Stops blips from playing when we have a formatting option.
bool formatting_char = false;
@@ -2829,7 +2834,7 @@ void Courtroom::chat_tick()
f_character = f_character.toHtmlEscaped();
if (punctuation_chars.contains(f_character)) {
- msg_delay *= punctuation_modifier;
+ msg_delay *= punctuation_modifier + 1; // Since we are handling a boolean, if its true its double (1 + 1) or false (1 + 0).
// ui_vp_message->insertPlainText(f_character);
}
diff --git a/src/text_file_functions.cpp b/src/text_file_functions.cpp
index 29c5c42b..779765d7 100644
--- a/src/text_file_functions.cpp
+++ b/src/text_file_functions.cpp
@@ -46,13 +46,18 @@ int AOApplication::get_max_log_size()
return result;
}
-int AOApplication::get_pundelay()
+bool AOApplication::get_slower_blips()
{
- int result = configini->value("punctuation_delay", 2).toInt();
- if (result < 1 || result > 3) {
- result = 2;
- }
- return result;
+ QString result =
+ configini->value("slower_blips", "false").value<QString>();
+ return result.startsWith("true");
+}
+
+bool AOApplication::get_pundelay()
+{
+ QString result =
+ configini->value("punctuation_delay", "false").value<QString>();
+ return result.startsWith("true");
}
bool AOApplication::get_log_goes_downwards()