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-rw-r--r--.gitignore2
-rw-r--r--Attorney_Online.pro30
-rw-r--r--Attorney_Online_remake.pro116
-rw-r--r--README.md2
-rw-r--r--README_BUILD.md43
-rw-r--r--include/aoapplication.h (renamed from aoapplication.h)0
-rw-r--r--include/aoblipplayer.h (renamed from aoblipplayer.h)0
-rw-r--r--include/aobutton.h (renamed from aobutton.h)0
-rw-r--r--include/aocaseannouncerdialog.h (renamed from aocaseannouncerdialog.h)0
-rw-r--r--include/aocharbutton.h (renamed from aocharbutton.h)0
-rw-r--r--include/aocharmovie.h (renamed from aocharmovie.h)0
-rw-r--r--include/aoemotebutton.h (renamed from aoemotebutton.h)0
-rw-r--r--include/aoevidencebutton.h (renamed from aoevidencebutton.h)0
-rw-r--r--include/aoevidencedisplay.h (renamed from aoevidencedisplay.h)0
-rw-r--r--include/aoimage.h (renamed from aoimage.h)0
-rw-r--r--include/aolineedit.h (renamed from aolineedit.h)0
-rw-r--r--include/aomovie.h (renamed from aomovie.h)0
-rw-r--r--include/aomusicplayer.h (renamed from aomusicplayer.h)0
-rw-r--r--include/aooptionsdialog.h (renamed from aooptionsdialog.h)0
-rw-r--r--include/aopacket.h (renamed from aopacket.h)0
-rw-r--r--include/aoscene.h (renamed from aoscene.h)0
-rw-r--r--include/aosfxplayer.h (renamed from aosfxplayer.h)0
-rw-r--r--include/aotextarea.h (renamed from aotextarea.h)0
-rw-r--r--include/aotextedit.h (renamed from aotextedit.h)0
-rw-r--r--include/bass.h1139
-rw-r--r--include/chatlogpiece.h (renamed from chatlogpiece.h)0
-rw-r--r--include/courtroom.h (renamed from courtroom.h)0
-rw-r--r--include/datatypes.h (renamed from datatypes.h)0
-rw-r--r--include/debug_functions.h (renamed from debug_functions.h)0
-rw-r--r--include/discord-rpc.h (renamed from discord-rpc.h)0
-rw-r--r--include/discord_rich_presence.h (renamed from discord_rich_presence.h)0
-rw-r--r--include/encryption_functions.h (renamed from encryption_functions.h)0
-rw-r--r--include/file_functions.h (renamed from file_functions.h)0
-rw-r--r--include/hardware_functions.h (renamed from hardware_functions.h)0
-rw-r--r--include/hex_functions.h (renamed from hex_functions.h)0
-rw-r--r--include/lobby.h (renamed from lobby.h)0
-rw-r--r--include/misc_functions.h (renamed from misc_functions.h)0
-rw-r--r--include/networkmanager.h (renamed from networkmanager.h)0
-rw-r--r--include/text_file_functions.h (renamed from text_file_functions.h)0
-rw-r--r--lib/.gitignore2
-rw-r--r--resource/logo.ico (renamed from logo.ico)bin99678 -> 99678 bytes
-rw-r--r--resource/logo.png (renamed from logo.png)bin29302 -> 29302 bytes
-rw-r--r--resources.qrc2
-rwxr-xr-xscripts/configure_ubuntu.sh38
-rw-r--r--scripts/fix_dynamic_linking_macos.sh16
-rw-r--r--src/aoapplication.cpp (renamed from aoapplication.cpp)0
-rw-r--r--src/aoblipplayer.cpp (renamed from aoblipplayer.cpp)0
-rw-r--r--src/aobutton.cpp (renamed from aobutton.cpp)0
-rw-r--r--src/aocaseannouncerdialog.cpp (renamed from aocaseannouncerdialog.cpp)0
-rw-r--r--src/aocharbutton.cpp (renamed from aocharbutton.cpp)0
-rw-r--r--src/aocharmovie.cpp (renamed from aocharmovie.cpp)0
-rw-r--r--src/aoemotebutton.cpp (renamed from aoemotebutton.cpp)0
-rw-r--r--src/aoevidencebutton.cpp (renamed from aoevidencebutton.cpp)0
-rw-r--r--src/aoevidencedisplay.cpp (renamed from aoevidencedisplay.cpp)0
-rw-r--r--src/aoimage.cpp (renamed from aoimage.cpp)0
-rw-r--r--src/aolineedit.cpp (renamed from aolineedit.cpp)0
-rw-r--r--src/aomovie.cpp (renamed from aomovie.cpp)0
-rw-r--r--src/aomusicplayer.cpp (renamed from aomusicplayer.cpp)0
-rw-r--r--src/aooptionsdialog.cpp (renamed from aooptionsdialog.cpp)5
-rw-r--r--src/aopacket.cpp (renamed from aopacket.cpp)0
-rw-r--r--src/aoscene.cpp (renamed from aoscene.cpp)0
-rw-r--r--src/aosfxplayer.cpp (renamed from aosfxplayer.cpp)0
-rw-r--r--src/aotextarea.cpp (renamed from aotextarea.cpp)0
-rw-r--r--src/aotextedit.cpp (renamed from aotextedit.cpp)0
-rw-r--r--src/charselect.cpp (renamed from charselect.cpp)0
-rw-r--r--src/chatlogpiece.cpp (renamed from chatlogpiece.cpp)0
-rw-r--r--src/courtroom.cpp (renamed from courtroom.cpp)5
-rw-r--r--src/debug_functions.cpp (renamed from debug_functions.cpp)0
-rw-r--r--src/discord_rich_presence.cpp (renamed from discord_rich_presence.cpp)0
-rw-r--r--src/emotes.cpp (renamed from emotes.cpp)0
-rw-r--r--src/encryption_functions.cpp (renamed from encryption_functions.cpp)0
-rw-r--r--src/evidence.cpp (renamed from evidence.cpp)0
-rw-r--r--src/file_functions.cpp (renamed from file_functions.cpp)0
-rw-r--r--src/hardware_functions.cpp (renamed from hardware_functions.cpp)7
-rw-r--r--src/hex_functions.cpp (renamed from hex_functions.cpp)0
-rw-r--r--src/lobby.cpp (renamed from lobby.cpp)0
-rw-r--r--src/main.cpp (renamed from main.cpp)1
-rw-r--r--src/misc_functions.cpp (renamed from misc_functions.cpp)0
-rw-r--r--src/networkmanager.cpp (renamed from networkmanager.cpp)0
-rw-r--r--src/packet_distribution.cpp (renamed from packet_distribution.cpp)0
-rw-r--r--src/path_functions.cpp (renamed from path_functions.cpp)0
-rw-r--r--src/text_file_functions.cpp (renamed from text_file_functions.cpp)0
82 files changed, 1289 insertions, 119 deletions
diff --git a/.gitignore b/.gitignore
index 9d5dcdb9..6ac11d66 100644
--- a/.gitignore
+++ b/.gitignore
@@ -3,11 +3,13 @@
*.user
*.dll
*.so
+*.pro.autosave
base_override.h
base-full/
bass.lib
+bin/
bins/
release/
debug/
diff --git a/Attorney_Online.pro b/Attorney_Online.pro
new file mode 100644
index 00000000..c7bf3d80
--- /dev/null
+++ b/Attorney_Online.pro
@@ -0,0 +1,30 @@
+#-------------------------------------------------
+#
+# Project created by QtCreator 2016-12-29T01:14:46
+#
+#-------------------------------------------------
+
+QT += core gui multimedia network
+greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
+
+TARGET = Attorney_Online
+TEMPLATE = app
+
+VERSION = 2.6.0.0
+
+INCLUDEPATH += $$PWD/include
+DESTDIR = $$PWD/bin
+OBJECTS_DIR = $$PWD/build
+MOC_DIR = $$PWD/build
+
+SOURCES += $$files($$PWD/src/*.cpp)
+HEADERS += $$files($$PWD/include/*.h)
+LIBS += -L$$PWD/lib -lbass -ldiscord-rpc
+
+CONFIG += c++11
+
+RESOURCES += resources.qrc
+
+win32:RC_ICONS = resource/logo.ico
+
+QTPLUGIN += qapng
diff --git a/Attorney_Online_remake.pro b/Attorney_Online_remake.pro
deleted file mode 100644
index 2e8a5f82..00000000
--- a/Attorney_Online_remake.pro
+++ /dev/null
@@ -1,116 +0,0 @@
-#-------------------------------------------------
-#
-# Project created by QtCreator 2016-12-29T01:14:46
-#
-#-------------------------------------------------
-
-QT += core gui multimedia network
-greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
-
-RC_ICONS = logo.ico
-
-TARGET = Attorney_Online
-TEMPLATE = app
-
-VERSION = 2.6.0.0
-
-SOURCES += main.cpp\
- lobby.cpp \
- text_file_functions.cpp \
- path_functions.cpp \
- aoimage.cpp \
- file_functions.cpp \
- aobutton.cpp \
- debug_functions.cpp \
- networkmanager.cpp \
- aoapplication.cpp \
- aopacket.cpp \
- packet_distribution.cpp \
- hex_functions.cpp \
- encryption_functions.cpp \
- courtroom.cpp \
- aocharbutton.cpp \
- hardware_functions.cpp \
- aoscene.cpp \
- aomovie.cpp \
- misc_functions.cpp \
- aocharmovie.cpp \
- aoemotebutton.cpp \
- emotes.cpp \
- aosfxplayer.cpp \
- aomusicplayer.cpp \
- aoblipplayer.cpp \
- evidence.cpp \
- aoevidencebutton.cpp \
- charselect.cpp \
- aotextarea.cpp \
- aolineedit.cpp \
- aotextedit.cpp \
- aoevidencedisplay.cpp \
- discord_rich_presence.cpp \
- aooptionsdialog.cpp \
- chatlogpiece.cpp \
- aocaseannouncerdialog.cpp
-
-HEADERS += lobby.h \
- aoimage.h \
- file_functions.h \
- aobutton.h \
- debug_functions.h \
- networkmanager.h \
- aoapplication.h \
- datatypes.h \
- aopacket.h \
- hex_functions.h \
- encryption_functions.h \
- courtroom.h \
- aocharbutton.h \
- hardware_functions.h \
- aoscene.h \
- aomovie.h \
- misc_functions.h \
- aocharmovie.h \
- aoemotebutton.h \
- aosfxplayer.h \
- aomusicplayer.h \
- aoblipplayer.h \
- aoevidencebutton.h \
- aotextarea.h \
- aolineedit.h \
- aotextedit.h \
- aoevidencedisplay.h \
- discord_rich_presence.h \
- discord-rpc.h \
- aooptionsdialog.h \
- text_file_functions.h \
- chatlogpiece.h \
- aocaseannouncerdialog.h
-
-# 1. You need to get BASS and put the x86 bass DLL/headers in the project root folder
-# AND the compilation output folder. If you are compiling statically, you'll probably
-# need the .lib file too. MinGW-GCC is really finicky finding BASS, it seems. However,
-# even with the .lib file, you still need the DLL in the final output.
-# 2. You need to compile the Discord Rich Presence SDK separately and add the lib/headers
-# in the same way as BASS. Discord RPC uses CMake, which does not play nicely with
-# QMake, so this step must be manual. If you are compiling dynamically, it's fine to
-# use the prebuilt libraries.
-# 3. You also need to build QtApng (https://github.com/Skycoder42/QtApng).
-# Optionally, you may install it in /usr/share/qt5/plugins/imageformats, but if you do
-# so, then you must patch qapng.pri, qapngd.pri, png.pri, pngd.pri, z.pri, and zd.pri
-# such that they no longer point to the builds in the original project directory
-# (by removing those respective entries in QMAKE_PRL_LIBS and replacing them with
-# something like `-L$$[QT_INSTALL_LIBS] -lpng -lz`).
-#
-# Naturally, the build process becomes significantly less convoluted if you simply
-# compile dynamically. If your primary distribution method is via the launcher, then
-# a simple dynamic compilation is recommended.
-unix:LIBS += -L$$PWD -lbass -ldiscord-rpc
-win32:LIBS += -L$$PWD "$$PWD/bass.dll" -ldiscord-rpc
-INCLUDEPATH += $$PWD/include
-
-CONFIG += c++11
-
-RESOURCES += \
- resources.qrc
-
-DISTFILES +=
diff --git a/README.md b/README.md
index 5e6adb24..0416e4a3 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-# Attorney Online 2
+# Attorney Online
[Attorney Online](https://aceattorneyonline.com) is an online version of the world-renowned courtroom drama simulator that allows you to create and play out cases in an off-the-cuff format.
diff --git a/README_BUILD.md b/README_BUILD.md
new file mode 100644
index 00000000..685699c9
--- /dev/null
+++ b/README_BUILD.md
@@ -0,0 +1,43 @@
+### Dependencies
+
+This program has five main dependencies
+
+* Qt 5.6+ (https://www.qt.io/download)
+* BASS (http://www.un4seen.com/bass.html)
+* BASS Opus Plugin (http://www.un4seen.com/bass.html#addons)
+* Discord Rich Presence (https://github.com/discordapp/discord-rpc/releases)
+* Qt Apng Plugin (https://github.com/Skycoder42/QtApng/releases)
+
+### How to build dynamically (the easy way)
+
+What you want to do is first download the latest version of Qt from the first link. (get the prebuilt dynamic version)
+If you're on Ubuntu, go to the scripts/ folder and run configure_ubuntu.sh. This should fetch all the required dependencies automatically.
+If not, go to each one of the links above and find the right dynamic library for your platform:
+* Windows: .dll
+* Linux: .so
+* Mac: .dylib
+
+And put them in BOTH lib/ and the repository root (lib/ is required for linking and root is required for runtime)
+
+Launch Qt creator, open the .pro file and try running it. Ask in the Discord if you're having issues: https://discord.gg/wWvQ3pw
+
+### How to build statically (the hard way)
+
+You're gonna have a bad time.
+
+Building statically means you can distribute the final program without needing to pack alongside a lot of dynamic libraries.
+This is a tricky process and is not recommended unless you know what you're doing.
+
+First, you need to build the entirety of Qt statically. To do this, check the desired version under "Sources" in the Qt maintenance tool.
+After this is done, follow these instructions: https://dimitris.apeiro.gr/2015/06/24/build-a-static-qt5-for-windows-by-compiling/
+This guide is specifically for Windows, but Qt is cross-platform and you should be good with or without some minor adjustments to the guide.
+Note that this **is** a computationally heavy process and will take a lot of time on a slow computer.
+After this, you need to configure the project to use the static version of qmake (see http://doc.qt.io/qtcreator/creator-build-settings.html)
+
+BASS and BASS Opus only comes as dynamic libraries and is not open-source. That means you can't link it statically in the program.
+
+For Discord RPC, you can download prebuilt static libraries for your platform. Just put them in lib/.
+
+For Qt Apng Plugin, you need to compile it statically. This guide does not go into detail how to configure this to build a static library. You may have to add Q_IMPORT_PLUGIN(ApngImagePlugin); in main.cpp. See more about importing static plugins here: http://doc.qt.io/qt-5/plugins-howto.html#static-plugins
+It's also possible to just link this dynamically.
+
diff --git a/aoapplication.h b/include/aoapplication.h
index f4207333..f4207333 100644
--- a/aoapplication.h
+++ b/include/aoapplication.h
diff --git a/aoblipplayer.h b/include/aoblipplayer.h
index aebba77d..aebba77d 100644
--- a/aoblipplayer.h
+++ b/include/aoblipplayer.h
diff --git a/aobutton.h b/include/aobutton.h
index 4b7209ae..4b7209ae 100644
--- a/aobutton.h
+++ b/include/aobutton.h
diff --git a/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h
index a238c3f2..a238c3f2 100644
--- a/aocaseannouncerdialog.h
+++ b/include/aocaseannouncerdialog.h
diff --git a/aocharbutton.h b/include/aocharbutton.h
index f372cdf8..f372cdf8 100644
--- a/aocharbutton.h
+++ b/include/aocharbutton.h
diff --git a/aocharmovie.h b/include/aocharmovie.h
index 7ef7da3f..7ef7da3f 100644
--- a/aocharmovie.h
+++ b/include/aocharmovie.h
diff --git a/aoemotebutton.h b/include/aoemotebutton.h
index c99a73b0..c99a73b0 100644
--- a/aoemotebutton.h
+++ b/include/aoemotebutton.h
diff --git a/aoevidencebutton.h b/include/aoevidencebutton.h
index 27fb84b3..27fb84b3 100644
--- a/aoevidencebutton.h
+++ b/include/aoevidencebutton.h
diff --git a/aoevidencedisplay.h b/include/aoevidencedisplay.h
index 13ca00d5..13ca00d5 100644
--- a/aoevidencedisplay.h
+++ b/include/aoevidencedisplay.h
diff --git a/aoimage.h b/include/aoimage.h
index 4713be0a..4713be0a 100644
--- a/aoimage.h
+++ b/include/aoimage.h
diff --git a/aolineedit.h b/include/aolineedit.h
index ce17680d..ce17680d 100644
--- a/aolineedit.h
+++ b/include/aolineedit.h
diff --git a/aomovie.h b/include/aomovie.h
index 1f278bf8..1f278bf8 100644
--- a/aomovie.h
+++ b/include/aomovie.h
diff --git a/aomusicplayer.h b/include/aomusicplayer.h
index 560a7f90..560a7f90 100644
--- a/aomusicplayer.h
+++ b/include/aomusicplayer.h
diff --git a/aooptionsdialog.h b/include/aooptionsdialog.h
index a65e3f59..a65e3f59 100644
--- a/aooptionsdialog.h
+++ b/include/aooptionsdialog.h
diff --git a/aopacket.h b/include/aopacket.h
index 21f6e0f4..21f6e0f4 100644
--- a/aopacket.h
+++ b/include/aopacket.h
diff --git a/aoscene.h b/include/aoscene.h
index b58c0fd0..b58c0fd0 100644
--- a/aoscene.h
+++ b/include/aoscene.h
diff --git a/aosfxplayer.h b/include/aosfxplayer.h
index 30cbe9d3..30cbe9d3 100644
--- a/aosfxplayer.h
+++ b/include/aosfxplayer.h
diff --git a/aotextarea.h b/include/aotextarea.h
index d44596b2..d44596b2 100644
--- a/aotextarea.h
+++ b/include/aotextarea.h
diff --git a/aotextedit.h b/include/aotextedit.h
index 85909c6e..85909c6e 100644
--- a/aotextedit.h
+++ b/include/aotextedit.h
diff --git a/include/bass.h b/include/bass.h
new file mode 100644
index 00000000..1c50903c
--- /dev/null
+++ b/include/bass.h
@@ -0,0 +1,1139 @@
+/*
+ BASS 2.4 C/C++ header file
+ Copyright (c) 1999-2018 Un4seen Developments Ltd.
+
+ See the BASS.CHM file for more detailed documentation
+*/
+
+#ifndef BASS_H
+#define BASS_H
+
+#ifdef _WIN32
+#include <wtypes.h>
+typedef unsigned __int64 QWORD;
+#else
+#include <stdint.h>
+#define WINAPI
+#define CALLBACK
+typedef uint8_t BYTE;
+typedef uint16_t WORD;
+typedef uint32_t DWORD;
+typedef uint64_t QWORD;
+#ifndef __OBJC__
+typedef int BOOL;
+#endif
+#ifndef TRUE
+#define TRUE 1
+#define FALSE 0
+#endif
+#define LOBYTE(a) (BYTE)(a)
+#define HIBYTE(a) (BYTE)((a)>>8)
+#define LOWORD(a) (WORD)(a)
+#define HIWORD(a) (WORD)((a)>>16)
+#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
+#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define BASSVERSION 0x204 // API version
+#define BASSVERSIONTEXT "2.4"
+
+#ifndef BASSDEF
+#define BASSDEF(f) WINAPI f
+#else
+#define NOBASSOVERLOADS
+#endif
+
+typedef DWORD HMUSIC; // MOD music handle
+typedef DWORD HSAMPLE; // sample handle
+typedef DWORD HCHANNEL; // playing sample's channel handle
+typedef DWORD HSTREAM; // sample stream handle
+typedef DWORD HRECORD; // recording handle
+typedef DWORD HSYNC; // synchronizer handle
+typedef DWORD HDSP; // DSP handle
+typedef DWORD HFX; // DX8 effect handle
+typedef DWORD HPLUGIN; // Plugin handle
+
+// Error codes returned by BASS_ErrorGetCode
+#define BASS_OK 0 // all is OK
+#define BASS_ERROR_MEM 1 // memory error
+#define BASS_ERROR_FILEOPEN 2 // can't open the file
+#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver
+#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost
+#define BASS_ERROR_HANDLE 5 // invalid handle
+#define BASS_ERROR_FORMAT 6 // unsupported sample format
+#define BASS_ERROR_POSITION 7 // invalid position
+#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called
+#define BASS_ERROR_START 9 // BASS_Start has not been successfully called
+#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available
+#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever
+#define BASS_ERROR_NOCHAN 18 // can't get a free channel
+#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified
+#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified
+#define BASS_ERROR_NO3D 21 // no 3D support
+#define BASS_ERROR_NOEAX 22 // no EAX support
+#define BASS_ERROR_DEVICE 23 // illegal device number
+#define BASS_ERROR_NOPLAY 24 // not playing
+#define BASS_ERROR_FREQ 25 // illegal sample rate
+#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
+#define BASS_ERROR_NOHW 29 // no hardware voices available
+#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data
+#define BASS_ERROR_NONET 32 // no internet connection could be opened
+#define BASS_ERROR_CREATE 33 // couldn't create the file
+#define BASS_ERROR_NOFX 34 // effects are not available
+#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available
+#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel"
+#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
+#define BASS_ERROR_TIMEOUT 40 // connection timedout
+#define BASS_ERROR_FILEFORM 41 // unsupported file format
+#define BASS_ERROR_SPEAKER 42 // unavailable speaker
+#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)
+#define BASS_ERROR_CODEC 44 // codec is not available/supported
+#define BASS_ERROR_ENDED 45 // the channel/file has ended
+#define BASS_ERROR_BUSY 46 // the device is busy
+#define BASS_ERROR_UNKNOWN -1 // some other mystery problem
+
+// BASS_SetConfig options
+#define BASS_CONFIG_BUFFER 0
+#define BASS_CONFIG_UPDATEPERIOD 1
+#define BASS_CONFIG_GVOL_SAMPLE 4
+#define BASS_CONFIG_GVOL_STREAM 5
+#define BASS_CONFIG_GVOL_MUSIC 6
+#define BASS_CONFIG_CURVE_VOL 7
+#define BASS_CONFIG_CURVE_PAN 8
+#define BASS_CONFIG_FLOATDSP 9
+#define BASS_CONFIG_3DALGORITHM 10
+#define BASS_CONFIG_NET_TIMEOUT 11
+#define BASS_CONFIG_NET_BUFFER 12
+#define BASS_CONFIG_PAUSE_NOPLAY 13
+#define BASS_CONFIG_NET_PREBUF 15
+#define BASS_CONFIG_NET_PASSIVE 18
+#define BASS_CONFIG_REC_BUFFER 19
+#define BASS_CONFIG_NET_PLAYLIST 21
+#define BASS_CONFIG_MUSIC_VIRTUAL 22
+#define BASS_CONFIG_VERIFY 23
+#define BASS_CONFIG_UPDATETHREADS 24
+#define BASS_CONFIG_DEV_BUFFER 27
+#define BASS_CONFIG_VISTA_TRUEPOS 30
+#define BASS_CONFIG_IOS_MIXAUDIO 34
+#define BASS_CONFIG_DEV_DEFAULT 36
+#define BASS_CONFIG_NET_READTIMEOUT 37
+#define BASS_CONFIG_VISTA_SPEAKERS 38
+#define BASS_CONFIG_IOS_SPEAKER 39
+#define BASS_CONFIG_MF_DISABLE 40
+#define BASS_CONFIG_HANDLES 41
+#define BASS_CONFIG_UNICODE 42
+#define BASS_CONFIG_SRC 43
+#define BASS_CONFIG_SRC_SAMPLE 44
+#define BASS_CONFIG_ASYNCFILE_BUFFER 45
+#define BASS_CONFIG_OGG_PRESCAN 47
+#define BASS_CONFIG_MF_VIDEO 48
+#define BASS_CONFIG_AIRPLAY 49
+#define BASS_CONFIG_DEV_NONSTOP 50
+#define BASS_CONFIG_IOS_NOCATEGORY 51
+#define BASS_CONFIG_VERIFY_NET 52
+#define BASS_CONFIG_DEV_PERIOD 53
+#define BASS_CONFIG_FLOAT 54
+#define BASS_CONFIG_NET_SEEK 56
+#define BASS_CONFIG_AM_DISABLE 58
+#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
+#define BASS_CONFIG_NET_PREBUF_WAIT 60
+
+// BASS_SetConfigPtr options
+#define BASS_CONFIG_NET_AGENT 16
+#define BASS_CONFIG_NET_PROXY 17
+#define BASS_CONFIG_IOS_NOTIFY 46
+
+// BASS_Init flags
+#define BASS_DEVICE_8BITS 1 // 8 bit
+#define BASS_DEVICE_MONO 2 // mono
+#define BASS_DEVICE_3D 4 // enable 3D functionality
+#define BASS_DEVICE_16BITS 8 // limit output to 16 bit
+#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct)
+#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel
+#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment
+#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement
+#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
+#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
+#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
+#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
+#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
+#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
+
+// DirectSound interfaces (for use with BASS_GetDSoundObject)
+#define BASS_OBJECT_DS 1 // IDirectSound
+#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener
+
+// Device info structure
+typedef struct {
+#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+ const wchar_t *name; // description
+ const wchar_t *driver; // driver
+#else
+ const char *name; // description
+ const char *driver; // driver
+#endif
+ DWORD flags;
+} BASS_DEVICEINFO;
+
+// BASS_DEVICEINFO flags
+#define BASS_DEVICE_ENABLED 1
+#define BASS_DEVICE_DEFAULT 2
+#define BASS_DEVICE_INIT 4
+#define BASS_DEVICE_LOOPBACK 8
+
+#define BASS_DEVICE_TYPE_MASK 0xff000000
+#define BASS_DEVICE_TYPE_NETWORK 0x01000000
+#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
+#define BASS_DEVICE_TYPE_LINE 0x03000000
+#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
+#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
+#define BASS_DEVICE_TYPE_HEADSET 0x06000000
+#define BASS_DEVICE_TYPE_HANDSET 0x07000000
+#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
+#define BASS_DEVICE_TYPE_SPDIF 0x09000000
+#define BASS_DEVICE_TYPE_HDMI 0x0a000000
+#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
+
+// BASS_GetDeviceInfo flags
+#define BASS_DEVICES_AIRPLAY 0x1000000
+
+typedef struct {
+ DWORD flags; // device capabilities (DSCAPS_xxx flags)
+ DWORD hwsize; // size of total device hardware memory
+ DWORD hwfree; // size of free device hardware memory
+ DWORD freesam; // number of free sample slots in the hardware
+ DWORD free3d; // number of free 3D sample slots in the hardware
+ DWORD minrate; // min sample rate supported by the hardware
+ DWORD maxrate; // max sample rate supported by the hardware
+ BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
+ DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
+ DWORD dsver; // DirectSound version
+ DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
+ DWORD initflags; // BASS_Init "flags" parameter
+ DWORD speakers; // number of speakers available
+ DWORD freq; // current output rate
+} BASS_INFO;
+
+// BASS_INFO flags (from DSOUND.H)
+#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate
+#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support
+#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft
+#define DSCAPS_SECONDARYMONO 0x00000100 // mono
+#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo
+#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit
+#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit
+
+// Recording device info structure
+typedef struct {
+ DWORD flags; // device capabilities (DSCCAPS_xxx flags)
+ DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags)
+ DWORD inputs; // number of inputs
+ BOOL singlein; // TRUE = only 1 input can be set at a time
+ DWORD freq; // current input rate
+} BASS_RECORDINFO;
+
+// BASS_RECORDINFO flags (from DSOUND.H)
+#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support
+#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
+
+// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
+#ifndef WAVE_FORMAT_1M08
+#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */
+#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */
+#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */
+#endif
+
+// Sample info structure
+typedef struct {
+ DWORD freq; // default playback rate
+ float volume; // default volume (0-1)
+ float pan; // default pan (-1=left, 0=middle, 1=right)
+ DWORD flags; // BASS_SAMPLE_xxx flags
+ DWORD length; // length (in bytes)
+ DWORD max; // maximum simultaneous playbacks
+ DWORD origres; // original resolution
+ DWORD chans; // number of channels
+ DWORD mingap; // minimum gap (ms) between creating channels
+ DWORD mode3d; // BASS_3DMODE_xxx mode
+ float mindist; // minimum distance
+ float maxdist; // maximum distance
+ DWORD iangle; // angle of inside projection cone
+ DWORD oangle; // angle of outside projection cone
+ float outvol; // delta-volume outside the projection cone
+ DWORD vam; // voice allocation/management flags (BASS_VAM_xxx)
+ DWORD priority; // priority (0=lowest, 0xffffffff=highest)
+} BASS_SAMPLE;
+
+#define BASS_SAMPLE_8BITS 1 // 8 bit
+#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point
+#define BASS_SAMPLE_MONO 2 // mono
+#define BASS_SAMPLE_LOOP 4 // looped
+#define BASS_SAMPLE_3D 8 // 3D functionality
+#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing
+#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only)
+#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management
+#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects
+#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
+#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
+#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
+
+#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1)
+#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends
+#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams
+#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks
+#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData)
+#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
+
+#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
+#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
+
+#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
+#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
+#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
+#define BASS_MUSIC_3D BASS_SAMPLE_3D
+#define BASS_MUSIC_FX BASS_SAMPLE_FX
+#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE
+#define BASS_MUSIC_DECODE BASS_STREAM_DECODE
+#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length
+#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN
+#define BASS_MUSIC_RAMP 0x200 // normal ramping
+#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping
+#define BASS_MUSIC_SURROUND 0x800 // surround sound
+#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2)
+#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files
+#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does
+#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does
+#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
+#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
+#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
+#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position
+#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
+#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
+
+// Speaker assignment flags
+#define BASS_SPEAKER_FRONT 0x1000000 // front speakers
+#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers
+#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
+#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1)
+#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
+#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
+#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
+#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT
+
+#define BASS_ASYNCFILE 0x40000000
+#define BASS_UNICODE 0x80000000
+
+#define BASS_RECORD_PAUSE 0x8000 // start recording paused
+#define BASS_RECORD_ECHOCANCEL 0x2000
+#define BASS_RECORD_AGC 0x4000
+
+// DX7 voice allocation & management flags
+#define BASS_VAM_HARDWARE 1
+#define BASS_VAM_SOFTWARE 2
+#define BASS_VAM_TERM_TIME 4
+#define BASS_VAM_TERM_DIST 8
+#define BASS_VAM_TERM_PRIO 16
+
+// Channel info structure
+typedef struct {
+ DWORD freq; // default playback rate
+ DWORD chans; // channels
+ DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
+ DWORD ctype; // type of channel
+ DWORD origres; // original resolution
+ HPLUGIN plugin; // plugin
+ HSAMPLE sample; // sample
+ const char *filename; // filename
+} BASS_CHANNELINFO;
+
+#define BASS_ORIGRES_FLOAT 0x10000
+
+// BASS_CHANNELINFO types
+#define BASS_CTYPE_SAMPLE 1
+#define BASS_CTYPE_RECORD 2
+#define BASS_CTYPE_STREAM 0x10000
+#define BASS_CTYPE_STREAM_OGG 0x10002
+#define BASS_CTYPE_STREAM_MP1 0x10003
+#define BASS_CTYPE_STREAM_MP2 0x10004
+#define BASS_CTYPE_STREAM_MP3 0x10005
+#define BASS_CTYPE_STREAM_AIFF 0x10006
+#define BASS_CTYPE_STREAM_CA 0x10007
+#define BASS_CTYPE_STREAM_MF 0x10008
+#define BASS_CTYPE_STREAM_AM 0x10009
+#define BASS_CTYPE_STREAM_DUMMY 0x18000
+#define BASS_CTYPE_STREAM_DEVICE 0x18001
+#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec
+#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
+#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
+#define BASS_CTYPE_MUSIC_MOD 0x20000
+#define BASS_CTYPE_MUSIC_MTM 0x20001
+#define BASS_CTYPE_MUSIC_S3M 0x20002
+#define BASS_CTYPE_MUSIC_XM 0x20003
+#define BASS_CTYPE_MUSIC_IT 0x20004
+#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
+
+typedef struct {
+ DWORD ctype; // channel type
+#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+ const wchar_t *name; // format description
+ const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
+#else
+ const char *name; // format description
+ const char *exts; // file extension filter (*.ext1;*.ext2;etc...)
+#endif
+} BASS_PLUGINFORM;
+
+typedef struct {
+ DWORD version; // version (same form as BASS_GetVersion)
+ DWORD formatc; // number of formats
+ const BASS_PLUGINFORM *formats; // the array of formats
+} BASS_PLUGININFO;
+
+// 3D vector (for 3D positions/velocities/orientations)
+typedef struct BASS_3DVECTOR {
+#ifdef __cplusplus
+ BASS_3DVECTOR() {};
+ BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {};
+#endif
+ float x; // +=right, -=left
+ float y; // +=up, -=down
+ float z; // +=front, -=behind
+} BASS_3DVECTOR;
+
+// 3D channel modes
+#define BASS_3DMODE_NORMAL 0 // normal 3D processing
+#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener
+#define BASS_3DMODE_OFF 2 // no 3D processing
+
+// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
+#define BASS_3DALG_DEFAULT 0
+#define BASS_3DALG_OFF 1
+#define BASS_3DALG_FULL 2
+#define BASS_3DALG_LIGHT 3
+
+// EAX environments, use with BASS_SetEAXParameters
+enum
+{
+ EAX_ENVIRONMENT_GENERIC,
+ EAX_ENVIRONMENT_PADDEDCELL,
+ EAX_ENVIRONMENT_ROOM,
+ EAX_ENVIRONMENT_BATHROOM,
+ EAX_ENVIRONMENT_LIVINGROOM,
+ EAX_ENVIRONMENT_STONEROOM,
+ EAX_ENVIRONMENT_AUDITORIUM,
+ EAX_ENVIRONMENT_CONCERTHALL,
+ EAX_ENVIRONMENT_CAVE,
+ EAX_ENVIRONMENT_ARENA,
+ EAX_ENVIRONMENT_HANGAR,
+ EAX_ENVIRONMENT_CARPETEDHALLWAY,
+ EAX_ENVIRONMENT_HALLWAY,
+ EAX_ENVIRONMENT_STONECORRIDOR,
+ EAX_ENVIRONMENT_ALLEY,
+ EAX_ENVIRONMENT_FOREST,
+ EAX_ENVIRONMENT_CITY,
+ EAX_ENVIRONMENT_MOUNTAINS,
+ EAX_ENVIRONMENT_QUARRY,
+ EAX_ENVIRONMENT_PLAIN,
+ EAX_ENVIRONMENT_PARKINGLOT,
+ EAX_ENVIRONMENT_SEWERPIPE,
+ EAX_ENVIRONMENT_UNDERWATER,
+ EAX_ENVIRONMENT_DRUGGED,
+ EAX_ENVIRONMENT_DIZZY,
+ EAX_ENVIRONMENT_PSYCHOTIC,
+
+ EAX_ENVIRONMENT_COUNT // total number of environments
+};
+
+// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx)
+#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F
+#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F
+#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F
+#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F
+#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F
+#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F
+#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F
+#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F
+#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F
+#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F
+#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F
+#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F
+#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F
+#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F
+#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F
+#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F
+#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F
+#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F
+#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F
+#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F
+#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F
+#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F
+#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F
+#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F
+#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F
+#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F
+
+typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
+/* User stream callback function. NOTE: A stream function should obviously be as quick
+as possible, other streams (and MOD musics) can't be mixed until it's finished.
+handle : The stream that needs writing
+buffer : Buffer to write the samples in
+length : Number of bytes to write
+user : The 'user' parameter value given when calling BASS_StreamCreate
+RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
+
+#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
+
+// special STREAMPROCs
+#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
+#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
+#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream
+
+// BASS_StreamCreateFileUser file systems
+#define STREAMFILE_NOBUFFER 0
+#define STREAMFILE_BUFFER 1
+#define STREAMFILE_BUFFERPUSH 2
+
+// User file stream callback functions
+typedef void (CALLBACK FILECLOSEPROC)(void *user);
+typedef QWORD (CALLBACK FILELENPROC)(void *user);
+typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
+typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
+
+typedef struct {
+ FILECLOSEPROC *close;
+ FILELENPROC *length;
+ FILEREADPROC *read;
+ FILESEEKPROC *seek;
+} BASS_FILEPROCS;
+
+// BASS_StreamPutFileData options
+#define BASS_FILEDATA_END 0 // end & close the file
+
+// BASS_StreamGetFilePosition modes
+#define BASS_FILEPOS_CURRENT 0
+#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT
+#define BASS_FILEPOS_DOWNLOAD 1
+#define BASS_FILEPOS_END 2
+#define BASS_FILEPOS_START 3
+#define BASS_FILEPOS_CONNECTED 4
+#define BASS_FILEPOS_BUFFER 5
+#define BASS_FILEPOS_SOCKET 6
+#define BASS_FILEPOS_ASYNCBUF 7
+#define BASS_FILEPOS_SIZE 8
+#define BASS_FILEPOS_BUFFERING 9
+
+typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
+/* Internet stream download callback function.
+buffer : Buffer containing the downloaded data... NULL=end of download
+length : Number of bytes in the buffer
+user : The 'user' parameter value given when calling BASS_StreamCreateURL */
+
+// BASS_ChannelSetSync types
+#define BASS_SYNC_POS 0
+#define BASS_SYNC_END 2
+#define BASS_SYNC_META 4
+#define BASS_SYNC_SLIDE 5
+#define BASS_SYNC_STALL 6
+#define BASS_SYNC_DOWNLOAD 7
+#define BASS_SYNC_FREE 8
+#define BASS_SYNC_SETPOS 11
+#define BASS_SYNC_MUSICPOS 10
+#define BASS_SYNC_MUSICINST 1
+#define BASS_SYNC_MUSICFX 3
+#define BASS_SYNC_OGG_CHANGE 12
+#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
+#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
+
+typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
+/* Sync callback function. NOTE: a sync callback function should be very
+quick as other syncs can't be processed until it has finished. If the sync
+is a "mixtime" sync, then other streams and MOD musics can't be mixed until
+it's finished either.
+handle : The sync that has occured
+channel: Channel that the sync occured in
+data : Additional data associated with the sync's occurance
+user : The 'user' parameter given when calling BASS_ChannelSetSync */
+
+typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
+/* DSP callback function. NOTE: A DSP function should obviously be as quick as
+possible... other DSP functions, streams and MOD musics can not be processed
+until it's finished.
+handle : The DSP handle
+channel: Channel that the DSP is being applied to
+buffer : Buffer to apply the DSP to
+length : Number of bytes in the buffer
+user : The 'user' parameter given when calling BASS_ChannelSetDSP */
+
+typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
+/* Recording callback function.
+handle : The recording handle
+buffer : Buffer containing the recorded sample data
+length : Number of bytes
+user : The 'user' parameter value given when calling BASS_RecordStart
+RETURN : TRUE = continue recording, FALSE = stop */
+
+// BASS_ChannelIsActive return values
+#define BASS_ACTIVE_STOPPED 0
+#define BASS_ACTIVE_PLAYING 1
+#define BASS_ACTIVE_STALLED 2
+#define BASS_ACTIVE_PAUSED 3
+
+// Channel attributes
+#define BASS_ATTRIB_FREQ 1
+#define BASS_ATTRIB_VOL 2
+#define BASS_ATTRIB_PAN 3
+#define BASS_ATTRIB_EAXMIX 4
+#define BASS_ATTRIB_NOBUFFER 5
+#define BASS_ATTRIB_VBR 6
+#define BASS_ATTRIB_CPU 7
+#define BASS_ATTRIB_SRC 8
+#define BASS_ATTRIB_NET_RESUME 9
+#define BASS_ATTRIB_SCANINFO 10
+#define BASS_ATTRIB_NORAMP 11
+#define BASS_ATTRIB_BITRATE 12
+#define BASS_ATTRIB_BUFFER 13
+#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
+#define BASS_ATTRIB_MUSIC_PANSEP 0x101
+#define BASS_ATTRIB_MUSIC_PSCALER 0x102
+#define BASS_ATTRIB_MUSIC_BPM 0x103
+#define BASS_ATTRIB_MUSIC_SPEED 0x104
+#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
+#define BASS_ATTRIB_MUSIC_ACTIVE 0x106
+#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
+#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
+
+// BASS_ChannelSlideAttribute flags
+#define BASS_SLIDE_LOG 0x1000000
+
+// BASS_ChannelGetData flags
+#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
+#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data
+#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
+#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
+#define BASS_DATA_FFT512 0x80000001 // 512 FFT
+#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT
+#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT
+#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT
+#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
+#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
+#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
+#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined
+#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
+#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
+#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
+
+// BASS_ChannelGetLevelEx flags
+#define BASS_LEVEL_MONO 1
+#define BASS_LEVEL_STEREO 2
+#define BASS_LEVEL_RMS 4
+#define BASS_LEVEL_VOLPAN 8
+
+// BASS_ChannelGetTags types : what's returned
+#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
+#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block
+#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings
+#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings
+#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
+#define BASS_TAG_META 5 // ICY metadata : ANSI string
+#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
+#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
+#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
+#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
+#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
+#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string
+#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
+#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
+#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
+#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
+#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
+#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
+#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
+#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
+#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
+#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
+#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers
+#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string
+#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string
+#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string
+
+// ID3v1 tag structure
+typedef struct {
+ char id[3];
+ char title[30];
+ char artist[30];
+ char album[30];
+ char year[4];
+ char comment[30];
+ BYTE genre;
+} TAG_ID3;
+
+// Binary APE tag structure
+typedef struct {
+ const char *key;
+ const void *data;
+ DWORD length;
+} TAG_APE_BINARY;
+
+// BWF "bext" tag structure
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable:4200)
+#endif
+#pragma pack(push,1)
+typedef struct {
+ char Description[256]; // description
+ char Originator[32]; // name of the originator
+ char OriginatorReference[32]; // reference of the originator
+ char OriginationDate[10]; // date of creation (yyyy-mm-dd)
+ char OriginationTime[8]; // time of creation (hh-mm-ss)
+ QWORD TimeReference; // first sample count since midnight (little-endian)
+ WORD Version; // BWF version (little-endian)
+ BYTE UMID[64]; // SMPTE UMID
+ BYTE Reserved[190];
+#if defined(__GNUC__) && __GNUC__<3
+ char CodingHistory[0]; // history
+#elif 1 // change to 0 if compiler fails the following line
+ char CodingHistory[]; // history
+#else
+ char CodingHistory[1]; // history
+#endif
+} TAG_BEXT;
+#pragma pack(pop)
+
+// BWF "cart" tag structures
+typedef struct
+{
+ DWORD dwUsage; // FOURCC timer usage ID
+ DWORD dwValue; // timer value in samples from head
+} TAG_CART_TIMER;
+
+typedef struct
+{
+ char Version[4]; // version of the data structure
+ char Title[64]; // title of cart audio sequence
+ char Artist[64]; // artist or creator name
+ char CutID[64]; // cut number identification
+ char ClientID[64]; // client identification
+ char Category[64]; // category ID, PSA, NEWS, etc
+ char Classification[64]; // classification or auxiliary key
+ char OutCue[64]; // out cue text
+ char StartDate[10]; // yyyy-mm-dd
+ char StartTime[8]; // hh:mm:ss
+ char EndDate[10]; // yyyy-mm-dd
+ char EndTime[8]; // hh:mm:ss
+ char ProducerAppID[64]; // name of vendor or application
+ char ProducerAppVersion[64]; // version of producer application
+ char UserDef[64]; // user defined text
+ DWORD dwLevelReference; // sample value for 0 dB reference
+ TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
+ char Reserved[276];
+ char URL[1024]; // uniform resource locator
+#if defined(__GNUC__) && __GNUC__<3
+ char TagText[0]; // free form text for scripts or tags
+#elif 1 // change to 0 if compiler fails the following line
+ char TagText[]; // free form text for scripts or tags
+#else
+ char TagText[1]; // free form text for scripts or tags
+#endif
+} TAG_CART;
+
+// RIFF "cue " tag structures
+typedef struct
+{
+ DWORD dwName;
+ DWORD dwPosition;
+ DWORD fccChunk;
+ DWORD dwChunkStart;
+ DWORD dwBlockStart;
+ DWORD dwSampleOffset;
+} TAG_CUE_POINT;
+
+typedef struct
+{
+ DWORD dwCuePoints;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_CUE_POINT CuePoints[0];
+#elif 1 // change to 0 if compiler fails the following line
+ TAG_CUE_POINT CuePoints[];
+#else
+ TAG_CUE_POINT CuePoints[1];
+#endif
+} TAG_CUE;
+
+// RIFF "smpl" tag structures
+typedef struct
+{
+ DWORD dwIdentifier;
+ DWORD dwType;
+ DWORD dwStart;
+ DWORD dwEnd;
+ DWORD dwFraction;
+ DWORD dwPlayCount;
+} TAG_SMPL_LOOP;
+
+typedef struct
+{
+ DWORD dwManufacturer;
+ DWORD dwProduct;
+ DWORD dwSamplePeriod;
+ DWORD dwMIDIUnityNote;
+ DWORD dwMIDIPitchFraction;
+ DWORD dwSMPTEFormat;
+ DWORD dwSMPTEOffset;
+ DWORD cSampleLoops;
+ DWORD cbSamplerData;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_SMPL_LOOP SampleLoops[0];
+#elif 1 // change to 0 if compiler fails the following line
+ TAG_SMPL_LOOP SampleLoops[];
+#else
+ TAG_SMPL_LOOP SampleLoops[1];
+#endif
+} TAG_SMPL;
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+// CoreAudio codec info structure
+typedef struct {
+ DWORD ftype; // file format
+ DWORD atype; // audio format
+ const char *name; // description
+} TAG_CA_CODEC;
+
+#ifndef _WAVEFORMATEX_
+#define _WAVEFORMATEX_
+#pragma pack(push,1)
+typedef struct tWAVEFORMATEX
+{
+ WORD wFormatTag;
+ WORD nChannels;
+ DWORD nSamplesPerSec;
+ DWORD nAvgBytesPerSec;
+ WORD nBlockAlign;
+ WORD wBitsPerSample;
+ WORD cbSize;
+} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
+typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
+#pragma pack(pop)
+#endif
+
+// BASS_ChannelGetLength/GetPosition/SetPosition modes
+#define BASS_POS_BYTE 0 // byte position
+#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
+#define BASS_POS_OGG 3 // OGG bitstream number
+#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
+#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
+#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
+#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
+#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
+#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
+
+// BASS_ChannelSetDevice/GetDevice option
+#define BASS_NODEVICE 0x20000
+
+// BASS_RecordSetInput flags
+#define BASS_INPUT_OFF 0x10000
+#define BASS_INPUT_ON 0x20000
+
+#define BASS_INPUT_TYPE_MASK 0xff000000
+#define BASS_INPUT_TYPE_UNDEF 0x00000000
+#define BASS_INPUT_TYPE_DIGITAL 0x01000000
+#define BASS_INPUT_TYPE_LINE 0x02000000
+#define BASS_INPUT_TYPE_MIC 0x03000000
+#define BASS_INPUT_TYPE_SYNTH 0x04000000
+#define BASS_INPUT_TYPE_CD 0x05000000
+#define BASS_INPUT_TYPE_PHONE 0x06000000
+#define BASS_INPUT_TYPE_SPEAKER 0x07000000
+#define BASS_INPUT_TYPE_WAVE 0x08000000
+#define BASS_INPUT_TYPE_AUX 0x09000000
+#define BASS_INPUT_TYPE_ANALOG 0x0a000000
+
+// BASS_ChannelSetFX effect types
+#define BASS_FX_DX8_CHORUS 0
+#define BASS_FX_DX8_COMPRESSOR 1
+#define BASS_FX_DX8_DISTORTION 2
+#define BASS_FX_DX8_ECHO 3
+#define BASS_FX_DX8_FLANGER 4
+#define BASS_FX_DX8_GARGLE 5
+#define BASS_FX_DX8_I3DL2REVERB 6
+#define BASS_FX_DX8_PARAMEQ 7
+#define BASS_FX_DX8_REVERB 8
+#define BASS_FX_VOLUME 9
+
+typedef struct {
+ float fWetDryMix;
+ float fDepth;
+ float fFeedback;
+ float fFrequency;
+ DWORD lWaveform; // 0=triangle, 1=sine
+ float fDelay;
+ DWORD lPhase; // BASS_DX8_PHASE_xxx
+} BASS_DX8_CHORUS;
+
+typedef struct {
+ float fGain;
+ float fAttack;
+ float fRelease;
+ float fThreshold;
+ float fRatio;
+ float fPredelay;
+} BASS_DX8_COMPRESSOR;
+
+typedef struct {
+ float fGain;
+ float fEdge;
+ float fPostEQCenterFrequency;
+ float fPostEQBandwidth;
+ float fPreLowpassCutoff;
+} BASS_DX8_DISTORTION;
+
+typedef struct {
+ float fWetDryMix;
+ float fFeedback;
+ float fLeftDelay;
+ float fRightDelay;
+ BOOL lPanDelay;
+} BASS_DX8_ECHO;
+
+typedef struct {
+ float fWetDryMix;
+ float fDepth;
+ float fFeedback;
+ float fFrequency;
+ DWORD lWaveform; // 0=triangle, 1=sine
+ float fDelay;
+ DWORD lPhase; // BASS_DX8_PHASE_xxx
+} BASS_DX8_FLANGER;
+
+typedef struct {
+ DWORD dwRateHz; // Rate of modulation in hz
+ DWORD dwWaveShape; // 0=triangle, 1=square
+} BASS_DX8_GARGLE;
+
+typedef struct {
+ int lRoom; // [-10000, 0] default: -1000 mB
+ int lRoomHF; // [-10000, 0] default: 0 mB
+ float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
+ float flDecayTime; // [0.1, 20.0] default: 1.49s
+ float flDecayHFRatio; // [0.1, 2.0] default: 0.83
+ int lReflections; // [-10000, 1000] default: -2602 mB
+ float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
+ int lReverb; // [-10000, 2000] default: 200 mB
+ float flReverbDelay; // [0.0, 0.1] default: 0.011 s
+ float flDiffusion; // [0.0, 100.0] default: 100.0 %
+ float flDensity; // [0.0, 100.0] default: 100.0 %
+ float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
+} BASS_DX8_I3DL2REVERB;
+
+typedef struct {
+ float fCenter;
+ float fBandwidth;
+ float fGain;
+} BASS_DX8_PARAMEQ;
+
+typedef struct {
+ float fInGain; // [-96.0,0.0] default: 0.0 dB
+ float fReverbMix; // [-96.0,0.0] default: 0.0 db
+ float fReverbTime; // [0.001,3000.0] default: 1000.0 ms
+ float fHighFreqRTRatio; // [0.001,0.999] default: 0.001
+} BASS_DX8_REVERB;
+
+#define BASS_DX8_PHASE_NEG_180 0
+#define BASS_DX8_PHASE_NEG_90 1
+#define BASS_DX8_PHASE_ZERO 2
+#define BASS_DX8_PHASE_90 3
+#define BASS_DX8_PHASE_180 4
+
+typedef struct {
+ float fTarget;
+ float fCurrent;
+ float fTime;
+ DWORD lCurve;
+} BASS_FX_VOLUME_PARAM;
+
+typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
+/* iOS notification callback function.
+status : The notification (BASS_IOSNOTIFY_xxx) */
+
+#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
+#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
+
+BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
+DWORD BASSDEF(BASS_GetConfig)(DWORD option);
+BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value);
+void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
+DWORD BASSDEF(BASS_GetVersion)();
+int BASSDEF(BASS_ErrorGetCode)();
+BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid);
+#else
+BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid);
+#endif
+BOOL BASSDEF(BASS_SetDevice)(DWORD device);
+DWORD BASSDEF(BASS_GetDevice)();
+BOOL BASSDEF(BASS_Free)();
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
+#endif
+BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
+BOOL BASSDEF(BASS_Update)(DWORD length);
+float BASSDEF(BASS_GetCPU)();
+BOOL BASSDEF(BASS_Start)();
+BOOL BASSDEF(BASS_Stop)();
+BOOL BASSDEF(BASS_Pause)();
+BOOL BASSDEF(BASS_SetVolume)(float volume);
+float BASSDEF(BASS_GetVolume)();
+
+HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
+BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
+const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
+
+BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
+BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
+BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
+BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
+void BASSDEF(BASS_Apply3D)();
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp);
+BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp);
+#endif
+
+HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
+BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
+
+HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
+HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
+BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
+BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
+BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
+BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
+BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
+HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew);
+DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
+BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
+
+HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
+HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
+HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
+HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
+BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
+QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
+DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
+DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
+
+BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+BOOL BASSDEF(BASS_RecordInit)(int device);
+BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
+DWORD BASSDEF(BASS_RecordGetDevice)();
+BOOL BASSDEF(BASS_RecordFree)();
+BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
+const char *BASSDEF(BASS_RecordGetInputName)(int input);
+BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
+DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
+HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
+
+double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
+QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
+DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
+DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
+const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
+DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
+BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
+BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
+BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
+BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
+BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
+BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
+BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
+BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
+DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
+BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
+BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
+BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
+BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
+QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
+BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
+QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
+DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
+DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
+HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
+BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
+HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
+BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
+BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
+BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
+HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
+BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
+
+BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
+BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
+BOOL BASSDEF(BASS_FXReset)(HFX handle);
+BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
+
+#ifdef __cplusplus
+}
+
+#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
+static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
+{
+ return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE);
+}
+
+static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
+{
+ return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq);
+}
+
+static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
+{
+ return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE);
+}
+
+static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
+{
+ return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE);
+}
+
+static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
+{
+ return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user);
+}
+
+static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
+{
+ return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value);
+}
+#endif
+#endif
+
+#endif
diff --git a/chatlogpiece.h b/include/chatlogpiece.h
index 34c5926b..34c5926b 100644
--- a/chatlogpiece.h
+++ b/include/chatlogpiece.h
diff --git a/courtroom.h b/include/courtroom.h
index ec9f9ef0..ec9f9ef0 100644
--- a/courtroom.h
+++ b/include/courtroom.h
diff --git a/datatypes.h b/include/datatypes.h
index aaa5de52..aaa5de52 100644
--- a/datatypes.h
+++ b/include/datatypes.h
diff --git a/debug_functions.h b/include/debug_functions.h
index 160274cc..160274cc 100644
--- a/debug_functions.h
+++ b/include/debug_functions.h
diff --git a/discord-rpc.h b/include/discord-rpc.h
index feb874b2..feb874b2 100644
--- a/discord-rpc.h
+++ b/include/discord-rpc.h
diff --git a/discord_rich_presence.h b/include/discord_rich_presence.h
index e7ecc6ef..e7ecc6ef 100644
--- a/discord_rich_presence.h
+++ b/include/discord_rich_presence.h
diff --git a/encryption_functions.h b/include/encryption_functions.h
index dc67d122..dc67d122 100644
--- a/encryption_functions.h
+++ b/include/encryption_functions.h
diff --git a/file_functions.h b/include/file_functions.h
index 6937ed8a..6937ed8a 100644
--- a/file_functions.h
+++ b/include/file_functions.h
diff --git a/hardware_functions.h b/include/hardware_functions.h
index 3fcb27cb..3fcb27cb 100644
--- a/hardware_functions.h
+++ b/include/hardware_functions.h
diff --git a/hex_functions.h b/include/hex_functions.h
index 285f096a..285f096a 100644
--- a/hex_functions.h
+++ b/include/hex_functions.h
diff --git a/lobby.h b/include/lobby.h
index 19276a7d..19276a7d 100644
--- a/lobby.h
+++ b/include/lobby.h
diff --git a/misc_functions.h b/include/misc_functions.h
index 026c6353..026c6353 100644
--- a/misc_functions.h
+++ b/include/misc_functions.h
diff --git a/networkmanager.h b/include/networkmanager.h
index e28abfda..e28abfda 100644
--- a/networkmanager.h
+++ b/include/networkmanager.h
diff --git a/text_file_functions.h b/include/text_file_functions.h
index 119f38e2..119f38e2 100644
--- a/text_file_functions.h
+++ b/include/text_file_functions.h
diff --git a/lib/.gitignore b/lib/.gitignore
new file mode 100644
index 00000000..d6b7ef32
--- /dev/null
+++ b/lib/.gitignore
@@ -0,0 +1,2 @@
+*
+!.gitignore
diff --git a/logo.ico b/resource/logo.ico
index b40e7866..b40e7866 100644
--- a/logo.ico
+++ b/resource/logo.ico
Binary files differ
diff --git a/logo.png b/resource/logo.png
index f53fe30c..f53fe30c 100644
--- a/logo.png
+++ b/resource/logo.png
Binary files differ
diff --git a/resources.qrc b/resources.qrc
index 51f3693a..bc9f322e 100644
--- a/resources.qrc
+++ b/resources.qrc
@@ -1,6 +1,6 @@
<RCC>
<qresource prefix="/">
<file>resource/fonts/Ace-Attorney.ttf</file>
- <file>logo.png</file>
+ <file>resource/logo.png</file>
</qresource>
</RCC>
diff --git a/scripts/configure_ubuntu.sh b/scripts/configure_ubuntu.sh
new file mode 100755
index 00000000..3817997c
--- /dev/null
+++ b/scripts/configure_ubuntu.sh
@@ -0,0 +1,38 @@
+#!/bin/bash
+
+#assumes a somewhat recent 64-bit ubuntu
+
+#need some openGL stuff
+sudo apt install libgl1-mesa-dev
+
+mkdir tmp
+
+cd tmp
+
+#get the bass prebuilt
+curl http://www.un4seen.com/files/bass24-linux.zip -o bass_linux.zip
+
+unzip bass_linux.zip
+
+cp x64/libbass.so ../../lib
+
+#get the discord-rpc prebuilt
+curl -L https://github.com/discordapp/discord-rpc/releases/download/v3.4.0/discord-rpc-linux.zip -o discord_rpc_linux.zip
+
+unzip discord_rpc_linux.zip
+
+cp discord-rpc/linux-dynamic/lib/libdiscord-rpc.so ../../lib/
+
+#get libqtapng plugin prebuilt
+curl -L https://github.com/Skycoder42/QtApng/releases/download/1.1.0-5/build_gcc_64_5.12.0.tar.xz -o apng.tar.xz
+
+tar -xvf apng.tar.xz
+
+cp gcc_64/plugins/imageformats/libqapng.so ../../lib
+
+cd ..
+
+rm -rf tmp
+
+#during runtime, the program expects the libraries to exist in the root folder
+cp ../lib/* ..
diff --git a/scripts/fix_dynamic_linking_macos.sh b/scripts/fix_dynamic_linking_macos.sh
new file mode 100644
index 00000000..a786a55a
--- /dev/null
+++ b/scripts/fix_dynamic_linking_macos.sh
@@ -0,0 +1,16 @@
+#!/bin/bash
+
+#this script relinks dynamic libraries so the .app file can be distributed as standalone
+
+install_name_tool -id @executable_path/../Frameworks/libbass.dylib ../bin/Attorney_Online.app/Contents/Frameworks/libbass.dylib
+
+install_name_tool -id @executable_path/../Frameworks/libbassopus.dylib ../bin/Attorney_Online.app/Contents/Frameworks/libbassopus.dylib
+
+install_name_tool -id @executable_path/../Frameworks/libdiscord-rpc.dylib ../bin/Attorney_Online.app/Contents/Frameworks/libdiscord-rpc.dylib
+
+install_name_tool -id @executable_path/../Frameworks/libqapng.dylib ../bin/Attorney_Online.app/Contents/Frameworks/libqapng.dylib
+
+install_name_tool -change @loader_path/libbass.dylib @executable_path/../Frameworks/libbass.dylib ../bin/Attorney_Online.app/Contents/MacOS/Attorney_Online
+
+install_name_tool -change @rpath/libdiscord-rpc.dylib @executable_path/../Frameworks/libdiscord-rpc.dylib ../bin/Attorney_Online.app/Contents/MacOS/Attorney_Online
+
diff --git a/aoapplication.cpp b/src/aoapplication.cpp
index d7c3e662..d7c3e662 100644
--- a/aoapplication.cpp
+++ b/src/aoapplication.cpp
diff --git a/aoblipplayer.cpp b/src/aoblipplayer.cpp
index 74757c50..74757c50 100644
--- a/aoblipplayer.cpp
+++ b/src/aoblipplayer.cpp
diff --git a/aobutton.cpp b/src/aobutton.cpp
index 5be2e678..5be2e678 100644
--- a/aobutton.cpp
+++ b/src/aobutton.cpp
diff --git a/aocaseannouncerdialog.cpp b/src/aocaseannouncerdialog.cpp
index 5b82b64f..5b82b64f 100644
--- a/aocaseannouncerdialog.cpp
+++ b/src/aocaseannouncerdialog.cpp
diff --git a/aocharbutton.cpp b/src/aocharbutton.cpp
index 76610270..76610270 100644
--- a/aocharbutton.cpp
+++ b/src/aocharbutton.cpp
diff --git a/aocharmovie.cpp b/src/aocharmovie.cpp
index 57487233..57487233 100644
--- a/aocharmovie.cpp
+++ b/src/aocharmovie.cpp
diff --git a/aoemotebutton.cpp b/src/aoemotebutton.cpp
index 9c1d3889..9c1d3889 100644
--- a/aoemotebutton.cpp
+++ b/src/aoemotebutton.cpp
diff --git a/aoevidencebutton.cpp b/src/aoevidencebutton.cpp
index 924aeb88..924aeb88 100644
--- a/aoevidencebutton.cpp
+++ b/src/aoevidencebutton.cpp
diff --git a/aoevidencedisplay.cpp b/src/aoevidencedisplay.cpp
index 9ec105dd..9ec105dd 100644
--- a/aoevidencedisplay.cpp
+++ b/src/aoevidencedisplay.cpp
diff --git a/aoimage.cpp b/src/aoimage.cpp
index 7bb56bb6..7bb56bb6 100644
--- a/aoimage.cpp
+++ b/src/aoimage.cpp
diff --git a/aolineedit.cpp b/src/aolineedit.cpp
index f6026e14..f6026e14 100644
--- a/aolineedit.cpp
+++ b/src/aolineedit.cpp
diff --git a/aomovie.cpp b/src/aomovie.cpp
index edf5bdb0..edf5bdb0 100644
--- a/aomovie.cpp
+++ b/src/aomovie.cpp
diff --git a/aomusicplayer.cpp b/src/aomusicplayer.cpp
index 997d82d8..997d82d8 100644
--- a/aomusicplayer.cpp
+++ b/src/aomusicplayer.cpp
diff --git a/aooptionsdialog.cpp b/src/aooptionsdialog.cpp
index 2b8259f5..cd69c76c 100644
--- a/aooptionsdialog.cpp
+++ b/src/aooptionsdialog.cpp
@@ -512,6 +512,11 @@ bool AOOptionsDialog::needs_default_audiodev()
{
return false;
}
+#elif defined __APPLE__
+bool AOOptionsDialog::needs_default_audiodev()
+{
+ return true;
+}
#else
#error This operating system is not supported.
#endif
diff --git a/aopacket.cpp b/src/aopacket.cpp
index b957efea..b957efea 100644
--- a/aopacket.cpp
+++ b/src/aopacket.cpp
diff --git a/aoscene.cpp b/src/aoscene.cpp
index 344522b6..344522b6 100644
--- a/aoscene.cpp
+++ b/src/aoscene.cpp
diff --git a/aosfxplayer.cpp b/src/aosfxplayer.cpp
index 7fe7987b..7fe7987b 100644
--- a/aosfxplayer.cpp
+++ b/src/aosfxplayer.cpp
diff --git a/aotextarea.cpp b/src/aotextarea.cpp
index 5e146326..5e146326 100644
--- a/aotextarea.cpp
+++ b/src/aotextarea.cpp
diff --git a/aotextedit.cpp b/src/aotextedit.cpp
index 30e48b73..30e48b73 100644
--- a/aotextedit.cpp
+++ b/src/aotextedit.cpp
diff --git a/charselect.cpp b/src/charselect.cpp
index 8e1b9122..8e1b9122 100644
--- a/charselect.cpp
+++ b/src/charselect.cpp
diff --git a/chatlogpiece.cpp b/src/chatlogpiece.cpp
index 6c861f01..6c861f01 100644
--- a/chatlogpiece.cpp
+++ b/src/chatlogpiece.cpp
diff --git a/courtroom.cpp b/src/courtroom.cpp
index 3ed1e745..f4b484b7 100644
--- a/courtroom.cpp
+++ b/src/courtroom.cpp
@@ -3508,6 +3508,11 @@ void Courtroom::load_bass_opus_plugin()
{
BASS_PluginLoad("libbassopus.so", 0);
}
+#elif defined __APPLE__
+void Courtroom::load_bass_opus_plugin()
+{
+ BASS_PluginLoad("libbassopus.dylib", 0);
+}
#else
#error This operating system is unsupported for bass plugins.
#endif
diff --git a/debug_functions.cpp b/src/debug_functions.cpp
index 77f2f35a..77f2f35a 100644
--- a/debug_functions.cpp
+++ b/src/debug_functions.cpp
diff --git a/discord_rich_presence.cpp b/src/discord_rich_presence.cpp
index 10f5833e..10f5833e 100644
--- a/discord_rich_presence.cpp
+++ b/src/discord_rich_presence.cpp
diff --git a/emotes.cpp b/src/emotes.cpp
index b6a217e6..b6a217e6 100644
--- a/emotes.cpp
+++ b/src/emotes.cpp
diff --git a/encryption_functions.cpp b/src/encryption_functions.cpp
index ffbe0cdb..ffbe0cdb 100644
--- a/encryption_functions.cpp
+++ b/src/encryption_functions.cpp
diff --git a/evidence.cpp b/src/evidence.cpp
index 4e796642..4e796642 100644
--- a/evidence.cpp
+++ b/src/evidence.cpp
diff --git a/file_functions.cpp b/src/file_functions.cpp
index f93ee15d..f93ee15d 100644
--- a/file_functions.cpp
+++ b/src/file_functions.cpp
diff --git a/hardware_functions.cpp b/src/hardware_functions.cpp
index 29823cdf..ebba6ab7 100644
--- a/hardware_functions.cpp
+++ b/src/hardware_functions.cpp
@@ -50,6 +50,13 @@ QString get_hdid()
return "gxcpz32sa9fnwic92mfbs0";
}
+#elif defined __APPLE__
+QString get_hdid()
+{
+ //hdids are broken at this point anyways
+ return "just a mac passing by";
+}
+
#else
#error This operating system is unsupported for hardware functions.
diff --git a/hex_functions.cpp b/src/hex_functions.cpp
index 4a58d2b4..4a58d2b4 100644
--- a/hex_functions.cpp
+++ b/src/hex_functions.cpp
diff --git a/lobby.cpp b/src/lobby.cpp
index 4a96e567..4a96e567 100644
--- a/lobby.cpp
+++ b/src/lobby.cpp
diff --git a/main.cpp b/src/main.cpp
index cf51b0af..80ea93bb 100644
--- a/main.cpp
+++ b/src/main.cpp
@@ -7,7 +7,6 @@
#include "courtroom.h"
#include <QPluginLoader>
#include <QDebug>
-Q_IMPORT_PLUGIN(ApngImagePlugin);
int main(int argc, char *argv[])
{
#if QT_VERSION > QT_VERSION_CHECK(5, 6, 0)
diff --git a/misc_functions.cpp b/src/misc_functions.cpp
index 23520551..23520551 100644
--- a/misc_functions.cpp
+++ b/src/misc_functions.cpp
diff --git a/networkmanager.cpp b/src/networkmanager.cpp
index 288a9007..288a9007 100644
--- a/networkmanager.cpp
+++ b/src/networkmanager.cpp
diff --git a/packet_distribution.cpp b/src/packet_distribution.cpp
index 954062e8..954062e8 100644
--- a/packet_distribution.cpp
+++ b/src/packet_distribution.cpp
diff --git a/path_functions.cpp b/src/path_functions.cpp
index c51cfde3..c51cfde3 100644
--- a/path_functions.cpp
+++ b/src/path_functions.cpp
diff --git a/text_file_functions.cpp b/src/text_file_functions.cpp
index fcb8df2c..fcb8df2c 100644
--- a/text_file_functions.cpp
+++ b/src/text_file_functions.cpp