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-rw-r--r--Attorney_Online_remake.pro14
1 files changed, 10 insertions, 4 deletions
diff --git a/Attorney_Online_remake.pro b/Attorney_Online_remake.pro
index f3ab0906..71c14d9f 100644
--- a/Attorney_Online_remake.pro
+++ b/Attorney_Online_remake.pro
@@ -70,6 +70,7 @@ HEADERS += lobby.h \
misc_functions.h \
aocharmovie.h \
aoemotebutton.h \
+ bass.h \
aosfxplayer.h \
aomusicplayer.h \
aoblipplayer.h \
@@ -83,10 +84,15 @@ HEADERS += lobby.h \
aooptionsdialog.h \
text_file_functions.h
-# You need to compile the Discord Rich Presence SDK separately and add the lib/headers.
-# Discord RPC uses CMake, which does not play nicely with QMake, so this step must be manual.
-unix:LIBS += -L$$PWD -ldiscord-rpc
-win32:LIBS += -L$$PWD -ldiscord-rpc #"$$PWD/discord-rpc.dll"
+# 1. You need to get BASS and put the x86 bass DLL/headers in the project root folder
+# AND the compilation output folder. If you want a static link, you'll probably
+# need the .lib file too. MinGW-GCC is really finicky finding BASS, it seems.
+# 2. You need to compile the Discord Rich Presence SDK separately and add the lib/headers
+# in the same way as BASS. Discord RPC uses CMake, which does not play nicely with
+# QMake, so this step must be manual.
+unix:LIBS += -L$$PWD -lbass -ldiscord-rpc
+win32:LIBS += -L$$PWD "$$PWD/bass.dll" -ldiscord-rpc #"$$PWD/discord-rpc.dll"
+android:LIBS += -L$$PWD\android\libs\armeabi-v7a\ -lbass
CONFIG += c++11