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diff --git a/include/courtroom.h b/include/courtroom.h
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-#ifndef COURTROOM_H
-#define COURTROOM_H
-
-#include "aoapplication.h"
-#include "aoblipplayer.h"
-#include "aobutton.h"
-#include "aocharbutton.h"
-#include "aoclocklabel.h"
-#include "aoemotebutton.h"
-#include "aoemotepreview.h"
-#include "aoevidencebutton.h"
-#include "aoevidencedisplay.h"
-#include "aoimage.h"
-#include "aolayer.h"
-#include "aomusicplayer.h"
-#include "aopacket.h"
-#include "aosfxplayer.h"
-#include "aotextarea.h"
-#include "aotextboxwidgets.h"
-#include "chatlogpiece.h"
-#include "datatypes.h"
-#include "debug_functions.h"
-#include "eventfilters.h"
-#include "file_functions.h"
-#include "hardware_functions.h"
-#include "lobby.h"
-#include "scrolltext.h"
-#include "widgets/aooptionsdialog.h"
-
-#include <QCheckBox>
-#include <QCloseEvent>
-#include <QComboBox>
-#include <QHeaderView>
-#include <QLineEdit>
-#include <QListWidget>
-#include <QMainWindow>
-#include <QMap>
-#include <QPlainTextEdit>
-#include <QSlider>
-#include <QSpinBox>
-#include <QTextBrowser>
-#include <QTreeWidget>
-#include <QVector>
-#include <QQueue>
-
-#include <QBrush>
-#include <QDebug>
-#include <QDesktopServices>
-#include <QFileDialog>
-#include <QFont>
-#include <QInputDialog>
-#include <QMenu>
-#include <QMessageBox>
-#include <QParallelAnimationGroup>
-#include <QPropertyAnimation>
-#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
-#include <QRandomGenerator> //added in Qt 5.10
-#endif
-#include <QRegularExpression>
-#include <QScrollBar>
-#include <QTextBoundaryFinder>
-#include <QTextCharFormat>
-#include <QElapsedTimer>
-
-#include <QFuture>
-
-#include <algorithm>
-#include <stack>
-
-class AOApplication;
-
-class Courtroom : public QMainWindow {
- Q_OBJECT
-public:
- explicit Courtroom(AOApplication *p_ao_app);
-
- void update_audio_volume();
-
- void append_char(char_type p_char) { char_list.append(p_char); }
- void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); }
- void append_music(QString f_music) { music_list.append(f_music); }
- void append_area(QString f_area) { area_list.append(f_area); }
- void clear_chars() { char_list.clear(); }
- void clear_music() { music_list.clear(); }
- void clear_areas() { area_list.clear(); }
-
- void fix_last_area()
- {
- if (area_list.size() > 0) {
- QString malplaced = area_list.last();
- area_list.removeLast();
- append_music(malplaced);
- }
- }
-
- void arup_append(int players, QString status, QString cm, QString locked)
- {
- arup_players.append(players);
- arup_statuses.append(status);
- arup_cms.append(cm);
- arup_locks.append(locked);
- }
-
- void arup_clear() {
- arup_players.clear();
- arup_statuses.clear();
- arup_cms.clear();
- arup_locks.clear();
- }
-
- void arup_modify(int type, int place, QString value)
- {
- if (type == 0) {
- if (arup_players.size() > place)
- arup_players[place] = value.toInt();
- }
- else if (type == 1) {
- if (arup_statuses.size() > place)
- arup_statuses[place] = value;
- }
- else if (type == 2) {
- if (arup_cms.size() > place)
- arup_cms[place] = value;
- }
- else if (type == 3) {
- if (arup_locks.size() > place)
- arup_locks[place] = value;
- }
- }
-
- void character_loading_finished();
-
- //
- void set_courtroom_size();
-
- // sets position of widgets based on theme ini files
- void set_widgets();
-
- // sets font size based on theme ini files
- void set_font(QWidget *widget, QString class_name, QString p_identifier,
- QString p_char = "", QString font_name = "",
- int f_pointsize = 0);
-
- // Get the properly constructed font
- QFont get_qfont(QString font_name, int f_pointsize, bool antialias = true);
-
- // actual operation of setting the font on a widget
- void set_qfont(QWidget *widget, QString class_name, QFont font,
- QColor f_color = Qt::black, bool bold = false,
- bool outlined = false, QColor outline_color = QColor(0, 0, 0),
- int outline_width = 1);
-
- // helper function that calls above function on the relevant widgets
- void set_fonts(QString p_char = "");
-
- // sets dropdown menu stylesheet
- void set_stylesheet(QWidget *widget);
-
- // helper funciton that call above function on the relevant widgets
- void set_stylesheets();
-
- void set_window_title(QString p_title);
-
- // reads theme and sets size and pos based on the identifier (using p_misc if provided)
- void set_size_and_pos(QWidget *p_widget, QString p_identifier, QString p_misc="");
-
- // reads theme inis and returns the size and pos as defined by it
- QPoint get_theme_pos(QString p_identifier);
-
- // sets status as taken on character with cid n_char and places proper shading
- // on charselect
- void set_taken(int n_char, bool p_taken);
-
- // sets the current background to argument. also does some checks to see if
- // it's a legacy bg
- void set_background(QString p_background, bool display = false);
-
- // sets the local character pos/side to use.
- void set_side(QString p_side);
-
- // sets the pos dropdown
- void set_pos_dropdown(QStringList pos_dropdowns);
-
- // sets the evidence list member variable to argument
- void set_evidence_list(QVector<evi_type> &p_evi_list);
-
- // called when a DONE#% from the server was received
- void done_received();
-
- // sets the local mute list based on characters available on the server
- void set_mute_list();
-
- // Sets the local pair list based on the characters available on the server.
- void set_pair_list();
-
- // sets desk and bg based on pos in chatmessage
- void set_scene(bool show_desk, QString f_side);
-
- // sets ui_vp_player_char according to SELF_OFFSET, only a function bc it's used with desk_mod 4 and 5
- void set_self_offset(const QString& p_list);
-
- // takes in serverD-formatted IP list as prints a converted version to server
- // OOC admittedly poorly named
- void set_ip_list(QString p_list);
-
- // disables chat if current cid matches second argument
- // enables if p_muted is false
- void set_mute(bool p_muted, int p_cid);
-
- // send a message that the player is banned and quits the server
- void set_ban(int p_cid);
-
- // cid = character id, returns the cid of the currently selected character
- int get_cid() { return m_cid; }
- QString get_current_char() { return current_char; }
- QString get_current_background() { return current_background; }
-
- // updates character to p_cid and updates necessary ui elements
- // Optional "char_name" is the iniswap we're using
- void update_character(int p_cid, QString char_name = "", bool reset_emote = false);
-
- // properly sets up some varibles: resets user state
- void enter_courtroom();
-
- // helper function that populates ui_music_list with the contents of
- // music_list
- void list_music();
- void list_areas();
-
- // Debug log (formerly master server chat log)
- void debug_message_handler(QtMsgType type, const QMessageLogContext &context,
- const QString &msg);
- void append_debug_message(QString f_message);
-
- // OOC chat log
- void append_server_chatmessage(QString p_name, QString p_message,
- QString p_color);
-
- // Add the message packet to the stack
- void chatmessage_enqueue(QStringList p_contents);
-
- // Parse the chat message packet and unpack it into the m_chatmessage[ITEM] format
- void unpack_chatmessage(QStringList p_contents);
-
- // Skip the current queue, adding all the queue messages to the logs if desynchronized logs are disabled
- void skip_chatmessage_queue();
-
- enum LogMode {
- IO_ONLY,
- DISPLAY_ONLY,
- DISPLAY_AND_IO,
- QUEUED,
- };
- // Log the message contents and information such as evidence presenting etc. into the log file, the IC log, or both.
- void log_chatmessage(QString f_message, int f_char_id, QString f_showname = "", QString f_char = "", QString f_objection_mod = "", int f_evi_id = 0, int f_color = 0, LogMode f_log_mode=IO_ONLY, bool sender = false);
-
- // Log the message contents and information such as evidence presenting etc. into the IC logs
- void handle_callwords();
-
- // Handle the objection logic, if it's interrupting the currently parsing message.
- // Returns true if this message has an objection, otherwise returns false. The result decides when to call handle_ic_message()
- bool handle_objection();
-
- // Display the evidence image box when presenting evidence in IC
- void display_evidence_image();
-
- // Handle the stuff that comes when the character appears on screen and starts animating (preanims etc.)
- void handle_ic_message();
-
- // Display the character.
- void display_character();
-
- // Display the character's pair if present.
- void display_pair_character(QString other_charid, QString other_offset);
-
- // Handle the emote modifier value and proceed through the logic accordingly.
- void handle_emote_mod(int emote_mod, bool p_immediate);
-
- // Initialize the chatbox image, showname shenanigans, custom chatboxes, etc.
- void initialize_chatbox();
-
- // Finally start displaying the chatbox we initialized, display the evidence, and play the talking or idle emote for the character.
- // Callwords are also handled here.
- void handle_ic_speaking();
-
- // This function filters out the common CC inline text trickery, for appending
- // to the IC chatlog.
- QString filter_ic_text(QString p_text, bool colorize = false, int pos = -1,
- int default_color = 0);
-
- void log_ic_text(QString p_name, QString p_showname, QString p_message,
- QString p_action = "", int p_color = 0, bool p_selfname = false);
-
- // adds text to the IC chatlog. p_name first as bold then p_text then a newlin
- // this function keeps the chatlog scrolled to the top unless there's text
- // selected
- // or the user isn't already scrolled to the top
- void append_ic_text(QString p_text, QString p_name = "", QString action = "",
- int color = 0, bool selfname = false, QDateTime timestamp = QDateTime::currentDateTime(),
- bool ghost = false);
-
- // clear sent messages that appear on the IC log but haven't been delivered
- // yet to other players
- void pop_ic_ghost();
-
- // prints who played the song to IC chat and plays said song(if found on local
- // filesystem) takes in a list where the first element is the song name and
- // the second is the char id of who played it
- void handle_song(QStringList *p_contents);
-
- void play_preanim(bool immediate);
-
- // plays the witness testimony or cross examination animation based on
- // argument
- void handle_wtce(QString p_wtce, int variant);
-
- // sets the hp bar of defense(p_bar 1) or pro(p_bar 2)
- // state is an number between 0 and 10 inclusive
- void set_hp_bar(int p_bar, int p_state);
-
- // Toggles the judge buttons, whether they should appear or not.
- void show_judge_controls(bool visible);
-
- void check_connection_received();
-
- void start_clock(int id);
- void start_clock(int id, qint64 msecs);
- void set_clock(int id, qint64 msecs);
- void pause_clock(int id);
- void stop_clock(int id);
- void set_clock_visibility(int id, bool visible);
- void skip_clocks(qint64 msecs);
-
- qint64 pong();
- // Truncates text so it fits within theme-specified boundaries and sets the tooltip to the full string
- void truncate_label_text(QWidget* p_widget, QString p_identifier);
-
- void on_authentication_state_received(int p_state);
-
- enum JudgeState {
- POS_DEPENDENT = -1,
- HIDE_CONTROLS = 0,
- SHOW_CONTROLS = 1
- };
-
- JudgeState get_judge_state() { return judge_state; }
- void set_judge_state(JudgeState new_state) { judge_state = new_state; }
- void set_judge_buttons() { show_judge_controls(ao_app->get_pos_is_judge(current_side)); }
-
- ~Courtroom();
-private:
- AOApplication *ao_app;
-
- // Percentage of audio that is suppressed when client is not in focus
- int suppress_audio = 0;
-
- int m_courtroom_width = 714;
- int m_courtroom_height = 668;
-
- int m_viewport_x = 0;
- int m_viewport_y = 0;
-
- int m_viewport_width = 256;
- int m_viewport_height = 192;
-
- int maximumMessages = 0;
-
- QParallelAnimationGroup *screenshake_animation_group =
- new QParallelAnimationGroup;
-
- bool next_character_is_not_special = false; // If true, write the
- // next character as it is.
-
- bool message_is_centered = false;
-
- int current_display_speed = 3;
- int text_crawl = 40;
- double message_display_mult[7] = {0, 0.25, 0.65, 1, 1.25, 1.75, 2.25};
-
- // The character ID of the character this user wants to appear alongside with.
- int other_charid = -1;
-
- // The horizontal offset this user has given if they want to appear alongside someone.
- int char_offset = 0;
-
- // The vertical offset this user has given.
- int char_vert_offset = 0;
-
- // 0 = in front, 1 = behind
- int pair_order = 0;
-
- QVector<char_type> char_list;
- QVector<evi_type> evidence_list;
- QVector<QString> music_list;
- QVector<QString> area_list;
-
- QVector<int> arup_players;
- QVector<QString> arup_statuses;
- QVector<QString> arup_cms;
- QVector<QString> arup_locks;
-
- QVector<chatlogpiece> ic_chatlog_history;
- QString last_ic_message = "";
-
- QQueue<QStringList> chatmessage_queue;
-
- // triggers ping_server() every 45 seconds
- QTimer *keepalive_timer;
-
- // determines how fast messages tick onto screen
- QTimer *chat_tick_timer;
-
- // count up timer to check how long it took for us to get a response from ping_server()
- QElapsedTimer ping_timer;
- bool is_pinging = false;
-
- // int chat_tick_interval = 60;
- // which tick position(character in chat message) we are at
- int tick_pos = 0;
- // the actual document tick pos we gotta worry about for making the text
- // scroll better
- int real_tick_pos = 0;
- // used to determine how often blips sound
- int blip_ticker = 0;
- int blip_rate = 2;
- int rainbow_counter = 0;
- bool rainbow_appended = false;
- bool blank_blip = false;
- bool chatbox_always_show = false;
-
- // Used for getting the current maximum blocks allowed in the IC chatlog.
- int log_maximum_blocks = 0;
-
- // True, if the log should go downwards.
- bool log_goes_downwards = true;
-
- // True, if log should display colors.
- bool log_colors = true;
-
- // True, if the log should display the message like name<br>text instead of
- // name: text
- bool log_newline = false;
-
- // True, if the log should include RP actions like interjections, showing evidence, etc.
- bool log_ic_actions = true;
-
- // Margin in pixels between log entries for the IC log.
- int log_margin = 0;
-
- // True, if the log should have a timestamp.
- bool log_timestamp = false;
-
- // format string for aforementioned log timestamp
- QString log_timestamp_format;
-
- // How long in miliseconds should the objection wait before appearing.
- int objection_threshold = 1500;
-
- // delay before chat messages starts ticking
- QTimer *text_delay_timer;
-
- // delay before the next queue entry is going to be processed
- QTimer *text_queue_timer;
-
- // delay before sfx plays
- QTimer *sfx_delay_timer;
-
- // every time point in char.inis times this equals the final time
- const int time_mod = 40;
-
- // the amount of time non-animated objection/hold it/takethat images stay
- // onscreen for in ms, and the maximum amount of time any interjections are
- // allowed to play
- const int shout_static_time = 724;
- const int shout_max_time = 1500;
-
- // the amount of time non-animated guilty/not guilty images stay onscreen for
- // in ms, and the maximum amount of time g/ng images are allowed to play
- const int verdict_static_time = 3000;
- const int verdict_max_time = 4000;
-
- // the amount of time non-animated witness testimony/cross-examination images
- // stay onscreen for in ms, and the maximum time any wt/ce image is allowed to
- // play
- const int wtce_static_time = 1500;
- const int wtce_max_time = 4000;
-
- // characters we consider punctuation
- const QString punctuation_chars = ".,?!:;";
-
- // amount by which we multiply the delay when we parse punctuation chars
- const int punctuation_modifier = 3;
-
- // amount of ghost blocks
- int ghost_blocks = 0;
-
- // Minumum and maximum number of parameters in the MS packet
- static const int MS_MINIMUM = 15;
- static const int MS_MAXIMUM = 30;
- QString m_chatmessage[MS_MAXIMUM];
-
- QString previous_ic_message = "";
- QString additive_previous = "";
-
- // char id, muted or not
- QMap<int, bool> mute_map;
-
- // QVector<int> muted_cids;
-
- bool is_muted = false;
-
- JudgeState judge_state = POS_DEPENDENT;
-
- // state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 =
- // noniterrupting preanim, 5 = (c) animation
- int anim_state = 3;
-
- // whether or not current color is a talking one
- bool color_is_talking = true;
-
- // state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 =
- // ticking done
- int text_state = 2;
-
- // character id, which index of the char_list the player is
- int m_cid = -1;
- // cid and this may differ in cases of ini-editing
- QString current_char = "";
-
- int objection_state = 0;
- QString objection_custom = "";
- struct CustomObjection {
- QString name;
- QString filename;
- };
- QList<CustomObjection> custom_objections_list;
- int realization_state = 0;
- int screenshake_state = 0;
- int text_color = 0;
-
- // How many unique user colors are possible
- static const int max_colors = 12;
-
- // Text Color-related optimization:
- // Current color list indexes to real color references
- QVector<int> color_row_to_number;
-
- // List of associated RGB colors for this color index
- QVector<QColor> color_rgb_list;
-
- // Same as above but populated from misc/default's config
- QVector<QColor> default_color_rgb_list;
-
- // Get a color index from an arbitrary misc config
- void gen_char_rgb_list(QString p_misc);
- QVector<QColor> char_color_rgb_list;
-
- // Misc we used for the last message, and the one we're using now. Used to avoid loading assets when it's not needed
- QString current_misc;
- QString last_misc;
-
- // List of markdown start characters, their index is tied to the color index
- QStringList color_markdown_start_list;
-
- // List of markdown end characters, their index is tied to the color index
- QStringList color_markdown_end_list;
-
- // Whether or not we're supposed to remove this char during parsing
- QVector<bool> color_markdown_remove_list;
-
- // Whether or not this color allows us to play the talking animation
- QVector<bool> color_markdown_talking_list;
- // Text Color-related optimization END
-
- // List of all currently available pos
- QStringList pos_dropdown_list;
-
- // Current list file sorted line by line
- QStringList sound_list;
-
- // Current SFX the user put in for the sfx dropdown list
- QString custom_sfx = "";
-
- // is the message we're about to send supposed to present evidence?
- bool is_presenting_evidence = false;
- bool c_played = false; // whether we've played a (c)-style postanimation yet
-
- // have we already presented evidence for this message?
- bool evidence_presented = false;
-
- QString effect = "";
-
- // Music effect flags we want to send to server when we play music
- int music_flags = FADE_OUT;
-
- int defense_bar_state = 0;
- int prosecution_bar_state = 0;
-
- int current_char_page = 0;
- int char_columns = 10;
- int char_rows = 9;
- int max_chars_on_page = 90;
-
- const int button_width = 60;
- const int button_height = 60;
-
- int current_emote_page = 0;
- int current_emote = 0;
- int emote_columns = 5;
- int emote_rows = 2;
- int max_emotes_on_page = 10;
-
- QVector<evi_type> local_evidence_list;
- QVector<evi_type> private_evidence_list;
- QVector<evi_type> global_evidence_list;
-
- // false = use private_evidence_list
- bool current_evidence_global = true;
-
- int current_evidence_page = 0;
- int current_evidence = 0;
- int evidence_columns = 6;
- int evidence_rows = 3;
- int max_evidence_on_page = 18;
-
- // whether the ooc chat is server or master chat, true is server
- bool server_ooc = true;
-
- QString current_background = "default";
- QString current_side = "";
-
- QString last_music_search = "";
- QString last_area_search = "";
-
- QBrush free_brush;
- QBrush lfp_brush;
- QBrush casing_brush;
- QBrush recess_brush;
- QBrush rp_brush;
- QBrush gaming_brush;
- QBrush locked_brush;
-
- AOMusicPlayer *music_player;
- AOSfxPlayer *sfx_player;
- AOSfxPlayer *objection_player;
- AOBlipPlayer *blip_player;
-
- AOSfxPlayer *modcall_player;
-
- AOImage *ui_background;
-
- QWidget *ui_viewport;
- BackgroundLayer *ui_vp_background;
- SplashLayer *ui_vp_speedlines;
- CharLayer *ui_vp_player_char;
- CharLayer *ui_vp_sideplayer_char;
- BackgroundLayer *ui_vp_desk;
- AOEvidenceDisplay *ui_vp_evidence_display;
- AOImage *ui_vp_chatbox;
- AOChatboxLabel *ui_vp_showname;
- InterfaceLayer *ui_vp_chat_arrow;
- QTextEdit *ui_vp_message;
- SplashLayer *ui_vp_testimony;
- SplashLayer *ui_vp_wtce;
- EffectLayer *ui_vp_effect;
- SplashLayer *ui_vp_objection;
-
- QTextEdit *ui_ic_chatlog;
-
- AOTextArea *ui_debug_log;
- AOTextArea *ui_server_chatlog;
-
- QListWidget *ui_mute_list;
- QTreeWidget *ui_area_list;
- QTreeWidget *ui_music_list;
-
- ScrollText *ui_music_name;
- InterfaceLayer *ui_music_display;
-
- StickerLayer *ui_vp_sticker;
-
- static const int max_clocks = 5;
- AOClockLabel *ui_clock[max_clocks];
-
- AOButton *ui_pair_button;
- QListWidget *ui_pair_list;
- QSpinBox *ui_pair_offset_spinbox;
- QSpinBox *ui_pair_vert_offset_spinbox;
-
- QComboBox *ui_pair_order_dropdown;
-
- QLineEdit *ui_ic_chat_message;
- AOLineEditFilter *ui_ic_chat_message_filter;
- QLineEdit *ui_ic_chat_name;
-
- QLineEdit *ui_ooc_chat_message;
- QLineEdit *ui_ooc_chat_name;
-
- // QLineEdit *ui_area_password;
- QLineEdit *ui_music_search;
-
- QWidget *ui_emotes;
- QVector<AOEmoteButton *> ui_emote_list;
- AOButton *ui_emote_left;
- AOButton *ui_emote_right;
-
- QMenu *emote_menu;
- AOEmotePreview *emote_preview;
-
- QComboBox *ui_emote_dropdown;
- QComboBox *ui_pos_dropdown;
- AOButton *ui_pos_remove;
-
- QComboBox *ui_iniswap_dropdown;
- AOButton *ui_iniswap_remove;
-
- QComboBox *ui_sfx_dropdown;
- AOButton *ui_sfx_remove;
-
- QComboBox *ui_effects_dropdown;
-
- AOImage *ui_defense_bar;
- AOImage *ui_prosecution_bar;
-
- QLabel *ui_music_label;
- QLabel *ui_sfx_label;
- QLabel *ui_blip_label;
-
- AOButton *ui_hold_it;
- AOButton *ui_objection;
- AOButton *ui_take_that;
-
- AOButton *ui_ooc_toggle;
-
- AOButton *ui_witness_testimony;
- AOButton *ui_cross_examination;
- AOButton *ui_guilty;
- AOButton *ui_not_guilty;
-
- AOButton *ui_change_character;
- AOButton *ui_reload_theme;
- AOButton *ui_call_mod;
- AOButton *ui_settings;
- AOButton *ui_switch_area_music;
-
- QCheckBox *ui_pre;
- QCheckBox *ui_flip;
- QCheckBox *ui_additive;
- QCheckBox *ui_guard;
-
- QCheckBox *ui_immediate;
- QCheckBox *ui_showname_enable;
-
- AOButton *ui_custom_objection;
- QMenu *custom_obj_menu;
- AOButton *ui_realization;
- AOButton *ui_screenshake;
- AOButton *ui_mute;
-
- AOButton *ui_defense_plus;
- AOButton *ui_defense_minus;
-
- AOButton *ui_prosecution_plus;
- AOButton *ui_prosecution_minus;
-
- QComboBox *ui_text_color;
-
- QSlider *ui_music_slider;
- QSlider *ui_sfx_slider;
- QSlider *ui_blip_slider;
-
- AOImage *ui_muted;
-
- AOButton *ui_evidence_button;
- AOImage *ui_evidence;
- QLineEdit *ui_evidence_name;
- AOLineEditFilter *ui_evidence_name_filter;
- QWidget *ui_evidence_buttons;
- QVector<AOEvidenceButton *> ui_evidence_list;
- AOButton *ui_evidence_left;
- AOButton *ui_evidence_right;
- AOButton *ui_evidence_present;
- AOImage *ui_evidence_overlay;
- AOButton *ui_evidence_delete;
- QLineEdit *ui_evidence_image_name;
- AOLineEditFilter *ui_evidence_image_name_filter;
- AOButton *ui_evidence_image_button;
- AOButton *ui_evidence_x;
- AOButton *ui_evidence_ok;
- AOButton *ui_evidence_switch;
- AOButton *ui_evidence_transfer;
- AOButton *ui_evidence_save;
- AOButton *ui_evidence_load;
- QPlainTextEdit *ui_evidence_description;
-
-
- AOImage *ui_char_select_background;
-
- // pretty list of characters
- QTreeWidget *ui_char_list;
-
- // abstract widget to hold char buttons
- QWidget *ui_char_buttons;
-
- QVector<AOCharButton *> ui_char_button_list;
- QVector<AOCharButton *> ui_char_button_list_filtered;
-
- AOButton *ui_back_to_lobby;
-
- QLineEdit *ui_char_password;
-
- AOButton *ui_char_select_left;
- AOButton *ui_char_select_right;
-
- AOButton *ui_spectator;
-
- QLineEdit *ui_char_search;
- QCheckBox *ui_char_passworded;
- QCheckBox *ui_char_taken;
-
- void construct_char_select();
- void set_char_select();
- void set_char_select_page();
- void char_clicked(int n_char);
- void on_char_button_context_menu_requested(const QPoint &pos);
- void put_button_in_place(int starting, int chars_on_this_page);
- void filter_character_list();
-
- void initialize_emotes();
- void refresh_emotes();
- void set_emote_page();
- void set_emote_dropdown();
-
- void initialize_evidence();
- void refresh_evidence();
- void show_evidence(int f_real_id);
- void set_evidence_page();
-
- void reset_ui();
-
- void regenerate_ic_chatlog();
-public slots:
- void objection_done();
- void preanim_done();
- void do_screenshake();
- void do_flash();
- void do_effect(QString fx_path, QString fx_sound, QString p_char,
- QString p_folder);
- void play_char_sfx(QString sfx_name);
-
- void mod_called(QString p_ip);
-
- void on_reload_theme_clicked();
-
- void update_ui_music_name();
-
-private slots:
- void start_chat_ticking();
- void play_sfx();
-
- void chat_tick();
-
- void on_mute_list_clicked(QModelIndex p_index);
- void on_pair_list_clicked(QModelIndex p_index);
-
- void on_chat_return_pressed();
-
- void on_ooc_return_pressed();
-
- void on_music_search_return_pressed();
- void on_music_search_edited(QString p_text);
- void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column);
- void on_music_list_context_menu_requested(const QPoint &pos);
- void music_fade_out(bool toggle);
- void music_fade_in(bool toggle);
- void music_synchronize(bool toggle);
- void music_random();
- void music_list_expand_all();
- void music_list_collapse_all();
- void music_stop(bool no_effects = false);
- void on_area_list_double_clicked(QTreeWidgetItem *p_item, int column);
-
- void select_emote(int p_id);
-
- void on_emote_clicked(int p_id);
-
- void on_emote_left_clicked();
- void on_emote_right_clicked();
-
- void on_emote_dropdown_changed(int p_index);
- void on_pos_dropdown_changed(int p_index);
- void on_pos_dropdown_changed(QString p_text);
- void on_pos_dropdown_context_menu_requested(const QPoint &pos);
- void on_pos_remove_clicked();
-
- void on_iniswap_dropdown_changed(int p_index);
- void set_iniswap_dropdown();
- void on_iniswap_context_menu_requested(const QPoint &pos);
- void on_iniswap_edit_requested();
- void on_iniswap_remove_clicked();
-
- void on_sfx_dropdown_changed(int p_index);
- void on_sfx_dropdown_custom(QString p_sfx);
- void set_sfx_dropdown();
- void on_sfx_context_menu_requested(const QPoint &pos);
- void on_sfx_play_clicked();
- void on_sfx_edit_requested();
- void on_sfx_remove_clicked();
-
- void set_effects_dropdown();
- void on_effects_context_menu_requested(const QPoint &pos);
- void on_effects_edit_requested();
- void on_character_effects_edit_requested();
- void on_effects_dropdown_changed(int p_index);
- bool effects_dropdown_find_and_set(QString effect);
-
- QString get_char_sfx();
- int get_char_sfx_delay();
-
- void on_evidence_name_edited();
- void on_evidence_image_name_edited();
- void on_evidence_image_button_clicked();
- void on_evidence_clicked(int p_id);
- void on_evidence_double_clicked(int p_id);
-
- void on_evidence_hover(int p_id, bool p_state);
-
- void on_evidence_left_clicked();
- void on_evidence_right_clicked();
- void on_evidence_present_clicked();
-
- void on_hold_it_clicked();
- void on_objection_clicked();
- void on_take_that_clicked();
- void on_custom_objection_clicked();
- void show_custom_objection_menu(const QPoint &pos);
-
- void show_emote_menu(const QPoint &pos);
-
- void on_realization_clicked();
- void on_screenshake_clicked();
-
- void on_mute_clicked();
- void on_pair_clicked();
- void on_pair_order_dropdown_changed(int p_index);
-
- void on_defense_minus_clicked();
- void on_defense_plus_clicked();
- void on_prosecution_minus_clicked();
- void on_prosecution_plus_clicked();
-
- void on_text_color_changed(int p_color);
- void on_text_color_context_menu_requested(const QPoint &pos);
- void set_text_color_dropdown();
-
- void on_music_slider_moved(int p_value);
- void on_sfx_slider_moved(int p_value);
- void on_blip_slider_moved(int p_value);
-
- void on_log_limit_changed(int value);
- void on_pair_offset_changed(int value);
- void on_pair_vert_offset_changed(int value);
-
- void on_ooc_toggle_clicked();
-
- void on_witness_testimony_clicked();
- void on_cross_examination_clicked();
- void on_not_guilty_clicked();
- void on_guilty_clicked();
-
- void on_change_character_clicked();
- void on_call_mod_clicked();
- void on_settings_clicked();
-
- void on_pre_clicked();
- void on_flip_clicked();
- void on_additive_clicked();
- void on_guard_clicked();
-
- void on_showname_enable_clicked();
-
- void on_evidence_button_clicked();
- void on_evidence_context_menu_requested(const QPoint &pos);
-
- void on_evidence_delete_clicked();
- bool on_evidence_x_clicked();
- void on_evidence_ok_clicked();
- void on_evidence_switch_clicked();
- void on_evidence_transfer_clicked();
-
- void on_evidence_edited();
-
- void evidence_close();
- void evidence_switch(bool global);
- void on_evidence_save_clicked();
- void on_evidence_load_clicked();
- void evidence_save(QString filename);
- void evidence_load(QString filename);
- bool compare_evidence_changed(evi_type evi_a, evi_type evi_b);
-
- void on_back_to_lobby_clicked();
-
- void on_char_list_double_clicked(QTreeWidgetItem *p_item, int column);
- void on_char_select_left_clicked();
- void on_char_select_right_clicked();
- void on_char_search_changed();
- void on_char_taken_clicked();
- void on_char_passworded_clicked();
-
- void on_spectator_clicked();
-
- void on_switch_area_music_clicked();
-
- void on_application_state_changed(Qt::ApplicationState state);
-
- void ping_server();
-
- // Proceed to parse the oldest chatmessage and remove it from the stack
- void chatmessage_dequeue();
-
- void preview_emote(QString emote);
- void update_emote_preview();
-};
-
-#endif // COURTROOM_H