diff options
Diffstat (limited to 'include')
37 files changed, 2256 insertions, 2304 deletions
diff --git a/include/aoapplication.h b/include/aoapplication.h index e44f2d3c..ff75e4d1 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -6,23 +6,23 @@ #include "discord_rich_presence.h" #include <QApplication> -#include <QVector> #include <QFile> #include <QSettings> +#include <QVector> #include <QDebug> -#include <QRect> #include <QDesktopWidget> +#include <QRect> #include <QCryptographicHash> #include <QDir> #include <QStandardPaths> -#include <QTextStream> -#include <QStringList> #include <QColor> #include <QScreen> +#include <QStringList> +#include <QTextStream> #ifdef QTAUDIO #include <QAudioDeviceInfo> #endif @@ -31,404 +31,403 @@ class NetworkManager; class Lobby; class Courtroom; -class AOApplication : public QApplication -{ - Q_OBJECT +class AOApplication : public QApplication { + Q_OBJECT public: - AOApplication(int &argc, char **argv); - ~AOApplication(); + AOApplication(int &argc, char **argv); + ~AOApplication(); - NetworkManager *net_manager; - Lobby *w_lobby; - Courtroom *w_courtroom; - AttorneyOnline::Discord *discord; + NetworkManager *net_manager; + Lobby *w_lobby; + Courtroom *w_courtroom; + AttorneyOnline::Discord *discord; - bool lobby_constructed = false; - bool courtroom_constructed = false; + bool lobby_constructed = false; + bool courtroom_constructed = false; - void construct_lobby(); - void destruct_lobby(); + void construct_lobby(); + void destruct_lobby(); - void construct_courtroom(); - void destruct_courtroom(); + void construct_courtroom(); + void destruct_courtroom(); - void ms_packet_received(AOPacket *p_packet); - void server_packet_received(AOPacket *p_packet); + void ms_packet_received(AOPacket *p_packet); + void server_packet_received(AOPacket *p_packet); - void send_ms_packet(AOPacket *p_packet); - void send_server_packet(AOPacket *p_packet, bool encoded = true); + void send_ms_packet(AOPacket *p_packet); + void send_server_packet(AOPacket *p_packet, bool encoded = true); - void call_settings_menu(); - void call_announce_menu(Courtroom *court); + void call_settings_menu(); + void call_announce_menu(Courtroom *court); - /////////////////server metadata////////////////// + /////////////////server metadata////////////////// - unsigned int s_decryptor = 5; - bool encryption_needed = true; + unsigned int s_decryptor = 5; + bool encryption_needed = true; - bool yellow_text_enabled = false; - bool prezoom_enabled = false; - bool flipping_enabled = false; - bool custom_objection_enabled = false; - bool improved_loading_enabled = false; - bool desk_mod_enabled = false; - bool evidence_enabled = false; - bool cccc_ic_support_enabled = false; - bool arup_enabled = false; - bool casing_alerts_enabled = false; - bool modcall_reason_enabled = false; - bool looping_sfx_support_enabled = false; - bool additive_enabled = false; - bool effects_enabled = false; + bool yellow_text_enabled = false; + bool prezoom_enabled = false; + bool flipping_enabled = false; + bool custom_objection_enabled = false; + bool improved_loading_enabled = false; + bool desk_mod_enabled = false; + bool evidence_enabled = false; + bool cccc_ic_support_enabled = false; + bool arup_enabled = false; + bool casing_alerts_enabled = false; + bool modcall_reason_enabled = false; + bool looping_sfx_support_enabled = false; + bool additive_enabled = false; + bool effects_enabled = false; - ///////////////loading info/////////////////// + ///////////////loading info/////////////////// - //player number, it's hardly used but might be needed for some old servers - int s_pv = 0; + //player number, it's hardly used but might be needed for some old servers + int s_pv = 0; - QString server_software = ""; + QString server_software = ""; - int char_list_size = 0; - int loaded_chars = 0; - int generated_chars = 0; - int evidence_list_size = 0; - int loaded_evidence = 0; - int music_list_size = 0; - int loaded_music = 0; + int char_list_size = 0; + int loaded_chars = 0; + int generated_chars = 0; + int evidence_list_size = 0; + int loaded_evidence = 0; + int music_list_size = 0; + int loaded_music = 0; - bool courtroom_loaded = false; + bool courtroom_loaded = false; - //////////////////versioning/////////////// + //////////////////versioning/////////////// - int get_release() const { return RELEASE; } - int get_major_version() const { return MAJOR_VERSION; } - int get_minor_version() const { return MINOR_VERSION; } - QString get_version_string(); + int get_release() const { return RELEASE; } + int get_major_version() const { return MAJOR_VERSION; } + int get_minor_version() const { return MINOR_VERSION; } + QString get_version_string(); - /////////////////////////////////////////// + /////////////////////////////////////////// - void set_favorite_list(); - QVector<server_type>& get_favorite_list() {return favorite_list;} - void add_favorite_server(int p_server); + void set_favorite_list(); + QVector<server_type> &get_favorite_list() { return favorite_list; } + void add_favorite_server(int p_server); - void set_server_list(); - QVector<server_type>& get_server_list() {return server_list;} + void set_server_list(); + QVector<server_type> &get_server_list() { return server_list; } - //reads the theme from config.ini and sets it accordingly - void reload_theme(); + //reads the theme from config.ini and sets it accordingly + void reload_theme(); - //Returns the character the player has currently selected - QString get_current_char(); + //Returns the character the player has currently selected + QString get_current_char(); - //implementation in path_functions.cpp - QString get_base_path(); - QString get_data_path(); - QString get_theme_path(QString p_file); - QString get_default_theme_path(QString p_file); - QString get_custom_theme_path(QString p_theme, QString p_file); - QString get_character_path(QString p_char, QString p_file); - QString get_sounds_path(QString p_file); - QString get_music_path(QString p_song); - QString get_background_path(QString p_file); - QString get_default_background_path(QString p_file); - QString get_evidence_path(QString p_file); - QString get_case_sensitive_path(QString p_file); + //implementation in path_functions.cpp + QString get_base_path(); + QString get_data_path(); + QString get_theme_path(QString p_file); + QString get_default_theme_path(QString p_file); + QString get_custom_theme_path(QString p_theme, QString p_file); + QString get_character_path(QString p_char, QString p_file); + QString get_sounds_path(QString p_file); + QString get_music_path(QString p_song); + QString get_background_path(QString p_file); + QString get_default_background_path(QString p_file); + QString get_evidence_path(QString p_file); + QString get_case_sensitive_path(QString p_file); - ////// Functions for reading and writing files ////// - // Implementations file_functions.cpp + ////// Functions for reading and writing files ////// + // Implementations file_functions.cpp - // Instead of reinventing the wheel, we'll use a QSettings class. - QSettings *configini; + // Instead of reinventing the wheel, we'll use a QSettings class. + QSettings *configini; - //Reads the theme from config.ini and loads it into the current_theme variable - QString read_theme(); + //Reads the theme from config.ini and loads it into the current_theme variable + QString read_theme(); - //Returns the value of ooc_name in config.ini - QString get_ooc_name(); + //Returns the value of ooc_name in config.ini + QString get_ooc_name(); - //Returns the blip rate from config.ini (once per X symbols) - int read_blip_rate(); + //Returns the blip rate from config.ini (once per X symbols) + int read_blip_rate(); - //Returns true if blank blips is enabled in config.ini and false otherwise - bool get_blank_blip(); + //Returns true if blank blips is enabled in config.ini and false otherwise + bool get_blank_blip(); - //Returns true if looping sound effects are enabled in the config.ini - bool get_looping_sfx(); + //Returns true if looping sound effects are enabled in the config.ini + bool get_looping_sfx(); - //Returns true if stop music on objection is enabled in the config.ini - bool objection_stop_music(); + //Returns true if stop music on objection is enabled in the config.ini + bool objection_stop_music(); - //Returns the value of default_music in config.ini - int get_default_music(); + //Returns the value of default_music in config.ini + int get_default_music(); - //Returns the value of default_sfx in config.ini - int get_default_sfx(); + //Returns the value of default_sfx in config.ini + int get_default_sfx(); - //Returns the value of default_blip in config.ini - int get_default_blip(); + //Returns the value of default_blip in config.ini + int get_default_blip(); - // Returns the value of whether Discord should be enabled on startup - // from the config.ini. - bool is_discord_enabled(); + // Returns the value of whether Discord should be enabled on startup + // from the config.ini. + bool is_discord_enabled(); - // Returns the value of whether shaking should be enabled. - // from the config.ini. - bool is_shake_enabled(); + // Returns the value of whether shaking should be enabled. + // from the config.ini. + bool is_shake_enabled(); - // Returns the value of whether effects should be enabled. - // from the config.ini. - bool is_effects_enabled(); + // Returns the value of whether effects should be enabled. + // from the config.ini. + bool is_effects_enabled(); - // Returns the value of whether frame-specific effects defined in char.ini should be sent/received over the network. - // from the config.ini. - bool is_frame_network_enabled(); + // Returns the value of whether frame-specific effects defined in char.ini should be sent/received over the network. + // from the config.ini. + bool is_frame_network_enabled(); - // Returns the value of whether colored ic log should be a thing. - // from the config.ini. - bool is_colorlog_enabled(); + // Returns the value of whether colored ic log should be a thing. + // from the config.ini. + bool is_colorlog_enabled(); - // Returns the value of whether sticky sounds should be a thing. - // from the config.ini. - bool is_stickysounds_enabled(); + // Returns the value of whether sticky sounds should be a thing. + // from the config.ini. + bool is_stickysounds_enabled(); - // Returns the value of whether sticky effects should be a thing. - // from the config.ini. - bool is_stickyeffects_enabled(); + // Returns the value of whether sticky effects should be a thing. + // from the config.ini. + bool is_stickyeffects_enabled(); - // Returns the value of whether sticky preanims should be a thing. - // from the config.ini. - bool is_stickypres_enabled(); + // Returns the value of whether sticky preanims should be a thing. + // from the config.ini. + bool is_stickypres_enabled(); - // Returns the value of the maximum amount of lines the IC chatlog - // may contain, from config.ini. - int get_max_log_size(); + // Returns the value of the maximum amount of lines the IC chatlog + // may contain, from config.ini. + int get_max_log_size(); - // Returns whether the log should go upwards (new behaviour) - // or downwards (vanilla behaviour). - bool get_log_goes_downwards(); + // Returns whether the log should go upwards (new behaviour) + // or downwards (vanilla behaviour). + bool get_log_goes_downwards(); - // Returns the username the user may have set in config.ini. - QString get_default_username(); + // Returns the username the user may have set in config.ini. + QString get_default_username(); - // Returns the audio device used for the client. - QString get_audio_output_device(); - #ifdef QTAUDIO - QAudioDeviceInfo QtAudioDevice; - #endif + // Returns the audio device used for the client. + QString get_audio_output_device(); +#ifdef QTAUDIO + QAudioDeviceInfo QtAudioDevice; +#endif - // Returns whether the user would like to have custom shownames on by default. - bool get_showname_enabled_by_default(); + // Returns whether the user would like to have custom shownames on by default. + bool get_showname_enabled_by_default(); - //Returns the list of words in callwords.ini - QStringList get_call_words(); + //Returns the list of words in callwords.ini + QStringList get_call_words(); - //returns all of the file's lines in a QStringList - QStringList get_list_file(QString p_file); + //returns all of the file's lines in a QStringList + QStringList get_list_file(QString p_file); - //Process a file and return its text as a QString - QString read_file(QString filename); + //Process a file and return its text as a QString + QString read_file(QString filename); - //Write text to file. make_dir would auto-create the directory if it doesn't exist. - bool write_to_file(QString p_text, QString p_file, bool make_dir = false); + //Write text to file. make_dir would auto-create the directory if it doesn't exist. + bool write_to_file(QString p_text, QString p_file, bool make_dir = false); - //Append text to the end of the file. make_dir would auto-create the directory if it doesn't exist. - bool append_to_file(QString p_text, QString p_file, bool make_dir = false); + //Append text to the end of the file. make_dir would auto-create the directory if it doesn't exist. + bool append_to_file(QString p_text, QString p_file, bool make_dir = false); - //Appends the argument string to serverlist.txt - void write_to_serverlist_txt(QString p_line); + //Appends the argument string to serverlist.txt + void write_to_serverlist_txt(QString p_line); - //Returns the contents of serverlist.txt - QVector<server_type> read_serverlist_txt(); + //Returns the contents of serverlist.txt + QVector<server_type> read_serverlist_txt(); - //Returns the value of p_identifier in the design.ini file in p_design_path - QString read_design_ini(QString p_identifier, QString p_design_path); + //Returns the value of p_identifier in the design.ini file in p_design_path + QString read_design_ini(QString p_identifier, QString p_design_path); - //Returns the coordinates of widget with p_identifier from p_file - QPoint get_button_spacing(QString p_identifier, QString p_file); + //Returns the coordinates of widget with p_identifier from p_file + QPoint get_button_spacing(QString p_identifier, QString p_file); - //Returns the dimensions of widget with specified identifier from p_file - pos_size_type get_element_dimensions(QString p_identifier, QString p_file, QString p_char=""); + //Returns the dimensions of widget with specified identifier from p_file + pos_size_type get_element_dimensions(QString p_identifier, QString p_file, QString p_char = ""); - //Returns the value to you - QString get_design_element(QString p_identifier, QString p_file, QString p_char=""); + //Returns the value to you + QString get_design_element(QString p_identifier, QString p_file, QString p_char = ""); - //Returns the name of the font with p_identifier from p_file - QString get_font_name(QString p_identifier, QString p_file); + //Returns the name of the font with p_identifier from p_file + QString get_font_name(QString p_identifier, QString p_file); - //Returns the value of font_size with p_identifier from p_file - int get_font_size(QString p_identifier, QString p_file); + //Returns the value of font_size with p_identifier from p_file + int get_font_size(QString p_identifier, QString p_file); - //Returns the color with p_identifier from p_file - QColor get_color(QString p_identifier, QString p_file); + //Returns the color with p_identifier from p_file + QColor get_color(QString p_identifier, QString p_file); - // Returns the markdown symbol used for specified p_identifier such as colors - QString get_chat_markdown(QString p_identifier, QString p_file); + // Returns the markdown symbol used for specified p_identifier such as colors + QString get_chat_markdown(QString p_identifier, QString p_file); - // Returns the color from the misc folder. - QColor get_chat_color(QString p_identifier, QString p_chat); + // Returns the color from the misc folder. + QColor get_chat_color(QString p_identifier, QString p_chat); - //Returns the sfx with p_identifier from sounds.ini in the current theme path - QString get_sfx(QString p_identifier); + //Returns the sfx with p_identifier from sounds.ini in the current theme path + QString get_sfx(QString p_identifier); - //Figure out if we can opus this or if we should fall back to wav - QString get_sfx_suffix(QString sound_to_check); + //Figure out if we can opus this or if we should fall back to wav + QString get_sfx_suffix(QString sound_to_check); - // Can we use APNG for this? If not, WEBP? If not, GIF? If not, fall back to PNG. - QString get_image_suffix(QString path_to_check); + // Can we use APNG for this? If not, WEBP? If not, GIF? If not, fall back to PNG. + QString get_image_suffix(QString path_to_check); - // If this image is static and non-animated, return the supported static image formats. Currently only PNG. - QString get_static_image_suffix(QString path_to_check); + // If this image is static and non-animated, return the supported static image formats. Currently only PNG. + QString get_static_image_suffix(QString path_to_check); - //Returns the value of p_search_line within target_tag and terminator_tag - QString read_char_ini(QString p_char, QString p_search_line, QString target_tag); + //Returns the value of p_search_line within target_tag and terminator_tag + QString read_char_ini(QString p_char, QString p_search_line, QString target_tag); - //Returns a QStringList of all key=value definitions on a given tag. - QStringList read_ini_tags(QString p_file, QString target_tag = ""); + //Returns a QStringList of all key=value definitions on a given tag. + QStringList read_ini_tags(QString p_file, QString target_tag = ""); - //Sets the char.ini p_search_line key under tag target_tag to value. - void set_char_ini(QString p_char, QString value, QString p_search_line, QString target_tag); + //Sets the char.ini p_search_line key under tag target_tag to value. + void set_char_ini(QString p_char, QString value, QString p_search_line, QString target_tag); - //Returns the text between target_tag and terminator_tag in p_file - QString get_stylesheet(QString p_file); + //Returns the text between target_tag and terminator_tag in p_file + QString get_stylesheet(QString p_file); - //Returns the text between target_tag and terminator_tag in p_file - QString get_tagged_stylesheet(QString target_tag, QString p_file); + //Returns the text between target_tag and terminator_tag in p_file + QString get_tagged_stylesheet(QString target_tag, QString p_file); - //Returns the side of the p_char character from that characters ini file - QString get_char_side(QString p_char); + //Returns the side of the p_char character from that characters ini file + QString get_char_side(QString p_char); - //Returns the showname from the ini of p_char - QString get_showname(QString p_char); + //Returns the showname from the ini of p_char + QString get_showname(QString p_char); - //Returns the value of chat image from the specific p_char's ini file - QString get_chat(QString p_char); + //Returns the value of chat image from the specific p_char's ini file + QString get_chat(QString p_char); - //Returns the value of chat font from the specific p_char's ini file - QString get_chat_font(QString p_char); + //Returns the value of chat font from the specific p_char's ini file + QString get_chat_font(QString p_char); - //Returns the value of chat font size from the specific p_char's ini file - int get_chat_size(QString p_char); + //Returns the value of chat font size from the specific p_char's ini file + int get_chat_size(QString p_char); - //Returns the value of shouts from the specified p_char's ini file - QString get_char_shouts(QString p_char); + //Returns the value of shouts from the specified p_char's ini file + QString get_char_shouts(QString p_char); - //Returns the preanim duration of p_char's p_emote - int get_preanim_duration(QString p_char, QString p_emote); + //Returns the preanim duration of p_char's p_emote + int get_preanim_duration(QString p_char, QString p_emote); - //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual) - int get_ao2_preanim_duration(QString p_char, QString p_emote); + //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual) + int get_ao2_preanim_duration(QString p_char, QString p_emote); - //Not in use - int get_text_delay(QString p_char, QString p_emote); + //Not in use + int get_text_delay(QString p_char, QString p_emote); - //Get the effects folder referenced by the char.ini, read it and return the list of filenames in a string - QStringList get_theme_effects(); + //Get the effects folder referenced by the char.ini, read it and return the list of filenames in a string + QStringList get_theme_effects(); - //Get the theme's effects folder, read it and return the list of filenames in a string - QStringList get_effects(QString p_char); + //Get the theme's effects folder, read it and return the list of filenames in a string + QStringList get_effects(QString p_char); - //t - QString get_effect(QString effect, QString p_char, QString p_folder); + //t + QString get_effect(QString effect, QString p_char, QString p_folder); - //Return the effect sound associated with the fx_name in the misc/effects/<char-defined>/sounds.ini, or theme/effects/sounds.ini. - QString get_effect_sound(QString fx_name, QString p_char); + //Return the effect sound associated with the fx_name in the misc/effects/<char-defined>/sounds.ini, or theme/effects/sounds.ini. + QString get_effect_sound(QString fx_name, QString p_char); - // Returns the custom realisation used by the character. - QString get_custom_realization(QString p_char); + // Returns the custom realisation used by the character. + QString get_custom_realization(QString p_char); - //Returns the name of p_char - QString get_char_name(QString p_char); + //Returns the name of p_char + QString get_char_name(QString p_char); - //Returns the total amount of emotes of p_char - int get_emote_number(QString p_char); + //Returns the total amount of emotes of p_char + int get_emote_number(QString p_char); - //Returns the emote comment of p_char's p_emote - QString get_emote_comment(QString p_char, int p_emote); + //Returns the emote comment of p_char's p_emote + QString get_emote_comment(QString p_char, int p_emote); - //Returns the base name of p_char's p_emote - QString get_emote(QString p_char, int p_emote); + //Returns the base name of p_char's p_emote + QString get_emote(QString p_char, int p_emote); - //Returns the preanimation name of p_char's p_emote - QString get_pre_emote(QString p_char, int p_emote); + //Returns the preanimation name of p_char's p_emote + QString get_pre_emote(QString p_char, int p_emote); - //Returns the sfx of p_char's p_emote - QString get_sfx_name(QString p_char, int p_emote); + //Returns the sfx of p_char's p_emote + QString get_sfx_name(QString p_char, int p_emote); - //Returns the blipsound of p_char's p_emote - QString get_emote_blip(QString p_char, int p_emote); + //Returns the blipsound of p_char's p_emote + QString get_emote_blip(QString p_char, int p_emote); - //Returns if the sfx is defined as looping in char.ini - QString get_sfx_looping(QString p_char, QString p_sfx); + //Returns if the sfx is defined as looping in char.ini + QString get_sfx_looping(QString p_char, QString p_sfx); - //Returns if an emote has a frame specific SFX for it - QString get_sfx_frame(QString p_char, QString p_emote, int n_frame); + //Returns if an emote has a frame specific SFX for it + QString get_sfx_frame(QString p_char, QString p_emote, int n_frame); - //Returns if an emote has a frame specific SFX for it - QString get_flash_frame(QString p_char, QString p_emote, int n_frame); + //Returns if an emote has a frame specific SFX for it + QString get_flash_frame(QString p_char, QString p_emote, int n_frame); - //Returns if an emote has a frame specific SFX for it - QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame); + //Returns if an emote has a frame specific SFX for it + QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame); - //Not in use - int get_sfx_delay(QString p_char, int p_emote); + //Not in use + int get_sfx_delay(QString p_char, int p_emote); - //Returns the modifier for p_char's p_emote - int get_emote_mod(QString p_char, int p_emote); + //Returns the modifier for p_char's p_emote + int get_emote_mod(QString p_char, int p_emote); - //Returns the desk modifier for p_char's p_emote - int get_desk_mod(QString p_char, int p_emote); + //Returns the desk modifier for p_char's p_emote + int get_desk_mod(QString p_char, int p_emote); - //Returns p_char's gender - QString get_gender(QString p_char); + //Returns p_char's gender + QString get_gender(QString p_char); - // ====== - // These are all casing-related settings. - // ====== + // ====== + // These are all casing-related settings. + // ====== - // Returns if the user has casing alerts enabled. - bool get_casing_enabled(); + // Returns if the user has casing alerts enabled. + bool get_casing_enabled(); - // Returns if the user wants to get alerts for the defence role. - bool get_casing_defence_enabled(); + // Returns if the user wants to get alerts for the defence role. + bool get_casing_defence_enabled(); - // Same for prosecution. - bool get_casing_prosecution_enabled(); + // Same for prosecution. + bool get_casing_prosecution_enabled(); - // Same for judge. - bool get_casing_judge_enabled(); + // Same for judge. + bool get_casing_judge_enabled(); - // Same for juror. - bool get_casing_juror_enabled(); + // Same for juror. + bool get_casing_juror_enabled(); - // Same for steno. - bool get_casing_steno_enabled(); + // Same for steno. + bool get_casing_steno_enabled(); - // Same for CM. - bool get_casing_cm_enabled(); + // Same for CM. + bool get_casing_cm_enabled(); - // Get the message for the CM for casing alerts. - QString get_casing_can_host_cases(); + // Get the message for the CM for casing alerts. + QString get_casing_can_host_cases(); - //The file name of the log file in base/logs. - QString log_filename; + //The file name of the log file in base/logs. + QString log_filename; private: - const int RELEASE = 2; - const int MAJOR_VERSION = 8; - const int MINOR_VERSION = 3; + const int RELEASE = 2; + const int MAJOR_VERSION = 8; + const int MINOR_VERSION = 3; - QString current_theme = "default"; + QString current_theme = "default"; - QVector<server_type> server_list; - QVector<server_type> favorite_list; + QVector<server_type> server_list; + QVector<server_type> favorite_list; private slots: - void ms_connect_finished(bool connected, bool will_retry); + void ms_connect_finished(bool connected, bool will_retry); public slots: - void server_disconnected(); - void loading_cancelled(); + void server_disconnected(); + void loading_cancelled(); }; #endif // AOAPPLICATION_H diff --git a/include/aoblipplayer.h b/include/aoblipplayer.h index a848e806..db6dfce6 100644 --- a/include/aoblipplayer.h +++ b/include/aoblipplayer.h @@ -10,38 +10,36 @@ #include "aoapplication.h" +#include <QDebug> +#include <QElapsedTimer> #include <QWidget> #include <string.h> -#include <QElapsedTimer> -#include <QDebug> - -class AOBlipPlayer -{ +class AOBlipPlayer { public: - AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); + AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); - void set_blips(QString p_sfx); - void blip_tick(); - void set_volume(qreal p_volume); + void set_blips(QString p_sfx); + void blip_tick(); + void set_volume(qreal p_volume); - int m_cycle = 0; + int m_cycle = 0; private: - const int max_blip_ms = 60; + const int max_blip_ms = 60; - QWidget *m_parent; - AOApplication *ao_app; - qreal m_volume; - QElapsedTimer delay; + QWidget *m_parent; + AOApplication *ao_app; + qreal m_volume; + QElapsedTimer delay; - void set_volume_internal(qreal p_volume); + void set_volume_internal(qreal p_volume); - #if defined(BASSAUDIO) - HSTREAM m_stream_list[5]; - #elif defined(QTAUDIO) - QSoundEffect m_blips; - #endif +#if defined(BASSAUDIO) + HSTREAM m_stream_list[5]; +#elif defined(QTAUDIO) + QSoundEffect m_blips; +#endif }; #endif // AOBLIPPLAYER_H diff --git a/include/aobutton.h b/include/aobutton.h index 4b7209ae..598d2c0d 100644 --- a/include/aobutton.h +++ b/include/aobutton.h @@ -3,20 +3,19 @@ #include "aoapplication.h" -#include <QPushButton> #include <QDebug> +#include <QPushButton> -class AOButton : public QPushButton -{ - Q_OBJECT +class AOButton : public QPushButton { + Q_OBJECT public: - AOButton(QWidget *parent, AOApplication *p_ao_app); - ~AOButton(); + AOButton(QWidget *parent, AOApplication *p_ao_app); + ~AOButton(); - AOApplication *ao_app; + AOApplication *ao_app; - void set_image(QString p_image); + void set_image(QString p_image); }; #endif // AOBUTTON_H diff --git a/include/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h index a238c3f2..930fa414 100644 --- a/include/aocaseannouncerdialog.h +++ b/include/aocaseannouncerdialog.h @@ -4,42 +4,41 @@ #include "aoapplication.h" #include "courtroom.h" -#include <QtWidgets/QDialog> #include <QDialogButtonBox> -#include <QtWidgets/QVBoxLayout> -#include <QtWidgets/QFormLayout> #include <QtWidgets/QCheckBox> +#include <QtWidgets/QDialog> +#include <QtWidgets/QFormLayout> #include <QtWidgets/QLabel> #include <QtWidgets/QLineEdit> +#include <QtWidgets/QVBoxLayout> -class AOCaseAnnouncerDialog : public QDialog -{ - Q_OBJECT +class AOCaseAnnouncerDialog : public QDialog { + Q_OBJECT public: - explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr); + explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr); private: - AOApplication *ao_app; - Courtroom *court; + AOApplication *ao_app; + Courtroom *court; - QDialogButtonBox *ui_announcer_buttons; + QDialogButtonBox *ui_announcer_buttons; - QVBoxLayout *ui_vbox_layout; - QFormLayout *ui_form_layout; + QVBoxLayout *ui_vbox_layout; + QFormLayout *ui_form_layout; - QLabel *ui_case_title_label; - QLineEdit *ui_case_title_textbox; + QLabel *ui_case_title_label; + QLineEdit *ui_case_title_textbox; - QCheckBox *ui_defense_needed; - QCheckBox *ui_prosecutor_needed; - QCheckBox *ui_judge_needed; - QCheckBox *ui_juror_needed; - QCheckBox *ui_steno_needed; + QCheckBox *ui_defense_needed; + QCheckBox *ui_prosecutor_needed; + QCheckBox *ui_judge_needed; + QCheckBox *ui_juror_needed; + QCheckBox *ui_steno_needed; public slots: - void ok_pressed(); - void cancel_pressed(); + void ok_pressed(); + void cancel_pressed(); }; #endif // AOCASEANNOUNCERDIALOG_H diff --git a/include/aocharbutton.h b/include/aocharbutton.h index f372cdf8..a5367924 100644 --- a/include/aocharbutton.h +++ b/include/aocharbutton.h @@ -4,41 +4,40 @@ #include "aoapplication.h" #include "aoimage.h" +#include <QFile> #include <QPushButton> #include <QString> #include <QWidget> -#include <QFile> -class AOCharButton : public QPushButton -{ - Q_OBJECT +class AOCharButton : public QPushButton { + Q_OBJECT public: - AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken); + AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken); - AOApplication *ao_app; + AOApplication *ao_app; - void refresh(); - void reset(); - void set_taken(bool is_taken); - void set_passworded(); + void refresh(); + void reset(); + void set_taken(bool is_taken); + void set_passworded(); - void apply_taken_image(); + void apply_taken_image(); - void set_image(QString p_character); + void set_image(QString p_character); private: - bool taken; + bool taken; - QWidget *m_parent; + QWidget *m_parent; - AOImage *ui_taken; - AOImage *ui_passworded; - AOImage *ui_selector; + AOImage *ui_taken; + AOImage *ui_passworded; + AOImage *ui_selector; protected: - void enterEvent(QEvent *e); - void leaveEvent(QEvent *e); + void enterEvent(QEvent *e); + void leaveEvent(QEvent *e); }; #endif // AOCHARBUTTON_H diff --git a/include/aocharmovie.h b/include/aocharmovie.h index 15fa7cf4..2a185dd2 100644 --- a/include/aocharmovie.h +++ b/include/aocharmovie.h @@ -1,120 +1,118 @@ #ifndef AOCHARMOVIE_H #define AOCHARMOVIE_H +#include <QDebug> +#include <QElapsedTimer> #include <QImageReader> #include <QLabel> #include <QTimer> -#include <QDebug> -#include <QImageReader> -#include <QElapsedTimer> class AOApplication; -class AOCharMovie : public QLabel -{ - Q_OBJECT +class AOCharMovie : public QLabel { + Q_OBJECT public: - AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app); + AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app); - //Play a hat.gif - style preanimation - void play_pre(QString p_char, QString p_emote, int duration); + //Play a hat.gif - style preanimation + void play_pre(QString p_char, QString p_emote, int duration); - //Play a (b)normal.gif - style animation (talking) - void play_talking(QString p_char, QString p_emote); + //Play a (b)normal.gif - style animation (talking) + void play_talking(QString p_char, QString p_emote); - //Play an (a)normal.gif - style animation (not talking) - void play_idle(QString p_char, QString p_emote); + //Play an (a)normal.gif - style animation (not talking) + void play_idle(QString p_char, QString p_emote); - //Stop the movie, clearing the image - void stop(); + //Stop the movie, clearing the image + void stop(); - //Set the m_flipped variable to true/false - void set_flipped(bool p_flipped) {m_flipped = p_flipped;} + //Set the m_flipped variable to true/false + void set_flipped(bool p_flipped) { m_flipped = p_flipped; } - //Set the movie's playback speed (between 10% and 1000%) - void set_speed(int modifier) {speed = qMax(10, qMin(modifier, 1000));} + //Set the movie's playback speed (between 10% and 1000%) + void set_speed(int modifier) { speed = qMax(10, qMin(modifier, 1000)); } - //Move the label itself around - void move(int ax, int ay); + //Move the label itself around + void move(int ax, int ay); - //This is somewhat pointless now as there's no "QMovie" object to resize, aka no "combo" to speak of - void combo_resize(int w, int h); + //This is somewhat pointless now as there's no "QMovie" object to resize, aka no "combo" to speak of + void combo_resize(int w, int h); - //Return the frame delay adjusted for speed - int get_frame_delay(int delay); + //Return the frame delay adjusted for speed + int get_frame_delay(int delay); - QStringList network_strings; + QStringList network_strings; - QString m_char; - QString m_emote; + QString m_char; + QString m_emote; private: - AOApplication *ao_app; + AOApplication *ao_app; - QVector<QPixmap> movie_frames; - QVector<int> movie_delays; + QVector<QPixmap> movie_frames; + QVector<int> movie_delays; - //Effects such as sfx, screenshakes and realization flashes are stored in here. - //QString entry format: "sfx^[sfx_name]", "shake", "flash". - //The program uses the QVector index as reference. - QVector<QVector<QString>> movie_effects; + //Effects such as sfx, screenshakes and realization flashes are stored in here. + //QString entry format: "sfx^[sfx_name]", "shake", "flash". + //The program uses the QVector index as reference. + QVector<QVector<QString>> movie_effects; - QTimer *preanim_timer; - QTimer *ticker; - QString last_path; - QImageReader *m_reader = new QImageReader(); + QTimer *preanim_timer; + QTimer *ticker; + QString last_path; + QImageReader *m_reader = new QImageReader(); - QElapsedTimer actual_time; + QElapsedTimer actual_time; - //Usually used to turn seconds into milliseconds such as for [Time] tag in char.ini - const int time_mod = 60; + //Usually used to turn seconds into milliseconds such as for [Time] tag in char.ini + const int time_mod = 60; - // These are the X and Y values before they are fixed based on the sprite's width. - int x = 0; - int y = 0; - // These are the width and height values before they are fixed based on the sprite's width. - int f_w = 0; - int f_h = 0; + // These are the X and Y values before they are fixed based on the sprite's width. + int x = 0; + int y = 0; + // These are the width and height values before they are fixed based on the sprite's width. + int f_w = 0; + int f_h = 0; - int frame = 0; - int max_frames = 0; + int frame = 0; + int max_frames = 0; - int speed = 100; + int speed = 100; - bool m_flipped = false; - bool play_once = true; + bool m_flipped = false; + bool play_once = true; - //Set the movie's image to provided paths, preparing for playback. - void load_image(QString p_char, QString p_emote, QString emote_prefix); + //Set the movie's image to provided paths, preparing for playback. + void load_image(QString p_char, QString p_emote, QString emote_prefix); - //Start playback of the movie (if animated). - void play(); + //Start playback of the movie (if animated). + void play(); - //Play a frame-specific effect, if there's any defined for that specific frame. - void play_frame_effect(int frame); + //Play a frame-specific effect, if there's any defined for that specific frame. + void play_frame_effect(int frame); - //Retreive a pixmap adjused for mirroring/aspect ratio shenanigans from a provided QImage - QPixmap get_pixmap(QImage image); + //Retreive a pixmap adjused for mirroring/aspect ratio shenanigans from a provided QImage + QPixmap get_pixmap(QImage image); - //Set the movie's frame to provided pixmap - void set_frame(QPixmap f_pixmap); + //Set the movie's frame to provided pixmap + void set_frame(QPixmap f_pixmap); - //Initialize the frame-specific effects from the char.ini - void load_effects(); + //Initialize the frame-specific effects from the char.ini + void load_effects(); - //Initialize the frame-specific effects from the provided network_strings, this is only initialized if network_strings has size more than 0. - void load_network_effects(); + //Initialize the frame-specific effects from the provided network_strings, this is only initialized if network_strings has size more than 0. + void load_network_effects(); signals: - void done(); - void shake(); - void flash(); - void play_sfx(QString sfx); + void done(); + void shake(); + void flash(); + void play_sfx(QString sfx); private slots: - void preanim_done(); - void movie_ticker(); + void preanim_done(); + void movie_ticker(); }; #endif // AOCHARMOVIE_H diff --git a/include/aoemotebutton.h b/include/aoemotebutton.h index a13688bb..8674bb08 100644 --- a/include/aoemotebutton.h +++ b/include/aoemotebutton.h @@ -3,33 +3,32 @@ #include "aoapplication.h" -#include <QPushButton> #include <QDebug> +#include <QPushButton> -class AOEmoteButton : public QPushButton -{ - Q_OBJECT +class AOEmoteButton : public QPushButton { + Q_OBJECT public: - AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, int p_w, int p_h); + AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, int p_w, int p_h); - void set_image(QString p_image, QString p_emote_comment); - void set_char_image(QString p_char, int p_emote, QString suffix); + void set_image(QString p_image, QString p_emote_comment); + void set_char_image(QString p_char, int p_emote, QString suffix); - void set_id(int p_id) {m_id = p_id;} - int get_id() {return m_id;} + void set_id(int p_id) { m_id = p_id; } + int get_id() { return m_id; } private: - QWidget *parent; - AOApplication *ao_app; + QWidget *parent; + AOApplication *ao_app; - int m_id = 0; + int m_id = 0; signals: - void emote_clicked(int p_id); + void emote_clicked(int p_id); private slots: - void on_clicked(); + void on_clicked(); }; #endif // AOEMOTEBUTTON_H diff --git a/include/aoevidencebutton.h b/include/aoevidencebutton.h index 53fa11ff..2ac6860b 100644 --- a/include/aoevidencebutton.h +++ b/include/aoevidencebutton.h @@ -4,48 +4,47 @@ #include "aoapplication.h" #include "aoimage.h" +#include <QDebug> #include <QPushButton> #include <QString> -#include <QDebug> -class AOEvidenceButton : public QPushButton -{ - Q_OBJECT +class AOEvidenceButton : public QPushButton { + Q_OBJECT public: - AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, int p_w, int p_h); + AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y, int p_w, int p_h); - void set_image(QString p_image); - void set_theme_image(QString p_image); - void set_id(int p_id) {m_id = p_id;} + void set_image(QString p_image); + void set_theme_image(QString p_image); + void set_id(int p_id) { m_id = p_id; } - void set_selected(bool p_selected); + void set_selected(bool p_selected); private: - AOApplication *ao_app; - QWidget *m_parent; + AOApplication *ao_app; + QWidget *m_parent; - AOImage *ui_selected; - AOImage *ui_selector; + AOImage *ui_selected; + AOImage *ui_selector; - int m_id = 0; + int m_id = 0; protected: - void enterEvent(QEvent *e); - void leaveEvent(QEvent *e); - void mouseDoubleClickEvent(QMouseEvent *e); - /* + void enterEvent(QEvent *e); + void leaveEvent(QEvent *e); + void mouseDoubleClickEvent(QMouseEvent *e); + /* void dragLeaveEvent(QMouseEvent *e); void dragEnterEvent(QMouseEvent *e); */ signals: - void evidence_clicked(int p_id); - void evidence_double_clicked(int p_id); - void on_hover(int p_id, bool p_state); + void evidence_clicked(int p_id); + void evidence_double_clicked(int p_id); + void on_hover(int p_id, bool p_state); private slots: - void on_clicked(); + void on_clicked(); }; #endif // AOEVIDENCEBUTTON_H diff --git a/include/aoevidencedisplay.h b/include/aoevidencedisplay.h index 93455c09..0315ffcf 100644 --- a/include/aoevidencedisplay.h +++ b/include/aoevidencedisplay.h @@ -2,32 +2,31 @@ #define AOEVIDENCEDISPLAY_H #include "aoapplication.h" -#include "aosfxplayer.h" #include "aomovie.h" +#include "aosfxplayer.h" -#include <QLabel> #include <QDebug> +#include <QLabel> -class AOEvidenceDisplay : public QLabel -{ - Q_OBJECT +class AOEvidenceDisplay : public QLabel { + Q_OBJECT public: - AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); + AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); - void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); - QLabel* get_evidence_icon(); - void reset(); - void combo_resize(int w, int h); + void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); + QLabel *get_evidence_icon(); + void reset(); + void combo_resize(int w, int h); private: - AOApplication *ao_app; - AOMovie *evidence_movie; - QLabel *evidence_icon; - AOSfxPlayer *sfx_player; + AOApplication *ao_app; + AOMovie *evidence_movie; + QLabel *evidence_icon; + AOSfxPlayer *sfx_player; private slots: - void show_done(); + void show_done(); }; #endif // AOEVIDENCEDISPLAY_H diff --git a/include/aoimage.h b/include/aoimage.h index 25c8e068..a6960de6 100644 --- a/include/aoimage.h +++ b/include/aoimage.h @@ -5,21 +5,20 @@ #include "aoapplication.h" -#include <QLabel> #include <QDebug> +#include <QLabel> -class AOImage : public QLabel -{ +class AOImage : public QLabel { public: - AOImage(QWidget *parent, AOApplication *p_ao_app); - ~AOImage(); + AOImage(QWidget *parent, AOApplication *p_ao_app); + ~AOImage(); - QWidget *m_parent; - AOApplication *ao_app; + QWidget *m_parent; + AOApplication *ao_app; - bool set_image(QString p_image); - bool set_chatbox(QString p_path); - void set_size_and_pos(QString identifier); + bool set_image(QString p_image); + bool set_chatbox(QString p_path); + void set_size_and_pos(QString identifier); }; #endif // AOIMAGE_H diff --git a/include/aolineedit.h b/include/aolineedit.h index 09521729..06206a95 100644 --- a/include/aolineedit.h +++ b/include/aolineedit.h @@ -4,24 +4,23 @@ #include <QLineEdit> #include <QMouseEvent> -class AOLineEdit : public QLineEdit -{ - Q_OBJECT +class AOLineEdit : public QLineEdit { + Q_OBJECT public: - AOLineEdit(QWidget *parent); + AOLineEdit(QWidget *parent); - void preserve_selection(bool toggle) {p_selection = toggle;} + void preserve_selection(bool toggle) { p_selection = toggle; } private: - bool p_selection = false; + bool p_selection = false; protected: - void mouseDoubleClickEvent(QMouseEvent *e); - void focusOutEvent(QFocusEvent *ev); + void mouseDoubleClickEvent(QMouseEvent *e); + void focusOutEvent(QFocusEvent *ev); signals: - void double_clicked(); + void double_clicked(); }; #endif // AOLINEEDIT_H diff --git a/include/aomovie.h b/include/aomovie.h index ec286199..8d604423 100644 --- a/include/aomovie.h +++ b/include/aomovie.h @@ -7,30 +7,29 @@ class Courtroom; class AOApplication; -class AOMovie : public QLabel -{ - Q_OBJECT +class AOMovie : public QLabel { + Q_OBJECT public: - AOMovie(QWidget *p_parent, AOApplication *p_ao_app); + AOMovie(QWidget *p_parent, AOApplication *p_ao_app); - void set_play_once(bool p_play_once); - void play(QString p_image, QString p_char = "", QString p_custom_theme = "", int default_duration = 0); - void combo_resize(int w, int h); - void stop(); + void set_play_once(bool p_play_once); + void play(QString p_image, QString p_char = "", QString p_custom_theme = "", int default_duration = 0); + void combo_resize(int w, int h); + void stop(); private: - QMovie *m_movie; - AOApplication *ao_app; - QTimer *timer; - bool play_once = true; + QMovie *m_movie; + AOApplication *ao_app; + QTimer *timer; + bool play_once = true; signals: - void done(); + void done(); private slots: - void frame_change(int n_frame); - void timer_done(); + void frame_change(int n_frame); + void timer_done(); }; #endif // AOMOVIE_H diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h index 1a535828..d28a3ed6 100644 --- a/include/aomusicplayer.h +++ b/include/aomusicplayer.h @@ -10,73 +10,70 @@ #endif #include "aoapplication.h" +#include <QDebug> #include <QWidget> #include <string.h> -#include <QDebug> #if defined(BASSAUDIO) -class AOMusicPlayer -{ +class AOMusicPlayer { public: - AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - virtual ~AOMusicPlayer(); - void set_volume(int p_value, int channel=-1); - void set_looping(bool toggle, int channel=0); + AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); + virtual ~AOMusicPlayer(); + void set_volume(int p_value, int channel = -1); + void set_looping(bool toggle, int channel = 0); - const int m_channelmax = 4; + const int m_channelmax = 4; - //These have to be public for the stupid sync thing - QWORD loop_start = 0; - QWORD loop_end = 0; + //These have to be public for the stupid sync thing + QWORD loop_start = 0; + QWORD loop_end = 0; public slots: - void play(QString p_song, int channel=0, bool loop=false, int effect_flags=0); - void stop(int channel=0); + void play(QString p_song, int channel = 0, bool loop = false, int effect_flags = 0); + void stop(int channel = 0); private: - QWidget *m_parent; - AOApplication *ao_app; + QWidget *m_parent; + AOApplication *ao_app; - bool m_looping = false; - int m_volume[4] = {0, 0, 0, 0}; + bool m_looping = false; + int m_volume[4] = {0, 0, 0, 0}; - // Channel 0 = music - // Channel 1 = ambience - // Channel 2 = extra - // Channel 3 = extra - HSTREAM m_stream_list[4]; - HSYNC loop_sync[4]; + // Channel 0 = music + // Channel 1 = ambience + // Channel 2 = extra + // Channel 3 = extra + HSTREAM m_stream_list[4]; + HSYNC loop_sync[4]; }; #elif defined(QTAUDIO) -class AOMusicPlayer -{ +class AOMusicPlayer { public: - AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - ~AOMusicPlayer(); + AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); + ~AOMusicPlayer(); - void play(QString p_song); - void set_volume(int p_value); + void play(QString p_song); + void set_volume(int p_value); private: - QMediaPlayer m_player; - QWidget *m_parent; - AOApplication *ao_app; + QMediaPlayer m_player; + QWidget *m_parent; + AOApplication *ao_app; - int m_volume = 0; + int m_volume = 0; }; #else -class AOMusicPlayer -{ +class AOMusicPlayer { public: - AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); - ~AOMusicPlayer(); + AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); + ~AOMusicPlayer(); - void play(QString p_song); - void set_volume(int p_value); + void play(QString p_song); + void set_volume(int p_value); private: - QWidget *m_parent; - AOApplication *ao_app; + QWidget *m_parent; + AOApplication *ao_app; }; #endif diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h index 4a63ca35..f9c369d2 100644 --- a/include/aooptionsdialog.h +++ b/include/aooptionsdialog.h @@ -21,17 +21,16 @@ #include <QtWidgets/QLabel> #include <QtWidgets/QLineEdit> #include <QtWidgets/QPlainTextEdit> +#include <QtWidgets/QScrollArea> #include <QtWidgets/QSpinBox> #include <QtWidgets/QTabWidget> #include <QtWidgets/QVBoxLayout> #include <QtWidgets/QWidget> -#include <QtWidgets/QScrollArea> #include <QDirIterator> #include <QTextStream> -class AOOptionsDialog: public QDialog -{ +class AOOptionsDialog : public QDialog { Q_OBJECT public: explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr); diff --git a/include/aopacket.h b/include/aopacket.h index 21f6e0f4..4133fd56 100644 --- a/include/aopacket.h +++ b/include/aopacket.h @@ -1,32 +1,31 @@ #ifndef AOPACKET_H #define AOPACKET_H +#include <QDebug> #include <QString> #include <QStringList> -#include <QDebug> -class AOPacket -{ +class AOPacket { public: - AOPacket(QString p_packet_string); - AOPacket(QString header, QStringList &p_contents); - ~AOPacket(); + AOPacket(QString p_packet_string); + AOPacket(QString header, QStringList &p_contents); + ~AOPacket(); - QString get_header() {return m_header;} - QStringList &get_contents() {return m_contents;} - QString to_string(); + QString get_header() { return m_header; } + QStringList &get_contents() { return m_contents; } + QString to_string(); - void encrypt_header(unsigned int p_key); - void decrypt_header(unsigned int p_key); + void encrypt_header(unsigned int p_key); + void decrypt_header(unsigned int p_key); - void net_encode(); - void net_decode(); + void net_encode(); + void net_decode(); private: - bool encrypted = false; + bool encrypted = false; - QString m_header; - QStringList m_contents; + QString m_header; + QStringList m_contents; }; #endif // AOPACKET_H diff --git a/include/aoscene.h b/include/aoscene.h index 46d8c3b8..3093b0fb 100644 --- a/include/aoscene.h +++ b/include/aoscene.h @@ -1,39 +1,39 @@ #ifndef AOSCENE_H #define AOSCENE_H -#include <QLabel> #include <QDebug> +#include <QLabel> #include <QMovie> class Courtroom; class AOApplication; -class AOScene : public QLabel -{ - Q_OBJECT +class AOScene : public QLabel { + Q_OBJECT public: - explicit AOScene(QWidget *parent, AOApplication *p_ao_app); + explicit AOScene(QWidget *parent, AOApplication *p_ao_app); + + void set_image(QString p_image); + void set_legacy_desk(QString p_image); - void set_image(QString p_image); - void set_legacy_desk(QString p_image); + //Move the label itself around + void move(int ax, int ay); - //Move the label itself around - void move(int ax, int ay); + //This is somewhat pointless now as there's no "QMovie" object to resize, aka no "combo" to speak of + void combo_resize(int w, int h); - //This is somewhat pointless now as there's no "QMovie" object to resize, aka no "combo" to speak of - void combo_resize(int w, int h); private: - QWidget *m_parent; - QMovie *m_movie; - AOApplication *ao_app; - QString last_image; - - // These are the X and Y values before they are fixed based on the sprite's width. - int x = 0; - int y = 0; - // These are the width and height values before they are fixed based on the sprite's width. - int f_w = 0; - int f_h = 0; + QWidget *m_parent; + QMovie *m_movie; + AOApplication *ao_app; + QString last_image; + + // These are the X and Y values before they are fixed based on the sprite's width. + int x = 0; + int y = 0; + // These are the width and height values before they are fixed based on the sprite's width. + int f_w = 0; + int f_h = 0; }; #endif // AOSCENE_H diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h index 3ae8bdf1..4488aa6a 100644 --- a/include/aosfxplayer.h +++ b/include/aosfxplayer.h @@ -10,36 +10,36 @@ #include "aoapplication.h" +#include <QDebug> #include <QWidget> #include <string.h> -#include <QDebug> -class AOSfxPlayer -{ +class AOSfxPlayer { public: - AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); - - void clear(); - void loop_clear(); - void play(QString p_sfx, QString p_char = "", QString shout = "", int channel=-1); - void stop(int channel=-1); - void set_volume(qreal p_volume); - void set_looping(bool toggle, int channel=-1); - int m_channel = 0; + AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); + + void clear(); + void loop_clear(); + void play(QString p_sfx, QString p_char = "", QString shout = "", int channel = -1); + void stop(int channel = -1); + void set_volume(qreal p_volume); + void set_looping(bool toggle, int channel = -1); + int m_channel = 0; + private: - QWidget *m_parent; - AOApplication *ao_app; - qreal m_volume = 0; - - bool m_looping = true; - void set_volume_internal(qreal p_volume); - - #if defined(BASSAUDIO) - const int m_channelmax = 5; - HSTREAM m_stream_list[5]; - #elif defined(QTAUDIO) - QSoundEffect m_sfx; - #endif + QWidget *m_parent; + AOApplication *ao_app; + qreal m_volume = 0; + + bool m_looping = true; + void set_volume_internal(qreal p_volume); + +#if defined(BASSAUDIO) + const int m_channelmax = 5; + HSTREAM m_stream_list[5]; +#elif defined(QTAUDIO) + QSoundEffect m_sfx; +#endif }; #endif // AOSFXPLAYER_H diff --git a/include/aotextarea.h b/include/aotextarea.h index 643a8e34..8bf5199b 100644 --- a/include/aotextarea.h +++ b/include/aotextarea.h @@ -1,25 +1,24 @@ #ifndef AOTEXTAREA_H #define AOTEXTAREA_H -#include <QTextBrowser> +#include <QDebug> +#include <QRegExp> #include <QScrollBar> +#include <QTextBrowser> #include <QTextCursor> -#include <QRegExp> -#include <QDebug> -class AOTextArea : public QTextBrowser -{ +class AOTextArea : public QTextBrowser { public: - AOTextArea(QWidget *p_parent = nullptr); + AOTextArea(QWidget *p_parent = nullptr); - void append_linked(QString p_message); - void append_chatmessage(QString p_name, QString p_message, QString p_colur); - void append_error(QString p_message); + void append_linked(QString p_message); + void append_chatmessage(QString p_name, QString p_message, QString p_colur); + void append_error(QString p_message); private: - const QRegExp url_parser_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); + const QRegExp url_parser_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); - void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down); + void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down); }; #endif // AOTEXTAREA_H diff --git a/include/aotextedit.h b/include/aotextedit.h index 85909c6e..eb2c356d 100644 --- a/include/aotextedit.h +++ b/include/aotextedit.h @@ -3,21 +3,19 @@ #include <QPlainTextEdit> -class AOTextEdit : public QPlainTextEdit -{ - Q_OBJECT +class AOTextEdit : public QPlainTextEdit { + Q_OBJECT public: - AOTextEdit(QWidget *parent); + AOTextEdit(QWidget *parent); protected: - void mouseDoubleClickEvent(QMouseEvent *e); + void mouseDoubleClickEvent(QMouseEvent *e); signals: - void double_clicked(); + void double_clicked(); private slots: - void on_enter_pressed(); - + void on_enter_pressed(); }; #endif // AOTEXTEDIT_H diff --git a/include/bass.h b/include/bass.h index 388d4068..4180a371 100644 --- a/include/bass.h +++ b/include/bass.h @@ -27,19 +27,19 @@ typedef int BOOL; #define FALSE 0 #endif #define LOBYTE(a) (BYTE)(a) -#define HIBYTE(a) (BYTE)((a)>>8) +#define HIBYTE(a) (BYTE)((a) >> 8) #define LOWORD(a) (WORD)(a) -#define HIWORD(a) (WORD)((a)>>16) -#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) -#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) +#define HIWORD(a) (WORD)((a) >> 16) +#define MAKEWORD(a, b) (WORD)(((a)&0xff) | ((b) << 8)) +#define MAKELONG(a, b) (DWORD)(((a)&0xffff) | ((b) << 16)) #endif #ifdef __cplusplus extern "C" { #endif -#define BASSVERSION 0x204 // API version -#define BASSVERSIONTEXT "2.4" +#define BASSVERSION 0x204 // API version +#define BASSVERSIONTEXT "2.4" #ifndef BASSDEF #define BASSDEF(f) WINAPI f @@ -47,397 +47,396 @@ extern "C" { #define NOBASSOVERLOADS #endif -typedef DWORD HMUSIC; // MOD music handle -typedef DWORD HSAMPLE; // sample handle -typedef DWORD HCHANNEL; // playing sample's channel handle -typedef DWORD HSTREAM; // sample stream handle -typedef DWORD HRECORD; // recording handle -typedef DWORD HSYNC; // synchronizer handle -typedef DWORD HDSP; // DSP handle -typedef DWORD HFX; // DX8 effect handle -typedef DWORD HPLUGIN; // Plugin handle +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // playing sample's channel handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // DX8 effect handle +typedef DWORD HPLUGIN; // Plugin handle // Error codes returned by BASS_ErrorGetCode -#define BASS_OK 0 // all is OK -#define BASS_ERROR_MEM 1 // memory error -#define BASS_ERROR_FILEOPEN 2 // can't open the file -#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver -#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost -#define BASS_ERROR_HANDLE 5 // invalid handle -#define BASS_ERROR_FORMAT 6 // unsupported sample format -#define BASS_ERROR_POSITION 7 // invalid position -#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called -#define BASS_ERROR_START 9 // BASS_Start has not been successfully called -#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available -#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever -#define BASS_ERROR_NOCHAN 18 // can't get a free channel -#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified -#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified -#define BASS_ERROR_NO3D 21 // no 3D support -#define BASS_ERROR_NOEAX 22 // no EAX support -#define BASS_ERROR_DEVICE 23 // illegal device number -#define BASS_ERROR_NOPLAY 24 // not playing -#define BASS_ERROR_FREQ 25 // illegal sample rate -#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream -#define BASS_ERROR_NOHW 29 // no hardware voices available -#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data -#define BASS_ERROR_NONET 32 // no internet connection could be opened -#define BASS_ERROR_CREATE 33 // couldn't create the file -#define BASS_ERROR_NOFX 34 // effects are not available -#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available -#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" -#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed -#define BASS_ERROR_TIMEOUT 40 // connection timedout -#define BASS_ERROR_FILEFORM 41 // unsupported file format -#define BASS_ERROR_SPEAKER 42 // unavailable speaker -#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) -#define BASS_ERROR_CODEC 44 // codec is not available/supported -#define BASS_ERROR_ENDED 45 // the channel/file has ended -#define BASS_ERROR_BUSY 46 // the device is busy
-#define BASS_ERROR_UNKNOWN -1 // some other mystery problem +#define BASS_OK 0 // all is OK +#define BASS_ERROR_MEM 1 // memory error +#define BASS_ERROR_FILEOPEN 2 // can't open the file +#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver +#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost +#define BASS_ERROR_HANDLE 5 // invalid handle +#define BASS_ERROR_FORMAT 6 // unsupported sample format +#define BASS_ERROR_POSITION 7 // invalid position +#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called +#define BASS_ERROR_START 9 // BASS_Start has not been successfully called +#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available +#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever +#define BASS_ERROR_NOCHAN 18 // can't get a free channel +#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified +#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified +#define BASS_ERROR_NO3D 21 // no 3D support +#define BASS_ERROR_NOEAX 22 // no EAX support +#define BASS_ERROR_DEVICE 23 // illegal device number +#define BASS_ERROR_NOPLAY 24 // not playing +#define BASS_ERROR_FREQ 25 // illegal sample rate +#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream +#define BASS_ERROR_NOHW 29 // no hardware voices available +#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data +#define BASS_ERROR_NONET 32 // no internet connection could be opened +#define BASS_ERROR_CREATE 33 // couldn't create the file +#define BASS_ERROR_NOFX 34 // effects are not available +#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available +#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" +#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT 40 // connection timedout +#define BASS_ERROR_FILEFORM 41 // unsupported file format +#define BASS_ERROR_SPEAKER 42 // unavailable speaker +#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC 44 // codec is not available/supported +#define BASS_ERROR_ENDED 45 // the channel/file has ended +#define BASS_ERROR_BUSY 46 // the device is busy +#define BASS_ERROR_UNKNOWN -1 // some other mystery problem // BASS_SetConfig options -#define BASS_CONFIG_BUFFER 0 -#define BASS_CONFIG_UPDATEPERIOD 1 -#define BASS_CONFIG_GVOL_SAMPLE 4 -#define BASS_CONFIG_GVOL_STREAM 5 -#define BASS_CONFIG_GVOL_MUSIC 6 -#define BASS_CONFIG_CURVE_VOL 7 -#define BASS_CONFIG_CURVE_PAN 8 -#define BASS_CONFIG_FLOATDSP 9 -#define BASS_CONFIG_3DALGORITHM 10 -#define BASS_CONFIG_NET_TIMEOUT 11 -#define BASS_CONFIG_NET_BUFFER 12 -#define BASS_CONFIG_PAUSE_NOPLAY 13 -#define BASS_CONFIG_NET_PREBUF 15 -#define BASS_CONFIG_NET_PASSIVE 18 -#define BASS_CONFIG_REC_BUFFER 19 -#define BASS_CONFIG_NET_PLAYLIST 21 -#define BASS_CONFIG_MUSIC_VIRTUAL 22 -#define BASS_CONFIG_VERIFY 23 -#define BASS_CONFIG_UPDATETHREADS 24 -#define BASS_CONFIG_DEV_BUFFER 27 -#define BASS_CONFIG_REC_LOOPBACK 28
-#define BASS_CONFIG_VISTA_TRUEPOS 30
-#define BASS_CONFIG_IOS_MIXAUDIO 34
-#define BASS_CONFIG_DEV_DEFAULT 36
-#define BASS_CONFIG_NET_READTIMEOUT 37
-#define BASS_CONFIG_VISTA_SPEAKERS 38
-#define BASS_CONFIG_IOS_SPEAKER 39
-#define BASS_CONFIG_MF_DISABLE 40
-#define BASS_CONFIG_HANDLES 41
-#define BASS_CONFIG_UNICODE 42
-#define BASS_CONFIG_SRC 43
-#define BASS_CONFIG_SRC_SAMPLE 44
-#define BASS_CONFIG_ASYNCFILE_BUFFER 45
-#define BASS_CONFIG_OGG_PRESCAN 47
-#define BASS_CONFIG_MF_VIDEO 48
-#define BASS_CONFIG_AIRPLAY 49
-#define BASS_CONFIG_DEV_NONSTOP 50
-#define BASS_CONFIG_IOS_NOCATEGORY 51
-#define BASS_CONFIG_VERIFY_NET 52 -#define BASS_CONFIG_DEV_PERIOD 53
-#define BASS_CONFIG_FLOAT 54
-#define BASS_CONFIG_NET_SEEK 56 -#define BASS_CONFIG_AM_DISABLE 58
-#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 -#define BASS_CONFIG_NET_PREBUF_WAIT 60 -#define BASS_CONFIG_WASAPI_PERSIST 65
-#define BASS_CONFIG_REC_WASAPI 66
+#define BASS_CONFIG_BUFFER 0 +#define BASS_CONFIG_UPDATEPERIOD 1 +#define BASS_CONFIG_GVOL_SAMPLE 4 +#define BASS_CONFIG_GVOL_STREAM 5 +#define BASS_CONFIG_GVOL_MUSIC 6 +#define BASS_CONFIG_CURVE_VOL 7 +#define BASS_CONFIG_CURVE_PAN 8 +#define BASS_CONFIG_FLOATDSP 9 +#define BASS_CONFIG_3DALGORITHM 10 +#define BASS_CONFIG_NET_TIMEOUT 11 +#define BASS_CONFIG_NET_BUFFER 12 +#define BASS_CONFIG_PAUSE_NOPLAY 13 +#define BASS_CONFIG_NET_PREBUF 15 +#define BASS_CONFIG_NET_PASSIVE 18 +#define BASS_CONFIG_REC_BUFFER 19 +#define BASS_CONFIG_NET_PLAYLIST 21 +#define BASS_CONFIG_MUSIC_VIRTUAL 22 +#define BASS_CONFIG_VERIFY 23 +#define BASS_CONFIG_UPDATETHREADS 24 +#define BASS_CONFIG_DEV_BUFFER 27 +#define BASS_CONFIG_REC_LOOPBACK 28 +#define BASS_CONFIG_VISTA_TRUEPOS 30 +#define BASS_CONFIG_IOS_MIXAUDIO 34 +#define BASS_CONFIG_DEV_DEFAULT 36 +#define BASS_CONFIG_NET_READTIMEOUT 37 +#define BASS_CONFIG_VISTA_SPEAKERS 38 +#define BASS_CONFIG_IOS_SPEAKER 39 +#define BASS_CONFIG_MF_DISABLE 40 +#define BASS_CONFIG_HANDLES 41 +#define BASS_CONFIG_UNICODE 42 +#define BASS_CONFIG_SRC 43 +#define BASS_CONFIG_SRC_SAMPLE 44 +#define BASS_CONFIG_ASYNCFILE_BUFFER 45 +#define BASS_CONFIG_OGG_PRESCAN 47 +#define BASS_CONFIG_MF_VIDEO 48 +#define BASS_CONFIG_AIRPLAY 49 +#define BASS_CONFIG_DEV_NONSTOP 50 +#define BASS_CONFIG_IOS_NOCATEGORY 51 +#define BASS_CONFIG_VERIFY_NET 52 +#define BASS_CONFIG_DEV_PERIOD 53 +#define BASS_CONFIG_FLOAT 54 +#define BASS_CONFIG_NET_SEEK 56 +#define BASS_CONFIG_AM_DISABLE 58 +#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 +#define BASS_CONFIG_NET_PREBUF_WAIT 60 +#define BASS_CONFIG_WASAPI_PERSIST 65 +#define BASS_CONFIG_REC_WASAPI 66 // BASS_SetConfigPtr options -#define BASS_CONFIG_NET_AGENT 16 -#define BASS_CONFIG_NET_PROXY 17 -#define BASS_CONFIG_IOS_NOTIFY 46
-#define BASS_CONFIG_LIBSSL 64
+#define BASS_CONFIG_NET_AGENT 16 +#define BASS_CONFIG_NET_PROXY 17 +#define BASS_CONFIG_IOS_NOTIFY 46 +#define BASS_CONFIG_LIBSSL 64 // BASS_Init flags -#define BASS_DEVICE_8BITS 1 // 8 bit -#define BASS_DEVICE_MONO 2 // mono -#define BASS_DEVICE_3D 4 // enable 3D functionality -#define BASS_DEVICE_16BITS 8 // limit output to 16 bit
-#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) -#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel -#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment -#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement -#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin -#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
-#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
-#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
-#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
-#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
+#define BASS_DEVICE_8BITS 1 // 8 bit +#define BASS_DEVICE_MONO 2 // mono +#define BASS_DEVICE_3D 4 // enable 3D functionality +#define BASS_DEVICE_16BITS 8 // limit output to 16 bit +#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement +#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin +#define BASS_DEVICE_FREQ 0x4000 // set device sample rate +#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo +#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode +#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output +#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output // DirectSound interfaces (for use with BASS_GetDSoundObject) -#define BASS_OBJECT_DS 1 // IDirectSound -#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener +#define BASS_OBJECT_DS 1 // IDirectSound +#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener // Device info structure typedef struct { -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // description - const wchar_t *driver; // driver +#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // description + const wchar_t *driver; // driver #else - const char *name; // description - const char *driver; // driver + const char *name; // description + const char *driver; // driver #endif - DWORD flags; + DWORD flags; } BASS_DEVICEINFO; // BASS_DEVICEINFO flags -#define BASS_DEVICE_ENABLED 1 -#define BASS_DEVICE_DEFAULT 2 -#define BASS_DEVICE_INIT 4 -#define BASS_DEVICE_LOOPBACK 8
- -#define BASS_DEVICE_TYPE_MASK 0xff000000 -#define BASS_DEVICE_TYPE_NETWORK 0x01000000
-#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
-#define BASS_DEVICE_TYPE_LINE 0x03000000
-#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
-#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
-#define BASS_DEVICE_TYPE_HEADSET 0x06000000
-#define BASS_DEVICE_TYPE_HANDSET 0x07000000
-#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
-#define BASS_DEVICE_TYPE_SPDIF 0x09000000
-#define BASS_DEVICE_TYPE_HDMI 0x0a000000
-#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
- -// BASS_GetDeviceInfo flags
-#define BASS_DEVICES_AIRPLAY 0x1000000
-
+#define BASS_DEVICE_ENABLED 1 +#define BASS_DEVICE_DEFAULT 2 +#define BASS_DEVICE_INIT 4 +#define BASS_DEVICE_LOOPBACK 8 + +#define BASS_DEVICE_TYPE_MASK 0xff000000 +#define BASS_DEVICE_TYPE_NETWORK 0x01000000 +#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 +#define BASS_DEVICE_TYPE_LINE 0x03000000 +#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 +#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 +#define BASS_DEVICE_TYPE_HEADSET 0x06000000 +#define BASS_DEVICE_TYPE_HANDSET 0x07000000 +#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 +#define BASS_DEVICE_TYPE_SPDIF 0x09000000 +#define BASS_DEVICE_TYPE_HDMI 0x0a000000 +#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 + +// BASS_GetDeviceInfo flags +#define BASS_DEVICES_AIRPLAY 0x1000000 + typedef struct { - DWORD flags; // device capabilities (DSCAPS_xxx flags) - DWORD hwsize; // size of total device hardware memory - DWORD hwfree; // size of free device hardware memory - DWORD freesam; // number of free sample slots in the hardware - DWORD free3d; // number of free 3D sample slots in the hardware - DWORD minrate; // min sample rate supported by the hardware - DWORD maxrate; // max sample rate supported by the hardware - BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) - DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) - DWORD dsver; // DirectSound version - DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) - DWORD initflags; // BASS_Init "flags" parameter - DWORD speakers; // number of speakers available - DWORD freq; // current output rate + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // size of total device hardware memory + DWORD hwfree; // size of free device hardware memory + DWORD freesam; // number of free sample slots in the hardware + DWORD free3d; // number of free 3D sample slots in the hardware + DWORD minrate; // min sample rate supported by the hardware + DWORD maxrate; // max sample rate supported by the hardware + BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) + DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) + DWORD dsver; // DirectSound version + DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate } BASS_INFO; // BASS_INFO flags (from DSOUND.H) -#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate -#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support -#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft -#define DSCAPS_SECONDARYMONO 0x00000100 // mono -#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo -#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit -#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit +#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft +#define DSCAPS_SECONDARYMONO 0x00000100 // mono +#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo +#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit +#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit // Recording device info structure typedef struct { - DWORD flags; // device capabilities (DSCCAPS_xxx flags) - DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) - DWORD inputs; // number of inputs - BOOL singlein; // TRUE = only 1 input can be set at a time - DWORD freq; // current input rate + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate } BASS_RECORDINFO; // BASS_RECORDINFO flags (from DSOUND.H) -#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support -#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
+#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) #ifndef WAVE_FORMAT_1M08 -#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ #endif // Sample info structure typedef struct { - DWORD freq; // default playback rate - float volume; // default volume (0-1) - float pan; // default pan (-1=left, 0=middle, 1=right) - DWORD flags; // BASS_SAMPLE_xxx flags - DWORD length; // length (in bytes) - DWORD max; // maximum simultaneous playbacks - DWORD origres; // original resolution - DWORD chans; // number of channels - DWORD mingap; // minimum gap (ms) between creating channels - DWORD mode3d; // BASS_3DMODE_xxx mode - float mindist; // minimum distance - float maxdist; // maximum distance - DWORD iangle; // angle of inside projection cone - DWORD oangle; // angle of outside projection cone - float outvol; // delta-volume outside the projection cone - DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) - DWORD priority; // priority (0=lowest, 0xffffffff=highest) + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) + DWORD priority; // priority (0=lowest, 0xffffffff=highest) } BASS_SAMPLE; -#define BASS_SAMPLE_8BITS 1 // 8 bit -#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point -#define BASS_SAMPLE_MONO 2 // mono -#define BASS_SAMPLE_LOOP 4 // looped -#define BASS_SAMPLE_3D 8 // 3D functionality -#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing -#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) -#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management -#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects -#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume -#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing -#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) - -#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) -#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends -#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams -#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks -#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) -#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC - -#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info -#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN - -#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT -#define BASS_MUSIC_MONO BASS_SAMPLE_MONO -#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP -#define BASS_MUSIC_3D BASS_SAMPLE_3D -#define BASS_MUSIC_FX BASS_SAMPLE_FX -#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE -#define BASS_MUSIC_DECODE BASS_STREAM_DECODE -#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length -#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN -#define BASS_MUSIC_RAMP 0x200 // normal ramping -#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping -#define BASS_MUSIC_SURROUND 0x800 // surround sound -#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) -#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files -#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does -#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does -#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing -#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing -#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position -#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position -#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect -#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management +#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info +#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN + +#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D BASS_SAMPLE_3D +#define BASS_MUSIC_FX BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length +#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples // Speaker assignment flags -#define BASS_SPEAKER_FRONT 0x1000000 // front speakers -#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers -#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) -#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) -#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) -#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left -#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right -#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT - -#define BASS_ASYNCFILE 0x40000000
-#define BASS_UNICODE 0x80000000 - -#define BASS_RECORD_PAUSE 0x8000 // start recording paused -#define BASS_RECORD_ECHOCANCEL 0x2000
-#define BASS_RECORD_AGC 0x4000
+#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) +#define BASS_SPEAKER_N(n) ((n) << 24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2 | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2 | BASS_SPEAKER_RIGHT + +#define BASS_ASYNCFILE 0x40000000 +#define BASS_UNICODE 0x80000000 + +#define BASS_RECORD_PAUSE 0x8000 // start recording paused +#define BASS_RECORD_ECHOCANCEL 0x2000 +#define BASS_RECORD_AGC 0x4000 // DX7 voice allocation & management flags -#define BASS_VAM_HARDWARE 1 -#define BASS_VAM_SOFTWARE 2 -#define BASS_VAM_TERM_TIME 4 -#define BASS_VAM_TERM_DIST 8 -#define BASS_VAM_TERM_PRIO 16 +#define BASS_VAM_HARDWARE 1 +#define BASS_VAM_SOFTWARE 2 +#define BASS_VAM_TERM_TIME 4 +#define BASS_VAM_TERM_DIST 8 +#define BASS_VAM_TERM_PRIO 16 // Channel info structure typedef struct { - DWORD freq; // default playback rate - DWORD chans; // channels - DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags - DWORD ctype; // type of channel - DWORD origres; // original resolution - HPLUGIN plugin; // plugin - HSAMPLE sample; // sample - const char *filename; // filename + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; // plugin + HSAMPLE sample; // sample + const char *filename; // filename } BASS_CHANNELINFO; -#define BASS_ORIGRES_FLOAT 0x10000 +#define BASS_ORIGRES_FLOAT 0x10000 // BASS_CHANNELINFO types -#define BASS_CTYPE_SAMPLE 1 -#define BASS_CTYPE_RECORD 2 -#define BASS_CTYPE_STREAM 0x10000 -#define BASS_CTYPE_STREAM_OGG 0x10002 -#define BASS_CTYPE_STREAM_MP1 0x10003 -#define BASS_CTYPE_STREAM_MP2 0x10004 -#define BASS_CTYPE_STREAM_MP3 0x10005 -#define BASS_CTYPE_STREAM_AIFF 0x10006 -#define BASS_CTYPE_STREAM_CA 0x10007 -#define BASS_CTYPE_STREAM_MF 0x10008
-#define BASS_CTYPE_STREAM_AM 0x10009
-#define BASS_CTYPE_STREAM_DUMMY 0x18000 -#define BASS_CTYPE_STREAM_DEVICE 0x18001 -#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec -#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 -#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 -#define BASS_CTYPE_MUSIC_MOD 0x20000 -#define BASS_CTYPE_MUSIC_MTM 0x20001 -#define BASS_CTYPE_MUSIC_S3M 0x20002 -#define BASS_CTYPE_MUSIC_XM 0x20003 -#define BASS_CTYPE_MUSIC_IT 0x20004 -#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag +#define BASS_CTYPE_SAMPLE 1 +#define BASS_CTYPE_RECORD 2 +#define BASS_CTYPE_STREAM 0x10000 +#define BASS_CTYPE_STREAM_OGG 0x10002 +#define BASS_CTYPE_STREAM_MP1 0x10003 +#define BASS_CTYPE_STREAM_MP2 0x10004 +#define BASS_CTYPE_STREAM_MP3 0x10005 +#define BASS_CTYPE_STREAM_AIFF 0x10006 +#define BASS_CTYPE_STREAM_CA 0x10007 +#define BASS_CTYPE_STREAM_MF 0x10008 +#define BASS_CTYPE_STREAM_AM 0x10009 +#define BASS_CTYPE_STREAM_DUMMY 0x18000 +#define BASS_CTYPE_STREAM_DEVICE 0x18001 +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 +#define BASS_CTYPE_MUSIC_MOD 0x20000 +#define BASS_CTYPE_MUSIC_MTM 0x20001 +#define BASS_CTYPE_MUSIC_S3M 0x20002 +#define BASS_CTYPE_MUSIC_XM 0x20003 +#define BASS_CTYPE_MUSIC_IT 0x20004 +#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag typedef struct { - DWORD ctype; // channel type -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // format description - const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) + DWORD ctype; // channel type +#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) #else - const char *name; // format description - const char *exts; // file extension filter (*.ext1;*.ext2;etc...) + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) #endif } BASS_PLUGINFORM; typedef struct { - DWORD version; // version (same form as BASS_GetVersion) - DWORD formatc; // number of formats - const BASS_PLUGINFORM *formats; // the array of formats + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats } BASS_PLUGININFO; // 3D vector (for 3D positions/velocities/orientations) typedef struct BASS_3DVECTOR { #ifdef __cplusplus - BASS_3DVECTOR() {}; - BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; + BASS_3DVECTOR(){}; + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){}; #endif - float x; // +=right, -=left - float y; // +=up, -=down - float z; // +=front, -=behind + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind } BASS_3DVECTOR; // 3D channel modes -#define BASS_3DMODE_NORMAL 0 // normal 3D processing -#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener -#define BASS_3DMODE_OFF 2 // no 3D processing +#define BASS_3DMODE_NORMAL 0 // normal 3D processing +#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener +#define BASS_3DMODE_OFF 2 // no 3D processing // software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) -#define BASS_3DALG_DEFAULT 0 -#define BASS_3DALG_OFF 1 -#define BASS_3DALG_FULL 2 -#define BASS_3DALG_LIGHT 3 +#define BASS_3DALG_DEFAULT 0 +#define BASS_3DALG_OFF 1 +#define BASS_3DALG_FULL 2 +#define BASS_3DALG_LIGHT 3 // EAX environments, use with BASS_SetEAXParameters -enum -{ +enum { EAX_ENVIRONMENT_GENERIC, EAX_ENVIRONMENT_PADDEDCELL, EAX_ENVIRONMENT_ROOM, @@ -465,38 +464,38 @@ enum EAX_ENVIRONMENT_DIZZY, EAX_ENVIRONMENT_PSYCHOTIC, - EAX_ENVIRONMENT_COUNT // total number of environments + EAX_ENVIRONMENT_COUNT // total number of environments }; // EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) -#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F -#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F -#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F -#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F -#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F -#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F -#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F -#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F -#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F -#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F -#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F -#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F -#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F -#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F -#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F -#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F -#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F -#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F -#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F -#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F -#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F -#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F -#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F -#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F -#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F -#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F - -typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); +#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC, 0.5F, 1.493F, 0.5F +#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL, 0.25F, 0.1F, 0.0F +#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM, 0.417F, 0.4F, 0.666F +#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM, 0.653F, 1.499F, 0.166F +#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM, 0.208F, 0.478F, 0.0F +#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM, 0.5F, 2.309F, 0.888F +#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM, 0.403F, 4.279F, 0.5F +#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL, 0.5F, 3.961F, 0.5F +#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F +#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F +#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F +#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F +#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F +#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F +#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F +#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F +#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F +#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS, 0.194F, 7.841F, 0.472F +#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY, 1.0F, 1.499F, 0.5F +#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN, 0.097F, 2.767F, 0.224F +#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT, 0.208F, 1.652F, 1.5F +#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE, 0.652F, 2.886F, 0.25F +#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER, 1.0F, 1.499F, 0.0F +#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED, 0.875F, 8.392F, 1.388F +#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F +#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F + +typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); /* User stream callback function. NOTE: A stream function should obviously be as quick as possible, other streams (and MOD musics) can't be mixed until it's finished. handle : The stream that needs writing @@ -505,73 +504,73 @@ length : Number of bytes to write user : The 'user' parameter value given when calling BASS_StreamCreate RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ -#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag +#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag // special STREAMPROCs -#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream -#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream -#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream -#define STREAMPROC_DEVICE_3D (STREAMPROC*)-3 // device 3D mix stream +#define STREAMPROC_DUMMY (STREAMPROC *)0 // "dummy" stream +#define STREAMPROC_PUSH (STREAMPROC *)-1 // push stream +#define STREAMPROC_DEVICE (STREAMPROC *)-2 // device mix stream +#define STREAMPROC_DEVICE_3D (STREAMPROC *)-3 // device 3D mix stream // BASS_StreamCreateFileUser file systems -#define STREAMFILE_NOBUFFER 0 -#define STREAMFILE_BUFFER 1 -#define STREAMFILE_BUFFERPUSH 2 +#define STREAMFILE_NOBUFFER 0 +#define STREAMFILE_BUFFER 1 +#define STREAMFILE_BUFFERPUSH 2 // User file stream callback functions -typedef void (CALLBACK FILECLOSEPROC)(void *user); -typedef QWORD (CALLBACK FILELENPROC)(void *user); -typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); -typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); +typedef void(CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD(CALLBACK FILELENPROC)(void *user); +typedef DWORD(CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL(CALLBACK FILESEEKPROC)(QWORD offset, void *user); typedef struct { - FILECLOSEPROC *close; - FILELENPROC *length; - FILEREADPROC *read; - FILESEEKPROC *seek; + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; } BASS_FILEPROCS; // BASS_StreamPutFileData options -#define BASS_FILEDATA_END 0 // end & close the file +#define BASS_FILEDATA_END 0 // end & close the file // BASS_StreamGetFilePosition modes -#define BASS_FILEPOS_CURRENT 0 -#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT -#define BASS_FILEPOS_DOWNLOAD 1 -#define BASS_FILEPOS_END 2 -#define BASS_FILEPOS_START 3 -#define BASS_FILEPOS_CONNECTED 4 -#define BASS_FILEPOS_BUFFER 5 -#define BASS_FILEPOS_SOCKET 6 -#define BASS_FILEPOS_ASYNCBUF 7
-#define BASS_FILEPOS_SIZE 8 -#define BASS_FILEPOS_BUFFERING 9 - -typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +#define BASS_FILEPOS_CURRENT 0 +#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD 1 +#define BASS_FILEPOS_END 2 +#define BASS_FILEPOS_START 3 +#define BASS_FILEPOS_CONNECTED 4 +#define BASS_FILEPOS_BUFFER 5 +#define BASS_FILEPOS_SOCKET 6 +#define BASS_FILEPOS_ASYNCBUF 7 +#define BASS_FILEPOS_SIZE 8 +#define BASS_FILEPOS_BUFFERING 9 + +typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); /* Internet stream download callback function. buffer : Buffer containing the downloaded data... NULL=end of download length : Number of bytes in the buffer user : The 'user' parameter value given when calling BASS_StreamCreateURL */ // BASS_ChannelSetSync types -#define BASS_SYNC_POS 0 -#define BASS_SYNC_END 2 -#define BASS_SYNC_META 4 -#define BASS_SYNC_SLIDE 5 -#define BASS_SYNC_STALL 6 -#define BASS_SYNC_DOWNLOAD 7 -#define BASS_SYNC_FREE 8 -#define BASS_SYNC_SETPOS 11 -#define BASS_SYNC_MUSICPOS 10 -#define BASS_SYNC_MUSICINST 1 -#define BASS_SYNC_MUSICFX 3 -#define BASS_SYNC_OGG_CHANGE 12 -#define BASS_SYNC_DEV_FAIL 14 -#define BASS_SYNC_DEV_FORMAT 15 -#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime -#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously - -typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +#define BASS_SYNC_POS 0 +#define BASS_SYNC_END 2 +#define BASS_SYNC_META 4 +#define BASS_SYNC_SLIDE 5 +#define BASS_SYNC_STALL 6 +#define BASS_SYNC_DOWNLOAD 7 +#define BASS_SYNC_FREE 8 +#define BASS_SYNC_SETPOS 11 +#define BASS_SYNC_MUSICPOS 10 +#define BASS_SYNC_MUSICINST 1 +#define BASS_SYNC_MUSICFX 3 +#define BASS_SYNC_OGG_CHANGE 12 +#define BASS_SYNC_DEV_FAIL 14 +#define BASS_SYNC_DEV_FORMAT 15 +#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously + +typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); /* Sync callback function. NOTE: a sync callback function should be very quick as other syncs can't be processed until it has finished. If the sync is a "mixtime" sync, then other streams and MOD musics can't be mixed until @@ -581,7 +580,7 @@ channel: Channel that the sync occured in data : Additional data associated with the sync's occurance user : The 'user' parameter given when calling BASS_ChannelSetSync */ -typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); /* DSP callback function. NOTE: A DSP function should obviously be as quick as possible... other DSP functions, streams and MOD musics can not be processed until it's finished. @@ -591,7 +590,7 @@ buffer : Buffer to apply the DSP to length : Number of bytes in the buffer user : The 'user' parameter given when calling BASS_ChannelSetDSP */ -typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); /* Recording callback function. handle : The recording handle buffer : Buffer containing the recorded sample data @@ -600,396 +599,395 @@ user : The 'user' parameter value given when calling BASS_RecordStart RETURN : TRUE = continue recording, FALSE = stop */ // BASS_ChannelIsActive return values -#define BASS_ACTIVE_STOPPED 0 -#define BASS_ACTIVE_PLAYING 1 -#define BASS_ACTIVE_STALLED 2 -#define BASS_ACTIVE_PAUSED 3 -#define BASS_ACTIVE_PAUSED_DEVICE 4 +#define BASS_ACTIVE_STOPPED 0 +#define BASS_ACTIVE_PLAYING 1 +#define BASS_ACTIVE_STALLED 2 +#define BASS_ACTIVE_PAUSED 3 +#define BASS_ACTIVE_PAUSED_DEVICE 4 // Channel attributes -#define BASS_ATTRIB_FREQ 1 -#define BASS_ATTRIB_VOL 2 -#define BASS_ATTRIB_PAN 3 -#define BASS_ATTRIB_EAXMIX 4 -#define BASS_ATTRIB_NOBUFFER 5
-#define BASS_ATTRIB_VBR 6
-#define BASS_ATTRIB_CPU 7
-#define BASS_ATTRIB_SRC 8
-#define BASS_ATTRIB_NET_RESUME 9
-#define BASS_ATTRIB_SCANINFO 10
-#define BASS_ATTRIB_NORAMP 11
-#define BASS_ATTRIB_BITRATE 12 -#define BASS_ATTRIB_BUFFER 13 -#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 -#define BASS_ATTRIB_MUSIC_PANSEP 0x101 -#define BASS_ATTRIB_MUSIC_PSCALER 0x102 -#define BASS_ATTRIB_MUSIC_BPM 0x103 -#define BASS_ATTRIB_MUSIC_SPEED 0x104 +#define BASS_ATTRIB_FREQ 1 +#define BASS_ATTRIB_VOL 2 +#define BASS_ATTRIB_PAN 3 +#define BASS_ATTRIB_EAXMIX 4 +#define BASS_ATTRIB_NOBUFFER 5 +#define BASS_ATTRIB_VBR 6 +#define BASS_ATTRIB_CPU 7 +#define BASS_ATTRIB_SRC 8 +#define BASS_ATTRIB_NET_RESUME 9 +#define BASS_ATTRIB_SCANINFO 10 +#define BASS_ATTRIB_NORAMP 11 +#define BASS_ATTRIB_BITRATE 12 +#define BASS_ATTRIB_BUFFER 13 +#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 +#define BASS_ATTRIB_MUSIC_PANSEP 0x101 +#define BASS_ATTRIB_MUSIC_PSCALER 0x102 +#define BASS_ATTRIB_MUSIC_BPM 0x103 +#define BASS_ATTRIB_MUSIC_SPEED 0x104 #define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 -#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 -#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # -#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # +#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 +#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # // BASS_ChannelSlideAttribute flags -#define BASS_SLIDE_LOG 0x1000000 +#define BASS_SLIDE_LOG 0x1000000 // BASS_ChannelGetData flags -#define BASS_DATA_AVAILABLE 0 // query how much data is buffered -#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data -#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data -#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT -#define BASS_DATA_FFT512 0x80000001 // 512 FFT -#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT -#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT -#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT -#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT -#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
-#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
-#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined -#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window -#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias -#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
-#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value
+#define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data +#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data +#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT +#define BASS_DATA_FFT512 0x80000001 // 512 FFT +#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT +#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT +#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT +#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT +#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT +#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT +#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias +#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data +#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value // BASS_ChannelGetLevelEx flags -#define BASS_LEVEL_MONO 1
-#define BASS_LEVEL_STEREO 2
-#define BASS_LEVEL_RMS 4
-#define BASS_LEVEL_VOLPAN 8
+#define BASS_LEVEL_MONO 1 +#define BASS_LEVEL_STEREO 2 +#define BASS_LEVEL_RMS 4 +#define BASS_LEVEL_VOLPAN 8 // BASS_ChannelGetTags types : what's returned -#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure -#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block -#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings -#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings -#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings -#define BASS_TAG_META 5 // ICY metadata : ANSI string -#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
-#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
-#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
-#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string -#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string -#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure -#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
-#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
-#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string
-#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
-#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings -#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure -#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
-#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
-#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
-#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
-#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
-#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string -#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string -#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers -#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string -#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string -#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string -
+#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings +#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings +#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings +#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings +#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure +#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string +#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string +#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure +#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string +#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure +#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure +#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure +#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string +#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string + // ID3v1 tag structure typedef struct { - char id[3]; - char title[30]; - char artist[30]; - char album[30]; - char year[4]; - char comment[30]; - BYTE genre; + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; } TAG_ID3; -
+ // Binary APE tag structure -typedef struct {
- const char *key;
- const void *data;
- DWORD length;
-} TAG_APE_BINARY;
-
-// BWF "bext" tag structure
+typedef struct { + const char *key; + const void *data; + DWORD length; +} TAG_APE_BINARY; + +// BWF "bext" tag structure #ifdef _MSC_VER #pragma warning(push) -#pragma warning(disable:4200) +#pragma warning(disable : 4200) #endif -#pragma pack(push,1) +#pragma pack(push, 1) typedef struct { - char Description[256]; // description - char Originator[32]; // name of the originator - char OriginatorReference[32]; // reference of the originator - char OriginationDate[10]; // date of creation (yyyy-mm-dd) - char OriginationTime[8]; // time of creation (hh-mm-ss) - QWORD TimeReference; // first sample count since midnight (little-endian) - WORD Version; // BWF version (little-endian) - BYTE UMID[64]; // SMPTE UMID - BYTE Reserved[190]; -#if defined(__GNUC__) && __GNUC__<3 - char CodingHistory[0]; // history -#elif 1 // change to 0 if compiler fails the following line - char CodingHistory[]; // history + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__ < 3 + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history #else - char CodingHistory[1]; // history + char CodingHistory[1]; // history #endif } TAG_BEXT; -#pragma pack(pop)
-
-// BWF "cart" tag structures
-typedef struct
-{
- DWORD dwUsage; // FOURCC timer usage ID
- DWORD dwValue; // timer value in samples from head
-} TAG_CART_TIMER;
-
-typedef struct
-{
- char Version[4]; // version of the data structure
- char Title[64]; // title of cart audio sequence
- char Artist[64]; // artist or creator name
- char CutID[64]; // cut number identification
- char ClientID[64]; // client identification
- char Category[64]; // category ID, PSA, NEWS, etc
- char Classification[64]; // classification or auxiliary key
- char OutCue[64]; // out cue text
- char StartDate[10]; // yyyy-mm-dd
- char StartTime[8]; // hh:mm:ss
- char EndDate[10]; // yyyy-mm-dd
- char EndTime[8]; // hh:mm:ss
- char ProducerAppID[64]; // name of vendor or application
- char ProducerAppVersion[64]; // version of producer application
- char UserDef[64]; // user defined text
- DWORD dwLevelReference; // sample value for 0 dB reference
- TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
- char Reserved[276];
- char URL[1024]; // uniform resource locator
-#if defined(__GNUC__) && __GNUC__<3
- char TagText[0]; // free form text for scripts or tags
-#elif 1 // change to 0 if compiler fails the following line
- char TagText[]; // free form text for scripts or tags
-#else
- char TagText[1]; // free form text for scripts or tags
-#endif
-} TAG_CART;
-
-// RIFF "cue " tag structures
-typedef struct
-{
- DWORD dwName;
- DWORD dwPosition;
- DWORD fccChunk;
- DWORD dwChunkStart;
- DWORD dwBlockStart;
- DWORD dwSampleOffset;
-} TAG_CUE_POINT;
-
-typedef struct
-{
- DWORD dwCuePoints;
-#if defined(__GNUC__) && __GNUC__<3
- TAG_CUE_POINT CuePoints[0];
-#elif 1 // change to 0 if compiler fails the following line
- TAG_CUE_POINT CuePoints[];
-#else
- TAG_CUE_POINT CuePoints[1];
-#endif
-} TAG_CUE;
-
-// RIFF "smpl" tag structures
-typedef struct
-{
- DWORD dwIdentifier;
- DWORD dwType;
- DWORD dwStart;
- DWORD dwEnd;
- DWORD dwFraction;
- DWORD dwPlayCount;
-} TAG_SMPL_LOOP;
-
-typedef struct
-{
- DWORD dwManufacturer;
- DWORD dwProduct;
- DWORD dwSamplePeriod;
- DWORD dwMIDIUnityNote;
- DWORD dwMIDIPitchFraction;
- DWORD dwSMPTEFormat;
- DWORD dwSMPTEOffset;
- DWORD cSampleLoops;
- DWORD cbSamplerData;
-#if defined(__GNUC__) && __GNUC__<3
- TAG_SMPL_LOOP SampleLoops[0];
-#elif 1 // change to 0 if compiler fails the following line
- TAG_SMPL_LOOP SampleLoops[];
-#else
- TAG_SMPL_LOOP SampleLoops[1];
-#endif
-} TAG_SMPL;
-#ifdef _MSC_VER
-#pragma warning(pop)
-#endif
-
+#pragma pack(pop) + +// BWF "cart" tag structures +typedef struct +{ + DWORD dwUsage; // FOURCC timer usage ID + DWORD dwValue; // timer value in samples from head +} TAG_CART_TIMER; + +typedef struct +{ + char Version[4]; // version of the data structure + char Title[64]; // title of cart audio sequence + char Artist[64]; // artist or creator name + char CutID[64]; // cut number identification + char ClientID[64]; // client identification + char Category[64]; // category ID, PSA, NEWS, etc + char Classification[64]; // classification or auxiliary key + char OutCue[64]; // out cue text + char StartDate[10]; // yyyy-mm-dd + char StartTime[8]; // hh:mm:ss + char EndDate[10]; // yyyy-mm-dd + char EndTime[8]; // hh:mm:ss + char ProducerAppID[64]; // name of vendor or application + char ProducerAppVersion[64]; // version of producer application + char UserDef[64]; // user defined text + DWORD dwLevelReference; // sample value for 0 dB reference + TAG_CART_TIMER PostTimer[8]; // 8 time markers after head + char Reserved[276]; + char URL[1024]; // uniform resource locator +#if defined(__GNUC__) && __GNUC__ < 3 + char TagText[0]; // free form text for scripts or tags +#elif 1 // change to 0 if compiler fails the following line + char TagText[]; // free form text for scripts or tags +#else + char TagText[1]; // free form text for scripts or tags +#endif +} TAG_CART; + +// RIFF "cue " tag structures +typedef struct +{ + DWORD dwName; + DWORD dwPosition; + DWORD fccChunk; + DWORD dwChunkStart; + DWORD dwBlockStart; + DWORD dwSampleOffset; +} TAG_CUE_POINT; + +typedef struct +{ + DWORD dwCuePoints; +#if defined(__GNUC__) && __GNUC__ < 3 + TAG_CUE_POINT CuePoints[0]; +#elif 1 // change to 0 if compiler fails the following line + TAG_CUE_POINT CuePoints[]; +#else + TAG_CUE_POINT CuePoints[1]; +#endif +} TAG_CUE; + +// RIFF "smpl" tag structures +typedef struct +{ + DWORD dwIdentifier; + DWORD dwType; + DWORD dwStart; + DWORD dwEnd; + DWORD dwFraction; + DWORD dwPlayCount; +} TAG_SMPL_LOOP; + +typedef struct +{ + DWORD dwManufacturer; + DWORD dwProduct; + DWORD dwSamplePeriod; + DWORD dwMIDIUnityNote; + DWORD dwMIDIPitchFraction; + DWORD dwSMPTEFormat; + DWORD dwSMPTEOffset; + DWORD cSampleLoops; + DWORD cbSamplerData; +#if defined(__GNUC__) && __GNUC__ < 3 + TAG_SMPL_LOOP SampleLoops[0]; +#elif 1 // change to 0 if compiler fails the following line + TAG_SMPL_LOOP SampleLoops[]; +#else + TAG_SMPL_LOOP SampleLoops[1]; +#endif +} TAG_SMPL; +#ifdef _MSC_VER +#pragma warning(pop) +#endif + // CoreAudio codec info structure typedef struct { - DWORD ftype; // file format - DWORD atype; // audio format - const char *name; // description + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description } TAG_CA_CODEC; -#ifndef _WAVEFORMATEX_
-#define _WAVEFORMATEX_
-#pragma pack(push,1)
-typedef struct tWAVEFORMATEX
-{
- WORD wFormatTag;
- WORD nChannels;
- DWORD nSamplesPerSec;
- DWORD nAvgBytesPerSec;
- WORD nBlockAlign;
- WORD wBitsPerSample;
- WORD cbSize;
-} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
-typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
-#pragma pack(pop)
-#endif
-
+#ifndef _WAVEFORMATEX_ +#define _WAVEFORMATEX_ +#pragma pack(push, 1) +typedef struct tWAVEFORMATEX { + WORD wFormatTag; + WORD nChannels; + DWORD nSamplesPerSec; + DWORD nAvgBytesPerSec; + WORD nBlockAlign; + WORD wBitsPerSample; + WORD cbSize; +} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; +typedef const WAVEFORMATEX *LPCWAVEFORMATEX; +#pragma pack(pop) +#endif + // BASS_ChannelGetLength/GetPosition/SetPosition modes -#define BASS_POS_BYTE 0 // byte position -#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) -#define BASS_POS_OGG 3 // OGG bitstream number
-#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers -#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
-#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position -#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position -#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
-#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
+#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_OGG 3 // OGG bitstream number +#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers +#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position +#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position +#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking +#define BASS_POS_SCAN 0x40000000 // flag: scan to the position // BASS_ChannelSetDevice/GetDevice option -#define BASS_NODEVICE 0x20000 +#define BASS_NODEVICE 0x20000 // BASS_RecordSetInput flags -#define BASS_INPUT_OFF 0x10000 -#define BASS_INPUT_ON 0x20000 - -#define BASS_INPUT_TYPE_MASK 0xff000000 -#define BASS_INPUT_TYPE_UNDEF 0x00000000 -#define BASS_INPUT_TYPE_DIGITAL 0x01000000 -#define BASS_INPUT_TYPE_LINE 0x02000000 -#define BASS_INPUT_TYPE_MIC 0x03000000 -#define BASS_INPUT_TYPE_SYNTH 0x04000000 -#define BASS_INPUT_TYPE_CD 0x05000000 -#define BASS_INPUT_TYPE_PHONE 0x06000000 -#define BASS_INPUT_TYPE_SPEAKER 0x07000000 -#define BASS_INPUT_TYPE_WAVE 0x08000000 -#define BASS_INPUT_TYPE_AUX 0x09000000 -#define BASS_INPUT_TYPE_ANALOG 0x0a000000 +#define BASS_INPUT_OFF 0x10000 +#define BASS_INPUT_ON 0x20000 + +#define BASS_INPUT_TYPE_MASK 0xff000000 +#define BASS_INPUT_TYPE_UNDEF 0x00000000 +#define BASS_INPUT_TYPE_DIGITAL 0x01000000 +#define BASS_INPUT_TYPE_LINE 0x02000000 +#define BASS_INPUT_TYPE_MIC 0x03000000 +#define BASS_INPUT_TYPE_SYNTH 0x04000000 +#define BASS_INPUT_TYPE_CD 0x05000000 +#define BASS_INPUT_TYPE_PHONE 0x06000000 +#define BASS_INPUT_TYPE_SPEAKER 0x07000000 +#define BASS_INPUT_TYPE_WAVE 0x08000000 +#define BASS_INPUT_TYPE_AUX 0x09000000 +#define BASS_INPUT_TYPE_ANALOG 0x0a000000 // BASS_ChannelSetFX effect types -#define BASS_FX_DX8_CHORUS 0 -#define BASS_FX_DX8_COMPRESSOR 1 -#define BASS_FX_DX8_DISTORTION 2 -#define BASS_FX_DX8_ECHO 3 -#define BASS_FX_DX8_FLANGER 4 -#define BASS_FX_DX8_GARGLE 5 -#define BASS_FX_DX8_I3DL2REVERB 6 -#define BASS_FX_DX8_PARAMEQ 7 -#define BASS_FX_DX8_REVERB 8 -#define BASS_FX_VOLUME 9 +#define BASS_FX_DX8_CHORUS 0 +#define BASS_FX_DX8_COMPRESSOR 1 +#define BASS_FX_DX8_DISTORTION 2 +#define BASS_FX_DX8_ECHO 3 +#define BASS_FX_DX8_FLANGER 4 +#define BASS_FX_DX8_GARGLE 5 +#define BASS_FX_DX8_I3DL2REVERB 6 +#define BASS_FX_DX8_PARAMEQ 7 +#define BASS_FX_DX8_REVERB 8 +#define BASS_FX_VOLUME 9 typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_CHORUS; typedef struct { - float fGain; - float fAttack; - float fRelease; - float fThreshold; - float fRatio; - float fPredelay; + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; } BASS_DX8_COMPRESSOR; typedef struct { - float fGain; - float fEdge; - float fPostEQCenterFrequency; - float fPostEQBandwidth; - float fPreLowpassCutoff; + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; } BASS_DX8_DISTORTION; typedef struct { - float fWetDryMix; - float fFeedback; - float fLeftDelay; - float fRightDelay; - BOOL lPanDelay; + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; } BASS_DX8_ECHO; typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_FLANGER; typedef struct { - DWORD dwRateHz; // Rate of modulation in hz - DWORD dwWaveShape; // 0=triangle, 1=square + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square } BASS_DX8_GARGLE; typedef struct { - int lRoom; // [-10000, 0] default: -1000 mB - int lRoomHF; // [-10000, 0] default: 0 mB - float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 - float flDecayTime; // [0.1, 20.0] default: 1.49s - float flDecayHFRatio; // [0.1, 2.0] default: 0.83 - int lReflections; // [-10000, 1000] default: -2602 mB - float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s - int lReverb; // [-10000, 2000] default: 200 mB - float flReverbDelay; // [0.0, 0.1] default: 0.011 s - float flDiffusion; // [0.0, 100.0] default: 100.0 % - float flDensity; // [0.0, 100.0] default: 100.0 % - float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz } BASS_DX8_I3DL2REVERB; typedef struct { - float fCenter; - float fBandwidth; - float fGain; + float fCenter; + float fBandwidth; + float fGain; } BASS_DX8_PARAMEQ; typedef struct { - float fInGain; // [-96.0,0.0] default: 0.0 dB - float fReverbMix; // [-96.0,0.0] default: 0.0 db - float fReverbTime; // [0.001,3000.0] default: 1000.0 ms - float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 } BASS_DX8_REVERB; -#define BASS_DX8_PHASE_NEG_180 0 -#define BASS_DX8_PHASE_NEG_90 1 -#define BASS_DX8_PHASE_ZERO 2 -#define BASS_DX8_PHASE_90 3 -#define BASS_DX8_PHASE_180 4 -
+#define BASS_DX8_PHASE_NEG_180 0 +#define BASS_DX8_PHASE_NEG_90 1 +#define BASS_DX8_PHASE_ZERO 2 +#define BASS_DX8_PHASE_90 3 +#define BASS_DX8_PHASE_180 4 + typedef struct { - float fTarget; - float fCurrent; - float fTime; - DWORD lCurve; + float fTarget; + float fCurrent; + float fTime; + DWORD lCurve; } BASS_FX_VOLUME_PARAM; -
-typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
-/* iOS notification callback function.
-status : The notification (BASS_IOSNOTIFY_xxx) */
-
-#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
-#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
+ +typedef void(CALLBACK IOSNOTIFYPROC)(DWORD status); +/* iOS notification callback function. +status : The notification (BASS_IOSNOTIFY_xxx) */ + +#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started +#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); DWORD BASSDEF(BASS_GetConfig)(DWORD option); @@ -998,7 +996,7 @@ void *BASSDEF(BASS_GetConfigPtr)(DWORD option); DWORD BASSDEF(BASS_GetVersion)(); int BASSDEF(BASS_ErrorGetCode)(); BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); #else BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); @@ -1006,7 +1004,7 @@ BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *ds BOOL BASSDEF(BASS_SetDevice)(DWORD device); DWORD BASSDEF(BASS_GetDevice)(); BOOL BASSDEF(BASS_Free)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) void *BASSDEF(BASS_GetDSoundObject)(DWORD object); #endif BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); @@ -1028,7 +1026,7 @@ BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); void BASSDEF(BASS_Apply3D)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); #endif @@ -1094,7 +1092,7 @@ QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); -BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
+BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); @@ -1109,41 +1107,41 @@ BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); BOOL BASSDEF(BASS_FXReset)(HFX handle); BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); -
+ #ifdef __cplusplus } -
-#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
-static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
-{
- return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE);
-}
-
-static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
-{
- return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq);
-}
-
-static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
-{
- return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE);
-}
-
-static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
-{
- return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE);
-}
-
-static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
-{
- return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user);
-}
-
-static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
-{
- return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value);
-}
-#endif
+ +#if defined(_WIN32) && !defined(NOBASSOVERLOADS) +static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) +{ + return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE); +} + +static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) +{ + return BASS_MusicLoad(mem, (const void *)file, offset, length, flags | BASS_UNICODE, freq); +} + +static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) +{ + return BASS_SampleLoad(mem, (const void *)file, offset, length, max, flags | BASS_UNICODE); +} + +static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) +{ + return BASS_StreamCreateFile(mem, (const void *)file, offset, length, flags | BASS_UNICODE); +} + +static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) +{ + return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, proc, user); +} + +static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) +{ + return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value); +} +#endif #endif #endif diff --git a/include/bassopus.h b/include/bassopus.h index 4e48124f..757ff70c 100644 --- a/include/bassopus.h +++ b/include/bassopus.h @@ -10,7 +10,7 @@ #include "bass.h" -#if BASSVERSION!=0x204 +#if BASSVERSION != 0x204 #error conflicting BASS and BASSOPUS versions #endif @@ -23,11 +23,11 @@ extern "C" { #endif // BASS_CHANNELINFO type -#define BASS_CTYPE_STREAM_OPUS 0x11200 +#define BASS_CTYPE_STREAM_OPUS 0x11200 // Additional attributes -#define BASS_ATTRIB_OPUS_ORIGFREQ 0x13000 -#define BASS_ATTRIB_OPUS_GAIN 0x13001 +#define BASS_ATTRIB_OPUS_ORIGFREQ 0x13000 +#define BASS_ATTRIB_OPUS_GAIN 0x13001 HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); @@ -39,12 +39,12 @@ HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFileUser)(DWORD system, DWORD flags, c #if defined(_WIN32) && !defined(NOBASSOVERLOADS) static inline HSTREAM BASS_OPUS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) { - return BASS_OPUS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE); + return BASS_OPUS_StreamCreateFile(mem, (const void *)file, offset, length, flags | BASS_UNICODE); } static inline HSTREAM BASS_OPUS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) { - return BASS_OPUS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user); + return BASS_OPUS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, proc, user); } #endif #endif diff --git a/include/chatlogpiece.h b/include/chatlogpiece.h index 303c2351..c2d32b24 100644 --- a/include/chatlogpiece.h +++ b/include/chatlogpiece.h @@ -1,31 +1,30 @@ #ifndef CHATLOGPIECE_H #define CHATLOGPIECE_H -#include <QString> #include <QDateTime> +#include <QString> -class chatlogpiece -{ +class chatlogpiece { public: - chatlogpiece(); - chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song); - chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime); + chatlogpiece(); + chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song); + chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime); - QString get_name(); - QString get_showname(); - QString get_message(); - bool is_song(); - QDateTime get_datetime(); - QString get_datetime_as_string(); + QString get_name(); + QString get_showname(); + QString get_message(); + bool is_song(); + QDateTime get_datetime(); + QString get_datetime_as_string(); - QString get_full(); + QString get_full(); private: - QString name; - QString showname; - QString message; - QDateTime datetime; - bool p_is_song; + QString name; + QString showname; + QString message; + QDateTime datetime; + bool p_is_song; }; #endif // CHATLOGPIECE_H diff --git a/include/courtroom.h b/include/courtroom.h index c1bd0a64..c3c6b87e 100644 --- a/include/courtroom.h +++ b/include/courtroom.h @@ -1,792 +1,785 @@ #ifndef COURTROOM_H #define COURTROOM_H -#include "aoimage.h" +#include "aoapplication.h" +#include "aoblipplayer.h" #include "aobutton.h" #include "aocharbutton.h" +#include "aocharmovie.h" #include "aoemotebutton.h" -#include "aopacket.h" -#include "aoscene.h" +#include "aoevidencebutton.h" +#include "aoevidencedisplay.h" +#include "aoimage.h" +#include "aolineedit.h" #include "aomovie.h" -#include "aocharmovie.h" #include "aomusicplayer.h" #include "aooptionsdialog.h" +#include "aopacket.h" +#include "aoscene.h" #include "aosfxplayer.h" -#include "aoblipplayer.h" -#include "aoevidencebutton.h" #include "aotextarea.h" -#include "aolineedit.h" #include "aotextedit.h" -#include "aoevidencedisplay.h" -#include "datatypes.h" -#include "aoapplication.h" -#include "lobby.h" -#include "hardware_functions.h" -#include "file_functions.h" +#include "chatlogpiece.h" #include "datatypes.h" #include "debug_functions.h" -#include "chatlogpiece.h" +#include "file_functions.h" +#include "hardware_functions.h" +#include "lobby.h" #include "scrolltext.h" -#include <QMainWindow> -#include <QLineEdit> -#include <QPlainTextEdit> -#include <QListWidget> -#include <QTreeWidget> -#include <QHeaderView> #include <QCheckBox> -#include <QComboBox> -#include <QSlider> -#include <QVector> #include <QCloseEvent> +#include <QComboBox> +#include <QHeaderView> +#include <QLineEdit> +#include <QListWidget> +#include <QMainWindow> #include <QMap> -#include <QTextBrowser> +#include <QPlainTextEdit> +#include <QSlider> #include <QSpinBox> +#include <QTextBrowser> +#include <QTreeWidget> +#include <QVector> -#include <QDebug> -#include <QScrollBar> -#include <QRegExp> #include <QBrush> -#include <QTextCharFormat> +#include <QDebug> +#include <QDesktopServices> +#include <QFileDialog> #include <QFont> #include <QInputDialog> -#include <QFileDialog> -#include <QTextBoundaryFinder> -#include <QPropertyAnimation> -#include <QParallelAnimationGroup> -#include <QMessageBox> #include <QMenu> -#include <QDesktopServices> +#include <QMessageBox> +#include <QParallelAnimationGroup> +#include <QPropertyAnimation> +#include <QRegExp> +#include <QScrollBar> +#include <QTextBoundaryFinder> +#include <QTextCharFormat> //#include <QRandomGenerator> #include <stack> class AOApplication; -class Courtroom : public QMainWindow -{ - Q_OBJECT +class Courtroom : public QMainWindow { + Q_OBJECT public: - explicit Courtroom(AOApplication *p_ao_app); - - void append_char(char_type p_char){char_list.append(p_char);} - void append_evidence(evi_type p_evi){evidence_list.append(p_evi);} - void append_music(QString f_music){music_list.append(f_music);} - void append_area(QString f_area){area_list.append(f_area);} - void clear_music(){music_list.clear();} - void clear_areas(){area_list.clear();} - - void fix_last_area() - { - if (area_list.size() > 0) - { - QString malplaced = area_list.last(); - area_list.removeLast(); - append_music(malplaced); - } - } - - void arup_append(int players, QString status, QString cm, QString locked) - { - arup_players.append(players); - arup_statuses.append(status); - arup_cms.append(cm); - arup_locks.append(locked); - } - - void arup_modify(int type, int place, QString value) - { - if (type == 0) - { - if (arup_players.size() > place) - arup_players[place] = value.toInt(); - } - else if (type == 1) + explicit Courtroom(AOApplication *p_ao_app); + + void append_char(char_type p_char) { char_list.append(p_char); } + void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); } + void append_music(QString f_music) { music_list.append(f_music); } + void append_area(QString f_area) { area_list.append(f_area); } + void clear_music() { music_list.clear(); } + void clear_areas() { area_list.clear(); } + + void fix_last_area() { - if (arup_statuses.size() > place) - arup_statuses[place] = value; + if (area_list.size() > 0) { + QString malplaced = area_list.last(); + area_list.removeLast(); + append_music(malplaced); + } } - else if (type == 2) + + void arup_append(int players, QString status, QString cm, QString locked) { - if (arup_cms.size() > place) - arup_cms[place] = value; + arup_players.append(players); + arup_statuses.append(status); + arup_cms.append(cm); + arup_locks.append(locked); } - else if (type == 3) + + void arup_modify(int type, int place, QString value) { - if (arup_locks.size() > place) - arup_locks[place] = value; + if (type == 0) { + if (arup_players.size() > place) + arup_players[place] = value.toInt(); + } + else if (type == 1) { + if (arup_statuses.size() > place) + arup_statuses[place] = value; + } + else if (type == 2) { + if (arup_cms.size() > place) + arup_cms[place] = value; + } + else if (type == 3) { + if (arup_locks.size() > place) + arup_locks[place] = value; + } + list_areas(); } - list_areas(); - } - void character_loading_finished(); + void character_loading_finished(); - //sets position of widgets based on theme ini files - void set_widgets(); + //sets position of widgets based on theme ini files + void set_widgets(); - //sets font size based on theme ini files - void set_font(QWidget *widget, QString class_name, QString p_identifier); + //sets font size based on theme ini files + void set_font(QWidget *widget, QString class_name, QString p_identifier); - //Get the properly constructed font - QFont get_qfont(QString font_name, int f_pointsize, bool antialias=true); + //Get the properly constructed font + QFont get_qfont(QString font_name, int f_pointsize, bool antialias = true); - //actual operation of setting the font on a widget - void set_qfont(QWidget *widget, QString class_name, QFont font, QColor f_color = Qt::black, bool bold = false); + //actual operation of setting the font on a widget + void set_qfont(QWidget *widget, QString class_name, QFont font, QColor f_color = Qt::black, bool bold = false); - //helper function that calls above function on the relevant widgets - void set_fonts(); + //helper function that calls above function on the relevant widgets + void set_fonts(); - //sets dropdown menu stylesheet - void set_dropdown(QWidget *widget); + //sets dropdown menu stylesheet + void set_dropdown(QWidget *widget); - //helper funciton that call above function on the relevant widgets - void set_dropdowns(); + //helper funciton that call above function on the relevant widgets + void set_dropdowns(); - void set_window_title(QString p_title); + void set_window_title(QString p_title); - //reads theme inis and sets size and pos based on the identifier - void set_size_and_pos(QWidget *p_widget, QString p_identifier); + //reads theme inis and sets size and pos based on the identifier + void set_size_and_pos(QWidget *p_widget, QString p_identifier); - //reads theme inis and returns the size and pos as defined by it - QPoint get_theme_pos(QString p_identifier); + //reads theme inis and returns the size and pos as defined by it + QPoint get_theme_pos(QString p_identifier); - //sets status as taken on character with cid n_char and places proper shading on charselect - void set_taken(int n_char, bool p_taken); + //sets status as taken on character with cid n_char and places proper shading on charselect + void set_taken(int n_char, bool p_taken); - //sets the current background to argument. also does some checks to see if it's a legacy bg - void set_background(QString p_background, bool display=false); + //sets the current background to argument. also does some checks to see if it's a legacy bg + void set_background(QString p_background, bool display = false); - //sets the local character pos/side to use. - void set_side(QString p_side); + //sets the local character pos/side to use. + void set_side(QString p_side); - //sets the pos dropdown - void set_pos_dropdown(QStringList pos_dropdowns); + //sets the pos dropdown + void set_pos_dropdown(QStringList pos_dropdowns); - //sets the evidence list member variable to argument - void set_evidence_list(QVector<evi_type> &p_evi_list); + //sets the evidence list member variable to argument + void set_evidence_list(QVector<evi_type> &p_evi_list); - //called when a DONE#% from the server was received - void done_received(); + //called when a DONE#% from the server was received + void done_received(); - //sets the local mute list based on characters available on the server - void set_mute_list(); + //sets the local mute list based on characters available on the server + void set_mute_list(); - // Sets the local pair list based on the characters available on the server. - void set_pair_list(); + // Sets the local pair list based on the characters available on the server. + void set_pair_list(); - //sets desk and bg based on pos in chatmessage - void set_scene(QString f_desk_mod, QString f_side); + //sets desk and bg based on pos in chatmessage + void set_scene(QString f_desk_mod, QString f_side); - //takes in serverD-formatted IP list as prints a converted version to server OOC - //admittedly poorly named - void set_ip_list(QString p_list); + //takes in serverD-formatted IP list as prints a converted version to server OOC + //admittedly poorly named + void set_ip_list(QString p_list); - //disables chat if current cid matches second argument - //enables if p_muted is false - void set_mute(bool p_muted, int p_cid); + //disables chat if current cid matches second argument + //enables if p_muted is false + void set_mute(bool p_muted, int p_cid); - //send a message that the player is banned and quits the server - void set_ban(int p_cid); + //send a message that the player is banned and quits the server + void set_ban(int p_cid); - //cid = character id, returns the cid of the currently selected character - int get_cid() {return m_cid;} - QString get_current_char() {return current_char;} - QString get_current_background() {return current_background;} + //cid = character id, returns the cid of the currently selected character + int get_cid() { return m_cid; } + QString get_current_char() { return current_char; } + QString get_current_background() { return current_background; } - //updates character to p_cid and updates necessary ui elements - void update_character(int p_cid); + //updates character to p_cid and updates necessary ui elements + void update_character(int p_cid); - //properly sets up some varibles: resets user state - void enter_courtroom(); + //properly sets up some varibles: resets user state + void enter_courtroom(); - //helper function that populates ui_music_list with the contents of music_list - void list_music(); - void list_areas(); + //helper function that populates ui_music_list with the contents of music_list + void list_music(); + void list_areas(); - //these are for OOC chat - void append_ms_chatmessage(QString f_name, QString f_message); - void append_server_chatmessage(QString p_name, QString p_message, QString p_color); + //these are for OOC chat + void append_ms_chatmessage(QString f_name, QString f_message); + void append_server_chatmessage(QString p_name, QString p_message, QString p_color); - //these functions handle chatmessages sequentially. - //The process itself is very convoluted and merits separate documentation - //But the general idea is objection animation->pre animation->talking->idle - void handle_chatmessage(QStringList *p_contents); - void handle_chatmessage_2(); - void handle_chatmessage_3(); + //these functions handle chatmessages sequentially. + //The process itself is very convoluted and merits separate documentation + //But the general idea is objection animation->pre animation->talking->idle + void handle_chatmessage(QStringList *p_contents); + void handle_chatmessage_2(); + void handle_chatmessage_3(); - //This function filters out the common CC inline text trickery, for appending to - //the IC chatlog. - QString filter_ic_text(QString p_text, bool colorize = false, int pos = -1, int default_color = 0); + //This function filters out the common CC inline text trickery, for appending to + //the IC chatlog. + QString filter_ic_text(QString p_text, bool colorize = false, int pos = -1, int default_color = 0); - //adds text to the IC chatlog. p_name first as bold then p_text then a newlin - //this function keeps the chatlog scrolled to the top unless there's text selected - // or the user isn't already scrolled to the top - void append_ic_text(QString p_text, QString p_name = "", QString action = ""); + //adds text to the IC chatlog. p_name first as bold then p_text then a newlin + //this function keeps the chatlog scrolled to the top unless there's text selected + // or the user isn't already scrolled to the top + void append_ic_text(QString p_text, QString p_name = "", QString action = ""); - //prints who played the song to IC chat and plays said song(if found on local filesystem) - //takes in a list where the first element is the song name and the second is the char id of who played it - void handle_song(QStringList *p_contents); + //prints who played the song to IC chat and plays said song(if found on local filesystem) + //takes in a list where the first element is the song name and the second is the char id of who played it + void handle_song(QStringList *p_contents); - void play_preanim(bool noninterrupting); + void play_preanim(bool noninterrupting); - //plays the witness testimony or cross examination animation based on argument - void handle_wtce(QString p_wtce, int variant); + //plays the witness testimony or cross examination animation based on argument + void handle_wtce(QString p_wtce, int variant); - //sets the hp bar of defense(p_bar 1) or pro(p_bar 2) - //state is an number between 0 and 10 inclusive - void set_hp_bar(int p_bar, int p_state); + //sets the hp bar of defense(p_bar 1) or pro(p_bar 2) + //state is an number between 0 and 10 inclusive + void set_hp_bar(int p_bar, int p_state); - //Toggles the judge buttons, whether they should appear or not. - void toggle_judge_buttons(bool is_on); + //Toggles the judge buttons, whether they should appear or not. + void toggle_judge_buttons(bool is_on); - void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno); + void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno); - void check_connection_received(); + void check_connection_received(); - ~Courtroom(); + ~Courtroom(); private: - AOApplication *ao_app; + AOApplication *ao_app; - int m_courtroom_width = 714; - int m_courtroom_height = 668; + int m_courtroom_width = 714; + int m_courtroom_height = 668; - int m_viewport_x = 0; - int m_viewport_y = 0; + int m_viewport_x = 0; + int m_viewport_y = 0; - int m_viewport_width = 256; - int m_viewport_height = 192; + int m_viewport_width = 256; + int m_viewport_height = 192; - bool first_message_sent = false; - int maximumMessages = 0; + bool first_message_sent = false; + int maximumMessages = 0; - QParallelAnimationGroup *screenshake_animation_group = new QParallelAnimationGroup; + QParallelAnimationGroup *screenshake_animation_group = new QParallelAnimationGroup; - bool next_character_is_not_special = false; // If true, write the - // next character as it is. + bool next_character_is_not_special = false; // If true, write the + // next character as it is. - bool message_is_centered = false; + bool message_is_centered = false; - int current_display_speed = 3; - int message_display_speed[7] = {0, 10, 25, 40, 50, 70, 90}; + int current_display_speed = 3; + int message_display_speed[7] = {0, 10, 25, 40, 50, 70, 90}; - // The character ID of the character this user wants to appear alongside with. - int other_charid = -1; + // The character ID of the character this user wants to appear alongside with. + int other_charid = -1; - // The offset this user has given if they want to appear alongside someone. - int char_offset = 0; + // The offset this user has given if they want to appear alongside someone. + int char_offset = 0; - // 0 = in front, 1 = behind - int pair_order = 0; + // 0 = in front, 1 = behind + int pair_order = 0; - QVector<char_type> char_list; - QVector<evi_type> evidence_list; - QVector<QString> music_list; - QVector<QString> area_list; + QVector<char_type> char_list; + QVector<evi_type> evidence_list; + QVector<QString> music_list; + QVector<QString> area_list; - QVector<int> arup_players; - QVector<QString> arup_statuses; - QVector<QString> arup_cms; - QVector<QString> arup_locks; + QVector<int> arup_players; + QVector<QString> arup_statuses; + QVector<QString> arup_cms; + QVector<QString> arup_locks; - QVector<chatlogpiece> ic_chatlog_history; + QVector<chatlogpiece> ic_chatlog_history; - //triggers ping_server() every 60 seconds - QTimer *keepalive_timer; + //triggers ping_server() every 60 seconds + QTimer *keepalive_timer; - //determines how fast messages tick onto screen - QTimer *chat_tick_timer; - //int chat_tick_interval = 60; - //which tick position(character in chat message) we are at - int tick_pos = 0; - //the actual document tick pos we gotta worry about for making the text scroll better - int real_tick_pos = 0; - //used to determine how often blips sound - int blip_ticker = 0; - int blip_rate = 1; - int rainbow_counter = 0; - bool rainbow_appended = false; - bool blank_blip = false; + //determines how fast messages tick onto screen + QTimer *chat_tick_timer; + //int chat_tick_interval = 60; + //which tick position(character in chat message) we are at + int tick_pos = 0; + //the actual document tick pos we gotta worry about for making the text scroll better + int real_tick_pos = 0; + //used to determine how often blips sound + int blip_ticker = 0; + int blip_rate = 1; + int rainbow_counter = 0; + bool rainbow_appended = false; + bool blank_blip = false; - //Whether or not is this message additive to the previous one - bool is_additive = false; + //Whether or not is this message additive to the previous one + bool is_additive = false; - // Used for getting the current maximum blocks allowed in the IC chatlog. - int log_maximum_blocks = 0; + // Used for getting the current maximum blocks allowed in the IC chatlog. + int log_maximum_blocks = 0; - // True, if the log should go downwards. - bool log_goes_downwards = false; + // True, if the log should go downwards. + bool log_goes_downwards = false; - //delay before chat messages starts ticking - QTimer *text_delay_timer; + //delay before chat messages starts ticking + QTimer *text_delay_timer; - //delay before sfx plays - QTimer *sfx_delay_timer; + //delay before sfx plays + QTimer *sfx_delay_timer; - //every time point in char.inis times this equals the final time - const int time_mod = 40; + //every time point in char.inis times this equals the final time + const int time_mod = 40; - //the amount of time non-animated objection/hold it/takethat images stay onscreen for in ms - const int shout_stay_time = 724; + //the amount of time non-animated objection/hold it/takethat images stay onscreen for in ms + const int shout_stay_time = 724; - //the amount of time non-animated guilty/not guilty images stay onscreen for in ms - const int verdict_stay_time = 3000; + //the amount of time non-animated guilty/not guilty images stay onscreen for in ms + const int verdict_stay_time = 3000; - //the amount of time non-animated witness testimony/cross-examination images stay onscreen for in ms - const int wtce_stay_time = 1500; + //the amount of time non-animated witness testimony/cross-examination images stay onscreen for in ms + const int wtce_stay_time = 1500; - //characters we consider punctuation - const QString punctuation_chars = ".,?!:;"; + //characters we consider punctuation + const QString punctuation_chars = ".,?!:;"; - //amount by which we multiply the delay when we parse punctuation chars - const int punctuation_modifier = 3; + //amount by which we multiply the delay when we parse punctuation chars + const int punctuation_modifier = 3; - static const int chatmessage_size = 30; - QString m_chatmessage[chatmessage_size]; - bool chatmessage_is_empty = false; + static const int chatmessage_size = 30; + QString m_chatmessage[chatmessage_size]; + bool chatmessage_is_empty = false; - QString previous_ic_message = ""; - QString additive_previous = ""; + QString previous_ic_message = ""; + QString additive_previous = ""; - //char id, muted or not - QMap<int, bool> mute_map; + //char id, muted or not + QMap<int, bool> mute_map; - //QVector<int> muted_cids; + //QVector<int> muted_cids; - bool is_muted = false; + bool is_muted = false; - //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim - int anim_state = 3; + //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim + int anim_state = 3; - //whether or not current color is a talking one - bool color_is_talking = true; + //whether or not current color is a talking one + bool color_is_talking = true; - //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done - int text_state = 2; + //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done + int text_state = 2; - //character id, which index of the char_list the player is - int m_cid = -1; - //cid and this may differ in cases of ini-editing - QString current_char = ""; + //character id, which index of the char_list the player is + int m_cid = -1; + //cid and this may differ in cases of ini-editing + QString current_char = ""; - int objection_state = 0; - int realization_state = 0; - int screenshake_state = 0; - int text_color = 0; + int objection_state = 0; + int realization_state = 0; + int screenshake_state = 0; + int text_color = 0; - //How many unique user colors are possible - static const int max_colors = 12; + //How many unique user colors are possible + static const int max_colors = 12; - //Text Color-related optimization: - //Current color list indexes to real color references - QVector<int> color_row_to_number; + //Text Color-related optimization: + //Current color list indexes to real color references + QVector<int> color_row_to_number; - //List of associated RGB colors for this color index - QVector<QColor> color_rgb_list; + //List of associated RGB colors for this color index + QVector<QColor> color_rgb_list; - //List of markdown start characters, their index is tied to the color index - QStringList color_markdown_start_list; + //List of markdown start characters, their index is tied to the color index + QStringList color_markdown_start_list; - //List of markdown end characters, their index is tied to the color index - QStringList color_markdown_end_list; + //List of markdown end characters, their index is tied to the color index + QStringList color_markdown_end_list; - //Whether or not we're supposed to remove this char during parsing - QVector<bool> color_markdown_remove_list; + //Whether or not we're supposed to remove this char during parsing + QVector<bool> color_markdown_remove_list; - //Whether or not this color allows us to play the talking animation - QVector<bool> color_markdown_talking_list; - //Text Color-related optimization END + //Whether or not this color allows us to play the talking animation + QVector<bool> color_markdown_talking_list; + //Text Color-related optimization END - //List of all currently available pos - QStringList pos_dropdown_list; + //List of all currently available pos + QStringList pos_dropdown_list; - bool is_presenting_evidence = false; + bool is_presenting_evidence = false; - QString effect = ""; + QString effect = ""; - //Music effect flags we want to send to server when we play music - int music_flags = 0; + //Music effect flags we want to send to server when we play music + int music_flags = 0; - int defense_bar_state = 0; - int prosecution_bar_state = 0; + int defense_bar_state = 0; + int prosecution_bar_state = 0; - int current_char_page = 0; - int char_columns = 10; - int char_rows = 9; - int max_chars_on_page = 90; + int current_char_page = 0; + int char_columns = 10; + int char_rows = 9; + int max_chars_on_page = 90; - const int button_width = 60; - const int button_height = 60; + const int button_width = 60; + const int button_height = 60; - int current_emote_page = 0; - int current_emote = 0; - int emote_columns = 5; - int emote_rows = 2; - int max_emotes_on_page = 10; + int current_emote_page = 0; + int current_emote = 0; + int emote_columns = 5; + int emote_rows = 2; + int max_emotes_on_page = 10; - QVector<evi_type> local_evidence_list; - QVector<evi_type> private_evidence_list; - QVector<evi_type> global_evidence_list; + QVector<evi_type> local_evidence_list; + QVector<evi_type> private_evidence_list; + QVector<evi_type> global_evidence_list; - //false = use private_evidence_list - bool current_evidence_global = true; + //false = use private_evidence_list + bool current_evidence_global = true; - int current_evidence_page = 0; - int current_evidence = 0; - int evidence_columns = 6; - int evidence_rows = 3; - int max_evidence_on_page = 18; + int current_evidence_page = 0; + int current_evidence = 0; + int evidence_columns = 6; + int evidence_rows = 3; + int max_evidence_on_page = 18; - //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png - bool is_ao2_bg = false; + //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png + bool is_ao2_bg = false; - //whether the ooc chat is server or master chat, true is server - bool server_ooc = true; + //whether the ooc chat is server or master chat, true is server + bool server_ooc = true; - QString current_background = "default"; - QString current_side = ""; + QString current_background = "default"; + QString current_side = ""; - AOMusicPlayer *music_player; - AOSfxPlayer *sfx_player; - AOSfxPlayer *objection_player; - AOBlipPlayer *blip_player; + AOMusicPlayer *music_player; + AOSfxPlayer *sfx_player; + AOSfxPlayer *objection_player; + AOBlipPlayer *blip_player; - AOSfxPlayer *modcall_player; + AOSfxPlayer *modcall_player; - AOImage *ui_background; + AOImage *ui_background; - QWidget *ui_viewport; - AOScene *ui_vp_background; - AOMovie *ui_vp_speedlines; - AOCharMovie *ui_vp_player_char; - AOCharMovie *ui_vp_sideplayer_char; - AOScene *ui_vp_desk; - AOScene *ui_vp_legacy_desk; - AOEvidenceDisplay *ui_vp_evidence_display; - AOImage *ui_vp_chatbox; - QLabel *ui_vp_showname; - AOMovie *ui_vp_chat_arrow; - QTextEdit *ui_vp_message; - AOMovie *ui_vp_effect; - AOMovie *ui_vp_testimony; - AOMovie *ui_vp_wtce; - AOMovie *ui_vp_objection; + QWidget *ui_viewport; + AOScene *ui_vp_background; + AOMovie *ui_vp_speedlines; + AOCharMovie *ui_vp_player_char; + AOCharMovie *ui_vp_sideplayer_char; + AOScene *ui_vp_desk; + AOScene *ui_vp_legacy_desk; + AOEvidenceDisplay *ui_vp_evidence_display; + AOImage *ui_vp_chatbox; + QLabel *ui_vp_showname; + AOMovie *ui_vp_chat_arrow; + QTextEdit *ui_vp_message; + AOMovie *ui_vp_effect; + AOMovie *ui_vp_testimony; + AOMovie *ui_vp_wtce; + AOMovie *ui_vp_objection; - QTextEdit *ui_ic_chatlog; + QTextEdit *ui_ic_chatlog; - AOTextArea *ui_ms_chatlog; - AOTextArea *ui_server_chatlog; + AOTextArea *ui_ms_chatlog; + AOTextArea *ui_server_chatlog; - QListWidget *ui_mute_list; - QTreeWidget *ui_area_list; - QTreeWidget *ui_music_list; + QListWidget *ui_mute_list; + QTreeWidget *ui_area_list; + QTreeWidget *ui_music_list; - ScrollText *ui_music_name; - AOMovie *ui_music_display; + ScrollText *ui_music_name; + AOMovie *ui_music_display; - AOButton *ui_pair_button; - QListWidget *ui_pair_list; - QSpinBox *ui_pair_offset_spinbox; + AOButton *ui_pair_button; + QListWidget *ui_pair_list; + QSpinBox *ui_pair_offset_spinbox; - QComboBox *ui_pair_order_dropdown; + QComboBox *ui_pair_order_dropdown; - AOLineEdit *ui_ic_chat_message; - QLineEdit *ui_ic_chat_name; + AOLineEdit *ui_ic_chat_message; + QLineEdit *ui_ic_chat_name; - QLineEdit *ui_ooc_chat_message; - QLineEdit *ui_ooc_chat_name; + QLineEdit *ui_ooc_chat_message; + QLineEdit *ui_ooc_chat_name; - //QLineEdit *ui_area_password; - QLineEdit *ui_music_search; + //QLineEdit *ui_area_password; + QLineEdit *ui_music_search; - QWidget *ui_emotes; - QVector<AOEmoteButton*> ui_emote_list; - AOButton *ui_emote_left; - AOButton *ui_emote_right; + QWidget *ui_emotes; + QVector<AOEmoteButton *> ui_emote_list; + AOButton *ui_emote_left; + AOButton *ui_emote_right; - QComboBox *ui_emote_dropdown; - QComboBox *ui_pos_dropdown; + QComboBox *ui_emote_dropdown; + QComboBox *ui_pos_dropdown; - QComboBox *ui_iniswap_dropdown; - AOButton *ui_iniswap_remove; + QComboBox *ui_iniswap_dropdown; + AOButton *ui_iniswap_remove; - QComboBox *ui_sfx_dropdown; - AOButton *ui_sfx_remove; + QComboBox *ui_sfx_dropdown; + AOButton *ui_sfx_remove; - QComboBox *ui_effects_dropdown; + QComboBox *ui_effects_dropdown; - AOImage *ui_defense_bar; - AOImage *ui_prosecution_bar; + AOImage *ui_defense_bar; + AOImage *ui_prosecution_bar; - QLabel *ui_music_label; - QLabel *ui_sfx_label; - QLabel *ui_blip_label; + QLabel *ui_music_label; + QLabel *ui_sfx_label; + QLabel *ui_blip_label; - AOButton *ui_hold_it; - AOButton *ui_objection; - AOButton *ui_take_that; + AOButton *ui_hold_it; + AOButton *ui_objection; + AOButton *ui_take_that; - AOButton *ui_ooc_toggle; + AOButton *ui_ooc_toggle; - AOButton *ui_witness_testimony; - AOButton *ui_cross_examination; - AOButton *ui_guilty; - AOButton *ui_not_guilty; + AOButton *ui_witness_testimony; + AOButton *ui_cross_examination; + AOButton *ui_guilty; + AOButton *ui_not_guilty; - AOButton *ui_change_character; - AOButton *ui_reload_theme; - AOButton *ui_call_mod; - AOButton *ui_settings; - AOButton *ui_announce_casing; - AOButton *ui_switch_area_music; + AOButton *ui_change_character; + AOButton *ui_reload_theme; + AOButton *ui_call_mod; + AOButton *ui_settings; + AOButton *ui_announce_casing; + AOButton *ui_switch_area_music; - QCheckBox *ui_pre; - QCheckBox *ui_flip; - QCheckBox *ui_additive; - QCheckBox *ui_guard; - QCheckBox *ui_casing; + QCheckBox *ui_pre; + QCheckBox *ui_flip; + QCheckBox *ui_additive; + QCheckBox *ui_guard; + QCheckBox *ui_casing; - QCheckBox *ui_pre_non_interrupt; - QCheckBox *ui_showname_enable; + QCheckBox *ui_pre_non_interrupt; + QCheckBox *ui_showname_enable; - AOButton *ui_custom_objection; - AOButton *ui_realization; - AOButton *ui_screenshake; - AOButton *ui_mute; - - AOButton *ui_defense_plus; - AOButton *ui_defense_minus; - - AOButton *ui_prosecution_plus; - AOButton *ui_prosecution_minus; + AOButton *ui_custom_objection; + AOButton *ui_realization; + AOButton *ui_screenshake; + AOButton *ui_mute; + + AOButton *ui_defense_plus; + AOButton *ui_defense_minus; + + AOButton *ui_prosecution_plus; + AOButton *ui_prosecution_minus; - QComboBox *ui_text_color; + QComboBox *ui_text_color; - QSlider *ui_music_slider; - QSlider *ui_sfx_slider; - QSlider *ui_blip_slider; + QSlider *ui_music_slider; + QSlider *ui_sfx_slider; + QSlider *ui_blip_slider; - AOImage *ui_muted; + AOImage *ui_muted; - AOButton *ui_evidence_button; - AOImage *ui_evidence; - AOLineEdit *ui_evidence_name; - QWidget *ui_evidence_buttons; - QVector<AOEvidenceButton*> ui_evidence_list; - AOButton *ui_evidence_left; - AOButton *ui_evidence_right; - AOButton *ui_evidence_present; - AOImage *ui_evidence_overlay; - AOButton *ui_evidence_delete; - AOLineEdit *ui_evidence_image_name; - AOButton *ui_evidence_image_button; - AOButton *ui_evidence_x; - AOButton *ui_evidence_ok; - AOButton *ui_evidence_switch; - AOButton *ui_evidence_transfer; - AOButton *ui_evidence_save; - AOButton *ui_evidence_load; - AOTextEdit *ui_evidence_description; + AOButton *ui_evidence_button; + AOImage *ui_evidence; + AOLineEdit *ui_evidence_name; + QWidget *ui_evidence_buttons; + QVector<AOEvidenceButton *> ui_evidence_list; + AOButton *ui_evidence_left; + AOButton *ui_evidence_right; + AOButton *ui_evidence_present; + AOImage *ui_evidence_overlay; + AOButton *ui_evidence_delete; + AOLineEdit *ui_evidence_image_name; + AOButton *ui_evidence_image_button; + AOButton *ui_evidence_x; + AOButton *ui_evidence_ok; + AOButton *ui_evidence_switch; + AOButton *ui_evidence_transfer; + AOButton *ui_evidence_save; + AOButton *ui_evidence_load; + AOTextEdit *ui_evidence_description; - AOImage *ui_char_select_background; + AOImage *ui_char_select_background; - //abstract widget to hold char buttons - QWidget *ui_char_buttons; + //abstract widget to hold char buttons + QWidget *ui_char_buttons; - QVector<AOCharButton*> ui_char_button_list; - QVector<AOCharButton*> ui_char_button_list_filtered; - AOImage *ui_selector; + QVector<AOCharButton *> ui_char_button_list; + QVector<AOCharButton *> ui_char_button_list_filtered; + AOImage *ui_selector; - AOButton *ui_back_to_lobby; + AOButton *ui_back_to_lobby; - QLineEdit *ui_char_password; + QLineEdit *ui_char_password; - AOButton *ui_char_select_left; - AOButton *ui_char_select_right; + AOButton *ui_char_select_left; + AOButton *ui_char_select_right; - AOButton *ui_spectator; + AOButton *ui_spectator; - QLineEdit *ui_char_search; - QCheckBox *ui_char_passworded; - QCheckBox *ui_char_taken; + QLineEdit *ui_char_search; + QCheckBox *ui_char_passworded; + QCheckBox *ui_char_taken; - void construct_char_select(); - void set_char_select(); - void set_char_select_page(); - void char_clicked(int n_char); - void put_button_in_place(int starting, int chars_on_this_page); - void filter_character_list(); - - void initialize_emotes(); - void refresh_emotes(); - void set_emote_page(); - void set_emote_dropdown(); - - void initialize_evidence(); - void refresh_evidence(); - void set_evidence_page(); + void construct_char_select(); + void set_char_select(); + void set_char_select_page(); + void char_clicked(int n_char); + void put_button_in_place(int starting, int chars_on_this_page); + void filter_character_list(); + + void initialize_emotes(); + void refresh_emotes(); + void set_emote_page(); + void set_emote_dropdown(); + + void initialize_evidence(); + void refresh_evidence(); + void set_evidence_page(); public slots: - void objection_done(); - void preanim_done(); - void do_screenshake(); - void do_flash(); - void do_effect(QString fx_path, QString fx_sound, QString p_char, QString p_folder); - void play_char_sfx(QString sfx_name); + void objection_done(); + void preanim_done(); + void do_screenshake(); + void do_flash(); + void do_effect(QString fx_path, QString fx_sound, QString p_char, QString p_folder); + void play_char_sfx(QString sfx_name); - void mod_called(QString p_ip); + void mod_called(QString p_ip); - void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno); + void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno); private slots: - void start_chat_ticking(); - void play_sfx(); + void start_chat_ticking(); + void play_sfx(); - void chat_tick(); + void chat_tick(); - void on_mute_list_clicked(QModelIndex p_index); - void on_pair_list_clicked(QModelIndex p_index); + void on_mute_list_clicked(QModelIndex p_index); + void on_pair_list_clicked(QModelIndex p_index); - void on_chat_return_pressed(); + void on_chat_return_pressed(); - void on_ooc_return_pressed(); + void on_ooc_return_pressed(); - void on_music_search_edited(QString p_text); - void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column); - void on_music_list_context_menu_requested(const QPoint &pos); - void music_fade_out(bool toggle); - void music_fade_in(bool toggle); - void music_synchronize(bool toggle); - void music_list_expand_all(); - void music_list_collapse_all(); - void on_area_list_double_clicked(QTreeWidgetItem *p_item, int column); + void on_music_search_edited(QString p_text); + void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column); + void on_music_list_context_menu_requested(const QPoint &pos); + void music_fade_out(bool toggle); + void music_fade_in(bool toggle); + void music_synchronize(bool toggle); + void music_list_expand_all(); + void music_list_collapse_all(); + void on_area_list_double_clicked(QTreeWidgetItem *p_item, int column); - void select_emote(int p_id); + void select_emote(int p_id); - void on_emote_clicked(int p_id); + void on_emote_clicked(int p_id); - void on_emote_left_clicked(); - void on_emote_right_clicked(); + void on_emote_left_clicked(); + void on_emote_right_clicked(); - void on_emote_dropdown_changed(int p_index); - void on_pos_dropdown_changed(int p_index); + void on_emote_dropdown_changed(int p_index); + void on_pos_dropdown_changed(int p_index); - void on_iniswap_dropdown_changed(int p_index); - void set_iniswap_dropdown(); - void on_iniswap_context_menu_requested(const QPoint &pos); - void on_iniswap_edit_requested(); - void on_iniswap_remove_clicked(); + void on_iniswap_dropdown_changed(int p_index); + void set_iniswap_dropdown(); + void on_iniswap_context_menu_requested(const QPoint &pos); + void on_iniswap_edit_requested(); + void on_iniswap_remove_clicked(); - void on_sfx_dropdown_changed(int p_index); - void set_sfx_dropdown(); - void on_sfx_context_menu_requested(const QPoint &pos); - void on_sfx_edit_requested(); - void on_sfx_remove_clicked(); + void on_sfx_dropdown_changed(int p_index); + void set_sfx_dropdown(); + void on_sfx_context_menu_requested(const QPoint &pos); + void on_sfx_edit_requested(); + void on_sfx_remove_clicked(); - void set_effects_dropdown(); - void on_effects_context_menu_requested(const QPoint &pos); - void on_effects_edit_requested(); - void on_character_effects_edit_requested(); - void on_effects_dropdown_changed(int p_index); - bool effects_dropdown_find_and_set(QString effect); + void set_effects_dropdown(); + void on_effects_context_menu_requested(const QPoint &pos); + void on_effects_edit_requested(); + void on_character_effects_edit_requested(); + void on_effects_dropdown_changed(int p_index); + bool effects_dropdown_find_and_set(QString effect); - QString get_char_sfx(); - int get_char_sfx_delay(); + QString get_char_sfx(); + int get_char_sfx_delay(); - void on_evidence_name_edited(); - void on_evidence_image_name_edited(); - void on_evidence_image_button_clicked(); - void on_evidence_clicked(int p_id); - void on_evidence_double_clicked(int p_id); + void on_evidence_name_edited(); + void on_evidence_image_name_edited(); + void on_evidence_image_button_clicked(); + void on_evidence_clicked(int p_id); + void on_evidence_double_clicked(int p_id); - void on_evidence_hover(int p_id, bool p_state); + void on_evidence_hover(int p_id, bool p_state); - void on_evidence_left_clicked(); - void on_evidence_right_clicked(); - void on_evidence_present_clicked(); + void on_evidence_left_clicked(); + void on_evidence_right_clicked(); + void on_evidence_present_clicked(); - void on_hold_it_clicked(); - void on_objection_clicked(); - void on_take_that_clicked(); - void on_custom_objection_clicked(); + void on_hold_it_clicked(); + void on_objection_clicked(); + void on_take_that_clicked(); + void on_custom_objection_clicked(); - void on_realization_clicked(); - void on_screenshake_clicked(); + void on_realization_clicked(); + void on_screenshake_clicked(); - void on_mute_clicked(); - void on_pair_clicked(); - void on_pair_order_dropdown_changed(int p_index); + void on_mute_clicked(); + void on_pair_clicked(); + void on_pair_order_dropdown_changed(int p_index); - void on_defense_minus_clicked(); - void on_defense_plus_clicked(); - void on_prosecution_minus_clicked(); - void on_prosecution_plus_clicked(); + void on_defense_minus_clicked(); + void on_defense_plus_clicked(); + void on_prosecution_minus_clicked(); + void on_prosecution_plus_clicked(); - void on_text_color_changed(int p_color); - void set_text_color_dropdown(); + void on_text_color_changed(int p_color); + void set_text_color_dropdown(); - void on_music_slider_moved(int p_value); - void on_sfx_slider_moved(int p_value); - void on_blip_slider_moved(int p_value); + void on_music_slider_moved(int p_value); + void on_sfx_slider_moved(int p_value); + void on_blip_slider_moved(int p_value); - void on_log_limit_changed(int value); - void on_pair_offset_changed(int value); + void on_log_limit_changed(int value); + void on_pair_offset_changed(int value); - void on_ooc_toggle_clicked(); + void on_ooc_toggle_clicked(); - void on_witness_testimony_clicked(); - void on_cross_examination_clicked(); - void on_not_guilty_clicked(); - void on_guilty_clicked(); + void on_witness_testimony_clicked(); + void on_cross_examination_clicked(); + void on_not_guilty_clicked(); + void on_guilty_clicked(); - void on_change_character_clicked(); - void on_reload_theme_clicked(); - void on_call_mod_clicked(); - void on_settings_clicked(); - void on_announce_casing_clicked(); + void on_change_character_clicked(); + void on_reload_theme_clicked(); + void on_call_mod_clicked(); + void on_settings_clicked(); + void on_announce_casing_clicked(); - void on_pre_clicked(); - void on_flip_clicked(); - void on_additive_clicked(); - void on_guard_clicked(); + void on_pre_clicked(); + void on_flip_clicked(); + void on_additive_clicked(); + void on_guard_clicked(); - void on_showname_enable_clicked(); + void on_showname_enable_clicked(); - void on_evidence_name_double_clicked(); - void on_evidence_image_name_double_clicked(); - void on_evidence_button_clicked(); + void on_evidence_name_double_clicked(); + void on_evidence_image_name_double_clicked(); + void on_evidence_button_clicked(); - void on_evidence_delete_clicked(); - void on_evidence_x_clicked(); - void on_evidence_ok_clicked(); - void on_evidence_switch_clicked(); - void on_evidence_transfer_clicked(); + void on_evidence_delete_clicked(); + void on_evidence_x_clicked(); + void on_evidence_ok_clicked(); + void on_evidence_switch_clicked(); + void on_evidence_transfer_clicked(); - void on_evidence_edited(); + void on_evidence_edited(); - void evidence_close(); - void evidence_switch(bool global); - void on_evidence_save_clicked(); - void on_evidence_load_clicked(); - bool compare_evidence_changed(evi_type evi_a, evi_type evi_b); + void evidence_close(); + void evidence_switch(bool global); + void on_evidence_save_clicked(); + void on_evidence_load_clicked(); + bool compare_evidence_changed(evi_type evi_a, evi_type evi_b); - void on_back_to_lobby_clicked(); + void on_back_to_lobby_clicked(); - void on_char_select_left_clicked(); - void on_char_select_right_clicked(); - void on_char_search_changed(); - void on_char_taken_clicked(); - void on_char_passworded_clicked(); + void on_char_select_left_clicked(); + void on_char_select_right_clicked(); + void on_char_search_changed(); + void on_char_taken_clicked(); + void on_char_passworded_clicked(); - void on_spectator_clicked(); + void on_spectator_clicked(); - void on_switch_area_music_clicked(); + void on_switch_area_music_clicked(); - void on_casing_clicked(); + void on_casing_clicked(); - void ping_server(); + void ping_server(); - void load_bass_opus_plugin(); + void load_bass_opus_plugin(); }; #endif // COURTROOM_H diff --git a/include/datatypes.h b/include/datatypes.h index 921f6135..715bb3e0 100644 --- a/include/datatypes.h +++ b/include/datatypes.h @@ -3,118 +3,108 @@ #include <QString> -struct server_type -{ - QString name; - QString desc; - QString ip; - int port; +struct server_type { + QString name; + QString desc; + QString ip; + int port; }; -struct emote_type -{ - QString comment; - QString preanim; - QString anim; - int mod; - QString sfx_name; - int sfx_delay; - int sfx_duration; +struct emote_type { + QString comment; + QString preanim; + QString anim; + int mod; + QString sfx_name; + int sfx_delay; + int sfx_duration; }; -struct char_type -{ - QString name; - QString description; - QString evidence_string; - bool taken; +struct char_type { + QString name; + QString description; + QString evidence_string; + bool taken; }; -struct evi_type -{ - QString name; - QString description; - QString image; +struct evi_type { + QString name; + QString description; + QString image; }; -struct chatmessage_type -{ - QString message; - QString character; - QString side; - QString sfx_name; - QString pre_emote; - QString emote; - int emote_modifier; - int objection_modifier; - int realization; - int text_color; - int evidence; - int cid; - int sfx_delay; - int flip; +struct chatmessage_type { + QString message; + QString character; + QString side; + QString sfx_name; + QString pre_emote; + QString emote; + int emote_modifier; + int objection_modifier; + int realization; + int text_color; + int evidence; + int cid; + int sfx_delay; + int flip; }; -struct area_type -{ - QString name; - QString background; - bool passworded; +struct area_type { + QString name; + QString background; + bool passworded; }; -struct pos_type -{ - int x; - int y; +struct pos_type { + int x; + int y; }; -struct pos_size_type -{ - int x = 0; - int y = 0; - int width = 0; - int height = 0; +struct pos_size_type { + int x = 0; + int y = 0; + int width = 0; + int height = 0; }; -enum CHAT_MESSAGE -{ - DESK_MOD = 0, - PRE_EMOTE, - CHAR_NAME, - EMOTE, - MESSAGE, - SIDE, - SFX_NAME, - EMOTE_MOD, - CHAR_ID, - SFX_DELAY, - OBJECTION_MOD, - EVIDENCE_ID, - FLIP, - REALIZATION, - TEXT_COLOR, - SHOWNAME, - OTHER_CHARID, - OTHER_NAME, - OTHER_EMOTE, - SELF_OFFSET, - OTHER_OFFSET, - OTHER_FLIP, - NONINTERRUPTING_PRE, - LOOPING_SFX, - SCREENSHAKE, - FRAME_SCREENSHAKE, - FRAME_REALIZATION, - FRAME_SFX, - ADDITIVE, - EFFECTS +enum CHAT_MESSAGE { + DESK_MOD = 0, + PRE_EMOTE, + CHAR_NAME, + EMOTE, + MESSAGE, + SIDE, + SFX_NAME, + EMOTE_MOD, + CHAR_ID, + SFX_DELAY, + OBJECTION_MOD, + EVIDENCE_ID, + FLIP, + REALIZATION, + TEXT_COLOR, + SHOWNAME, + OTHER_CHARID, + OTHER_NAME, + OTHER_EMOTE, + SELF_OFFSET, + OTHER_OFFSET, + OTHER_FLIP, + NONINTERRUPTING_PRE, + LOOPING_SFX, + SCREENSHAKE, + FRAME_SCREENSHAKE, + FRAME_REALIZATION, + FRAME_SFX, + ADDITIVE, + EFFECTS }; -enum MUSIC_EFFECT -{ - FADE_IN = 1, - FADE_OUT = 2, - SYNC_POS = 4 +enum MUSIC_EFFECT { + FADE_IN = 1, + FADE_OUT = 2, + SYNC_POS = 4 }; #endif // DATATYPES_H diff --git a/include/debug_functions.h b/include/debug_functions.h index 160274cc..383431ab 100644 --- a/include/debug_functions.h +++ b/include/debug_functions.h @@ -1,8 +1,8 @@ #ifndef DEBUG_FUNCTIONS_H #define DEBUG_FUNCTIONS_H -#include <QString> #include <QMessageBox> +#include <QString> void call_error(QString message); void call_notice(QString message); diff --git a/include/discord-rpc.h b/include/discord-rpc.h index feb874b2..24885430 100644 --- a/include/discord-rpc.h +++ b/include/discord-rpc.h @@ -24,47 +24,47 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char* state; /* max 128 bytes */ - const char* details; /* max 128 bytes */ + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ int64_t startTimestamp; int64_t endTimestamp; - const char* largeImageKey; /* max 32 bytes */ - const char* largeImageText; /* max 128 bytes */ - const char* smallImageKey; /* max 32 bytes */ - const char* smallImageText; /* max 128 bytes */ - const char* partyId; /* max 128 bytes */ + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ int partySize; int partyMax; - const char* matchSecret; /* max 128 bytes */ - const char* joinSecret; /* max 128 bytes */ - const char* spectateSecret; /* max 128 bytes */ + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ int8_t instance; } DiscordRichPresence; typedef struct DiscordJoinRequest { - const char* userId; - const char* username; - const char* discriminator; - const char* avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordJoinRequest; typedef struct DiscordEventHandlers { void (*ready)(void); - void (*disconnected)(int errorCode, const char* message); - void (*errored)(int errorCode, const char* message); - void (*joinGame)(const char* joinSecret); - void (*spectateGame)(const char* spectateSecret); - void (*joinRequest)(const DiscordJoinRequest* request); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordJoinRequest *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char* applicationId, - DiscordEventHandlers* handlers, +DISCORD_EXPORT void Discord_Initialize(const char *applicationId, + DiscordEventHandlers *handlers, int autoRegister, - const char* optionalSteamId); + const char *optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ @@ -75,10 +75,10 @@ DISCORD_EXPORT void Discord_RunCallbacks(void); DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, /* DISCORD_REPLY_ */ int reply); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/discord_register.h b/include/discord_register.h index 4c16b68a..71e856a5 100644 --- a/include/discord_register.h +++ b/include/discord_register.h @@ -1,25 +1,25 @@ #pragma once #if defined(DISCORD_DYNAMIC_LIB) -# if defined(_WIN32) -# if defined(DISCORD_BUILDING_SDK) -# define DISCORD_EXPORT __declspec(dllexport) -# else -# define DISCORD_EXPORT __declspec(dllimport) -# endif -# else -# define DISCORD_EXPORT __attribute__((visibility("default"))) -# endif +#if defined(_WIN32) +#if defined(DISCORD_BUILDING_SDK) +#define DISCORD_EXPORT __declspec(dllexport) #else -# define DISCORD_EXPORT +#define DISCORD_EXPORT __declspec(dllimport) +#endif +#else +#define DISCORD_EXPORT __attribute__((visibility("default"))) +#endif +#else +#define DISCORD_EXPORT #endif #ifdef __cplusplus extern "C" { #endif -DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command); -DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId); +DISCORD_EXPORT void Discord_Register(const char *applicationId, const char *command); +DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, const char *steamId); #ifdef __cplusplus } diff --git a/include/discord_rich_presence.h b/include/discord_rich_presence.h index 4115b516..1949d248 100644 --- a/include/discord_rich_presence.h +++ b/include/discord_rich_presence.h @@ -1,11 +1,11 @@ #ifndef DISCORD_RICH_PRESENCE_H #define DISCORD_RICH_PRESENCE_H +#include <QCoreApplication> +#include <QDebug> #include <cstring> #include <ctime> -#include <QDebug> #include <string> -#include <QCoreApplication> #include <discord-rpc.h> @@ -16,23 +16,23 @@ namespace AttorneyOnline { -class Discord -{ - Q_DECLARE_TR_FUNCTIONS(Discord) - -private: - const char* APPLICATION_ID = "399779271737868288"; - std::string server_name, server_id; - int64_t timestamp; -public: - Discord(); - ~Discord(); - - void state_lobby(); - void state_server(std::string name, std::string server_id); - void state_character(std::string name); - void state_spectate(); -}; - -} + class Discord { + Q_DECLARE_TR_FUNCTIONS(Discord) + + private: + const char *APPLICATION_ID = "399779271737868288"; + std::string server_name, server_id; + int64_t timestamp; + + public: + Discord(); + ~Discord(); + + void state_lobby(); + void state_server(std::string name, std::string server_id); + void state_character(std::string name); + void state_spectate(); + }; + +} // namespace AttorneyOnline #endif // DISCORD_RICH_PRESENCE_H diff --git a/include/discord_rpc.h b/include/discord_rpc.h index 3e1441e0..737f2f66 100644 --- a/include/discord_rpc.h +++ b/include/discord_rpc.h @@ -24,47 +24,47 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char* state; /* max 128 bytes */ - const char* details; /* max 128 bytes */ + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ int64_t startTimestamp; int64_t endTimestamp; - const char* largeImageKey; /* max 32 bytes */ - const char* largeImageText; /* max 128 bytes */ - const char* smallImageKey; /* max 32 bytes */ - const char* smallImageText; /* max 128 bytes */ - const char* partyId; /* max 128 bytes */ + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ int partySize; int partyMax; - const char* matchSecret; /* max 128 bytes */ - const char* joinSecret; /* max 128 bytes */ - const char* spectateSecret; /* max 128 bytes */ + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ int8_t instance; } DiscordRichPresence; typedef struct DiscordUser { - const char* userId; - const char* username; - const char* discriminator; - const char* avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordUser; typedef struct DiscordEventHandlers { - void (*ready)(const DiscordUser* request); - void (*disconnected)(int errorCode, const char* message); - void (*errored)(int errorCode, const char* message); - void (*joinGame)(const char* joinSecret); - void (*spectateGame)(const char* spectateSecret); - void (*joinRequest)(const DiscordUser* request); + void (*ready)(const DiscordUser *request); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordUser *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char* applicationId, - DiscordEventHandlers* handlers, +DISCORD_EXPORT void Discord_Initialize(const char *applicationId, + DiscordEventHandlers *handlers, int autoRegister, - const char* optionalSteamId); + const char *optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ @@ -75,12 +75,12 @@ DISCORD_EXPORT void Discord_RunCallbacks(void); DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, /* DISCORD_REPLY_ */ int reply); -DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers); +DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/encryption_functions.h b/include/encryption_functions.h index dc67d122..b70e8e65 100644 --- a/include/encryption_functions.h +++ b/include/encryption_functions.h @@ -3,11 +3,11 @@ #include <QString> +#include <QVector> #include <cstddef> -#include <stdlib.h> -#include <sstream> #include <iomanip> -#include <QVector> +#include <sstream> +#include <stdlib.h> QString fanta_encrypt(QString p_input, unsigned int key); QString fanta_decrypt(QString p_input, unsigned int key); diff --git a/include/file_functions.h b/include/file_functions.h index 6937ed8a..8bb2e5f6 100644 --- a/include/file_functions.h +++ b/include/file_functions.h @@ -1,8 +1,8 @@ #ifndef FILE_FUNCTIONS_H #define FILE_FUNCTIONS_H -#include <QFileInfo> #include <QDir> +#include <QFileInfo> #include <QString> bool file_exists(QString file_path); diff --git a/include/hex_functions.h b/include/hex_functions.h index 285f096a..429bdb14 100644 --- a/include/hex_functions.h +++ b/include/hex_functions.h @@ -1,17 +1,16 @@ #ifndef HEX_OPERATIONS_H #define HEX_OPERATIONS_H +#include <algorithm> #include <bitset> #include <cstdint> -#include <iostream> -#include <algorithm> -#include <string> #include <iomanip> +#include <iostream> #include <sstream> +#include <string> -namespace omni -{ - std::string int_to_hex(unsigned int input); +namespace omni { + std::string int_to_hex(unsigned int input); } #endif //HEX_OPERATIONS_H diff --git a/include/lobby.h b/include/lobby.h index a969f865..7b978d32 100644 --- a/include/lobby.h +++ b/include/lobby.h @@ -1,108 +1,107 @@ #ifndef LOBBY_H #define LOBBY_H -#include "aoimage.h" #include "aobutton.h" +#include "aoimage.h" #include "aopacket.h" #include "aotextarea.h" -#include <QMainWindow> -#include <QListWidget> -#include <QTreeWidget> #include <QLabel> -#include <QPlainTextEdit> #include <QLineEdit> +#include <QListWidget> +#include <QMainWindow> +#include <QPlainTextEdit> #include <QProgressBar> #include <QTextBrowser> +#include <QTreeWidget> #include <QDebug> #include <QScrollBar> class AOApplication; -class Lobby : public QMainWindow -{ - Q_OBJECT +class Lobby : public QMainWindow { + Q_OBJECT public: - Lobby(AOApplication *p_ao_app); - - void set_widgets(); - void list_servers(); - void list_favorites(); - void append_chatmessage(QString f_name, QString f_message); - void append_error(QString f_message); - void set_player_count(int players_online, int max_players); - void set_stylesheet(QWidget *widget, QString target_tag); - void set_stylesheets(); - void set_fonts(); - void set_font(QWidget *widget, QString p_identifier); - void set_loading_text(QString p_text); - void show_loading_overlay(){ui_loading_background->show();} - void hide_loading_overlay(){ui_loading_background->hide();} - QString get_chatlog(); - int get_selected_server(); - void enable_connect_button(); - - void set_loading_value(int p_value); - - bool public_servers_selected = true; - - ~Lobby(); + Lobby(AOApplication *p_ao_app); + + void set_widgets(); + void list_servers(); + void list_favorites(); + void append_chatmessage(QString f_name, QString f_message); + void append_error(QString f_message); + void set_player_count(int players_online, int max_players); + void set_stylesheet(QWidget *widget, QString target_tag); + void set_stylesheets(); + void set_fonts(); + void set_font(QWidget *widget, QString p_identifier); + void set_loading_text(QString p_text); + void show_loading_overlay() { ui_loading_background->show(); } + void hide_loading_overlay() { ui_loading_background->hide(); } + QString get_chatlog(); + int get_selected_server(); + void enable_connect_button(); + + void set_loading_value(int p_value); + + bool public_servers_selected = true; + + ~Lobby(); private: - AOApplication *ao_app; + AOApplication *ao_app; - AOImage *ui_background; + AOImage *ui_background; - AOButton *ui_public_servers; - AOButton *ui_favorites; + AOButton *ui_public_servers; + AOButton *ui_favorites; - AOButton *ui_refresh; - AOButton *ui_add_to_fav; - AOButton *ui_connect; + AOButton *ui_refresh; + AOButton *ui_add_to_fav; + AOButton *ui_connect; - QLabel *ui_version; - AOButton *ui_about; + QLabel *ui_version; + AOButton *ui_about; - AOButton *ui_settings; + AOButton *ui_settings; - QTreeWidget *ui_server_list; - QLineEdit *ui_server_search; + QTreeWidget *ui_server_list; + QLineEdit *ui_server_search; - QLabel *ui_player_count; - AOTextArea *ui_description; + QLabel *ui_player_count; + AOTextArea *ui_description; - AOTextArea *ui_chatbox; + AOTextArea *ui_chatbox; - QLineEdit *ui_chatname; - QLineEdit *ui_chatmessage; + QLineEdit *ui_chatname; + QLineEdit *ui_chatmessage; - AOImage *ui_loading_background; - QTextEdit *ui_loading_text; - QProgressBar *ui_progress_bar; - AOButton *ui_cancel; + AOImage *ui_loading_background; + QTextEdit *ui_loading_text; + QProgressBar *ui_progress_bar; + AOButton *ui_cancel; - int last_index; + int last_index; - void set_size_and_pos(QWidget *p_widget, QString p_identifier); + void set_size_and_pos(QWidget *p_widget, QString p_identifier); private slots: - void on_public_servers_clicked(); - void on_favorites_clicked(); - - void on_refresh_pressed(); - void on_refresh_released(); - void on_add_to_fav_pressed(); - void on_add_to_fav_released(); - void on_connect_pressed(); - void on_connect_released(); - void on_about_clicked(); - void on_settings_clicked(); - void on_server_list_clicked(QTreeWidgetItem* p_item, int column); - void on_server_list_doubleclicked(QTreeWidgetItem* p_item, int column); - void on_server_search_edited(QString p_text); - void on_chatfield_return_pressed(); + void on_public_servers_clicked(); + void on_favorites_clicked(); + + void on_refresh_pressed(); + void on_refresh_released(); + void on_add_to_fav_pressed(); + void on_add_to_fav_released(); + void on_connect_pressed(); + void on_connect_released(); + void on_about_clicked(); + void on_settings_clicked(); + void on_server_list_clicked(QTreeWidgetItem *p_item, int column); + void on_server_list_doubleclicked(QTreeWidgetItem *p_item, int column); + void on_server_search_edited(QString p_text); + void on_chatfield_return_pressed(); }; #endif // LOBBY_H diff --git a/include/misc_functions.h b/include/misc_functions.h index 026c6353..5287bee8 100644 --- a/include/misc_functions.h +++ b/include/misc_functions.h @@ -1,8 +1,8 @@ #ifndef MISC_FUNCTIONS_H #define MISC_FUNCTIONS_H -#include <QTime> #include <QCoreApplication> +#include <QTime> void delay(int p_milliseconds); diff --git a/include/networkmanager.h b/include/networkmanager.h index 08b10db8..4d9d401d 100644 --- a/include/networkmanager.h +++ b/include/networkmanager.h @@ -14,71 +14,70 @@ #undef MS_FAILOVER_SUPPORTED #endif -#include "aopacket.h" #include "aoapplication.h" +#include "aopacket.h" -#include <QTcpSocket> #include <QDnsLookup> +#include <QTcpSocket> #include <QTime> #include <QTimer> #include <cstring> -class NetworkManager : public QObject -{ - Q_OBJECT +class NetworkManager : public QObject { + Q_OBJECT public: - NetworkManager(AOApplication *parent); - ~NetworkManager(); + NetworkManager(AOApplication *parent); + ~NetworkManager(); - AOApplication *ao_app; - QTcpSocket *ms_socket; - QTcpSocket *server_socket; - QDnsLookup *ms_dns; - QTimer *ms_reconnect_timer; + AOApplication *ao_app; + QTcpSocket *ms_socket; + QTcpSocket *server_socket; + QDnsLookup *ms_dns; + QTimer *ms_reconnect_timer; - const QString ms_srv_hostname = "_aoms._tcp.aceattorneyonline.com"; + const QString ms_srv_hostname = "_aoms._tcp.aceattorneyonline.com"; #ifdef LOCAL_MS - QString ms_nosrv_hostname = "localhost"; + QString ms_nosrv_hostname = "localhost"; #else - QString ms_nosrv_hostname = "master.aceattorneyonline.com"; + QString ms_nosrv_hostname = "master.aceattorneyonline.com"; #endif - const quint16 ms_port = 27016; - const int timeout_milliseconds = 2000; + const quint16 ms_port = 27016; + const int timeout_milliseconds = 2000; - // in seconds - const int ms_reconnect_delay = 7; + // in seconds + const int ms_reconnect_delay = 7; - bool ms_partial_packet = false; - QString ms_temp_packet = ""; + bool ms_partial_packet = false; + QString ms_temp_packet = ""; - bool partial_packet = false; - QString temp_packet = ""; + bool partial_packet = false; + QString temp_packet = ""; - unsigned int s_decryptor = 5; + unsigned int s_decryptor = 5; - void connect_to_master(); - void connect_to_master_nosrv(); - void connect_to_server(server_type p_server); + void connect_to_master(); + void connect_to_master_nosrv(); + void connect_to_server(server_type p_server); public slots: - void ship_ms_packet(QString p_packet); - void ship_server_packet(QString p_packet); + void ship_ms_packet(QString p_packet); + void ship_server_packet(QString p_packet); signals: - void ms_connect_finished(bool success, bool will_retry); + void ms_connect_finished(bool success, bool will_retry); private: - void perform_srv_lookup(); + void perform_srv_lookup(); private slots: - void on_srv_lookup(); - void handle_ms_packet(); - void handle_server_packet(); - void on_ms_nosrv_connect_success(); - void on_ms_socket_error(QAbstractSocket::SocketError error); - void retry_ms_connect(); + void on_srv_lookup(); + void handle_ms_packet(); + void handle_server_packet(); + void on_ms_nosrv_connect_success(); + void on_ms_socket_error(QAbstractSocket::SocketError error); + void retry_ms_connect(); }; #endif // NETWORKMANAGER_H diff --git a/include/scrolltext.h b/include/scrolltext.h index cf791c03..1455762f 100644 --- a/include/scrolltext.h +++ b/include/scrolltext.h @@ -1,15 +1,13 @@ #ifndef SCROLLTEXT_H #define SCROLLTEXT_H -#include <QWidget> +#include <QDebug> +#include <QPainter> #include <QStaticText> #include <QTimer> -#include <QPainter> -#include <QDebug> - +#include <QWidget> -class ScrollText : public QWidget -{ +class ScrollText : public QWidget { Q_OBJECT Q_PROPERTY(QString text READ text WRITE setText) Q_PROPERTY(QString separator READ separator WRITE setSeparator) @@ -24,7 +22,6 @@ public slots: QString separator() const; void setSeparator(QString separator); - protected: virtual void paintEvent(QPaintEvent *); virtual void resizeEvent(QResizeEvent *); diff --git a/include/text_file_functions.h b/include/text_file_functions.h index 119f38e2..1da4d925 100644 --- a/include/text_file_functions.h +++ b/include/text_file_functions.h @@ -3,11 +3,11 @@ #include "aoapplication.h" #include "file_functions.h" -#include <QTextStream> -#include <QStringList> -#include <QVector> -#include <QDebug> #include <QColor> +#include <QDebug> #include <QSettings> +#include <QStringList> +#include <QTextStream> +#include <QVector> #endif // TEXT_FILE_FUNCTIONS_H |
