diff options
Diffstat (limited to 'resource')
| -rw-r--r-- | resource/translations/ao_de.ts | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/resource/translations/ao_de.ts b/resource/translations/ao_de.ts index 4d800ad..c9efd1d 100644 --- a/resource/translations/ao_de.ts +++ b/resource/translations/ao_de.ts @@ -155,7 +155,7 @@ Grund: </translation> <message> <location filename="../../src/aocaseannouncerdialog.cpp" line="58"/> <source>Witness needed</source> - <translation type="unfinished"></translation> + <translation>Zeuge benötigt</translation> </message> </context> <context> @@ -243,12 +243,12 @@ Grund: </translation> <message> <location filename="../../src/aooptionsdialog.cpp" line="170"/> <source>Allow Shake/Flash:</source> - <translation type="unfinished"></translation> + <translation>Schütteln/Geistesblitz erlauben:</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="171"/> <source>Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures.</source> - <translation type="unfinished"></translation> + <translation>Erlaubt schütteln des Bildschirms und weiße Blitze. Deaktiviere dies falls du Bedenken wegen Photosensitivität hast.</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="181"/> @@ -338,22 +338,22 @@ Grund: </translation> <message> <location filename="../../src/aooptionsdialog.cpp" line="349"/> <source>Enable Looping SFX:</source> - <translation type="unfinished"></translation> + <translation>Wiederholende Soundeffekte:</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="350"/> <source>If true, the game will allow looping sound effects to play on preanimations.</source> - <translation type="unfinished"></translation> + <translation>Wenn aktiviert, werden wiederholende Soundeffekte bei den Voranimationen erlaubt.</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="361"/> <source>Kill Music On Objection:</source> - <translation type="unfinished"></translation> + <translation>Stoppe Musik bei Einspruch:</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="362"/> <source>If true, the game will stop music when someone objects, like in the actual games.</source> - <translation type="unfinished"></translation> + <translation>Hält die Musik an wenn jemand "Einspruch" ruft, wie im echten Spiel.</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="373"/> @@ -448,12 +448,12 @@ Grund: </translation> <message> <location filename="../../src/aooptionsdialog.cpp" line="493"/> <source>Witness:</source> - <translation type="unfinished"></translation> + <translation>Zeuge:</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="494"/> <source>If checked, you will appear amongst the potential witnesses on the server.</source> - <translation type="unfinished"></translation> + <translation>Wenn angehakt wirst du als potentielle Zeuge angezeigt.</translation> </message> <message> <location filename="../../src/aooptionsdialog.cpp" line="507"/> @@ -543,7 +543,7 @@ Grund: </translation> <message> <location filename="../../src/courtroom.cpp" line="217"/> <source>Disable Modcalls</source> - <translation type="unfinished"></translation> + <translation>Deaktiviere Moderatorenrufe</translation> </message> <message> <location filename="../../src/courtroom.cpp" line="223"/> |
