diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/aoblipplayer.cpp | 4 | ||||
| -rw-r--r-- | src/courtroom.cpp | 35 |
2 files changed, 29 insertions, 10 deletions
diff --git a/src/aoblipplayer.cpp b/src/aoblipplayer.cpp index 5b4d625c..6607d463 100644 --- a/src/aoblipplayer.cpp +++ b/src/aoblipplayer.cpp @@ -26,10 +26,6 @@ void AOBlipPlayer::set_blips(QString p_sfx) void AOBlipPlayer::blip_tick() { - if (delay.isValid() && delay.elapsed() < max_blip_ms) - return; - - delay.start(); int f_cycle = m_cycle++; if (m_cycle == 5) diff --git a/src/courtroom.cpp b/src/courtroom.cpp index 96e2a533..ec4e47b4 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -2990,17 +2990,40 @@ void Courtroom::chat_tick() ui_vp_message->ensureCursorVisible(); - // Blip player and real tick pos ticker - if (!formatting_char && (f_character != ' ' || blank_blip)) { - if (blip_ticker % blip_rate == 0) { + // We blip every "blip rate" letters. + // Here's an example with blank_blip being false and blip_rate being 2: + // I am you + // ! ! ! ! + // where ! is the blip sound + int b_rate = blip_rate; + // Earrape prevention without using timers, this method is more consistent. + if (msg_delay != 0 && msg_delay <= 25) { + // The default blip speed is 40ms, and if current msg_delay is 25ms, + // the formula will result in the blip rate of: + // 40/25 = 1.6 = 2 + // And if it's faster than that: + // 40/10 = 4 + b_rate = qMax(b_rate, qRound(static_cast<float>(message_display_speed[3])/msg_delay)); + } + if (blip_ticker % b_rate == 0) { + // ignoring white space unless blank_blip is enabled. + if (!formatting_char && (f_character != ' ' || blank_blip)) { blip_player->blip_tick(); + ++blip_ticker; } + } + else + { + // Don't fully ignore whitespace still, keep ticking until + // we reached the need to play a blip sound - we also just + // need to wait for a letter to play it on. ++blip_ticker; } - // Punctuation delayer - if (punctuation_chars.contains(f_character)) { - msg_delay *= punctuation_modifier; + // Punctuation delayer, only kicks in on speed ticks less than }} + if (current_display_speed > 1 && punctuation_chars.contains(f_character)) { + // Making the user have to wait any longer than 150ms per letter is downright unreasonable + msg_delay = qMin(150, msg_delay * punctuation_modifier); } // If this color is talking |
