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2023-01-05Cmake fixes (#885)OmniTroid
* Add required macos frameworks * Make building tests optional * Add missing source and header files from cmakelists
2022-12-28Qt6 (#824)stonedDiscord
* Major cleanup of screenshake code * Add pre-5.10 support for screenshake math * more compat, uglier too * add surprise tool * we don't need inline functions * only run qsrand on old versions * Squash compiler warnings * >= not > please * don't set codec in qt6 * switch to new regex * remove qdesktopwidget (was unused) * make enter event an enter event * forgot header file * rename emote_mod enum as there is an enum of the same name in chat_message * regexp * no more codec * fix warning about emote_mod type * change to new qtconcurrent * misc was unused * fix run * change qtconcurrent for music * codecs came back * make CI run on qt6 too * seperate artifacts * qFormatLogMessage is wonky here * maybe actually use the qt version from matrix * change qt version here as well * even lower * use my own fixed installer * use my own fixed version of qapng * get websockets * minor spelling mistake * yOu nEeD aDdOnS * aaaaaaaaaaaaaaaaaaaaaaaaaaaaa * Revert "maybe actually use the qt version from matrix" This reverts commit 7ab6b1b4c2f1200318d52f325efd2ef46c3fbd6a. * Revert "Revert "maybe actually use the qt version from matrix"" This reverts commit a6f7c5bedf214a1992c15b296edd195f96a9196a. * use jurplels again * Revert "use jurplels again" This reverts commit 5795474bca64590f1479af3ccbf7d8cc57f427e7. * revert CI to master * main not master Co-authored-by: in1tiate <woodward.randall02+github@gmail.com>
2022-12-17Switch Linux HDID code to Qt shenanigans (#879)Salanto
* Replace legacy Linux HDID code This should, I guess, fix t * Bump zlib version * Libbass changed the folder structure, it seems. * Should update the rest too. * Add default HDID
2022-12-17Gitignore bin (#867)Caleb Mabry
* Adding MS * Ignore bin folder contents but keep folder * Undo a file change * On pull request
2022-12-04Fix CI on master due to CVE in zlib and changed BASS folder layout (#881)Salanto
* Bump zlib version * Libbass changed the folder structure, it seems. * Should update the rest too.
2022-09-06Change default settings (#839)Crystalwarrior
* Make default config enable features for most cases except for Continuous Playback due to it introducing performance issues according to tooltip and confirmed in testing * Increase log size to 1000 * Default disable animated themes Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com> Co-authored-by: stonedDiscord <Tukz@gmx.de>
2022-09-06Fix case of self_offset received without a y offset (#864)oldmud0
caused by typos in #701 it's possible for older clients to send x offsets without a y offset. if you think this case is annoying you can remove it in the next version and handle it server-side instead
2022-08-24Merge pull request #863 from AttorneyOnline/awesome-readmeoldmud0
Awesome readme
2022-08-20add contributorsstonedDiscord
2022-08-20add CI and license badgestonedDiscord
2022-08-20Hitting the emergency exit (#861)Salanto
Don't change the widget state when the ID exceeds the current widget list due to pages being changed while evidence is being edited.
2022-08-20Don't reset evidence selection (#860)Salanto
They are defaulted in the header. This SHOULD not affect the client negatively.
2022-08-20Raise pair list after courtroom construction (#859)Salanto
2022-08-14move themes into bin folder (#849)stonedDiscord
* as if this is going to work * use android libs and spec for android * install ndk and use clang over g++ * shut the fuck up * SHUT THE FUCK UP * shut up shut up shut up * get remove from favs button * move themes into bin folder * bin folder now already comes with repo * actually install old ndk version * Delete .gitlab-ci.yml * apply font for version
2022-08-08Android CI (#850)stonedDiscord
* as if this is going to work * use android libs and spec for android * install ndk and use clang over g++ * shut the fuck up * SHUT THE FUCK UP * shut up shut up shut up * actually install old ndk version * Delete .gitlab-ci.yml
2022-08-05Properly enter loop if starting point is 0, i.E undefined. (#844)Salanto
* Fix channel 0 being ignored * Allow music to properly loop * Added channel index. Co-authored-by: Leifa♥ <26681464+TrickyLeifa@users.noreply.github.com>
2022-08-01Merge pull request #840 from AttorneyOnline/removed-unused-methodLeifa♥
Removed unused prompt remove favorite server method in AOApplication
2022-08-01Removed unused function.TrickyLeifa
The function removed was meant to provide a prompt before removing the favorite server. I accidentally left it in, removing it will not affect the functionality of the client.
2022-08-01Let's try that again. This time, less stupid. (#838)dyviacat
* Let's try that again. This time, less stupid. Made the updated licensing from 2021 to 2022 and new credits and whatnot. * executive meddling * Update credits. Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com> Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-31Add "edit" and "open folder" actions for dropdowns (#776)Crystalwarrior
* Add "edit" and "open folder" actions for dropdowns: - CharSelect char button with "edit char.ini," "open this char folder" - pos dropdown with "open this background" - text color dropdown with "open chat_config.ini" - evidence button with "open evidence folder" - sound list with "open sounds folder" - music list with "open music folder" - theme list with "open themes folder" * Implement "Play <sfx_name>" for the Play action, and only show it if the sfx is not "0" or "1" or "-" Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-31Pending ghost messages (#736)Crystalwarrior
This feature allows text to be posted to the IC log as a "ghost" before it has been displayed in-game. When desync chat is enabled, it's common for the player to wait a little while before their messages are displayed. Ghosts only apply to the active player's messages, not all queued messages. They are also pinned at the end of the IC log until they are displayed. Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com> Co-authored-by: stonedDiscord <Tukz@gmx.de>
2022-07-31Fix evidence out of range issue due to an oversight (#836)Crystalwarrior
2022-07-31Added server list context menu, ... (#835)Leifa♥
* Added server list context menu, ... Resolve #832, #560 * The demo server listing now always appears at the top for consistency. * Add a context menu to server listing. Only appears during favorite server listing. Requires a valid item under cursor. Cannot be the demo server item. * Add a new UI element: `remove_from_fav` Only appears during favorite server listing. Require a selection to remove. Cannot be the demo server. Uses `removefromfav.png` and `removefromfav_pressed.png` images as textures. * Favorite servers are now loaded whenever the Lobby is created in addition to refresh and server listing switch. * `serverlist.txt` is now renamed to `(deprecated)serverlist.txt` if read from. * Updated comments * Typos
2022-07-31Merge pull request #833 from AttorneyOnline/back-up-effects-iniSalanto
Auto-create a backup of the effects.ini before migration.
2022-07-31Punctuation.Salanto
2022-07-31Implement Salanto warning wording suggestionAlex Noir
2022-07-30Back up old effects iniAlex Noir
2022-07-30Update theme subproject (#831)Crystalwarrior
2022-07-30Add option to disable music streaming. (#829)Salanto
* Add option to disable streamintg This one gets a unique message to prevent people forgetting they disable it and the wondering why streaming broke. * Fix code order * Fixes the music channel still playing audio when a new stream was blocked. * Update tooltip * Update tooltip to reflect the current way the feature works.
2022-07-30Never send an unencoded packet to the server (#719)Crystalwarrior
* never send an unencoded packet to the server * oops * Improve packet validation to remove segfaults * WARNING: commit breaks connecting to servers, need help start fixing omniwhy caused by single fuckin string packets (AAAAAAAAAAAAAAAAA) * Fix failed connections to servers (Thanks to @Iuvee for helping me figure this out!) * Fix demoserver * who the fuck still uses goto Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * ANOTHER GOTO???? Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * braces Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * good bot Update src/packet_distribution.cpp Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Fix demoserver harder * Improve demo logging * Fix memory leakage by deleting the packet Fix useless demoserver wait packet creation when none of that packet is used Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-30Add settings option for "sfx_on_idle" which allows you to play a custom SFX ↵Crystalwarrior
alongside an Idle emote (#744) * Add an "sfx_on_idle" FL packet flag, UNFORTUNATELY servers have to go out of their way to support this feature due to clients below 2.10 fucking spamming sfx for 2.10 otherwise * Revert feature flag, implement a method that works regardless of server instead * Revert "Revert feature flag, implement a method that works regardless of server instead" This reverts commit c14b4fb2a1bbf2796db4a26e83609ba743826655. * Stop using FL packet, but make SFX on Idle a client-side setting to reduce confusion and reliance on servers for a client feature to a minimum. This reverts commit 687e64e37839b77923c93d13f971ee6750bd4330. * Update src/aooptionsdialog.cpp Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-30Fix get_effect_property ignoring the provided effect folder and using the ↵Crystalwarrior
char.ini instead. Makes it consistent with get_effect behavior (#828)
2022-07-30Add private evidence autosaving into inventories/autosave.ini (#778)Crystalwarrior
* Add private evidence autosaving into inventories/autosave.ini * Make evidence autosave more robust by accounting for evidence transfers and deleteions Fix the ini not using UTF-8 codec Correct save/load functions working on local evidence list (displayed) rather than the proper private one * set ini codec Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com> Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com> Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-29Stop iniswapping from modifying the char.ini file (#712)Crystalwarrior
* Stop iniswapping from modifying the char.ini (which can potentially remove comments such as credits, charmaker notes, etc.) * Fix iniswaps.ini and soundlist.ini not using vpath * Deprecate get_char_name, making "name=" part in the char.ini no longer a thing * Fix iniswap and emote dropdowns not getting properly updated when theme is reloaded * Prevent reload theme from resetting your emote to the first one * Fallback soundlist.ini Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-29Fix or suppress compiler warnings (Qt 5.15 w/MinGW) (#818)Rosemary Witchaven
* Major cleanup of screenshake code * Add pre-5.10 support for screenshake math * more compat, uglier too * add surprise tool * we don't need inline functions * only run qsrand on old versions * Squash compiler warnings * >= not > please * only run qsrand on old versions * Squash compiler warnings * >= not > please Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-29Fix lobby force-switching you from Favorites list if you switched from the ↵Crystalwarrior
Serverlist before it was populated (#826)
2022-07-29Fix evidence image lookup behaving weirdly if the mounted path from which it ↵Crystalwarrior
looks for evidence starts with "base" , so "base_Extra" will be ignored for example if it's next to the normal "base" folder (#825) Start evidence image search in the base evidence folder rather than the topmost mounted path
2022-07-29Add settings option for Evidence double-click that can be turned off ↵Crystalwarrior
(single-click evidence view) and more (#749) * Add 'evidence_one_click_view' courtroom_design.ini function, which allows you to treat every click as if it's a double-click (meaning every click will bring evidence overlay) Fix name not being set to read only when evidence is initialized If evidence is double-clicked and overlay is visible, trigger "on_x_clicked" behavior Make sure evidence is selected when double-click is called Stop hovering from changing name text if overlay is visible Simplify on_evidence_x_clicked "modified" check by simply checking if "ui_evidence_ok" is visible * Fix pressing "cancel" when trying to switch between evidence still acting the same as "discard" * Remove unnecessary ic message input focus setters for evidence, make only the Present button set focus on ic message input * Fix second page ignoring the evidence_one_click_view setting because of a wrong ID being used for the double-click call * Make evidence_switch() have everything required to properly switch between private/global * Make evidence cursor start at the top when looking at evidence description * Change it from theme setting to settings option * Make evidence double click default option to "true" due to it being the default for years Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-28Fix iniswaps.ini and soundlist.ini not using vpath (#714)Crystalwarrior
Fixes #670 Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-27Code to support effects ini version 2 (#813)Crystalwarrior
* Code to support effects ini version 2 * Update theme commit * Get it to actually work properly * Rework effect loading code * Added auto-migration to new format * Reorganised code for improved readability and clarity * Add functional checks for operation to not run into missing file issues * Minor logic fix * Add debug message * Trim any empty items from the list * Add mandatory culling * See https://discord.com/channels/278529040497770496/323377366997008394/998661402669617233 * Reworked implementation * Resolve warning of temporary container allocation * Unbreak what I broke last commit * Also make it a QStringLiteral to cheat clazy. * Set default layer * Ignore that for realization, that one covers the screen. * Document migration regex * This should clarify the ambiguity of its functionality and reason why it exists. Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com> Co-authored-by: TrickyLeifa <date.epoch@gmail.com>
2022-07-27Fix an extremely rare issue where loop point goes outside track bounds if ↵Crystalwarrior
loop end is not defined (#748) * Fix an incredibly edge-case loop end issue where the loop end is outside track boundaries somehow * WIP-AB Cleanup and incorrect loop bugfix Cleanup AB-Loop code * Someone has to check if AB loop works properly still cause I have no idea how this shit works and the code prior was unreadable. Don't blame me, blame whoever left this code undocumented like the hag they are. * Increase max-sample we can accept in the AB loop Also change conversion to UInt. If someone adds a bad value, it will just return 0, which I guess is fair. Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-26Part 2 of #713: merge get_real_suffixed_path into get_real_path (#717)Crystalwarrior
* Fix get_real_suffixed_path existing, causing the previous PR to not function on suffixed... anything Fix suffixes ignoring a case where a suffixed path is already provided, causing that pre-suffixed filepath to fail to find anything * Fix image paths being used as sound effects and vice versa Better check for sfx and image absolute paths which double-checks the absolute path we got is *actually a valid file format* Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-23Merge pull request #819 from AttorneyOnline/lambda-coreoldmud0
Make lambda captures of 'this' explicit
2022-07-23Android hdid (#822)stonedDiscord
* get ANDROID_ID * make it more complicated
2022-07-23Fix multiple issues with screenshake code (#812)Rosemary Witchaven
* Major cleanup of screenshake code * Add pre-5.10 support for screenshake math * more compat, uglier too * add surprise tool * we don't need inline functions
2022-07-23Change FL variable names for clarity (#810)Rosemary Witchaven
* Change FL variable names for clarity * Missed one somehow Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-23Add Emote preview (#774)Crystalwarrior
* Add an emote preview which pops up from right click context menu * rename action names to "preanim/idle/talk" * Improve emote preview window * Preview no longer ignores offsets No longer override stylesheets Add "Preview Selected" option to the dropdown * bruh * Fix "set play once" being ignored when a (c) emote is loaded * Remove useless comments * Implement Salanto suggestions Co-authored-by: stonedDiscord <Tukz@gmx.de>
2022-07-23Suppress application volume when alt-tabbed (#730)Crystalwarrior
* Suppress application volume when alt-tabbed Add a "suppress_audio" slider setting, 50% by default, which decides how much audio remains when the client is not in focus Add a "muted" setting for blip, music, and sfx players Add update_audio_volume func * change "suppress" to "how much audio is suppressed" instead of "how much audio remains" * Fix last commit just flipping the behavior and being ultra wacky * Fix evidence present sound ignoring audio suppression settings Co-authored-by: stonedDiscord <Tukz@gmx.de> Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-21Linux apng (#820)stonedDiscord
* copy qapng * correct case * delete folder from zip * build qapng without it crashing
2022-07-19Make lambda captures of 'this' explicitin1tiate