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aocharmovie.cpp
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Author
2018-09-28
Made it so that AOCharMovie accepts both excessively wide and excessively tal...
Cerapter
2018-09-15
Too big sprites now get scaled down smoothly, while too small ones keep their...
Cerapter
2018-08-19
Moved includes out of the CPP files into the header files.
Cerapter
2017-05-21
fixed a code error and renamed flipped_movie
OmniTroid
2017-05-21
made char movies a bit more consistent in terms of quality
OmniTroid
2017-04-08
removed debug statements
OmniTroid
2017-03-18
new function tags and fallback paths
stonedDiscord
2017-03-16
fixed an issue related to flipping and bigger viewport
OmniTroid
2017-03-02
fixed a bug related to image scaling
David Skoland
2017-02-20
fixed an issue where 1-frame-gifs duration would not be counted properly
David Skoland
2017-02-19
added adjustable blip rate and judge buttons on /pos jud
Skoland
2017-02-18
attempted fixing a bug where the first frame of a preanim would display after...
Skoland
2017-02-17
fixed emote dropdown issues
David Skoland
2017-02-17
tried to improve preanim durations and added emote dropdown
David Skoland
2017-02-16
highly experimental and complex preanim algorithm testing in progress
David Skoland
2017-02-16
adjusted preanims and added emotions/ao2 feature
David Skoland
2017-02-16
removing debug statements
David Skoland
2017-02-15
fixed crashes and looping talking emotes
David Skoland
2017-02-15
fixed some crashes
David Skoland
2017-02-15
fixed all known bugs + improved preanims(probably)
David Skoland
2017-02-13
refactored aocharmovie.cpp and added flipping implementation
David Skoland
2017-02-12
removed some errors
David Skoland
2017-02-03
added viewport functionality
David Skoland
2017-01-31
started program flow with objection handler
David Skoland
2017-01-31
did some work on the gif custom classes
David Skoland