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path: root/aocharmovie.cpp
AgeCommit message (Expand)Author
2018-09-28Made it so that AOCharMovie accepts both excessively wide and excessively tal...Cerapter
2018-09-15Too big sprites now get scaled down smoothly, while too small ones keep their...Cerapter
2018-08-19Moved includes out of the CPP files into the header files.Cerapter
2017-05-21fixed a code error and renamed flipped_movieOmniTroid
2017-05-21made char movies a bit more consistent in terms of qualityOmniTroid
2017-04-08removed debug statementsOmniTroid
2017-03-18new function tags and fallback pathsstonedDiscord
2017-03-16fixed an issue related to flipping and bigger viewportOmniTroid
2017-03-02fixed a bug related to image scalingDavid Skoland
2017-02-20fixed an issue where 1-frame-gifs duration would not be counted properlyDavid Skoland
2017-02-19added adjustable blip rate and judge buttons on /pos judSkoland
2017-02-18attempted fixing a bug where the first frame of a preanim would display after...Skoland
2017-02-17fixed emote dropdown issuesDavid Skoland
2017-02-17tried to improve preanim durations and added emote dropdownDavid Skoland
2017-02-16highly experimental and complex preanim algorithm testing in progressDavid Skoland
2017-02-16adjusted preanims and added emotions/ao2 featureDavid Skoland
2017-02-16removing debug statementsDavid Skoland
2017-02-15fixed crashes and looping talking emotesDavid Skoland
2017-02-15fixed some crashesDavid Skoland
2017-02-15fixed all known bugs + improved preanims(probably)David Skoland
2017-02-13refactored aocharmovie.cpp and added flipping implementationDavid Skoland
2017-02-12removed some errorsDavid Skoland
2017-02-03added viewport functionalityDavid Skoland
2017-01-31started program flow with objection handlerDavid Skoland
2017-01-31did some work on the gif custom classesDavid Skoland