| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-29 | Support Secure WebSocket | Osmium Sorcerer | |
| Add full WSS support to public server list (using wss_port, overriding insecure port), favorite servers list, and direct connections, and show which servers are secure. Revert the upstream's removal of `legacy` ServerInfo field, as I use it to filter out legacy servers. To differentiate schemes, the `scheme` field is used, either "ws" or "wss". I don't see the reason to add "tcp" protocol when we don't even support it. For the UI, add icons for secure and insecure connections. Highlight secure servers with a green background. In the favorite server dialog, a checkbox was added to select whether the server is using WSS. In the direct connection dialog, support "wss" scheme and default ports: 80 for WS, 443 for WSS, as per the WebSocket specification. | |||
| 2024-07-09 | Remove TCP entry point (#1007) | Leifa | |
| * Remove TCP entry point Resolve #987 * Remove TCP entry point * Servers that do not support WebSocket will be marked as `Legacy` * Removal of TCP connection from the master will follow later. * Tweaked error message | |||
| 2024-05-16 | Reimplemented favorite server widget, ... | TrickyLeifa | |
| * Reworked favorite server widget * Renamed `server_type` to `ServerInfo` * Renamed `connection_type` to `ServerConnectionType` * Refactored `AOCharButton` * Reimplemented `AOButton` * Partially reimplemented `AOEmoteButton` * Refactored `AOEvidenceButton` | |||
| 2024-05-15 | Ported to CMake, ... | TrickyLeifa | |
| * Ported the project to CMake * Android and Mac support dropped for the time being. * Tests, BASS and Discord-RPC are now options * Restructured and reformated the project. * Merged `include` and `src` * Renamed `resource` to `data` * Renamed various files * External libraries headers are no longer included in `src` * Replaced header guards with #pragma once * Multiple refactors (keywords, headers) * Added Qt6 compatibility * Removed various unused functions and headers * Reworked AOPacket * When content is passed to AOPacket, it should be ensured that the content is already decoded. * Encoding/decoding are now static methods. * Fixed various memory leaks * Removed animation code for AOImage * AOImage is always using static images * Simplified ChatLogPiece | |||
