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AO2 client fork
Osmium Sorcerer
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aoapplication.h
Age
Commit message (
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Author
2020-03-13
move area list detection algorithm into a seperate function
sD
2020-02-21
put minor version back
sD
2020-02-21
Merge branch 'master' into 2.7
stonedDiscord
2019-08-19
read and store qt audio device
stonedDiscord
2019-08-05
removed meaningless modifiers (see https://software.intel.com/en-us/articles/...
David Skoland
2019-07-27
Bump version to 2.6.2 (#87)
oldmud0
2019-07-20
Merge branch 'bass-optional' into 'master'
oldmud0
2019-07-20
Revert "More bug fixing."
cents02
2019-07-20
Merge branch 'master' into 'bass-optional'
stonedDiscord
2019-07-12
Less insane debugging; minor refactoring (!75)
David Skoland
2019-03-12
gcc didn't like that
stonedDiscord
2019-02-01
bump the version number to 2.7.2
iamgoofball
2019-02-01
bugfixes and shit
iamgoofball
2019-01-23
multithread the music **harder**
iamgoofball
2019-01-23
>>>>multi-threading the frame sfx/screenshake/flashes
iamgoofball
2019-01-21
final commit
iamgoofball
2019-01-21
Remove constexpr from aoapplication.h
oldmud0
2019-01-19
Fix bug with simultaneous shakes
iamgoofball
2019-01-18
Add screenshake, frame-specific effects, looping SFX, and clientside music lo...
iamgoofball
2019-01-03
Bump version to 2.6.1
oldmud0
2018-12-26
moved headers into include and cpp files into src + logo into resource
David Skoland