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aocharmovie.h
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Author
2021-01-19
Consolidate AOScene, AOMovie, and AOCharMovie into one class, add support for...
in1tiate
2020-05-22
clang 2 electric boogaloo
Crystalwarrior
2020-05-22
Clang-ify the code with this styling using Visual Studio Code:
Crystalwarrior
2019-10-23
Allow gender (blip sounds) that don't use sfx-blip naming convention
Crystalwarrior
2019-09-20
Better scaling algorithm for characters of variable size
Crystalwarrior
2019-09-16
Add additive text option where your messages are added to your previous one, ...
Crystalwarrior
2019-09-16
Update preanim_timer to follow the weird ass time_mod constant
Crystalwarrior
2019-09-15
Implement networking for frame-specific effects data sending/parsing if the s...
Crystalwarrior
2019-09-15
Finally implement frame-specific effects such as screenshake, realization fla...
Crystalwarrior
2019-09-15
Add a bunch of cool refactors to support variable speed percentage
Crystalwarrior
2019-09-15
Load frames as they're needed instead of loading everything at once, and cach...
Crystalwarrior
2019-09-14
Optimize the heck out of animated images. There is no lag after the image is ...
Crystalwarrior
2019-09-14
Use a ticker and QImageReader instead of QMovie
Crystalwarrior
2019-09-14
Allow [Time] to be blank for pre-anims to not be required to use it
Crystalwarrior
2018-12-26
moved headers into include and cpp files into src + logo into resource
David Skoland