| Age | Commit message (Collapse) | Author |
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Implemented "presented evidence" message
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and showname atm)
Initialize chat arrow n stuff
this is still pretty gay because you can't ignore size and set pos or something like that
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themes
(e.g. a 16:9 theme would not stretch a 4:3 bg and instead have a letterboxing effect. A 4:3 theme using a 16:9 BG will not stretch the BG but instead center it, making it look like the BG is 4:3 all along.)
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Add "KFO" to version display in lobby so it's even clearer this is a custom client
Add a settings button to the Lobby screen
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Add options for sticky sounds, sticky effects and sticky preanims
Optimize the search for areas and music (previously, area search also searched for music in the background, causing lag with huge music lists)
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only pos you can actually access.
Pos dropdown system also reads the actual bg folder of the current BG to see all the created pos.
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custom effects
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Add a color logging option button
Update version to 2.8.2
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Attorney 1 chat parsing (replicating the effect where characters would make a short pause, as if saying the line out loud)
TODO: Make this a configurable thing
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displayed name (aka the filepath)
Make sfx player able to play sfx without the file extension provided
Allow blipsounds to seek in blips/ folder to allow better categorization, as well as direct sound references
add get_emote_blip for detecting the blipsound used by an emote. Currently unused.
Less strict/hardcoded custom objection detection system
Allow system (charid -1) messages, and don't do the same message detection on blankposting
Allow objection, hold it, take that and custom sound players to detect sounds that are not exclusively .wav
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Fix "prezoom" packet being ignored
Allow char.ini's to indicate a zoom w/ preanimation by using emote_mod=4
((ALL OF THESE ARE UNTESTED - TESTING NEEDED!))
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Add Killing Fever Online icon (mac icon not updated yet)
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Fix backwards compatibility breaking when you join a server that doesn't support effects after previously joining a server that does
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BEHOLD, LOOP_START AND LOOP_END MUSIC POINTS! It reads the songname.mp3.txt file, looking for loop_start, loop_length and loop_end in samples
MUSIC EFFECTS SYSTEM THAT CAN ***COMMUNICATE WITH THE SERVER***, WOAHHHHHHHHH!
RIGHT-CLICK CONTEXT MENUS TO ENABLE/DISABLE SPECIFIC MUSIC EFFECTS
MUSIC EFFECTS ENUMS
Fix an issue with music looping
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it's played back in audacity jesus christ will the torture ever end
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animated chars which are sized differently from viewport
Add a new get_qfont function
Fix message box font being different from every other font due to incorrect font loading scheme
Fix ui_evidence_save and ui_evidence_load tooltips being wrong
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clientside slash command memery soon...
Fix /save_case iterating from last to first instead of first to last
Implement private evidence saving/loading to and from an .ini file
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private/global evidence list.
There's also a button to transfer evidence to global/private, context sensitive.
TODO: Save/load private evidence list
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dropdown to open the ini's and respective folders
try to fix settings menu (I failed)
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user-accessible drpodown menu (it's a dropdown for the future when there's more options)
Fix current charmovie breaking offsets
Make pairing offsets applicable even without a pairing partner, making it a generic offset
Fix the chat message hardcoding max colors to 8 (when it should be max_colors)
Come up with a way to convey the ordering information without creating an extra new packet in a cool way (backwards compatibility AND less clutter!)
More info on the evidence_x and evidence_ok tooltips
Don't mute music when you switch to CSS anymore
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music at the same time
Fix version= being wrong
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Make FM packet only fetch music, and new FA packet to fetch areas (this way you don't have to reload the entire music list just to get new areas)
Fix a possible segfault with emote lists if emote list size is bad
Hide casing button if server doesn't support casing
Hide the remove buttons by default for iniswaps and sfx list so they're not clickable when they shouldn't be
Prevent background from being displayed unless the server asked us to
Fix some redundancy surrounding current_side
Rework music list so list_music doesn't care about search bar and the hiding is actually done in the search function
Implement text centering, rightening and justifying
Fix text scrolling meme that happened with \n and skipped chars
Fix the pos dropdown not actually caring if you selected jur and sea pos.
Fix the pos dropdown sending like a million packets when scrolled through.
Prevent characters from being incorrectly resized if a different-scaled character speaks
Fix character select screen letting you choose characters that the server doesn't want us to be
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Remove a bunch of comments
Add lqapng and lqwebp to try and get apng and webp support to fuckin load already
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does not compile with it)
Add QPluginLoader checks for qapng and qwebp
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breaking if a static image was used for evidence appearance
Fix an issue with chat message being resized before the chat box is in reload theme
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You can now press the checkmark to save evidence. The checkmark only appears when your edited evidence differs from evidence on the server.
You will now be alerted if you try to exit out of the evidence with unsaved changes (pressing "X")
Fix double-clicking on image name not doing anything
You will now be alerted if the evidence changed as you were editing it
Add tooltips
Make an evidence_close function that can be referred to from multiple places
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i did the thing
Final overhaul of filter_ic_text
Fix spoken colors not being actually spoken
Fix a message of ()()()() spamming idle/talking animations (instead it just does the idle animation until you feed it an actual character)
Prevent spamming of play_idle and play_talking on the fastest text speed
Properly escape html and construct a message that works with characters &, <, >, ", etc. for filter_ic_text
Turn whitespace into html entities to prevent html from eating it up (alternative/better solution would be to erase excessive whitespace entirely but yaknow, some niche applications, whatever)
Fix filter_ic_text not displaying the best string it could in ic logs (strip html, display newlines as \n, etc.)
Scroll the scrollbar of the message box correctly according to some real wacky magic stuff I'm doing here. Let's hope there's no situations where it desyncs from the actual text.
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Create two new helper functions - get_chat_markdown and remake read_char_ini_tag to be read_ini_tags for more general purpose
Modify aolineedit to support preserving selection after unfocusing (building this for using dropdown list for setting colors), as well as remove the setReadOnly functionality and use it in signals instead
Overhaul the color system to get rid of inline colors, allow full customization of colors and usage of configuration files for every facet of how a color functions (should we be talking, should we remove that markdown char, etc.)
Complete overhaul of color markdowns system
TODO: Make this thing not lag to hell, fix chat messages hogging the IC as the animation never ends apparently
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Overhaul inline colors system to properly support additive text and further expansion
Add two new colors - Gray and Blank, the latter being used for IC parsing.
Instead of adding text symbol by symbol, reveal more of the already-rendered text instead so that it properly anticipates words that need to be on the newline.
Changed the append_ic function slightly so it appends ": " to text only after it's no longer needed.
Made gray color less inconsistent with everything else
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dictated by the server packets
Add a new "set pos" packet
Udpate the pos dropdown according to the current pos
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Temporarily allow music suffix until I let the client perform a fileExists check similar to how images are handled (.mp3? play mp3, if not mp3, play .ogg, etc. etc.)
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background change func is called
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