| Age | Commit message (Collapse) | Author |
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The timer's time as received by the server is clarified to be the actual
numerical time, in milliseconds, to be shown on the clock.
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Fix timestamps when toggling showname
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inventories get displayed lexigraphically too but it is assumed to not
matter
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Print debug message if provided timestamp is invalid
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On toggling shownames, regenerate_ic_chatlog() gets called to reprint
the entire chatlog with append_ic_text(). The issue is that
append_ic_text() uses QDateTime::currentDateTime() for the timestamp
when it's called. Therefore the fix is adding a new timestamp
parameter to the append_ic_text() which we supply from the datetime
provided by each chatlogpiece
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Use "y_offset" to enable the Y offset protocol extension.
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I'm somewhat confused as to why this wasn't enabled to begin with, since all the necessary code is here.
Closes #306, and fixes the issue with realizations being cut off by other sounds.
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
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More accurate/consistent blip rate functionality + punctuation slowdown fixes
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Also included in this commit are changes to the music packet handler that change the text from "has played a song" to "has stopped the music" in the case that the special "stop song" track is played, as well as a condition stopping music categories from triggering a music packet when double-clicked.
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
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fix doubleclick server being buggy
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Drop AO1 compatibility
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Instant text using }}} is not only meme-worthy in how limited it is in practice, it also makes the blip ticker completely confused how and when to play the blips (to make instant text possible, the entire system needs rewriting (again)
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Remove qElapsedTimer method of blip earrape protection due to major inconsistency issues with this method (the same message would produce wildly different blip sounds - consistency is preferred)
More sophisticated blip earrape prevention is calculated in the chat ticker function itself, it also properly adjusts itself depending on the blip_rate used.
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https://youtu.be/Min0hkwO43g
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Implement clock setting w/o starting or stopping
Both of these should make it possible for the server to start/stop/pause/resume the clock with perfect synchronization to the true time.
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This timer will start the clock accounting for latency! Cool, right?
Remove useless qDebug() for music looping
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use them to determine the client's ping.
Display ping in the application window title.
keepalive timer now fires every second instead of every minute
Remove meme clock starting on set_widgets()
implement get_ping() on w_courtroom
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will properly display the time remaining until target time in hh:mm:ss.zzz
Clock can be defined in courtroom_config.ini and its font set in courtroom_fonts.ini
Pause and resume functions will not work as expected atm.
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features
WIP
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* Allow changing audio device on the fly while in a server
* Use default audio device if device in config doesn't exist
* Automatically change audio device to default when current one is invalid
* Destroy Qt Multimedia support
It was decided that there was not enough attention being given to Qt
Multimedia support to justify its continued maintenance simply as a
libre alternative to BASS. While substantial changes to audio were being
made in 2.8, the Qt Multimedia support code fell behind in disrepair.
It's clear that there is no vested interest in implementing audio
features twice for the sake of licensing.
When it's time to switch to another audio library, it will be done
unilaterally.
* CI: Use BASS for Linux build
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
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* Rewrite the IC Log code to drastically reduce code duplication and have both downward and upward mode in the same function
Regenerate the IC Log in set_widgets() function, making sure the maximum_blocks is accounted for and clearing the log to prepare for different log mode (upwards/downwards) if it's different from previous
Add placeholder text telling the user the direction in which the log will go
Remove useless first_message_sent global boolean, a remnant from a w e a k e r c o d e r m a n
* Add log_colors boolean to reduce color I/O happening in append_ic_text (optimization meme)
Clear the IC log when log_colors setting changes and reload theme is pressed
Fix https://github.com/AttorneyOnline/AO2-Client/issues/221
* Add configurable margin between IC log entries
Add configurable newline/singleline log mode
Options in settings for these
* Add optional timestamps
* Un-hardcode "played music" from the chatlogpiece and introduce the "action" argument so that "presented evidence" is fully supported now
Translate "has presented evidence"
Regenerate IC chatlog instead of clearing it, properly updating every element with the new configurations
* Go away *temp, code duplication making me shid and cry rn
Why is this not done in append_ic_text, or why isn't there a dedicated ic logging func aAAAaaaaAAAaa
Fix presenting evidence not being properly logged
Fix timestamp being UTC instead of local time (local time will not be as confusing)
* okok it was a joke a big ol bamboozle you got gnomed haha rick rolled beaned stickbugged
I did NOT copy paste code, no, I actually intended to fix copy pasted code all along. log_ic_text was always planned.
(Fix copypasted code for ic_chatlog_history and consolidate it into a single log_ic_text func)
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* Consolidate blankposting into singular log entries of "no message" instead of spamming the logs repeatedly when someone decides to keep switching emotes
Return proper blankpost checking to 2.8.5 (chatmessage_is_empty bool makes sure the chatbox doesn't appear - branch broke that behavior by never setting it)
More robust blankpost checking, meaning that passing a competely empty "" string will also count as a blankpost
Fix screenshake not working with blankposting by moving it before the chatmessage_is_empty check in start_chack_ticking() stage of the message parsing
* Allow user to send blankposts without even having to input a single spacebar, but only if last m_chatmessage CID matches ours.
* Reviews are cool and good:ok_hand:
allow sending no-text chat message to server without weird cid checks (let the server validate if they want to do STR_OR_EMPTY or just STR) - doesn't break existing behavior and lets servers introduce the new one if they want to
Treat all blank/whitespace messages as blankposting and not just single-whitespace.
Remove chatmessage_is_empty bool because why the fuck would you even need it if you have m_chatmessage[MESSAGE] already
Simplify chatlogpiece log entry to not be a *temp pointer by suggestion
* another useless bool destroyed
Make "additive" have a very awesome emergent behavior with blankposting - keep showing the chatbox+message while only changing the emotes. Works with preanims too!
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constants for minimum and maximum packet sizes
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Just so we're on the same page, this is enabled by default.
Co-authored-by: Cents02 <Cents02@Cents0.me>
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It also respects the search string, so only visible tracks are chosen from the pool. Categories (i.e. entries with children) are also ignored.
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Add overrides to set_font for font name and size (this is to preserve the chat_size and chat_font char.ini arguments that were implemented way earlier)
Cease the baddening with set_font that was there before and condense it into a proper set_font function call
Implement set_font for custom showname shenanigans from the misc folder
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When an `_off` emote button exists without an `_on` counterpart, the client will automatically generate the `_on` button and save it to disk.
Co-authored-by: Cents02 <Cents02@Cents0.me>
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
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* YOU DO NOT BELONG IN THIS PR
GET OUT
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
Co-authored-by: likeawindrammer <31085911+likeawindrammer@users.noreply.github.com>
Co-authored-by: Crystalwarrior <Varsash@Gmail.com>
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Co-authored-by: Cents02 <Cents02@Cents0.me>
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* If enter is hit with no query it collapses the music list
Co-authored-by: Cents02 <Cents02@Cents0.me>
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Simply make the "FADE_OUT" music effect flag by default so more users experience the SMOOTH FADE OUT magic by accident and praise the based client.
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other channels due to loop_start and loop_end only being a single variable. (#164)
This occurs due to BASS not having any private variables of its own, so it was simply using the public variables loop_start and loop_end as reference - since those changed for any new song playing on another channel, the old looping points got replaced, and the seamless looping stops working.
The solution was easy - just make a loop_start/loop_end variable for every supported channel - so 4 variables in our case.
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* Add a new "Custom Chatboxes" settings option to enable/disable char.ini setting custom chat box designs per-character
* Fix chat_arrow being incorrectly updated between character messages if the custom chatbox modified the chat arrow positioning/size in any way
* brackets matter
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