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#ifndef AOMUSICPLAYER_H
#define AOMUSICPLAYER_H
#include "file_functions.h"

#if defined(BASSAUDIO)
#include "bass.h"
#include "bassopus.h"
#elif defined(QTAUDIO)
#include <QMediaPlayer>
#endif

#include "aoapplication.h"

#include <QDebug>
#include <QWidget>
#include <string.h>

class AOMusicPlayer {
public:
  AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
  virtual ~AOMusicPlayer();
  void set_volume(int p_value, int channel = -1);
  void set_looping(bool toggle, int channel = 0);

  const int m_channelmax = 4;

  // These have to be public for the stupid sync thing
  int loop_start = 0;
  int loop_end = 0;

public slots:
  void play(QString p_song, int channel = 0, bool loop = false,
            int effect_flags = 0);
  void stop(int channel = 0);

private:
  QWidget *m_parent;
  AOApplication *ao_app;

  bool m_looping = false;
  int m_volume[4] = {0, 0, 0, 0};

  // Channel 0 = music
  // Channel 1 = ambience
  // Channel 2 = extra
  // Channel 3 = extra
  #if defined(BASSAUDIO)
  HSTREAM m_stream_list[4];
  HSYNC loop_sync[4];
  #elif defined(QTAUDIO)
  QMediaPlayer m_stream_list[4];
  #endif
};

#endif // AOMUSICPLAYER_H