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#ifndef AOSFXPLAYER_H
#define AOSFXPLAYER_H
#include "bass.h"
#include "bassopus.h"
#include "aoapplication.h"
#include <QDebug>
#include <QWidget>
#include <string.h>
class AOSfxPlayer {
public:
AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app);
void clear();
void loop_clear();
void play(QString p_sfx, QString p_char = "", QString shout = "");
void stop(int channel = -1);
void set_volume(qreal p_volume);
void set_looping(bool toggle, int channel = -1);
void set_muted(bool toggle);
int m_channel = 0;
int get_volume() { return m_volume * 100; };
private:
QWidget *m_parent;
AOApplication *ao_app;
qreal m_volume = 0;
bool m_looping = true;
bool m_muted = false;
void set_volume_internal(qreal p_volume);
const int m_channelmax = 5;
HSTREAM m_stream_list[5];
};
#endif // AOSFXPLAYER_H
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