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#include "aocharmovie.h"
#include "misc_functions.h"
#include "file_functions.h"
#include "aoapplication.h"
AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
{
ao_app = p_ao_app;
m_movie = new QMovie(this);
preanim_timer = new QTimer(this);
ticker = new QTimer(this);
preanim_timer->setSingleShot(true);
ticker->setSingleShot(true);
connect(ticker, SIGNAL(timeout()), this, SLOT(movie_ticker()));
connect(preanim_timer, SIGNAL(timeout()), this, SLOT(timer_done()));
this->setUpdatesEnabled(true);
}
void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
{
QString original_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif");
QString alt_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".png");
QString apng_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng");
QString placeholder_path = ao_app->get_theme_path("placeholder.gif");
QString placeholder_default_path = ao_app->get_default_theme_path("placeholder.gif");
QString gif_path;
current_emote = emote_prefix + p_emote;
current_char = p_char;
if (file_exists(apng_path))
gif_path = apng_path;
else if (file_exists(original_path))
gif_path = original_path;
else if (file_exists(alt_path))
gif_path = alt_path;
else if (file_exists(placeholder_path))
gif_path = placeholder_path;
else
gif_path = placeholder_default_path;
delete m_movie;
m_movie = new QMovie(this);
m_movie->stop();
this->clear();
m_movie->setFileName(gif_path);
m_movie->jumpToFrame(0);
this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage());
qDebug() << "playing file path: " << gif_path;
this->show();
this->play_frame_sfx();
ticker->start(m_movie->nextFrameDelay());
}
void AOCharMovie::play_frame_sfx()
{
int current_frame = m_movie->currentFrameNumber();
QString sfx_to_play = ao_app->get_frame_sfx_name(current_char, current_emote, current_frame);
QString screenshake_to_play = ao_app->get_screenshake_frame(current_char, current_emote, current_frame);
QString realization_to_play = ao_app->get_realization_frame(current_char, current_emote, current_frame);
if(sfx_to_play != "" && !use_networked_framehell)
{
frame_specific_sfx_player->play(ao_app->get_sfx_suffix(sfx_to_play));
}
else if(use_networked_framehell)
{
this->sfx_two_network_boogaloo();
}
if(screenshake_to_play != "" && !use_networked_framehell)
{
mycourtroom->doScreenShake();
}
else if(use_networked_framehell)
{
this->screenshake_two_network_boogaloo();
}
if(realization_to_play != "" && !use_networked_framehell)
{
mycourtroom->doRealization();
}
else if(use_networked_framehell)
{
this->realization_two_network_boogaloo();
}
}
void AOCharMovie::realization_two_network_boogaloo()
{
int current_frame = m_movie->currentFrameNumber();
QStringList fucking_garbage = this->frame_realization_hellstring.split("^");
for (int i = 0; i < fucking_garbage.length(); i++) {
QString fucking_christ = fucking_garbage.at(i);
QStringList extra_garbage = fucking_christ.split("|");
if(extra_garbage.at(0) != current_emote){
continue;
}
for (int ii = 1; ii < extra_garbage.length(); ii++) {
QString levels_of_garbage = extra_garbage.at(ii);
QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
if(that_shouldnt_be_possible.at(0).toInt() == current_frame && that_shouldnt_be_possible.at(1) != "") {
mycourtroom->doRealization();
}
}
}
}
void AOCharMovie::screenshake_two_network_boogaloo()
{
int current_frame = m_movie->currentFrameNumber();
QStringList fucking_garbage = this->frame_screenshake_hellstring.split("^");
for (int i = 0; i < fucking_garbage.length(); i++) {
QString fucking_christ = fucking_garbage.at(i);
QStringList extra_garbage = fucking_christ.split("|");
if(extra_garbage.at(0) != current_emote){
continue;
}
for (int ii = 1; ii < extra_garbage.length(); ii++) {
QString levels_of_garbage = extra_garbage.at(ii);
QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
if(that_shouldnt_be_possible.at(0).toInt() == current_frame && that_shouldnt_be_possible.at(1) != "") {
mycourtroom->doScreenShake();
}
}
}
}
void AOCharMovie::sfx_two_network_boogaloo()
{
int current_frame = m_movie->currentFrameNumber();
QStringList fucking_garbage = this->frame_sfx_hellstring.split("^");
for (int i = 0; i < fucking_garbage.length(); i++) {
QString fucking_christ = fucking_garbage.at(i);
QStringList extra_garbage = fucking_christ.split("|");
if(extra_garbage.at(0) != current_emote){
continue;
}
for (int ii = 1; ii < extra_garbage.length(); ii++) {
QString levels_of_garbage = extra_garbage.at(ii);
QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
if(that_shouldnt_be_possible.at(0).toInt() == current_frame && that_shouldnt_be_possible.at(1) != "") {
frame_specific_sfx_player->play(ao_app->get_sfx_suffix(that_shouldnt_be_possible.at(1)));
}
}
}
}
void AOCharMovie::movie_ticker()
{
m_movie->jumpToNextFrame();
this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage()); // imagine if QT had sane stuff like "mirror on QMovie" or "resize the image on QT" or "interface with the current QMovie image" or anything else
// ps: fuck private functions/variables as a concept, freedom 2 do dangerous things 5ever
this->play_frame_sfx();
ticker->start(m_movie->nextFrameDelay());
}
void AOCharMovie::LoadImageWithStupidMethodForFlipSupport(QImage image)
{
QPixmap f_pixmap;
if(m_flipped) // imagine if QT wasn't handicapped harder than people who think MLP is good
f_pixmap = QPixmap::fromImage(image.mirrored(true, false));
else
f_pixmap = QPixmap::fromImage(image);
auto aspect_ratio = Qt::KeepAspectRatio;
if (f_pixmap.size().width() > f_pixmap.size().height())
aspect_ratio = Qt::KeepAspectRatioByExpanding;
if (f_pixmap.size().width() > this->size().width() || f_pixmap.size().height() > this->size().height())
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::SmoothTransformation));
else
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::FastTransformation));
QLabel::move(x + (this->width() - this->pixmap()->width())/2, y);
}
void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration)
{
QString gif_path = ao_app->get_character_path(p_char, p_emote);
m_movie->stop();
m_movie->setFileName(gif_path);
m_movie->jumpToFrame(0);
int real_duration = 0;
for (int n_frame = 0 ; n_frame < m_movie->frameCount() ; ++n_frame)
{
qDebug() << "frame " << n_frame << " delay of " << m_movie->nextFrameDelay();
real_duration += m_movie->nextFrameDelay();
m_movie->jumpToFrame(n_frame + 1);
}
play_once = true;
preanim_timer->start(real_duration);
play(p_char, p_emote, "");
}
void AOCharMovie::play_talking(QString p_char, QString p_emote)
{
play_once = false;
play(p_char, p_emote, "(b)");
}
void AOCharMovie::play_idle(QString p_char, QString p_emote)
{
play_once = false;
play(p_char, p_emote, "(a)");
}
void AOCharMovie::stop()
{
//for all intents and purposes, stopping is the same as hiding. at no point do we want a frozen gif to display
m_movie->stop();
preanim_timer->stop();
frame_specific_sfx_player->stop();
this->hide();
}
void AOCharMovie::combo_resize(int w, int h)
{
QSize f_size(w, h);
this->resize(f_size);
m_movie->setScaledSize(this->size());
}
void AOCharMovie::move(int ax, int ay)
{
x = ax;
y = ay;
QLabel::move(x, y);
}
void AOCharMovie::timer_done()
{
done();
}
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