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#pragma once
#include "aoapplication.h"
#include <bass.h>
#include <bassopus.h>
#include <QDebug>
#include <QWidget>
class AOSfxPlayer
{
public:
static constexpr int STREAM_COUNT = 5;
AOSfxPlayer(AOApplication *ao_app);
int volume();
void setVolume(int value);
void play(QString path);
void stop(int streamId = -1);
void stopAll();
void stopAllLoopingStream();
void findAndPlaySfx(QString sfx);
void findAndPlayCharacterSfx(QString sfx, QString character);
void findAndPlayCharacterShout(QString shout, QString character, QString group);
void setMuted(bool toggle);
void setLooping(bool toggle, int streamId = -1);
private:
AOApplication *ao_app;
int m_volume = 0;
bool m_muted = false;
bool m_looping = true;
HSTREAM m_stream[STREAM_COUNT]{};
int m_current_stream_id = 0;
int maybeFetchCurrentStreamId(int streamId);
bool ensureValidStreamId(int streamId);
void updateInternalVolume();
};
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