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#pragma once
#include "datatypes.h"
#include <QList>
#include <QListWidget>
#include <QMap>
class AOApplication;
class PlayerListWidget : public QListWidget
{
public:
explicit PlayerListWidget(AOApplication *ao_app, QWidget *parent = nullptr);
virtual ~PlayerListWidget();
void registerPlayer(const PlayerRegister &update);
void updatePlayer(const PlayerUpdate &update);
void setAuthenticated(bool f_state);
private:
AOApplication *ao_app;
QMap<int, PlayerData> m_player_map;
QMap<int, QListWidgetItem *> m_item_map;
bool m_is_authenticated = false;
void addPlayer(int playerId);
void removePlayer(int playerId);
void updatePlayer(int playerId, bool updateIcon);
QString formatLabel(const PlayerData &data);
void filterPlayerList();
private Q_SLOTS:
void onCustomContextMenuRequested(const QPoint &pos);
};
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