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authoroldmud0 <oldmud0@users.noreply.github.com>2018-09-08 21:12:16 -0500
committeroldmud0 <oldmud0@users.noreply.github.com>2018-09-08 21:12:16 -0500
commit1db7474cbdcf13c586ee3fc446375d8a9d638a10 (patch)
tree931cf023b78dcf6ac698bc8fd43871b3b7a59b85 /webAO/client.css
parent8818ba99f804b1b1845a4757d67cc32d552956e1 (diff)
Fix some more annoyances
- Use createTextNode instead of escapeHtml - Add area change messages in IC log - Move "Call Mod" button to menu, replacing "Guide" which was mostly empty except for the BBCode reference (but you can surely look that up somewhere else, at least until more documentation for webAO has been produced) - Compact the evidence editor - Fix bug where the last emote was not displayed in the emotes list Some issues that remain: - Clients still cannot send special Unicode characters, but they can receive them correctly. - Shout animations run for longer than the GIF animation length. - Preanims sometimes play when they are not supposed to. - GoldenLayout panels cannot be dragged around for some reason. - The chatbox does not automatically scroll down. - When the game panel is maximized, the viewport should not exceed the size of the game panel.
Diffstat (limited to 'webAO/client.css')
-rw-r--r--webAO/client.css11
1 files changed, 8 insertions, 3 deletions
diff --git a/webAO/client.css b/webAO/client.css
index 79c2d00..29ff3cd 100644
--- a/webAO/client.css
+++ b/webAO/client.css
@@ -327,13 +327,18 @@ img {
background-size: contain;
}
-.evi_options {
+#evi_options {
display: inline-block;
+ padding-left: 5px;
}
-.evi_options label {
+#evi_options label {
display: inline-block;
- width: 6em;
+ width: 3em;
+}
+
+#evi_desc {
+ flex: 1 auto;
}
#bg_preview {