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authorstonedDiscord <Tukz@gmx.de>2022-10-12 18:25:14 +0200
committerstonedDiscord <Tukz@gmx.de>2022-10-12 18:25:14 +0200
commit8a7942c0565298c29edbf0b271d5d7c7f9e56fd8 (patch)
tree67b788f40b7a4713904836de05f0e5876c32bd79 /webAO/client.ts
parenta83c8962b68f2cc0a0e22d988b8ff030057454e5 (diff)
parent82983e0c38383ec2602b4f41327342d1c8d0a8fd (diff)
Merge branch 'master' into 2fa
Diffstat (limited to 'webAO/client.ts')
-rw-r--r--webAO/client.ts3389
1 files changed, 143 insertions, 3246 deletions
diff --git a/webAO/client.ts b/webAO/client.ts
index 508a844..6d1483b 100644
--- a/webAO/client.ts
+++ b/webAO/client.ts
@@ -2,154 +2,83 @@
* Glorious webAO
* made by sD, refactored by oldmud0 and Qubrick
* credits to aleks for original idea and source
-*/
-
-import FingerprintJS from '@fingerprintjs/fingerprintjs';
-import { EventEmitter } from 'events';
-import tryUrls from './utils/tryUrls'
-import {
- escapeChat, encodeChat, prepChat, safeTags,
-} from './encoding';
-import mlConfig from './utils/aoml';
-// Load some defaults for the background and evidence dropdowns
-import vanilla_character_arr from './constants/characters.js';
-import vanilla_music_arr from './constants/music.js';
-import vanilla_background_arr from './constants/backgrounds.js';
-import vanilla_evidence_arr from './constants/evidence.js';
-
-import chatbox_arr from './styles/chatbox/chatboxes.js';
-import iniParse from './iniParse';
-import getCookie from './utils/getCookie.js';
-import setCookie from './utils/setCookie.js';
-import { request } from './services/request.js';
-import { changeShoutVolume, changeSFXVolume, changeTestimonyVolume } from './dom/changeVolume.js';
-import setEmote from './client/setEmote.js';
-import fileExists from './utils/fileExists.js';
-import queryParser from './utils/queryParser.js';
-import getAnimLength from './utils/getAnimLength.js';
-import getResources from './utils/getResources.js';
-import transparentPng from './constants/transparentPng';
-import downloadFile from './services/downloadFile'
-const version = process.env.npm_package_version;
+ */
+import { isLowMemory } from './client/isLowMemory'
+import FingerprintJS from "@fingerprintjs/fingerprintjs";
+import { sender, ISender } from './client/sender/index'
+import queryParser from "./utils/queryParser";
+import getResources from "./utils/getResources.js";
+import masterViewport from "./viewport/viewport";
+import { Viewport } from './viewport/interfaces/Viewport';
+import { EventEmitter } from "events";
+import { onReplayGo } from './dom/onReplayGo'
+import { packetHandler } from './packets/packetHandler'
+import { loadResources } from './client/loadResources'
+import { AO_HOST } from './client/aoHost'
+import { fetchBackgroundList, fetchEvidenceList } from './client/fetchLists'
+let { ip: serverIP, mode, theme } = queryParser();
-let client: Client;
-let viewport: Viewport;
-interface Testimony {
- [key: number]: string
+let THEME: string = theme || "default";
+export let CHATBOX: string;
+export const setCHATBOX = (val: string) => {
+ CHATBOX = val
}
-
-// Get the arguments from the URL bar
-interface QueryParams {
- ip: string
- serverIP: string
- mode: string
- asset: string
- theme: string
+export let client: Client;
+export const setClient = (val: Client) => {
+ client = val
}
-let {
- ip: serverIP, mode, asset, theme,
-} = queryParser() as QueryParams;
-// Unless there is an asset URL specified, use the wasabi one
-const DEFAULT_HOST = 'http://attorneyoffline.de/base/';
-let AO_HOST = asset || DEFAULT_HOST;
-const THEME = theme || 'default';
-const attorneyMarkdown = mlConfig(AO_HOST)
-
-const UPDATE_INTERVAL = 60;
+export const UPDATE_INTERVAL = 60;
/**
* Toggles AO1-style loading using paginated music packets for mobile platforms.
* The old loading uses more smaller packets instead of a single big one,
* which caused problems on low-memory devices in the past.
*/
-let oldLoading = false;
+export let oldLoading = false;
+export const setOldLoading = (val: boolean) => {
+ oldLoading = val
+}
// presettings
-let selectedMenu = 1;
-let selectedShout = 0;
-
-let extrafeatures: string[] = [];
-
-let hdid: string;
-
-declare global {
- interface Window {
- handleCredentialResponse: (response: any) => void;
- toggleShout: (shout: number) => void;
- toggleMenu: (menu: number) => void;
- updateBackgroundPreview: () => void;
- redHPP: () => void;
- addHPP: () => void;
- redHPD: () => void;
- addHPD: () => void;
- guilty: () => void;
- notguilty: () => void;
- initCE: () => void;
- initWT: () => void;
- callMod: () => void;
- randomCharacterOOC: () => void;
- changeRoleOOC: () => void;
- changeBackgroundOOC: () => void;
- updateActionCommands: (side: string) => void;
- updateEvidenceIcon: () => void;
- resizeChatbox: () => void;
- setChatbox: (style: string) => void;
- getIndexFromSelect: (select_box: string, value: string) => Number;
- cancelEvidence: () => void;
- deleteEvidence: () => void;
- editEvidence: () => void;
- addEvidence: () => void;
- pickEvidence: (evidence: any) => void;
- pickEmotion: (emo: any) => void;
- pickChar: (ccharacter: any) => void;
- chartable_filter: (_event: any) => void;
- ReconnectButton: (_event: any) => void;
- opusCheck: (channel: HTMLAudioElement) => OnErrorEventHandlerNonNull;
- imgError: (image: any) => void;
- charError: (image: any) => void;
- changeCharacter: (_event: any) => void;
- switchChatOffset: () => void;
- switchAspectRatio: () => void;
- switchPanTilt: (addcheck: number) => void;
- iniedit: () => void;
- modcall_test: () => void;
- reloadTheme: () => void;
- changeCallwords: () => void;
- changeBlipVolume: () => void;
- changeMusicVolume: () => void;
- area_click: (el: any) => void;
- showname_click: (_event: any) => void;
- mutelist_click: (_event: any) => void;
- musiclist_click: (_event: any) => void;
- musiclist_filter: (_event: any) => void;
- resetOffset: (_event: any) => void;
- onEnter: (event: any) => void;
- onReplayGo: (_event: any) => void;
- onOOCEnter: (_event: any) => void;
- }
+export let selectedMenu = 1;
+export const setSelectedMenu = (val: number) => {
+ selectedMenu = val
+}
+export let selectedShout = 0;
+export const setSelectedShout = (val: number) => {
+ selectedShout = val
+}
+export let extrafeatures: string[] = [];
+export const setExtraFeatures = (val: any) => {
+ extrafeatures = val
}
-function isLowMemory() {
- if (/webOS|iPod|BlackBerry|BB|PlayBook|IEMobile|Windows Phone|Kindle|Silk|PlayStation|Nintendo|Opera Mini/i.test(navigator.userAgent)) {
- oldLoading = true;
- }
+export let banned: boolean = false;
+export const setBanned = (val: boolean) => {
+ banned = val
}
+let hdid: string;
+
const fpPromise = FingerprintJS.load();
+
fpPromise
.then((fp) => fp.get())
.then((result) => {
hdid = result.visitorId;
- client = new Client(serverIP);
- viewport = new Viewport();
- isLowMemory();
+ client = new Client(serverIP);
+ client.connect()
+ client.isLowMemory();
client.loadResources();
});
-const delay = (ms: number) => new Promise(res => setTimeout(res, ms));
-let lastICMessageTime = new Date(0);
+export const delay = (ms: number) => new Promise((res) => setTimeout(res, ms));
+export let lastICMessageTime = new Date(0);
+export const setLastICMessageTime = (val: Date) => {
+ lastICMessageTime = val
+}
class Client extends EventEmitter {
serv: any;
hp: number[];
@@ -170,493 +99,180 @@ class Client extends EventEmitter {
resources: any;
selectedEmote: number;
selectedEvidence: number;
+ sender: ISender;
checkUpdater: any;
_lastTimeICReceived: any;
-
+ viewport: Viewport;
+ connect: () => void;
+ loadResources: () => void
+ isLowMemory: () => void
constructor(address: string) {
super();
- if (mode !== 'replay') {
- this.serv = new WebSocket(`ws://${address}`);
- // Assign the websocket events
- this.serv.addEventListener('open', this.emit.bind(this, 'open'));
- this.serv.addEventListener('close', this.emit.bind(this, 'close'));
- this.serv.addEventListener('message', this.emit.bind(this, 'message'));
- this.serv.addEventListener('error', this.emit.bind(this, 'error'));
- } else {
- this.joinServer();
- }
-
- this.on('open', this.onOpen.bind(this));
- this.on('close', this.onClose.bind(this));
- this.on('message', this.onMessage.bind(this));
- this.on('error', this.onError.bind(this));
- // Preset some of the variables
+ this.connect = () => {
+ this.on("open", this.onOpen.bind(this));
+ this.on("close", this.onClose.bind(this));
+ this.on("message", this.onMessage.bind(this));
+ this.on("error", this.onError.bind(this));
+ if (mode !== "replay") {
+ this.serv = new WebSocket(`ws://${address}`);
+ // Assign the websocket events
+ this.serv.addEventListener("open", this.emit.bind(this, "open"));
+ this.serv.addEventListener("close", this.emit.bind(this, "close"));
+ this.serv.addEventListener("message", this.emit.bind(this, "message"));
+ this.serv.addEventListener("error", this.emit.bind(this, "error"));
+ } else {
+ this.joinServer();
+ }
+ }
this.hp = [0, 0];
-
this.playerID = 1;
this.charID = -1;
this.char_list_length = 0;
this.evidence_list_length = 0;
this.music_list_length = 0;
this.testimonyID = 0;
-
this.chars = [];
this.emotes = [];
this.evidences = [];
this.areas = [];
this.musics = [];
-
this.musics_time = false;
-
this.callwords = [];
-
- this.banned = false;
-
this.resources = getResources(AO_HOST, THEME);
-
this.selectedEmote = -1;
this.selectedEvidence = 0;
-
this.checkUpdater = null;
-
- /**
- * Assign handlers for all commands
- * If you implement a new command, you need to add it here
- */
- this.on('MS', this.handleMS.bind(this));
- this.on('CT', this.handleCT.bind(this));
- this.on('MC', this.handleMC.bind(this));
- this.on('RMC', this.handleRMC.bind(this));
- this.on('CI', this.handleCI.bind(this));
- this.on('SC', this.handleSC.bind(this));
- this.on('EI', this.handleEI.bind(this));
- this.on('FL', this.handleFL.bind(this));
- this.on('LE', this.handleLE.bind(this));
- this.on('EM', this.handleEM.bind(this));
- this.on('FM', this.handleFM.bind(this));
- this.on('FA', this.handleFA.bind(this));
- this.on('SM', this.handleSM.bind(this));
- this.on('2F', this.handle2F.bind(this));
- this.on('BD', this.handleBD.bind(this));
- this.on('BB', this.handleBB.bind(this));
- this.on('KB', this.handleKB.bind(this));
- this.on('KK', this.handleKK.bind(this));
- this.on('DONE', this.handleDONE.bind(this));
- this.on('BN', this.handleBN.bind(this));
- this.on('HP', this.handleHP.bind(this));
- this.on('RT', this.handleRT.bind(this));
- this.on('TI', this.handleTI.bind(this));
- this.on('ZZ', this.handleZZ.bind(this));
- this.on('HI', this.handleHI.bind(this));
- this.on('ID', this.handleID.bind(this));
- this.on('PN', this.handlePN.bind(this));
- this.on('SI', this.handleSI.bind(this));
- this.on('ARUP', this.handleARUP.bind(this));
- this.on('askchaa', this.handleaskchaa.bind(this));
- this.on('CC', this.handleCC.bind(this));
- this.on('RC', this.handleRC.bind(this));
- this.on('RM', this.handleRM.bind(this));
- this.on('RD', this.handleRD.bind(this));
- this.on('CharsCheck', this.handleCharsCheck.bind(this));
- this.on('PV', this.handlePV.bind(this));
- this.on('ASS', this.handleASS.bind(this));
- this.on('CHECK', () => { });
- this.on('CH', () => { });
-
+ this.sender = sender
+ this.viewport = masterViewport();
this._lastTimeICReceived = new Date(0);
+ loadResources
+ isLowMemory
}
/**
- * Gets the current player's character.
- */
+ * Gets the current player's character.
+ */
get character() {
return this.chars[this.charID];
}
/**
- * Gets the player's currently selected emote.
- */
+ * Gets the player's currently selected emote.
+ */
get emote() {
return this.emotes[this.selectedEmote];
}
/**
- * Gets the current evidence ID unless the player doesn't want to present any evidence
- */
+ * Gets the current evidence ID unless the player doesn't want to present any evidence
+ */
get evidence() {
- return (document.getElementById('button_present').classList.contains('dark')) ? this.selectedEvidence : 0;
- }
-
- /**
- * Hook for sending messages to the server
- * @param {string} message the message to send
- */
- sendServer(message: string) {
- mode === 'replay' ? this.sendSelf(message) : this.serv.send(message);
+ return document.getElementById("button_present").classList.contains("dark")
+ ? this.selectedEvidence
+ : 0;
}
/**
- * Hook for sending messages to the client
- * @param {string} message the message to send
- */
+ * Hook for sending messages to the client
+ * @param {string} message the message to send
+ */
handleSelf(message: string) {
- const message_event = new MessageEvent('websocket', { data: message });
+ const message_event = new MessageEvent("websocket", { data: message });
setTimeout(() => this.onMessage(message_event), 1);
}
/**
- * Hook for sending messages to the client
- * @param {string} message the message to send
- */
- sendSelf(message: string) {
- (<HTMLInputElement>document.getElementById('client_ooclog')).value += `${message}\r\n`;
- this.handleSelf(message);
- }
-
- /**
- * Sends an out-of-character chat message.
- * @param {string} message the message to send
- */
- sendOOC(message: string) {
- setCookie('OOC_name', (<HTMLInputElement>document.getElementById('OOC_name')).value);
- const oocName = `${escapeChat(encodeChat((<HTMLInputElement>document.getElementById('OOC_name')).value))}`;
- const oocMessage = `${escapeChat(encodeChat(message))}`;
-
- const commands = {
- '/save_chatlog': this.saveChatlogHandle
- }
- const commandsMap = new Map(Object.entries(commands))
-
- if (oocMessage && commandsMap.has(oocMessage.toLowerCase())) {
- try {
- commandsMap.get(oocMessage.toLowerCase())()
- } catch (e) {
- // Command Not Recognized
- }
- } else {
- this.sendServer(`CT#${oocName}#${oocMessage}#%`);
- }
- }
-
- /**
- * Sends an in-character chat message.
- * @param {string} deskmod currently unused
- * @param {string} speaking who is speaking
- * @param {string} name the name of the current character
- * @param {string} silent whether or not it's silent
- * @param {string} message the message to be sent
- * @param {string} side the name of the side in the background
- * @param {string} sfx_name the name of the sound effect
- * @param {number} emote_modifier whether or not to zoom
- * @param {number} sfx_delay the delay (in milliseconds) to play the sound effect
- * @param {number} objection_modifier the number of the shout to play
- * @param {string} evidence the filename of evidence to show
- * @param {boolean} flip change to 1 to reverse sprite for position changes
- * @param {boolean} realization screen flash effect
- * @param {number} text_color text color
- * @param {string} showname custom name to be displayed (optional)
- * @param {number} other_charid paired character (optional)
- * @param {number} self_offset offset to paired character (optional)
- * @param {number} noninterrupting_preanim play the full preanim (optional)
- */
- sendIC(
- deskmod: string,
- preanim: string,
- name: string,
- emote: string,
- message: string,
- side: string,
- sfx_name: string,
- emote_modifier: number,
- sfx_delay: number,
- objection_modifier: number,
- evidence: number,
- flip: boolean,
- realization: boolean,
- text_color: number,
- showname: string,
- other_charid: string,
- self_hoffset: number,
- self_yoffset: number,
- noninterrupting_preanim: boolean,
- looping_sfx: boolean,
- screenshake: boolean,
- frame_screenshake: string,
- frame_realization: string,
- frame_sfx: string,
- additive: boolean,
- effect: string,
- ) {
- let extra_cccc = '';
- let other_emote = '';
- let other_offset = '';
- let extra_27 = '';
- let extra_28 = '';
-
- if (extrafeatures.includes('cccc_ic_support')) {
- const self_offset = extrafeatures.includes('y_offset') ? `${self_hoffset}<and>${self_yoffset}` : self_hoffset; // HACK: this should be an & but client fucked it up and all the servers adopted it
- if (mode === 'replay') {
- other_emote = '##';
- other_offset = '#0#0';
- }
- extra_cccc = `${showname}#${other_charid}${other_emote}#${self_offset}${other_offset}#${Number(noninterrupting_preanim)}#`;
-
- if (extrafeatures.includes('looping_sfx')) {
- extra_27 = `${Number(looping_sfx)}#${Number(screenshake)}#${frame_screenshake}#${frame_realization}#${frame_sfx}#`;
- if (extrafeatures.includes('effects')) {
- extra_28 = `${Number(additive)}#${effect}#`;
- }
- }
- }
-
- const serverMessage = `MS#${deskmod}#${preanim}#${name}#${emote}`
- + `#${escapeChat(encodeChat(message))}#${side}#${sfx_name}#${emote_modifier}`
- + `#${this.charID}#${sfx_delay}#${Number(objection_modifier)}#${Number(evidence)}#${Number(flip)}#${Number(realization)}#${text_color}#${extra_cccc}${extra_27}${extra_28}%`;
-
- this.sendServer(serverMessage);
- if (mode === 'replay') {
- (<HTMLInputElement>document.getElementById('client_ooclog')).value += `wait#${(<HTMLInputElement>document.getElementById('client_replaytimer')).value}#%\r\n`;
- }
- }
-
- /**
- * Sends add evidence command.
- * @param {string} evidence name
- * @param {string} evidence description
- * @param {string} evidence image filename
- */
- sendPE(name: string, desc: string, img: string) {
- this.sendServer(`PE#${escapeChat(encodeChat(name))}#${escapeChat(encodeChat(desc))}#${img}#%`);
- }
-
- /**
- * Sends edit evidence command.
- * @param {number} evidence id
- * @param {string} evidence name
- * @param {string} evidence description
- * @param {string} evidence image filename
- */
- sendEE(id: number, name: string, desc: string, img: string) {
- this.sendServer(`EE#${id}#${escapeChat(encodeChat(name))}#${escapeChat(encodeChat(desc))}#${img}#%`);
- }
-
- /**
- * Sends delete evidence command.
- * @param {number} evidence id
- */
- sendDE(id: number) {
- this.sendServer(`DE#${id}#%`);
- }
-
- /**
- * Sends health point command.
- * @param {number} side the position
- * @param {number} hp the health point
- */
- sendHP(side: number, hp: number) {
- this.sendServer(`HP#${side}#${hp}#%`);
- }
-
- /**
- * Sends call mod command.
- * @param {string} message to mod
- */
- sendZZ(msg: string) {
- if (extrafeatures.includes('modcall_reason')) {
- this.sendServer(`ZZ#${msg}#%`);
- } else {
- this.sendServer('ZZ#%');
- }
- }
-
- /**
- * Sends testimony command.
- * @param {string} testimony type
- */
- sendRT(testimony: string) {
- if (this.chars[this.charID].side === 'jud') {
- this.sendServer(`RT#${testimony}#%`);
- }
- }
-
- /**
- * Requests to change the music to the specified track.
- * @param {string} track the track ID
- */
- sendMusicChange(track: string) {
- this.sendServer(`MC#${track}#${this.charID}#%`);
- }
-
- /**
- * Begins the handshake process by sending an identifier
- * to the server.
- */
+ * Begins the handshake process by sending an identifier
+ * to the server.
+ */
joinServer() {
- this.sendServer('ID#webAO#webAO#%');
- this.sendServer(`HI#${hdid}#%`);
- if (mode !== 'replay') { this.checkUpdater = setInterval(() => this.sendCheck(), 5000); }
- }
-
- /**
- * Load game resources and stored settings.
- */
- loadResources() {
- document.getElementById('client_version').innerText = `version ${version}`;
-
- // Load background array to select
- const background_select = <HTMLSelectElement>document.getElementById('bg_select');
- background_select.add(new Option('Custom', '0'));
- vanilla_background_arr.forEach((background) => {
- background_select.add(new Option(background));
- });
-
- // Load evidence array to select
- const evidence_select = <HTMLSelectElement>document.getElementById('evi_select');
- evidence_select.add(new Option('Custom', '0'));
- vanilla_evidence_arr.forEach((evidence) => {
- evidence_select.add(new Option(evidence));
- });
-
- // Read cookies and set the UI to its values
- (<HTMLInputElement>document.getElementById('OOC_name')).value = getCookie('OOC_name') || `web${String(Math.round(Math.random() * 100 + 10))}`;
-
- // Read cookies and set the UI to its values
- const cookietheme = getCookie('theme') || 'default';
-
- (<HTMLOptionElement>document.querySelector(`#client_themeselect [value="${cookietheme}"]`)).selected = true;
- reloadTheme();
-
- const cookiechatbox = getCookie('chatbox') || 'dynamic';
-
- (<HTMLOptionElement>document.querySelector(`#client_chatboxselect [value="${cookiechatbox}"]`)).selected = true;
- setChatbox(cookiechatbox);
-
- (<HTMLInputElement>document.getElementById('client_mvolume')).value = getCookie('musicVolume') || '1';
- changeMusicVolume();
- (<HTMLAudioElement>document.getElementById('client_sfxaudio')).volume = Number(getCookie('sfxVolume')) || 1;
- changeSFXVolume();
- (<HTMLAudioElement>document.getElementById('client_shoutaudio')).volume = Number(getCookie('shoutVolume')) || 1;
- changeShoutVolume();
- (<HTMLAudioElement>document.getElementById('client_testimonyaudio')).volume = Number(getCookie('testimonyVolume')) || 1;
- changeTestimonyVolume();
- (<HTMLInputElement>document.getElementById('client_bvolume')).value = getCookie('blipVolume') || '1';
- changeBlipVolume();
-
- (<HTMLInputElement>document.getElementById('ic_chat_name')).value = getCookie('ic_chat_name');
- (<HTMLInputElement>document.getElementById('showname')).checked = Boolean(getCookie('showname'));
- showname_click(null);
-
- (<HTMLInputElement>document.getElementById('client_callwords')).value = getCookie('callwords');
- }
-
- /**
- * Requests to play as a specified character.
- * @param {number} character the character ID
- */
- sendCharacter(character: number) {
- if (this.chars[character].name) { this.sendServer(`CC#${this.playerID}#${character}#web#%`); }
- }
-
- /**
- * Requests to select a music track.
- * @param {number?} song the song to be played
- */
- sendMusic(song: string) {
- this.sendServer(`MC#${song}#${this.charID}#%`);
- }
-
- /**
- * Sends a keepalive packet.
- */
- sendCheck() {
- this.sendServer(`CH#${this.charID}#%`);
+ this.sender.sendServer(`HI#${hdid}#%`);
+ this.sender.sendServer("ID#webAO#webAO#%");
+ if (mode !== "replay") {
+ this.checkUpdater = setInterval(() => this.sender.sendCheck(), 5000);
+ }
}
/**
- * Triggered when a connection is established to the server.
- */
+ * Triggered when a connection is established to the server.
+ */
onOpen(_e: Event) {
client.joinServer();
}
/**
- * Triggered when the connection to the server closes.
- * @param {CloseEvent} e
- */
+ * Triggered when the connection to the server closes.
+ * @param {CloseEvent} e
+ */
onClose(e: CloseEvent) {
console.error(`The connection was closed: ${e.reason} (${e.code})`);
- if (extrafeatures.length == 0 && this.banned === false) {
- document.getElementById('client_errortext').textContent = 'Could not connect to the server';
- }
- document.getElementById('client_waiting').style.display = 'block';
- document.getElementById('client_error').style.display = 'flex';
- document.getElementById('client_loading').style.display = 'none';
- document.getElementById('error_id').textContent = String(e.code);
+ if (extrafeatures.length == 0 && banned === false) {
+ document.getElementById("client_errortext").textContent =
+ "Could not connect to the server";
+ }
+ document.getElementById("client_waiting").style.display = "block";
+ document.getElementById("client_error").style.display = "flex";
+ document.getElementById("client_loading").style.display = "none";
+ document.getElementById("error_id").textContent = String(e.code);
this.cleanup();
}
/**
- * Triggered when a packet is received from the server.
- * @param {MessageEvent} e
- */
+ * Triggered when a packet is received from the server.
+ * @param {MessageEvent} e
+ */
onMessage(e: MessageEvent) {
const msg = e.data;
console.debug(`S: ${msg}`);
- const lines = msg.split('%');
-
- for (const msg of lines) {
- if (msg === '') { break; }
+ const data = msg.split("%")[0];
+ const splitPacket = data.split('#')
+ const packetHeader = splitPacket[0];
- const args = msg.split('#');
- const header = args[0];
-
- if (!this.emit(header, args)) {
- console.warn(`Invalid packet header ${header}`);
- }
- }
+ packetHandler.has(packetHeader)
+ ? packetHandler.get(packetHeader)(splitPacket)
+ : console.warn(`Invalid packet header ${packetHeader}`);
}
/**
- * Triggered when an network error occurs.
- * @param {ErrorEvent} e
- */
+ * Triggered when an network error occurs.
+ * @param {ErrorEvent} e
+ */
onError(e: ErrorEvent) {
console.error(`A network error occurred`);
- document.getElementById('client_error').style.display = 'flex';
+ document.getElementById("client_error").style.display = "flex";
this.cleanup();
}
/**
- * Stop sending keepalives to the server.
- */
+ * Stop sending keepalives to the server.
+ */
cleanup() {
clearInterval(this.checkUpdater);
-
- // the connection got rekt, get rid of the old musiclist
- this.resetMusicList();
- document.getElementById('client_chartable').innerHTML = '';
+ this.serv.close();
}
/**
- * Parse the lines in the OOC and play them
- * @param {*} args packet arguments
- */
+ * Parse the lines in the OOC and play them
+ * @param {*} args packet arguments
+ */
handleReplay() {
- const ooclog = <HTMLInputElement>document.getElementById('client_ooclog');
+ const ooclog = <HTMLInputElement>document.getElementById("client_ooclog");
const rawLog = false;
- let rtime: number = Number((<HTMLInputElement>document.getElementById('client_replaytimer')).value);
+ let rtime: number = Number(
+ (<HTMLInputElement>document.getElementById("client_replaytimer")).value
+ );
const clines = ooclog.value.split(/\r?\n/);
if (clines[0]) {
const currentLine = String(clines[0]);
this.handleSelf(currentLine);
- ooclog.value = clines.slice(1).join('\r\n');
- if (currentLine.substr(0, 4) === 'wait' && rawLog === false) {
- rtime = Number(currentLine.split('#')[1]);
- } else if (currentLine.substr(0, 2) !== 'MS') {
+ ooclog.value = clines.slice(1).join("\r\n");
+ if (currentLine.substr(0, 4) === "wait" && rawLog === false) {
+ rtime = Number(currentLine.split("#")[1]);
+ } else if (currentLine.substr(0, 2) !== "MS") {
rtime = 0;
}
@@ -664,2738 +280,19 @@ class Client extends EventEmitter {
}
}
- saveChatlogHandle = async () => {
- const clientLog = document.getElementById('client_log')
- const icMessageLogs = clientLog.getElementsByTagName('p')
- const messages = []
-
- for (let i = 0; i < icMessageLogs.length; i++) {
- const SHOWNAME_POSITION = 0
- const TEXT_POSITION = 2
- const showname = icMessageLogs[i].children[SHOWNAME_POSITION].innerHTML
- const text = icMessageLogs[i].children[TEXT_POSITION].innerHTML
- const message = `${showname}: ${text}`
- messages.push(message)
- }
- const d = new Date();
- let ye = new Intl.DateTimeFormat('en', { year: 'numeric' }).format(d);
- let mo = new Intl.DateTimeFormat('en', { month: 'short' }).format(d);
- let da = new Intl.DateTimeFormat('en', { day: '2-digit' }).format(d);
-
- const filename = `chatlog-${da}-${mo}-${ye}`.toLowerCase();
- downloadFile(messages.join('\n'), filename);
-
- // Reset Chatbox to Empty
- (<HTMLInputElement>document.getElementById('client_inputbox')).value = '';
- }
-
- /**
- * Handles an in-character chat message.
- * @param {*} args packet arguments
- */
- handleMS(args: string[]) {
-
- // TODO: this if-statement might be a bug.
- if (args[4] !== viewport.chatmsg.content) {
- document.getElementById('client_inner_chat').innerHTML = '';
-
- const char_id = Number(args[9]);
- const char_name = safeTags(args[3]);
-
- let msg_nameplate = args[3];
- let msg_blips = 'male';
- let char_chatbox = 'default';
- let char_muted = false;
-
- try {
- msg_nameplate = this.chars[char_id].showname;
- msg_blips = this.chars[char_id].blips;
- char_chatbox = this.chars[char_id].chat;
- char_muted = this.chars[char_id].muted;
-
- if (this.chars[char_id].name !== char_name) {
- console.info(`${this.chars[char_id].name} is iniediting to ${char_name}`);
- const chargs = (`${char_name}&` + 'iniediter').split('&');
- this.handleCharacterInfo(chargs, char_id);
- }
- } catch (e) {
- msg_nameplate = args[3];
- msg_blips = 'male';
- char_chatbox = 'default';
- char_muted = false;
- console.error("we're still missing some character data");
- }
-
- if (char_muted === false) {
- let chatmsg = {
- deskmod: safeTags(args[1]).toLowerCase(),
- preanim: safeTags(args[2]).toLowerCase(), // get preanim
- nameplate: msg_nameplate,
- chatbox: char_chatbox,
- name: char_name,
- sprite: safeTags(args[4]).toLowerCase(),
- content: prepChat(args[5]), // Escape HTML tags
- side: args[6].toLowerCase(),
- sound: safeTags(args[7]).toLowerCase(),
- blips: safeTags(msg_blips),
- type: Number(args[8]),
- charid: char_id,
- snddelay: Number(args[10]),
- objection: Number(args[11]),
- evidence: safeTags(args[12]),
- flip: Number(args[13]),
- flash: Number(args[14]),
- color: Number(args[15]),
- speed: UPDATE_INTERVAL
- };
-
- if (extrafeatures.includes('cccc_ic_support')) {
- const extra_cccc = {
- showname: safeTags(args[16]),
- other_charid: Number(args[17]),
- other_name: safeTags(args[18]),
- other_emote: safeTags(args[19]),
- self_offset: args[20].split('<and>'), // HACK: here as well, client is fucked and uses this instead of &
- other_offset: args[21].split('<and>'),
- other_flip: Number(args[22]),
- noninterrupting_preanim: Number(args[23]),
- };
- chatmsg = Object.assign(extra_cccc, chatmsg);
-
- if (extrafeatures.includes('looping_sfx')) {
- const extra_27 = {
- looping_sfx: Number(args[24]),
- screenshake: Number(args[25]),
- frame_screenshake: safeTags(args[26]),
- frame_realization: safeTags(args[27]),
- frame_sfx: safeTags(args[28]),
- };
- chatmsg = Object.assign(extra_27, chatmsg);
-
- if (extrafeatures.includes('effects')) {
- const extra_28 = {
- additive: Number(args[29]),
- effects: args[30].split('|'),
- };
- chatmsg = Object.assign(extra_28, chatmsg);
- } else {
- const extra_28 = {
- additive: 0,
- effects: ['', '', ''],
- };
- chatmsg = Object.assign(extra_28, chatmsg);
- }
- } else {
- const extra_27 = {
- looping_sfx: 0,
- screenshake: 0,
- frame_screenshake: '',
- frame_realization: '',
- frame_sfx: '',
- };
- chatmsg = Object.assign(extra_27, chatmsg);
- const extra_28 = {
- additive: 0,
- effects: ['', '', ''],
- };
- chatmsg = Object.assign(extra_28, chatmsg);
- }
- } else {
- const extra_cccc = {
- showname: '',
- other_charid: 0,
- other_name: '',
- other_emote: '',
- self_offset: [0, 0],
- other_offset: [0, 0],
- other_flip: 0,
- noninterrupting_preanim: 0,
- };
- chatmsg = Object.assign(extra_cccc, chatmsg);
- const extra_27 = {
- looping_sfx: 0,
- screenshake: 0,
- frame_screenshake: '',
- frame_realization: '',
- frame_sfx: '',
- };
- chatmsg = Object.assign(extra_27, chatmsg);
- const extra_28 = {
- additive: 0,
- effects: ['', '', ''],
- };
- chatmsg = Object.assign(extra_28, chatmsg);
- }
-
- // our own message appeared, reset the buttons
- if (chatmsg.charid === this.charID) {
- resetICParams();
- }
- viewport.say(chatmsg); // no await
- }
- }
- }
-
- /**
- * Handles an out-of-character chat message.
- * @param {Array} args packet arguments
- */
- handleCT(args: string[]) {
- if (mode !== 'replay') {
- const oocLog = document.getElementById('client_ooclog');
- oocLog.innerHTML += `${prepChat(args[1])}: ${prepChat(args[2])}\r\n`;
- if (oocLog.scrollTop > oocLog.scrollHeight - 600) {
- oocLog.scrollTop = oocLog.scrollHeight;
- }
- }
-
- }
-
- /**
- * Handles a music change to an arbitrary resource.
- * @param {Array} args packet arguments
- */
- handleMC(args: string[]) {
- const track = prepChat(args[1]);
- let charID = Number(args[2]);
- const showname = args[3] || '';
- const looping = Boolean(args[4]);
- const channel = Number(args[5]) || 0;
- // const fading = Number(args[6]) || 0; // unused in web
-
- const music = viewport.music[channel];
- let musicname;
- music.pause();
- if (track.startsWith('http')) {
- music.src = track;
- } else {
- music.src = `${AO_HOST}sounds/music/${encodeURI(track.toLowerCase())}`;
- }
- music.loop = looping;
- music.play();
-
- try {
- musicname = this.chars[charID].name;
- } catch (e) {
- charID = -1;
- }
-
- if (charID >= 0) {
- musicname = this.chars[charID].name;
- appendICLog(`${musicname} changed music to ${track}`);
- } else {
- appendICLog(`The music was changed to ${track}`);
- }
-
- document.getElementById('client_trackstatustext').innerText = track;
- }
-
- /**
- * Handles a music change to an arbitrary resource, with an offset in seconds.
- * @param {Array} args packet arguments
- */
- handleRMC(args: string[]) {
- viewport.music.pause();
- const { music } = viewport;
- // Music offset + drift from song loading
- music.totime = args[1];
- music.offset = new Date().getTime() / 1000;
- music.addEventListener('loadedmetadata', () => {
- music.currentTime += parseFloat(music.totime + (new Date().getTime() / 1000 - music.offset)).toFixed(3);
- music.play();
- }, false);
- }
-
- /**
- * Handles the incoming character information, and downloads the sprite + ini for it
- * @param {Array} chargs packet arguments
- * @param {Number} charid character ID
- */
- async handleCharacterInfo(chargs: string[], charid: number) {
- if (chargs[0]) {
- let cini: any = {};
- const img = <HTMLImageElement>document.getElementById(`demo_${charid}`);
- const getCharIcon = async () => {
- const extensions = [
- '.png',
- '.webp',
- ];
- img.alt = chargs[0];
- const charIconBaseUrl = `${AO_HOST}characters/${encodeURI(chargs[0].toLowerCase())}/char_icon`;
- for (let i = 0; i < extensions.length; i++) {
- const fileUrl = charIconBaseUrl + extensions[i];
- const exists = await fileExists(fileUrl);
- if (exists) {
- img.alt = chargs[0];
- img.src = fileUrl;
- return;
- }
- }
- };
- getCharIcon();
-
- // If the ini doesn't exist on the server this will throw an error
- try {
- const cinidata = await request(`${AO_HOST}characters/${encodeURI(chargs[0].toLowerCase())}/char.ini`);
- cini = iniParse(cinidata);
- } catch (err) {
- cini = {};
- img.classList.add('noini');
- console.warn(`character ${chargs[0]} is missing from webAO`);
- // If it does, give the user a visual indication that the character is unusable
- }
-
- const mute_select = <HTMLSelectElement>document.getElementById('mute_select');
- mute_select.add(new Option(safeTags(chargs[0]), String(charid)));
- const pair_select = <HTMLSelectElement>document.getElementById('pair_select');
- pair_select.add(new Option(safeTags(chargs[0]), String(charid)));
-
- // sometimes ini files lack important settings
- const default_options = {
- name: chargs[0],
- showname: chargs[0],
- side: 'def',
- blips: 'male',
- chat: '',
- category: '',
- };
- cini.options = Object.assign(default_options, cini.options);
-
- // sometimes ini files lack important settings
- const default_emotions = {
- number: 0,
- };
- cini.emotions = Object.assign(default_emotions, cini.emotions);
-
- this.chars[charid] = {
- name: safeTags(chargs[0]),
- showname: safeTags(cini.options.showname),
- desc: safeTags(chargs[1]),
- blips: safeTags(cini.options.blips).toLowerCase(),
- gender: safeTags(cini.options.gender).toLowerCase(),
- side: safeTags(cini.options.side).toLowerCase(),
- chat: (cini.options.chat === '') ? safeTags(cini.options.chat).toLowerCase() : safeTags(cini.options.category).toLowerCase(),
- evidence: chargs[3],
- icon: img.src,
- inifile: cini,
- muted: false,
- };
-
- if (this.chars[charid].blips === '') { this.chars[charid].blips = this.chars[charid].gender; }
-
- const iniedit_select = <HTMLSelectElement>document.getElementById('client_ininame');
- iniedit_select.add(new Option(safeTags(chargs[0])));
- } else {
- console.warn(`missing charid ${charid}`);
- const img = document.getElementById(`demo_${charid}`);
- img.style.display = 'none';
- }
- }
-
- /**
- * Handles incoming character information, bundling multiple characters
- * per packet.
- * CI#0#Phoenix&description&&&&&#1#Miles ...
- * @param {Array} args packet arguments
- */
- handleCI(args: string[]) {
- // Loop through the 10 characters that were sent
-
- for (let i = 2; i <= args.length - 2; i++) {
- if (i % 2 === 0) {
- document.getElementById('client_loadingtext').innerHTML = `Loading Character ${args[1]}/${this.char_list_length}`;
- const chargs = args[i].split('&');
- const charid = Number(args[i - 1]);
- (<HTMLProgressElement>document.getElementById('client_loadingbar')).value = charid;
- setTimeout(() => this.handleCharacterInfo(chargs, charid), 500);
- }
- }
- // Request the next pack
- this.sendServer(`AN#${(Number(args[1]) / 10) + 1}#%`);
- }
-
- /**
- * Handles incoming character information, containing all characters
- * in one packet.
- * @param {Array} args packet arguments
- */
- async handleSC(args: string[]) {
- const sleep = (ms: number) => new Promise((r) => setTimeout(r, ms));
-
- if (mode === 'watch') { // Spectators don't need to pick a character
- document.getElementById('client_charselect').style.display = 'none';
- } else {
- document.getElementById('client_charselect').style.display = 'block';
- }
-
- document.getElementById('client_loadingtext').innerHTML = 'Loading Characters';
- for (let i = 1; i < args.length; i++) {
- document.getElementById('client_loadingtext').innerHTML = `Loading Character ${i}/${this.char_list_length}`;
- const chargs = args[i].split('&');
- const charid = i - 1;
- (<HTMLProgressElement>document.getElementById('client_loadingbar')).value = charid;
- await sleep(0.1); // TODO: Too many network calls without this. net::ERR_INSUFFICIENT_RESOURCES
- this.handleCharacterInfo(chargs, charid);
- }
- // We're done with the characters, request the music
- this.sendServer('RM#%');
- }
-
- /**
- * Handles incoming evidence information, containing only one evidence
- * item per packet.
- *
- * EI#id#name&description&type&image&##%
- *
- * @param {Array} args packet arguments
- */
- handleEI(args: string[]) {
- document.getElementById('client_loadingtext').innerHTML = `Loading Evidence ${args[1]}/${this.evidence_list_length}`;
- const evidenceID = Number(args[1]);
- (<HTMLProgressElement>document.getElementById('client_loadingbar')).value = this.char_list_length + evidenceID;
-
- const arg = args[2].split('&');
- this.evidences[evidenceID] = {
- name: prepChat(arg[0]),
- desc: prepChat(arg[1]),
- filename: safeTags(arg[3]),
- icon: `${AO_HOST}evidence/${encodeURI(arg[3].toLowerCase())}`,
- };
-
- this.sendServer('AE'+(evidenceID+1)+'#%');
- }
-
- /**
- * Handles incoming evidence list, all evidences at once
- * item per packet.
- *
- * @param {Array} args packet arguments
- */
- handleLE(args: string[]) {
- this.evidences = [];
- for (let i = 1; i < args.length - 1; i++) {
- (<HTMLProgressElement>document.getElementById('client_loadingbar')).value = this.char_list_length + i;
- const arg = args[i].split('&');
- this.evidences[i - 1] = {
- name: prepChat(arg[0]),
- desc: prepChat(arg[1]),
- filename: safeTags(arg[2]),
- icon: `${AO_HOST}evidence/${encodeURI(arg[2].toLowerCase())}`,
- };
- }
-
- const evidence_box = document.getElementById('evidences');
- evidence_box.innerHTML = '';
- for (let i = 1; i <= this.evidences.length; i++) {
- evidence_box.innerHTML += `<img src="${this.evidences[i - 1].icon}"
- id="evi_${i}"
- alt="${this.evidences[i - 1].name}"
- class="evi_icon"
- onclick="pickEvidence(${i})">`;
- }
- }
-
resetMusicList() {
this.musics = [];
- document.getElementById('client_musiclist').innerHTML = '';
+ document.getElementById("client_musiclist").innerHTML = "";
}
resetAreaList() {
this.areas = [];
- document.getElementById('areas').innerHTML = '';
-
- this.fetchBackgroundList();
- this.fetchEvidenceList();
- }
-
- async fetchBackgroundList() {
- try {
- const bgdata = await request(`${AO_HOST}backgrounds.json`);
- const bg_array = JSON.parse(bgdata);
- // the try catch will fail before here when there is no file
-
- const bg_select = <HTMLSelectElement>document.getElementById('bg_select');
- bg_select.innerHTML = '';
-
- bg_select.add(new Option('Custom', '0'));
- bg_array.forEach((background: string) => {
- bg_select.add(new Option(background));
- });
- } catch (err) {
- console.warn('there was no backgrounds.json file');
- }
- }
-
- async fetchCharacterList() {
- try {
- const chardata = await request(`${AO_HOST}characters.json`);
- const char_array = JSON.parse(chardata);
- // the try catch will fail before here when there is no file
-
- const char_select = <HTMLSelectElement>document.getElementById('client_ininame');
- char_select.innerHTML = '';
-
- char_array.forEach((character: string) => {
- char_select.add(new Option(character));
- });
- } catch (err) {
- console.warn('there was no characters.json file');
- }
- }
-
- async fetchEvidenceList() {
- try {
- const evidata = await request(`${AO_HOST}evidence.json`);
- const evi_array = JSON.parse(evidata);
- // the try catch will fail before here when there is no file
-
- const evi_select = <HTMLSelectElement>document.getElementById('evi_select');
- evi_select.innerHTML = '';
-
- evi_array.forEach((evi: string) => {
- evi_select.add(new Option(evi));
- });
- evi_select.add(new Option('Custom', '0'));
- } catch (err) {
- console.warn('there was no evidence.json file');
- }
- }
-
- isAudio(trackname: string) {
- const audioEndings = ['.wav', '.mp3', '.ogg', '.opus'];
- return audioEndings.filter((ending) => trackname.endsWith(ending)).length === 1;
- }
-
- addTrack(trackname: string) {
- const newentry = <HTMLOptionElement>document.createElement('OPTION');
- newentry.text = trackname;
- (<HTMLSelectElement>document.getElementById('client_musiclist')).options.add(newentry);
- this.musics.push(trackname);
- }
-
- createArea(id: number, name: string) {
- const thisarea = {
- name,
- players: 0,
- status: 'IDLE',
- cm: '',
- locked: 'FREE',
- };
-
- this.areas.push(thisarea);
-
- // Create area button
- const newarea = document.createElement('SPAN');
- newarea.className = 'area-button area-default';
- newarea.id = `area${id}`;
- newarea.innerText = thisarea.name;
- newarea.title = `Players: ${thisarea.players}\n`
- + `Status: ${thisarea.status}\n`
- + `CM: ${thisarea.cm}\n`
- + `Area lock: ${thisarea.locked}`;
- newarea.onclick = function () {
- area_click(newarea);
- };
+ document.getElementById("areas").innerHTML = "";
- document.getElementById('areas').appendChild(newarea);
- }
-
- /**
- * Area list fuckery
- */
- fix_last_area() {
- if (this.areas.length > 0) {
- const malplaced = this.areas.pop().name;
- const areas = document.getElementById('areas');
- areas.removeChild(areas.lastChild);
- this.addTrack(malplaced);
- }
+ fetchBackgroundList();
+ fetchEvidenceList();
}
- /**
- * Handles incoming music information, containing multiple entries
- * per packet.
- * @param {Array} args packet arguments
- */
- handleEM(args: string[]) {
- document.getElementById('client_loadingtext').innerHTML = 'Loading Music';
- if (args[1] === '0') {
- this.resetMusicList();
- this.resetAreaList();
- this.musics_time = false;
- }
-
- for (let i = 2; i < args.length - 1; i++) {
- if (i % 2 === 0) {
- const trackname = safeTags(args[i]);
- const trackindex = Number(args[i - 1]);
- (<HTMLProgressElement>document.getElementById('client_loadingbar')).value = this.char_list_length + this.evidence_list_length + trackindex;
- if (this.musics_time) {
- this.addTrack(trackname);
- } else if (this.isAudio(trackname)) {
- this.musics_time = true;
- this.fix_last_area();
- this.addTrack(trackname);
- } else {
- this.createArea(trackindex, trackname);
- }
- }
- }
-
- // get the next batch of tracks
- this.sendServer(`AM#${(Number(args[1]) / 10) + 1}#%`);
- }
-
- /**
- * Handles incoming music information, containing all music in one packet.
- * @param {Array} args packet arguments
- */
- handleSM(args: string[]) {
- document.getElementById('client_loadingtext').innerHTML = 'Loading Music ';
- this.resetMusicList();
- this.resetAreaList();
-
- this.musics_time = false;
-
- for (let i = 1; i < args.length - 1; i++) {
- // Check when found the song for the first time
- const trackname = safeTags(args[i]);
- const trackindex = i - 1;
- document.getElementById('client_loadingtext').innerHTML = `Loading Music ${i}/${this.music_list_length}`;
- (<HTMLProgressElement>document.getElementById('client_loadingbar')).value = this.char_list_length + this.evidence_list_length + i;
- if (this.musics_time) {
- this.addTrack(trackname);
- } else if (this.isAudio(trackname)) {
- this.musics_time = true;
- this.fix_last_area();
- this.addTrack(trackname);
- } else {
- this.createArea(trackindex, trackname);
- }
- }
-
- // Music done, carry on
- this.sendServer('RD#%');
- }
-
- /**
- * Handles updated music list
- * @param {Array} args packet arguments
- */
- handleFM(args: string[]) {
- this.resetMusicList();
-
- for (let i = 1; i < args.length - 1; i++) {
- // Check when found the song for the first time
- this.addTrack(safeTags(args[i]));
- }
- }
-
- /**
- * Handles updated area list
- * @param {Array} args packet arguments
- */
- handleFA(args: string[]) {
- this.resetAreaList();
-
- for (let i = 1; i < args.length - 1; i++) {
- this.createArea(i - 1, safeTags(args[i]));
- }
- }
-
- /**
- * Handles 2 factor auth
- * @param {Array} args packet arguments
- */
- handle2F(_args: string[]) {
- document.getElementById('client_secondfactor').style.display = 'block';
- }
-
- /**
- * Handles the kicked packet
- * @param {string} type is it a kick or a ban
- * @param {string} reason why
- */
- handleBans(type: string, reason: string) {
- document.getElementById('client_error').style.display = 'flex';
- document.getElementById('client_errortext').innerHTML = `${type}:<br>${reason.replace(/\n/g, '<br />')}`;
- (<HTMLElement>document.getElementsByClassName('client_reconnect')[0]).style.display = 'none';
- (<HTMLElement>document.getElementsByClassName('client_reconnect')[1]).style.display = 'none';
- }
-
- /**
- * Handles the kicked packet
- * @param {Array} args kick reason
- */
- handleKK(args: string[]) {
- this.handleBans('Kicked', safeTags(args[1]));
- }
-
- /**
- * Handles the banned packet
- * this one is sent when you are kicked off the server
- * @param {Array} args ban reason
- */
- handleKB(args: string[]) {
- this.handleBans('Banned', safeTags(args[1]));
- this.banned = true;
- }
-
- /**
- * Handles the warning packet
- * on client this spawns a message box you can't close for 2 seconds
- * @param {Array} args ban reason
- */
- handleBB(args: string[]) {
- alert(safeTags(args[1]));
- }
-
- /**
- * Handles the banned packet
- * this one is sent when you try to reconnect but you're banned
- * @param {Array} args ban reason
- */
- handleBD(args: string[]) {
- this.handleBans('Banned', safeTags(args[1]));
- this.banned = true;
- }
-
- /**
- * Handles the handshake completion packet, meaning the player
- * is ready to select a character.
- *
- * @param {Array} args packet arguments
- */
- handleDONE(_args: string[]) {
- document.getElementById('client_loading').style.display = 'none';
- if (mode === 'watch') { // Spectators don't need to pick a character
- document.getElementById('client_waiting').style.display = 'none';
- }
- }
-
- /**
- * Handles a background change.
- * @param {Array} args packet arguments
- */
-
- handleBN(args: string[]) {
- viewport.bgname = safeTags(args[1]);
- const bgfolder = viewport.bgFolder;
- const bg_index = getIndexFromSelect('bg_select', viewport.bgname);
- (<HTMLSelectElement>document.getElementById('bg_select')).selectedIndex = bg_index;
- updateBackgroundPreview();
- if (bg_index === 0) {
- (<HTMLInputElement>document.getElementById('bg_filename')).value = viewport.bgname;
- }
-
- tryUrls(`${AO_HOST}background/${encodeURI(args[1].toLowerCase())}/defenseempty`).then(resp => {(<HTMLImageElement>document.getElementById('bg_preview')).src = resp});
- tryUrls(`${bgfolder}defensedesk`).then((resp) => {(<HTMLImageElement>document.getElementById('client_def_bench')).src = resp});
- tryUrls(`${bgfolder}stand`).then(resp => {(<HTMLImageElement>document.getElementById('client_wit_bench')).src = resp});
- tryUrls(`${bgfolder}prosecutiondesk`).then(resp => {(<HTMLImageElement>document.getElementById('client_pro_bench')).src = resp});
- tryUrls(`${bgfolder}full`).then(resp => {(<HTMLImageElement>document.getElementById('client_court')).src = resp});
- tryUrls(`${bgfolder}defenseempty`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_def')).src = resp});
- tryUrls(`${bgfolder}transition_def`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_deft')).src = resp});
- tryUrls(`${bgfolder}witnessempty`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_wit')).src = resp});
- tryUrls(`${bgfolder}transition_pro`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_prot')).src = resp});
- tryUrls(`${bgfolder}prosecutorempty`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_pro')).src = resp});
-
- if (this.charID === -1) {
- viewport.changeBackground('jud');
- } else {
- viewport.changeBackground(this.chars[this.charID].side);
- }
- }
-
- /**
- * Handles a change in the health bars' states.
- * @param {Array} args packet arguments
- */
- handleHP(args: string[]) {
- const percent_hp = Number(args[2]) * 10;
- let healthbox;
- if (args[1] === '1') {
- // Def hp
- this.hp[0] = Number(args[2]);
- healthbox = document.getElementById('client_defense_hp');
- } else {
- // Pro hp
- this.hp[1] = Number(args[2]);
- healthbox = document.getElementById('client_prosecutor_hp');
- }
- (<HTMLElement>healthbox.getElementsByClassName('health-bar')[0]).style.width = `${percent_hp}%`;
- }
-
- /**
- * Handles a testimony states.
- * @param {Array} args packet arguments
- */
- handleRT(args: string[]) {
- const judgeid = Number(args[2]);
- switch (args[1]) {
- case 'testimony1':
- this.testimonyID = 1;
- break;
- case 'testimony2':
- // Cross Examination
- this.testimonyID = 2;
- break;
- case 'judgeruling':
- this.testimonyID = 3 + judgeid;
- break;
- default:
- console.warn('Invalid testimony');
- }
- viewport.initTestimonyUpdater();
- }
-
- /**
- * Handles a timer update
- * @param {Array} args packet arguments
- */
- handleTI(args: string[]) {
- const timerid = Number(args[1]);
- const type = Number(args[2]);
- const timer_value = args[3];
- switch (type) {
- case 0:
- //
- case 1:
- document.getElementById(`client_timer${timerid}`).innerText = timer_value;
- case 2:
- document.getElementById(`client_timer${timerid}`).style.display = '';
- case 3:
- document.getElementById(`client_timer${timerid}`).style.display = 'none';
- }
- }
-
- /**
- * Handles a modcall
- * @param {Array} args packet arguments
- */
- handleZZ(args: string[]) {
- const oocLog = document.getElementById('client_ooclog');
- oocLog.innerHTML += `$Alert: ${prepChat(args[1])}\r\n`;
- if (oocLog.scrollTop > oocLog.scrollHeight - 60) {
- oocLog.scrollTop = oocLog.scrollHeight;
- }
- viewport.sfxaudio.pause();
- const oldvolume = viewport.sfxaudio.volume;
- viewport.sfxaudio.volume = 1;
- viewport.sfxaudio.src = `${AO_HOST}sounds/general/sfx-gallery.opus`;
- viewport.sfxaudio.play();
- viewport.sfxaudio.volume = oldvolume;
- }
-
- /**
- * Handle the player
- * @param {Array} args packet arguments
- */
- handleHI(_args: string[]) {
- this.sendSelf(`ID#1#webAO#${version}#%`);
- this.sendSelf('FL#fastloading#yellowtext#cccc_ic_support#flipping#looping_sfx#effects#%');
- }
-
- /**
- * Identifies the server and issues a playerID
- * @param {Array} args packet arguments
- */
- handleID(args: string[]) {
- this.playerID = Number(args[1]);
- const serverSoftware = args[2].split('&')[0];
- let serverVersion;
- if (serverSoftware === 'serverD') {
- serverVersion = args[2].split('&')[1];
- } else if (serverSoftware === 'webAO') {
- oldLoading = false;
- this.sendSelf('PN#0#1#%');
- } else {
- serverVersion = args[3];
- }
-
- if (serverSoftware === 'serverD' && serverVersion === '1377.152') { oldLoading = true; } // bugged version
- }
-
- /**
- * Indicates how many users are on this server
- * @param {Array} args packet arguments
- */
- handlePN(_args: string[]) {
- this.sendServer('askchaa#%');
- }
-
- /**
- * What? you want a character??
- * @param {Array} args packet arguments
- */
- handleCC(args: string[]) {
- this.sendSelf(`PV#1#CID#${args[2]}#%`);
- }
-
- /**
- * What? you want a character list from me??
- * @param {Array} args packet arguments
- */
- handleaskchaa(_args: string[]) {
- this.sendSelf(`SI#${vanilla_character_arr.length}#0#0#%`);
- }
-
- /**
- * Handle the change of players in an area.
- * @param {Array} args packet arguments
- */
- handleARUP(args: string[]) {
- args = args.slice(1);
- for (let i = 0; i < args.length - 2; i++) {
- if (this.areas[i]) { // the server sends us ARUP before we even get the area list
- const thisarea = document.getElementById(`area${i}`);
- switch (Number(args[0])) {
- case 0: // playercount
- this.areas[i].players = Number(args[i + 1]);
- break;
- case 1: // status
- this.areas[i].status = safeTags(args[i + 1]);
- break;
- case 2:
- this.areas[i].cm = safeTags(args[i + 1]);
- break;
- case 3:
- this.areas[i].locked = safeTags(args[i + 1]);
- break;
- }
-
- thisarea.className = `area-button area-${this.areas[i].status.toLowerCase()}`;
-
- thisarea.innerText = `${this.areas[i].name} (${this.areas[i].players}) [${this.areas[i].status}]`;
-
- thisarea.title = `Players: ${this.areas[i].players}\n`
- + `Status: ${this.areas[i].status}\n`
- + `CM: ${this.areas[i].cm}\n`
- + `Area lock: ${this.areas[i].locked}`;
- }
- }
- }
-
- /**
- * With this the server tells us which features it supports
- * @param {Array} args list of features
- */
- handleFL(args: string[]) {
- console.info('Server-supported features:');
- console.info(args);
- extrafeatures = args;
-
- if (args.includes('yellowtext')) {
- const colorselect = <HTMLSelectElement>document.getElementById('textcolor');
-
- colorselect.options[colorselect.options.length] = new Option('Yellow', '5');
- colorselect.options[colorselect.options.length] = new Option('Grey', '6');
- colorselect.options[colorselect.options.length] = new Option('Pink', '7');
- colorselect.options[colorselect.options.length] = new Option('Cyan', '8');
- }
-
- if (args.includes('cccc_ic_support')) {
- document.getElementById('cccc').style.display = '';
- document.getElementById('pairing').style.display = '';
- }
-
- if (args.includes('flipping')) {
- document.getElementById('button_flip').style.display = '';
- }
-
- if (args.includes('looping_sfx')) {
- document.getElementById('button_shake').style.display = '';
- document.getElementById('2.7').style.display = '';
- }
-
- if (args.includes('effects')) {
- document.getElementById('2.8').style.display = '';
- }
-
- if (args.includes('y_offset')) {
- document.getElementById('y_offset').style.display = '';
- }
- }
-
- /**
- * Received when the server announces its server info,
- * but we use it as a cue to begin retrieving characters.
- * @param {Array} args packet arguments
- */
- handleSI(args: string[]) {
- this.char_list_length = Number(args[1]);
- this.char_list_length += 1; // some servers count starting from 0 some from 1...
- this.evidence_list_length = Number(args[2]);
- this.music_list_length = Number(args[3]);
-
- (<HTMLProgressElement>document.getElementById('client_loadingbar')).max = this.char_list_length + this.evidence_list_length + this.music_list_length;
-
- // create the charselect grid, to be filled by the character loader
- document.getElementById('client_chartable').innerHTML = '';
-
- for (let i = 0; i < this.char_list_length; i++) {
- const demothing = document.createElement('img');
-
- demothing.className = 'demothing';
- demothing.id = `demo_${i}`;
- const demoonclick = document.createAttribute('onclick');
- demoonclick.value = `pickChar(${i})`;
- demothing.setAttributeNode(demoonclick);
-
- document.getElementById('client_chartable').appendChild(demothing);
- }
-
- // this is determined at the top of this file
- if (!oldLoading && extrafeatures.includes('fastloading')) {
- this.sendServer('RC#%');
- } else {
- this.sendServer('askchar2#%');
- }
- }
-
- /**
- * Handles the list of all used and vacant characters.
- * @param {Array} args list of all characters represented as a 0 for free or a -1 for taken
- */
- handleCharsCheck(args: string[]) {
- for (let i = 0; i < this.char_list_length; i++) {
- const img = document.getElementById(`demo_${i}`);
-
- if (args[i + 1] === '-1') { img.style.opacity = '0.25'; } else if (args[i + 1] === '0') { img.style.opacity = '1'; }
- }
- }
-
- /**
- * Handles the server's assignment of a character for the player to use.
- * PV # playerID (unused) # CID # character ID
- * @param {Array} args packet arguments
- */
- async handlePV(args: string[]) {
- this.charID = Number(args[3]);
- document.getElementById('client_waiting').style.display = 'none';
- document.getElementById('client_charselect').style.display = 'none';
-
- const me = this.chars[this.charID];
- this.selectedEmote = -1;
- const { emotes } = this;
- const emotesList = document.getElementById('client_emo');
- emotesList.style.display = '';
- emotesList.innerHTML = ''; // Clear emote box
- const ini = me.inifile;
- me.side = ini.options.side;
- updateActionCommands(me.side);
- if (ini.emotions.number === 0) {
- emotesList.innerHTML = `<span
- id="emo_0"
- alt="unavailable"
- class="emote_button">No emotes available</span>`;
- } else {
- for (let i = 1; i <= ini.emotions.number; i++) {
- try {
- const emoteinfo = ini.emotions[i].split('#');
- let esfx;
- let esfxd;
- try {
- esfx = ini.soundn[i] || '0';
- esfxd = Number(ini.soundt[i]) || 0;
- } catch (e) {
- console.warn('ini sound is completly missing');
- esfx = '0';
- esfxd = 0;
- }
- // Make sure the asset server is case insensitive, or that everything on it is lowercase
-
- emotes[i] = {
- desc: emoteinfo[0].toLowerCase(),
- preanim: emoteinfo[1].toLowerCase(),
- emote: emoteinfo[2].toLowerCase(),
- zoom: Number(emoteinfo[3]) || 0,
- sfx: esfx.toLowerCase(),
- sfxdelay: esfxd,
- frame_screenshake: '',
- frame_realization: '',
- frame_sfx: '',
- button: `${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/emotions/button${i}_off.png`,
- };
- emotesList.innerHTML
- += `<img src=${emotes[i].button}
- id="emo_${i}"
- alt="${emotes[i].desc}"
- class="emote_button"
- onclick="pickEmotion(${i})">`;
- } catch (e) {
- console.error(`missing emote ${i}`);
- }
- }
- pickEmotion(1);
- }
-
- if (await fileExists(`${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/custom.gif`)) { document.getElementById('button_4').style.display = ''; } else { document.getElementById('button_4').style.display = 'none'; }
-
- const iniedit_select = <HTMLSelectElement>document.getElementById('client_ininame');
-
- // Load iniswaps if there are any
- try {
- const cswapdata = await request(`${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/iniswaps.ini`);
- const cswap = cswapdata.split('\n');
-
- // most iniswaps don't list their original char
- if (cswap.length > 0) {
- iniedit_select.innerHTML = '';
-
- iniedit_select.add(new Option(safeTags(me.name)));
-
- cswap.forEach((inisw: string) => iniedit_select.add(new Option(safeTags(inisw))));
- }
- } catch (err) {
- console.info("character doesn't have iniswaps");
- this.fetchCharacterList();
- }
- }
-
- /**
- * new asset url!!
- * @param {Array} args packet arguments
- */
- handleASS(args: string[]) {
- AO_HOST = args[1];
- }
-
- /**
- * we are asking ourselves what characters there are
- * @param {Array} args packet arguments
- */
- handleRC(_args: string[]) {
- this.sendSelf(`SC#${vanilla_character_arr.join('#')}#%`);
- }
-
- /**
- * we are asking ourselves what characters there are
- * @param {Array} args packet arguments
- */
- handleRM(_args: string[]) {
- this.sendSelf(`SM#${vanilla_music_arr.join('#')}#%`);
- }
-
- /**
- * we are asking ourselves what characters there are
- * @param {Array} args packet arguments
- */
- handleRD(_args: string[]) {
- this.sendSelf('BN#gs4#%');
- this.sendSelf('DONE#%');
- const ooclog = <HTMLInputElement>document.getElementById('client_ooclog');
- ooclog.value = '';
- ooclog.readOnly = false;
-
- document.getElementById('client_oocinput').style.display = 'none';
- document.getElementById('client_replaycontrols').style.display = 'inline-block';
- }
-}
-
-class Viewport {
- textnow: string;
- chatmsg: any;
- shouts: string[];
- colors: string[];
- blipChannels: any;
- currentBlipChannel: number;
- sfxaudio: any;
- sfxplayed: number;
- shoutaudio: any;
- testimonyAudio: any;
- music: any;
- updater: any;
- testimonyUpdater: any;
- bgname: string;
- lastChar: string;
- lastEvi: number;
- testimonyTimer: number;
- shoutTimer: number;
- tickTimer: number;
- _animating: boolean;
- startFirstTickCheck: boolean;
- startSecondTickCheck: boolean;
- startThirdTickCheck: boolean;
- theme: string;
-
- constructor() {
- this.textnow = '';
- this.chatmsg = {
- content: '',
- objection: 0,
- sound: '',
- startpreanim: true,
- startspeaking: false,
- side: null,
- color: 0,
- snddelay: 0,
- preanimdelay: 0,
- speed: UPDATE_INTERVAL
- };
-
- this.shouts = [
- undefined,
- 'holdit',
- 'objection',
- 'takethat',
- 'custom',
- ];
-
- this.colors = [
- 'white',
- 'green',
- 'red',
- 'orange',
- 'blue',
- 'yellow',
- 'pink',
- 'cyan',
- 'grey',
- ];
-
- // Allocate multiple blip audio channels to make blips less jittery
- const blipSelectors = document.getElementsByClassName('blipSound')
- this.blipChannels = [...blipSelectors];
- this.blipChannels.forEach((channel: HTMLAudioElement) => channel.volume = 0.5);
- this.blipChannels.forEach((channel: HTMLAudioElement) => channel.onerror = opusCheck(channel));
- this.currentBlipChannel = 0;
-
- this.sfxaudio = document.getElementById('client_sfxaudio');
- this.sfxaudio.src = `${AO_HOST}sounds/general/sfx-realization.opus`;
-
- this.sfxplayed = 0;
-
- this.shoutaudio = document.getElementById('client_shoutaudio');
- this.shoutaudio.src = `${AO_HOST}misc/default/objection.opus`;
-
- this.testimonyAudio = document.getElementById('client_testimonyaudio');
- this.testimonyAudio.src = `${AO_HOST}sounds/general/sfx-guilty.opus`;
-
- const audioChannels = document.getElementsByClassName('audioChannel')
- this.music = [...audioChannels];
- this.music.forEach((channel: HTMLAudioElement) => channel.volume = 0.5);
- this.music.forEach((channel: HTMLAudioElement) => channel.onerror = opusCheck(channel));
-
- this.updater = null;
- this.testimonyUpdater = null;
-
- this.bgname = 'gs4';
-
- this.lastChar = '';
- this.lastEvi = 0;
-
- this.testimonyTimer = 0;
- this.shoutTimer = 0;
- this.tickTimer = 0;
-
- this._animating = false;
- }
-
- /**
- * Sets the volume of the music.
- * @param {number} volume
- */
- set musicVolume(volume: number) {
- this.music.forEach((channel: HTMLAudioElement) => channel.volume = volume);
- }
-
- /**
- * Returns the path which the background is located in.
- */
- get bgFolder() {
- return `${AO_HOST}background/${encodeURI(this.bgname.toLowerCase())}/`;
- }
-
- /**
- * Play any SFX
- *
- * @param {string} sfxname
- */
- async playSFX(sfxname: string, looping: boolean) {
- this.sfxaudio.pause();
- this.sfxaudio.loop = looping;
- this.sfxaudio.src = sfxname;
- this.sfxaudio.play();
- }
-
- /**
- * Changes the viewport background based on a given position.
- *
- * Valid positions: `def, pro, hld, hlp, wit, jud, jur, sea`
- * @param {string} position the position to change into
- */
- async changeBackground(position: string) {
- const bgfolder = viewport.bgFolder;
-
- const view = document.getElementById('client_fullview');
-
- let bench: HTMLImageElement;
- if ('def,pro,wit'.includes(position)) {
- bench = <HTMLImageElement>document.getElementById(`client_${position}_bench`);
- } else {
- bench = <HTMLImageElement>document.getElementById('client_bench_classic');
- }
-
- let court: HTMLImageElement;
- if ('def,pro,wit'.includes(position)) {
- court = <HTMLImageElement>document.getElementById(`client_court_${position}`);
- } else {
- court = <HTMLImageElement>document.getElementById('client_court_classic');
- }
-
- interface Desk {
- ao2?: string
- ao1?: string
- }
- interface Position {
- bg?: string
- desk?: Desk
- speedLines: string
- }
-
- interface Positions {
- [key: string]: Position
- }
-
- const positions: Positions = {
- def: {
- bg: 'defenseempty',
- desk: { ao2: 'defensedesk.png', ao1: 'bancodefensa.png' } as Desk,
- speedLines: 'defense_speedlines.gif',
- },
- pro: {
- bg: 'prosecutorempty',
- desk: { ao2: 'prosecutiondesk.png', ao1: 'bancoacusacion.png' } as Desk,
- speedLines: 'prosecution_speedlines.gif',
- },
- hld: {
- bg: 'helperstand',
- desk: null as Desk,
- speedLines: 'defense_speedlines.gif',
- },
- hlp: {
- bg: 'prohelperstand',
- desk: null as Desk,
- speedLines: 'prosecution_speedlines.gif',
- },
- wit: {
- bg: 'witnessempty',
- desk: { ao2: 'stand.png', ao1: 'estrado.png' } as Desk,
- speedLines: 'prosecution_speedlines.gif',
- },
- jud: {
- bg: 'judgestand',
- desk: { ao2: 'judgedesk.png', ao1: 'judgedesk.gif' } as Desk,
- speedLines: 'prosecution_speedlines.gif',
- },
- jur: {
- bg: 'jurystand',
- desk: { ao2: 'jurydesk.png', ao1: 'estrado.png' } as Desk,
- speedLines: 'defense_speedlines.gif',
- },
- sea: {
- bg: 'seancestand',
- desk: { ao2: 'seancedesk.png', ao1: 'estrado.png' } as Desk,
- speedLines: 'prosecution_speedlines.gif',
- },
- };
-
- let bg;
- let desk;
- let speedLines;
-
- if ('def,pro,hld,hlp,wit,jud,jur,sea'.includes(position)) {
- bg = positions[position].bg;
- desk = positions[position].desk;
- speedLines = positions[position].speedLines;
- } else {
- bg = `${position}`;
- desk = { ao2: `${position}_overlay.png`, ao1: '_overlay.png' };
- speedLines = 'defense_speedlines.gif';
- }
-
- if (viewport.chatmsg.type === 5) {
- console.warn('this is a zoom');
- court.src = `${AO_HOST}themes/default/${encodeURI(speedLines)}`;
- bench.style.opacity = '0';
- } else {
- // Set src here
-
- court.src = await tryUrls(bgfolder + bg)
- if (desk) {
- const deskFilename = await fileExists(bgfolder + desk.ao2) ? desk.ao2 : desk.ao1;
- bench.src = bgfolder + deskFilename;
- bench.style.opacity = '1';
- } else {
- bench.style.opacity = '0';
- }
- }
-
- if ('def,pro,wit'.includes(position)) {
- view.style.display = '';
- document.getElementById('client_classicview').style.display = 'none';
- switch (position) {
- case 'def':
- view.style.left = '0';
- break;
- case 'wit':
- view.style.left = '-200%';
- break;
- case 'pro':
- view.style.left = '-400%';
- break;
- }
- } else {
- view.style.display = 'none';
- document.getElementById('client_classicview').style.display = '';
- }
- }
-
- /**
- * Intialize testimony updater
- */
- initTestimonyUpdater() {
-
- const testimonyFilenames: Testimony = {
- 1: 'witnesstestimony',
- 2: 'crossexamination',
- 3: 'notguilty',
- 4: 'guilty',
- };
-
- const testimony = testimonyFilenames[client.testimonyID];
- if (!testimony) {
- console.warn(`Invalid testimony ID ${client.testimonyID}`);
- return;
- }
-
- this.testimonyAudio.src = client.resources[testimony].sfx;
- this.testimonyAudio.play();
-
- const testimonyOverlay = <HTMLImageElement>document.getElementById('client_testimony');
- testimonyOverlay.src = client.resources[testimony].src;
- testimonyOverlay.style.opacity = '1';
-
- this.testimonyTimer = 0;
- this.testimonyUpdater = setTimeout(() => this.updateTestimony(), UPDATE_INTERVAL);
- }
-
- /**
- * Updates the testimony overaly
- */
- updateTestimony() {
- const testimonyFilenames: Testimony = {
- 1: 'witnesstestimony',
- 2: 'crossexamination',
- 3: 'notguilty',
- 4: 'guilty',
- };
-
- // Update timer
- this.testimonyTimer += UPDATE_INTERVAL;
-
- const testimony = testimonyFilenames[client.testimonyID];
- const resource = client.resources[testimony];
- if (!resource) {
- this.disposeTestimony();
- return;
- }
-
- if (this.testimonyTimer >= resource.duration) {
- this.disposeTestimony();
- } else {
- this.testimonyUpdater = setTimeout(() => this.updateTestimony(), UPDATE_INTERVAL);
- }
- }
-
- /**
- * Dispose the testimony overlay
- */
- disposeTestimony() {
- client.testimonyID = 0;
- this.testimonyTimer = 0;
- document.getElementById('client_testimony').style.opacity = '0';
- clearTimeout(this.testimonyUpdater);
- }
-
- /**
- * Sets a new emote.
- * This sets up everything before the tick() loops starts
- * a lot of things can probably be moved here, like starting the shout animation if there is one
- * TODO: the preanim logic, on the other hand, should probably be moved to tick()
- * @param {object} chatmsg the new chat message
- */
- async say(chatmsg: any) {
-
- this.chatmsg = chatmsg;
- this.textnow = '';
- this.sfxplayed = 0;
- this.tickTimer = 0;
- this._animating = true;
- this.startFirstTickCheck = true
- this.startSecondTickCheck = false
- this.startThirdTickCheck = false
- let charLayers = document.getElementById('client_char');
- let pairLayers = document.getElementById('client_pair_char');
-
- // stop updater
- clearTimeout(this.updater);
-
- // stop last sfx from looping any longer
- this.sfxaudio.loop = false;
-
- const fg = <HTMLImageElement>document.getElementById('client_fg');
- const gamewindow = document.getElementById('client_gamewindow');
- const waitingBox = document.getElementById('client_chatwaiting');
-
- // Reset CSS animation
- gamewindow.style.animation = '';
- waitingBox.style.opacity = '0';
-
- const eviBox = document.getElementById('client_evi');
-
- if (this.lastEvi !== this.chatmsg.evidence) {
- eviBox.style.opacity = '0';
- eviBox.style.height = '0%';
- }
- this.lastEvi = this.chatmsg.evidence;
-
- const validSides = ['def', 'pro', 'wit'];
- if (validSides.includes(this.chatmsg.side)) {
- charLayers = document.getElementById(`client_${this.chatmsg.side}_char`);
- pairLayers = document.getElementById(`client_${this.chatmsg.side}_pair_char`);
- }
-
- const chatContainerBox = document.getElementById('client_chatcontainer');
- const nameBoxInner = document.getElementById('client_inner_name');
- const chatBoxInner = document.getElementById('client_inner_chat');
-
- const displayname = ((<HTMLInputElement>document.getElementById('showname')).checked && this.chatmsg.showname !== '') ? this.chatmsg.showname : this.chatmsg.nameplate;
-
- // Clear out the last message
- chatBoxInner.innerText = this.textnow;
- nameBoxInner.innerText = displayname;
-
- if (this.lastChar !== this.chatmsg.name) {
- charLayers.style.opacity = '0';
- pairLayers.style.opacity = '0';
- }
- this.lastChar = this.chatmsg.name;
-
- appendICLog(this.chatmsg.content, this.chatmsg.showname, this.chatmsg.nameplate);
-
- checkCallword(this.chatmsg.content);
-
- setEmote(AO_HOST, this, this.chatmsg.name.toLowerCase(), this.chatmsg.sprite, '(a)', false, this.chatmsg.side);
-
- if (this.chatmsg.other_name) {
- setEmote(AO_HOST, this, this.chatmsg.other_name.toLowerCase(), this.chatmsg.other_emote, '(a)', false, this.chatmsg.side);
- }
-
- // gets which shout shall played
- const shoutSprite = <HTMLImageElement>document.getElementById('client_shout');
- const shout = this.shouts[this.chatmsg.objection];
- if (shout) {
- // Hide message box
- chatContainerBox.style.opacity = '0';
- if (this.chatmsg.objection === 4) {
- shoutSprite.src = `${AO_HOST}characters/${encodeURI(this.chatmsg.name.toLowerCase())}/custom.gif`;
- } else {
- shoutSprite.src = client.resources[shout].src;
- shoutSprite.style.animation = 'bubble 700ms steps(10, jump-both)';
- }
- shoutSprite.style.opacity = '1';
-
- this.shoutaudio.src = `${AO_HOST}characters/${encodeURI(this.chatmsg.name.toLowerCase())}/${shout}.opus`;
- this.shoutaudio.play();
- this.shoutTimer = client.resources[shout].duration;
- } else {
- this.shoutTimer = 0;
- }
-
- this.chatmsg.startpreanim = true;
- let gifLength = 0;
-
- if (this.chatmsg.type === 1 && this.chatmsg.preanim !== '-') {
- chatContainerBox.style.opacity = '0';
- gifLength = await getAnimLength(`${AO_HOST}characters/${encodeURI(this.chatmsg.name.toLowerCase())}/${encodeURI(this.chatmsg.preanim)}`);
- this.chatmsg.startspeaking = false;
- } else {
- this.chatmsg.startspeaking = true;
- chatContainerBox.style.opacity = '1';
- }
- this.chatmsg.preanimdelay = gifLength;
-
- this.changeBackground(chatmsg.side);
-
- setChatbox(chatmsg.chatbox);
- resizeChatbox();
-
- // Flip the character
- charLayers.style.transform = this.chatmsg.flip === 1 ? 'scaleX(-1)' : 'scaleX(1)';
-
- // Shift by the horizontal offset
- switch (this.chatmsg.side) {
- case 'wit':
- pairLayers.style.left = `${200 + Number(this.chatmsg.other_offset[0])}%`;
- charLayers.style.left = `${200 + Number(this.chatmsg.self_offset[0])}%`;
- break;
- case 'pro':
- pairLayers.style.left = `${400 + Number(this.chatmsg.other_offset[0])}%`;
- charLayers.style.left = `${400 + Number(this.chatmsg.self_offset[0])}%`;
- break;
- default:
- pairLayers.style.left = `${Number(this.chatmsg.other_offset[0])}%`;
- charLayers.style.left = `${Number(this.chatmsg.self_offset[0])}%`;
- break;
- }
-
- // New vertical offsets
- pairLayers.style.top = `${Number(this.chatmsg.other_offset[1])}%`;
- charLayers.style.top = `${Number(this.chatmsg.self_offset[1])}%`;
-
- // flip the paired character
- pairLayers.style.transform = this.chatmsg.other_flip === 1 ? 'scaleX(-1)' : 'scaleX(1)';
-
- this.blipChannels.forEach((channel: HTMLAudioElement) => channel.src = `${AO_HOST}sounds/general/sfx-blip${encodeURI(this.chatmsg.blips.toLowerCase())}.opus`);
-
- // process markup
- if (this.chatmsg.content.startsWith('~~')) {
- chatBoxInner.style.textAlign = 'center';
- this.chatmsg.content = this.chatmsg.content.substring(2, this.chatmsg.content.length);
- } else {
- chatBoxInner.style.textAlign = 'inherit';
- }
-
- // apply effects
- fg.style.animation = '';
- const badEffects = ['', '-', 'none'];
- if (this.chatmsg.effects[0] && !badEffects.includes(this.chatmsg.effects[0].toLowerCase())) {
- const baseEffectUrl = `${AO_HOST}themes/default/effects/`;
- fg.src = `${baseEffectUrl}${encodeURI(this.chatmsg.effects[0].toLowerCase())}.webp`;
- } else {
-
- fg.src = transparentPng;
- }
-
- const soundChecks = ['0', '1', '', undefined];
- if (soundChecks.some((check) => this.chatmsg.sound === check)) {
- this.chatmsg.sound = this.chatmsg.effects[2];
- }
- this.chatmsg.parsed = await attorneyMarkdown.applyMarkdown(chatmsg.content, this.colors[this.chatmsg.color])
- this.tick();
- }
-
- async handleTextTick(charLayers: HTMLImageElement) {
- const chatBox = document.getElementById('client_chat');
- const waitingBox = document.getElementById('client_chatwaiting');
- const chatBoxInner = document.getElementById('client_inner_chat');
- const charName = this.chatmsg.name.toLowerCase();
- const charEmote = this.chatmsg.sprite.toLowerCase();
-
-
- if (this.chatmsg.content.charAt(this.textnow.length) !== ' ') {
- this.blipChannels[this.currentBlipChannel].play();
- this.currentBlipChannel++;
- this.currentBlipChannel %= this.blipChannels.length;
- }
- this.textnow = this.chatmsg.content.substring(0, this.textnow.length + 1);
- const characterElement = this.chatmsg.parsed[this.textnow.length - 1]
- if (characterElement) {
- const COMMAND_IDENTIFIER = '\\'
-
- const nextCharacterElement = this.chatmsg.parsed[this.textnow.length]
- const flash = async () => {
- const effectlayer = document.getElementById('client_fg');
- this.playSFX(`${AO_HOST}sounds/general/sfx-realization.opus`, false);
- effectlayer.style.animation = 'flash 0.4s 1';
- await delay(400)
- effectlayer.style.removeProperty('animation')
- }
-
- const shake = async () => {
- const gamewindow = document.getElementById('client_gamewindow');
- this.playSFX(`${AO_HOST}sounds/general/sfx-stab.opus`, false);
- gamewindow.style.animation = 'shake 0.2s 1';
- await delay(200)
- gamewindow.style.removeProperty('animation')
- }
-
- const commands = new Map(Object.entries({
- 's': shake,
- 'f': flash
- }))
- const textSpeeds = new Set(['{', '}'])
-
- // Changing Text Speed
- if (textSpeeds.has(characterElement.innerHTML)) {
- // Grab them all in a row
- const MAX_SLOW_CHATSPEED = 120
- for(let i = this.textnow.length; i < this.chatmsg.content.length; i++) {
- const currentCharacter = this.chatmsg.parsed[i - 1].innerHTML
- if (currentCharacter === '{') {
- if (this.chatmsg.speed > 0) {
- this.chatmsg.speed -= 20
- }
- } else if(currentCharacter === '}') {
- if(this.chatmsg.speed < MAX_SLOW_CHATSPEED) {
- this.chatmsg.speed += 20
- }
- } else {
- // No longer at a speed character
- this.textnow = this.chatmsg.content.substring(0, i);
- break
- }
- }
- }
-
- if (characterElement.innerHTML === COMMAND_IDENTIFIER && commands.has(nextCharacterElement?.innerHTML)) {
- this.textnow = this.chatmsg.content.substring(0, this.textnow.length + 1);
- await commands.get(nextCharacterElement.innerHTML)()
- } else {
- chatBoxInner.appendChild(this.chatmsg.parsed[this.textnow.length - 1]);
- }
- }
-
- // scroll to bottom
- chatBox.scrollTop = chatBox.scrollHeight;
-
- if (this.textnow === this.chatmsg.content) {
- this._animating = false;
- setEmote(AO_HOST, this, charName, charEmote, '(a)', false, this.chatmsg.side);
- charLayers.style.opacity = '1';
- waitingBox.style.opacity = '1';
- clearTimeout(this.updater);
- }
- }
- /**
- * Updates the chatbox based on the given text.
- *
- * OK, here's the documentation on how this works:
- *
- * 1 _animating
- * If we're not done with this characters animation, i.e. his text isn't fully there, set a timeout for the next tick/step to happen
- *
- * 2 startpreanim
- * If the shout timer is over it starts with the preanim
- * The first thing it checks for is the shake effect (TODO on client this is handled by the @ symbol and not a flag )
- * Then is the flash/realization effect
- * After that, the shout image set to be transparent
- * and the main characters preanim gif is loaded
- * If pairing is supported the paired character will just stand around with his idle sprite
- *
- * 3 preanimdelay over
- * this animates the evidence popup and finally shows the character name and message box
- * it sets the text color and the character speaking sprite
- *
- * 4 textnow != content
- * this adds a character to the textbox and stops the animations if the entire message is present in the textbox
- *
- * 5 sfx
- * independent of the stuff above, this will play any sound effects specified by the emote the character sent.
- * happens after the shout delay + an sfx delay that comes with the message packet
- *
- * XXX: This relies on a global variable `this.chatmsg`!
- */
- async tick() {
- await delay(this.chatmsg.speed)
-
- if (this.textnow === this.chatmsg.content) {
- return
- }
-
- const gamewindow = document.getElementById('client_gamewindow');
- const waitingBox = document.getElementById('client_chatwaiting');
- const eviBox = <HTMLImageElement>document.getElementById('client_evi');
- const shoutSprite = <HTMLImageElement>document.getElementById('client_shout');
- const effectlayer = <HTMLImageElement>document.getElementById('client_fg');
- const chatBoxInner = document.getElementById('client_inner_chat');
- let charLayers = <HTMLImageElement>document.getElementById('client_char');
- let pairLayers = <HTMLImageElement>document.getElementById('client_pair_char');
-
- if ('def,pro,wit'.includes(this.chatmsg.side)) {
- charLayers = <HTMLImageElement>document.getElementById(`client_${this.chatmsg.side}_char`);
- pairLayers = <HTMLImageElement>document.getElementById(`client_${this.chatmsg.side}_pair_char`);
- }
-
- const charName = this.chatmsg.name.toLowerCase();
- const charEmote = this.chatmsg.sprite.toLowerCase();
-
- const pairName = this.chatmsg.other_name.toLowerCase();
- const pairEmote = this.chatmsg.other_emote.toLowerCase();
-
- // TODO: preanims sometimes play when they're not supposed to
- const isShoutOver = this.tickTimer >= this.shoutTimer
- const isShoutAndPreanimOver = this.tickTimer >= this.shoutTimer + this.chatmsg.preanimdelay
- if (isShoutOver && this.startFirstTickCheck) {
- // Effect stuff
- if (this.chatmsg.screenshake === 1) {
- // Shake screen
- this.playSFX(`${AO_HOST}sounds/general/sfx-stab.opus`, false);
- gamewindow.style.animation = 'shake 0.2s 1';
- }
- if (this.chatmsg.flash === 1) {
- // Flash screen
- this.playSFX(`${AO_HOST}sounds/general/sfx-realization.opus`, false);
- effectlayer.style.animation = 'flash 0.4s 1';
- }
-
- // Pre-animation stuff
- if (this.chatmsg.preanimdelay > 0) {
- shoutSprite.style.opacity = '0';
- shoutSprite.style.animation = '';
- const preanim = this.chatmsg.preanim.toLowerCase();
- setEmote(AO_HOST, this, charName, preanim, '', false, this.chatmsg.side);
- charLayers.style.opacity = '1';
- }
-
- if (this.chatmsg.other_name) {
- pairLayers.style.opacity = '1';
- } else {
- pairLayers.style.opacity = '0';
- }
- // Done with first check, move to second
- this.startFirstTickCheck = false
- this.startSecondTickCheck = true
-
- this.chatmsg.startpreanim = false;
- this.chatmsg.startspeaking = true;
- }
- const hasNonInterruptingPreAnim = this.chatmsg.noninterrupting_preanim === 1
- if (this.textnow !== this.chatmsg.content && hasNonInterruptingPreAnim) {
- const chatContainerBox = document.getElementById('client_chatcontainer');
- chatContainerBox.style.opacity = '1';
- await this.handleTextTick(charLayers)
-
- }else if (isShoutAndPreanimOver && this.startSecondTickCheck) {
- if (this.chatmsg.startspeaking) {
- this.chatmsg.startspeaking = false;
-
- // Evidence Bullshit
- if (this.chatmsg.evidence > 0) {
- // Prepare evidence
- eviBox.src = safeTags(client.evidences[this.chatmsg.evidence - 1].icon);
-
- eviBox.style.width = 'auto';
- eviBox.style.height = '36.5%';
- eviBox.style.opacity = '1';
-
- this.testimonyAudio.src = `${AO_HOST}sounds/general/sfx-evidenceshoop.opus`;
- this.testimonyAudio.play();
-
- if (this.chatmsg.side === 'def') {
- // Only def show evidence on right
- eviBox.style.right = '1em';
- eviBox.style.left = 'initial';
- } else {
- eviBox.style.right = 'initial';
- eviBox.style.left = '1em';
- }
- }
- chatBoxInner.className = `text_${this.colors[this.chatmsg.color]}`;
-
-
- if (this.chatmsg.preanimdelay === 0) {
- shoutSprite.style.opacity = '0';
- shoutSprite.style.animation = '';
- }
-
- if (this.chatmsg.other_name) {
- setEmote(AO_HOST, this, pairName, pairEmote, '(a)', true, this.chatmsg.side);
- pairLayers.style.opacity = '1';
- } else {
- pairLayers.style.opacity = '0';
- }
-
- setEmote(AO_HOST, this, charName, charEmote, '(b)', false, this.chatmsg.side);
- charLayers.style.opacity = '1';
-
- if (this.textnow === this.chatmsg.content) {
- setEmote(AO_HOST, this, charName, charEmote, '(a)', false, this.chatmsg.side);
- charLayers.style.opacity = '1';
- waitingBox.style.opacity = '1';
- this._animating = false;
- clearTimeout(this.updater);
- return
- }
- } else if (this.textnow !== this.chatmsg.content) {
- await this.handleTextTick(charLayers)
- }
- }
-
- if (!this.sfxplayed && this.chatmsg.snddelay + this.shoutTimer >= this.tickTimer) {
- this.sfxplayed = 1;
- if (this.chatmsg.sound !== '0' && this.chatmsg.sound !== '1' && this.chatmsg.sound !== '' && this.chatmsg.sound !== undefined && (this.chatmsg.type == 1 || this.chatmsg.type == 2 || this.chatmsg.type == 6)) {
- this.playSFX(`${AO_HOST}sounds/general/${encodeURI(this.chatmsg.sound.toLowerCase())}.opus`, this.chatmsg.looping_sfx);
- }
- }
- if (this._animating) {
- this.tick()
- }
- this.tickTimer += UPDATE_INTERVAL;
- }
-}
-
-/**
- * Triggered when the Return key is pressed on the out-of-character chat input box.
- * @param {KeyboardEvent} event
- */
-export function onOOCEnter(event: KeyboardEvent) {
- if (event.keyCode === 13) {
- client.sendOOC((<HTMLInputElement>document.getElementById('client_oocinputbox')).value);
- (<HTMLInputElement>document.getElementById('client_oocinputbox')).value = '';
- }
-}
-window.onOOCEnter = onOOCEnter;
-
-/**
- * Triggered when the user click replay GOOOOO
- * @param {KeyboardEvent} event
- */
-export function onReplayGo(_event: Event) {
- client.handleReplay();
-}
-window.onReplayGo = onReplayGo;
-
-/**
- * Triggered when the Return key is pressed on the in-character chat input box.
- * @param {KeyboardEvent} event
- */
-export function onEnter(event: KeyboardEvent) {
- if (event.keyCode === 13) {
- const mychar = client.character;
- const myemo = client.emote;
- const evi = client.evidence;
- const flip = Boolean((document.getElementById('button_flip').classList.contains('dark')));
- const flash = Boolean((document.getElementById('button_flash').classList.contains('dark')));
- const screenshake = Boolean((document.getElementById('button_shake').classList.contains('dark')));
- const noninterrupting_preanim = Boolean(((<HTMLInputElement>document.getElementById('check_nonint')).checked));
- const looping_sfx = Boolean(((<HTMLInputElement>document.getElementById('check_loopsfx')).checked));
- const color = Number((<HTMLInputElement>document.getElementById('textcolor')).value);
- const showname = (<HTMLInputElement>document.getElementById('ic_chat_name')).value;
- const text = (<HTMLInputElement>document.getElementById('client_inputbox')).value;
- const pairchar = (<HTMLInputElement>document.getElementById('pair_select')).value;
- const pairoffset = Number((<HTMLInputElement>document.getElementById('pair_offset')).value);
- const pairyoffset = Number((<HTMLInputElement>document.getElementById('pair_y_offset')).value);
- const myrole = (<HTMLInputElement>document.getElementById('role_select')).value ? (<HTMLInputElement>document.getElementById('role_select')).value : mychar.side;
- const additive = Boolean(((<HTMLInputElement>document.getElementById('check_additive')).checked));
- const effect = (<HTMLInputElement>document.getElementById('effect_select')).value;
-
- let sfxname = '0';
- let sfxdelay = 0;
- let emote_mod = myemo.zoom;
- if ((<HTMLInputElement>document.getElementById('sendsfx')).checked) {
- sfxname = myemo.sfx;
- sfxdelay = myemo.sfxdelay;
- }
-
- // not to overwrite a 5 from the ini or anything else
- if ((<HTMLInputElement>document.getElementById('sendpreanim')).checked) {
- if (emote_mod === 0) { emote_mod = 1; }
- } else if (emote_mod === 1) { emote_mod = 0; }
-
-
- client.sendIC(
- 'chat',
- myemo.preanim,
- mychar.name,
- myemo.emote,
- text,
- myrole,
- sfxname,
- emote_mod,
- sfxdelay,
- selectedShout,
- evi,
- flip,
- flash,
- color,
- showname,
- pairchar,
- pairoffset,
- pairyoffset,
- noninterrupting_preanim,
- looping_sfx,
- screenshake,
- '-',
- '-',
- '-',
- additive,
- effect,
- );
- }
-}
-window.onEnter = onEnter;
-
-/**
- * Resets the IC parameters for the player to enter a new chat message.
- * This should only be called when the player's previous chat message
- * was successfully sent/presented.
- */
-function resetICParams() {
- (<HTMLInputElement>document.getElementById('client_inputbox')).value = '';
- document.getElementById('button_flash').className = 'client_button';
- document.getElementById('button_shake').className = 'client_button';
-
- (<HTMLInputElement>document.getElementById('sendpreanim')).checked = false;
-
- if (selectedShout) {
- document.getElementById(`button_${selectedShout}`).className = 'client_button';
- selectedShout = 0;
- }
-}
-
-export function resetOffset(_event: Event) {
- (<HTMLInputElement>document.getElementById('pair_offset')).value = '0';
- (<HTMLInputElement>document.getElementById('pair_y_offset')).value = '0';
-}
-window.resetOffset = resetOffset;
-
-/**
- * Triggered when the music search bar is changed
- * @param {MouseEvent} event
- */
-export function musiclist_filter(_event: Event) {
- const musiclist_element = <HTMLSelectElement>document.getElementById('client_musiclist');
- const searchname = (<HTMLInputElement>document.getElementById('client_musicsearch')).value;
-
- musiclist_element.innerHTML = '';
-
- for (const trackname of client.musics) {
- if (trackname.toLowerCase().indexOf(searchname.toLowerCase()) !== -1) {
- const newentry = <HTMLOptionElement>document.createElement('OPTION');
- newentry.text = trackname;
- musiclist_element.options.add(newentry);
- }
- }
-}
-window.musiclist_filter = musiclist_filter;
-
-/**
- * Triggered when an item on the music list is clicked.
- * @param {MouseEvent} event
- */
-export function musiclist_click(_event: Event) {
- const playtrack = (<HTMLInputElement>document.getElementById('client_musiclist')).value;
- client.sendMusicChange(playtrack);
-
- // This is here so you can't actually select multiple tracks,
- // even though the select tag has the multiple option to render differently
- const musiclist_elements = (<HTMLSelectElement>document.getElementById('client_musiclist')).selectedOptions;
- for (let i = 0; i < musiclist_elements.length; i++) {
- musiclist_elements[i].selected = false;
- }
-}
-window.musiclist_click = musiclist_click;
-
-/**
- * Triggered when a character in the mute list is clicked
- * @param {MouseEvent} event
- */
-export function mutelist_click(_event: Event) {
- const mutelist = <HTMLSelectElement>document.getElementById('mute_select');
- const selected_character = mutelist.options[mutelist.selectedIndex];
-
- if (client.chars[selected_character.value].muted === false) {
- client.chars[selected_character.value].muted = true;
- selected_character.text = `${client.chars[selected_character.value].name} (muted)`;
- console.info(`muted ${client.chars[selected_character.value].name}`);
- } else {
- client.chars[selected_character.value].muted = false;
- selected_character.text = client.chars[selected_character.value].name;
- }
-}
-window.mutelist_click = mutelist_click;
-
-/**
- * Triggered when the showname checkboc is clicked
- * @param {MouseEvent} event
- */
-export function showname_click(_event: Event) {
- setCookie('showname', String((<HTMLInputElement>document.getElementById('showname')).checked));
- setCookie('ic_chat_name', (<HTMLInputElement>document.getElementById('ic_chat_name')).value);
-
- const css_s = <HTMLAnchorElement>document.getElementById('nameplate_setting');
-
- if ((<HTMLInputElement>document.getElementById('showname')).checked) { css_s.href = 'styles/shownames.css'; } else { css_s.href = 'styles/nameplates.css'; }
-}
-window.showname_click = showname_click;
-
-/**
- * Triggered when an item on the area list is clicked.
- * @param {HTMLElement} el
- */
-export function area_click(el: HTMLElement) {
- const area = client.areas[el.id.substr(4)].name;
- client.sendMusicChange(area);
-
- const areaHr = document.createElement('div');
- areaHr.className = 'hrtext';
- areaHr.textContent = `switched to ${el.textContent}`;
- document.getElementById('client_log').appendChild(areaHr);
-}
-window.area_click = area_click;
-
-/**
- * Triggered by the music volume slider.
- */
-export function changeMusicVolume() {
- viewport.musicVolume = Number((<HTMLInputElement>document.getElementById('client_mvolume')).value);
- setCookie('musicVolume', String(viewport.musicVolume));
-}
-window.changeMusicVolume = changeMusicVolume;
-
-/**
- * Triggered by the blip volume slider.
- */
-export function changeBlipVolume() {
- const blipVolume = (<HTMLInputElement>document.getElementById('client_bvolume')).value;
- viewport.blipChannels.forEach((channel: HTMLAudioElement) => channel.volume = Number(blipVolume));
- setCookie('blipVolume', blipVolume);
-}
-window.changeBlipVolume = changeBlipVolume;
-
-/**
- * Triggered by the theme selector.
- */
-export function reloadTheme() {
- viewport.theme = (<HTMLSelectElement>document.getElementById('client_themeselect')).value;
- setCookie('theme', viewport.theme);
- (<HTMLAnchorElement>document.getElementById('client_theme')).href = `styles/${viewport.theme}.css`;
-}
-window.reloadTheme = reloadTheme;
-
-/**
- * Triggered by a changed callword list
- */
-export function changeCallwords() {
- client.callwords = (<HTMLInputElement>document.getElementById('client_callwords')).value.split('\n');
- setCookie('callwords', client.callwords.join('\n'));
-}
-window.changeCallwords = changeCallwords;
-
-/**
- * Triggered by the modcall sfx dropdown
- */
-export function modcall_test() {
- client.handleZZ('test#test'.split('#'));
-}
-window.modcall_test = modcall_test;
-
-/**
- * Triggered by the ini button.
- */
-export async function iniedit() {
- const ininame = (<HTMLInputElement>document.getElementById('client_ininame')).value;
- const inicharID = client.charID;
- await client.handleCharacterInfo(ininame.split('&'), inicharID);
- client.handlePV((`PV#0#CID#${inicharID}`).split('#'));
-}
-window.iniedit = iniedit;
-
-/**
- * Triggered by the pantilt checkbox
- */
-export async function switchPanTilt(addcheck: number) {
- const background = document.getElementById('client_fullview');
- if (addcheck === 1) {
- (<HTMLInputElement>document.getElementById('client_pantilt')).checked = true;
- document.getElementById('client_court').style.display = '';
- } else if (addcheck === 2) {
- (<HTMLInputElement>document.getElementById('client_pantilt')).checked = false;
- document.getElementById('client_court').style.display = 'none';
- }
- if ((<HTMLInputElement>document.getElementById('client_pantilt')).checked) {
- background.style.transition = '0.5s ease-in-out';
- } else {
- background.style.transition = 'none';
- }
-}
-window.switchPanTilt = switchPanTilt;
-
-/**
- * Triggered by the change aspect ratio checkbox
- */
-export async function switchAspectRatio() {
- const background = document.getElementById('client_background');
- const offsetCheck = <HTMLInputElement>document.getElementById('client_hdviewport_offset');
- if ((<HTMLInputElement>document.getElementById('client_hdviewport')).checked) {
- background.style.paddingBottom = '56.25%';
- offsetCheck.disabled = false;
- } else {
- background.style.paddingBottom = '75%';
- offsetCheck.disabled = true;
- }
-}
-window.switchAspectRatio = switchAspectRatio;
-
-/**
- * Triggered by the change aspect ratio checkbox
- */
-export async function switchChatOffset() {
- const container = document.getElementById('client_chatcontainer');
- if ((<HTMLInputElement>document.getElementById('client_hdviewport_offset')).checked) {
- container.style.width = '80%';
- container.style.left = '10%';
- } else {
- container.style.width = '100%';
- container.style.left = '0';
- }
-}
-window.switchChatOffset = switchChatOffset;
-
-/**
- * Triggered when a character icon is clicked in the character selection menu.
- * @param {MouseEvent} event
- */
-export function changeCharacter(_event: Event) {
- document.getElementById('client_waiting').style.display = 'block';
- document.getElementById('client_charselect').style.display = 'block';
- document.getElementById('client_emo').innerHTML = '';
-}
-window.changeCharacter = changeCharacter;
-
-/**
- * Triggered when there was an error loading a character sprite.
- * @param {HTMLImageElement} image the element containing the missing image
- */
-export function charError(image: HTMLImageElement) {
- console.warn(`${image.src} is missing from webAO`);
- image.src = transparentPng;
- return true;
-}
-window.charError = charError;
-
-/**
- * Triggered when there was an error loading a generic sprite.
- * @param {HTMLImageElement} image the element containing the missing image
- */
-export function imgError(image: HTMLImageElement) {
- image.onerror = null;
- image.src = ''; // unload so the old sprite doesn't persist
- return true;
-}
-window.imgError = imgError;
-
-/**
- * Triggered when there was an error loading a sound
- * @param {HTMLAudioElement} image the element containing the missing sound
- */
-export function opusCheck(channel: HTMLAudioElement): OnErrorEventHandlerNonNull{
- const audio = channel.src
- if (audio === '') {
- return
- }
- console.info(`failed to load sound ${channel.src}`);
- let oldsrc = '';
- let newsrc = '';
- oldsrc = channel.src;
- if (!oldsrc.endsWith('.opus')) {
- newsrc = oldsrc.replace('.mp3', '.opus');
- newsrc = newsrc.replace('.wav', '.opus');
- channel.src = newsrc; // unload so the old sprite doesn't persist
- }
-}
-window.opusCheck = opusCheck;
-
-/**
- * Triggered when the reconnect button is pushed.
- */
-export function ReconnectButton() {
- client.cleanup();
- client = new Client(serverIP);
-
- if (client) {
- document.getElementById('client_error').style.display = 'none';
- }
-}
-window.ReconnectButton = ReconnectButton;
-
-/**
- * Appends a message to the in-character chat log.
- * @param {string} msg the string to be added
- * @param {string} name the name of the sender
- */
-function appendICLog(msg: string, showname = '', nameplate = '', time = new Date()) {
- const entry = document.createElement('p');
- const shownameField = document.createElement('span');
- const nameplateField = document.createElement('span');
- const textField = document.createElement('span');
- nameplateField.className = 'iclog_name iclog_nameplate';
- nameplateField.appendChild(document.createTextNode(nameplate));
-
- shownameField.className = 'iclog_name iclog_showname';
- if (showname === '' || !showname) { shownameField.appendChild(document.createTextNode(nameplate)); } else { shownameField.appendChild(document.createTextNode(showname)); }
-
- textField.className = 'iclog_text';
- textField.appendChild(document.createTextNode(msg));
-
- entry.appendChild(shownameField);
- entry.appendChild(nameplateField);
- entry.appendChild(textField);
-
- // Only put a timestamp if the minute has changed.
- if (lastICMessageTime.getMinutes() !== time.getMinutes()) {
- const timeStamp = document.createElement('span');
- timeStamp.className = 'iclog_time';
- timeStamp.innerText = time.toLocaleTimeString(undefined, {
- hour: 'numeric',
- minute: '2-digit',
- });
- entry.appendChild(timeStamp);
- }
-
- const clientLog = document.getElementById('client_log');
- clientLog.appendChild(entry);
-
- /* This is a little buggy - some troubleshooting might be desirable */
- if (clientLog.scrollTop > clientLog.scrollHeight - 800) {
- clientLog.scrollTop = clientLog.scrollHeight;
- }
-
- lastICMessageTime = new Date();
-}
-
-/**
- * check if the message contains an entry on our callword list
- * @param {string} message
- */
-export function checkCallword(message: string) {
- client.callwords.forEach(testCallword);
-
- function testCallword(item: string) {
- if (item !== '' && message.toLowerCase().includes(item.toLowerCase())) {
- viewport.sfxaudio.pause();
- viewport.sfxaudio.src = `${AO_HOST}sounds/general/sfx-gallery.opus`;
- viewport.sfxaudio.play();
- }
- }
-}
-
-/**
- * Triggered when the music search bar is changed
- * @param {MouseEvent} event
- */
-export function chartable_filter(_event: Event) {
- const searchname = (<HTMLInputElement>document.getElementById('client_charactersearch')).value;
-
- client.chars.forEach((character: any, charid: number) => {
- const demothing = document.getElementById(`demo_${charid}`);
- if (character.name.toLowerCase().indexOf(searchname.toLowerCase()) === -1) {
- demothing.style.display = 'none';
- } else {
- demothing.style.display = 'inline-block';
- }
- });
-}
-window.chartable_filter = chartable_filter;
-
-/**
- * Requests to play as a character.
- * @param {number} ccharacter the character ID; if this is a large number,
- * then spectator is chosen instead.
- */
-export function pickChar(ccharacter: number) {
- if (ccharacter === -1) {
- // Spectator
- document.getElementById('client_waiting').style.display = 'none';
- document.getElementById('client_charselect').style.display = 'none';
- } else {
- client.sendCharacter(ccharacter);
- }
-}
-window.pickChar = pickChar;
-
-/**
- * Highlights and selects an emotion for in-character chat.
- * @param {string} emo the new emotion to be selected
- */
-export function pickEmotion(emo: number) {
- try {
- if (client.selectedEmote !== -1) {
- document.getElementById(`emo_${client.selectedEmote}`).className = 'emote_button';
- }
- } catch (err) {
- // do nothing
- }
- client.selectedEmote = emo;
- document.getElementById(`emo_${emo}`).className = 'emote_button dark';
-
- (<HTMLInputElement>document.getElementById('sendsfx')).checked = (client.emote.sfx.length > 1);
-
- (<HTMLInputElement>document.getElementById('sendpreanim')).checked = (client.emote.zoom == 1);
-}
-window.pickEmotion = pickEmotion;
-
-/**
- * Highlights and selects an evidence for in-character chat.
- * @param {string} evidence the evidence to be presented
- */
-export function pickEvidence(evidence: number) {
- if (client.selectedEvidence !== evidence) {
- // Update selected evidence
- if (client.selectedEvidence > 0) {
- document.getElementById(`evi_${client.selectedEvidence}`).className = 'evi_icon';
- }
- document.getElementById(`evi_${evidence}`).className = 'evi_icon dark';
- client.selectedEvidence = evidence;
-
- // Show evidence on information window
- (<HTMLInputElement>document.getElementById('evi_name')).value = client.evidences[evidence - 1].name;
- (<HTMLInputElement>document.getElementById('evi_desc')).value = client.evidences[evidence - 1].desc;
-
- // Update icon
- const icon_id = getIndexFromSelect('evi_select', client.evidences[evidence - 1].filename);
- (<HTMLSelectElement>document.getElementById('evi_select')).selectedIndex = icon_id;
- if (icon_id === 0) {
- (<HTMLInputElement>document.getElementById('evi_filename')).value = client.evidences[evidence - 1].filename;
- }
- updateEvidenceIcon();
-
- // Update button
- document.getElementById('evi_add').className = 'client_button hover_button inactive';
- document.getElementById('evi_edit').className = 'client_button hover_button';
- document.getElementById('evi_cancel').className = 'client_button hover_button';
- document.getElementById('evi_del').className = 'client_button hover_button';
- } else {
- cancelEvidence();
- }
-}
-window.pickEvidence = pickEvidence;
-
-/**
- * Add evidence.
- */
-export function addEvidence() {
- const evidence_select = <HTMLSelectElement>document.getElementById('evi_select');
- client.sendPE(
- (<HTMLInputElement>document.getElementById('evi_name')).value,
- (<HTMLInputElement>document.getElementById('evi_desc')).value,
- evidence_select.selectedIndex === 0
- ? (<HTMLInputElement>document.getElementById('evi_filename')).value
- : evidence_select.options[evidence_select.selectedIndex].text,
- );
- cancelEvidence();
-}
-window.addEvidence = addEvidence;
-
-/**
- * Edit selected evidence.
- */
-export function editEvidence() {
- const evidence_select = <HTMLSelectElement>document.getElementById('evi_select');
- const id = client.selectedEvidence - 1;
- client.sendEE(
- id,
- (<HTMLInputElement>document.getElementById('evi_name')).value,
- (<HTMLInputElement>document.getElementById('evi_desc')).value,
- evidence_select.selectedIndex === 0
- ? (<HTMLInputElement>document.getElementById('evi_filename')).value
- : evidence_select.options[evidence_select.selectedIndex].text,
- );
- cancelEvidence();
-}
-window.editEvidence = editEvidence;
-
-/**
- * Delete selected evidence.
- */
-export function deleteEvidence() {
- const id = client.selectedEvidence - 1;
- client.sendDE(id);
- cancelEvidence();
-}
-window.deleteEvidence = deleteEvidence;
-
-/**
- * Cancel evidence selection.
- */
-export function cancelEvidence() {
- // Clear evidence data
- if (client.selectedEvidence > 0) {
- document.getElementById(`evi_${client.selectedEvidence}`).className = 'evi_icon';
- }
- client.selectedEvidence = 0;
-
- // Clear evidence on information window
- (<HTMLSelectElement>document.getElementById('evi_select')).selectedIndex = 0;
- updateEvidenceIcon(); // Update icon widget
- (<HTMLInputElement>document.getElementById('evi_filename')).value = '';
- (<HTMLInputElement>document.getElementById('evi_name')).value = '';
- (<HTMLInputElement>document.getElementById('evi_desc')).value = '';
- (<HTMLImageElement>document.getElementById('evi_preview')).src = `${AO_HOST}misc/empty.png`; // Clear icon
-
- // Update button
- document.getElementById('evi_add').className = 'client_button hover_button';
- document.getElementById('evi_edit').className = 'client_button hover_button inactive';
- document.getElementById('evi_cancel').className = 'client_button hover_button inactive';
- document.getElementById('evi_del').className = 'client_button hover_button inactive';
-}
-window.cancelEvidence = cancelEvidence;
-
-/**
- * Find index of anything in select box.
- * @param {string} select_box the select element name
- * @param {string} value the value that need to be compared
- */
-export function getIndexFromSelect(select_box: string, value: string) {
- // Find if icon alraedy existed in select box
- const select_element = <HTMLSelectElement>document.getElementById(select_box);
- for (let i = 1; i < select_element.length; ++i) {
- if (select_element.options[i].value === value) {
- return i;
- }
- }
- return 0;
-}
-window.getIndexFromSelect = getIndexFromSelect;
-
-/**
- * Set the style of the chatbox
- */
-export function setChatbox(style: string) {
- const chatbox_theme = <HTMLAnchorElement>document.getElementById('chatbox_theme');
- const themeselect = <HTMLSelectElement>document.getElementById('client_chatboxselect');
- const selected_theme = themeselect.value;
-
- setCookie('chatbox', selected_theme);
- if (selected_theme === 'dynamic') {
- if (chatbox_arr.includes(style)) {
- chatbox_theme.href = `styles/chatbox/${style}.css`;
- } else {
- chatbox_theme.href = 'styles/chatbox/aa.css';
- }
- } else {
- chatbox_theme.href = `styles/chatbox/${selected_theme}.css`;
- }
-}
-window.setChatbox = setChatbox;
-
-/**
- * Set the font size for the chatbox
- */
-export function resizeChatbox() {
- const chatContainerBox = document.getElementById('client_chatcontainer');
- const gameHeight = document.getElementById('client_background').offsetHeight;
-
- chatContainerBox.style.fontSize = `${(gameHeight * 0.0521).toFixed(1)}px`;
-}
-window.resizeChatbox = resizeChatbox;
-
-/**
- * Update evidence icon.
- */
-export function updateEvidenceIcon() {
- const evidence_select = <HTMLSelectElement>document.getElementById('evi_select');
- const evidence_filename = <HTMLInputElement>document.getElementById('evi_filename');
- const evidence_iconbox = <HTMLImageElement>document.getElementById('evi_preview');
-
- if (evidence_select.selectedIndex === 0) {
- evidence_filename.style.display = 'initial';
- evidence_iconbox.src = `${AO_HOST}evidence/${encodeURI(evidence_filename.value.toLowerCase())}`;
- } else {
- evidence_filename.style.display = 'none';
- evidence_iconbox.src = `${AO_HOST}evidence/${encodeURI(evidence_select.value.toLowerCase())}`;
- }
-}
-window.updateEvidenceIcon = updateEvidenceIcon;
-
-/**
- * Update evidence icon.
- */
-export function updateActionCommands(side: string) {
- if (side === 'jud') {
- document.getElementById('judge_action').style.display = 'inline-table';
- document.getElementById('no_action').style.display = 'none';
- } else {
- document.getElementById('judge_action').style.display = 'none';
- document.getElementById('no_action').style.display = 'inline-table';
- }
-
- // Update role selector
- for (let i = 0, role_select = <HTMLSelectElement>document.getElementById('role_select'); i < role_select.options.length; i++) {
- if (side === role_select.options[i].value) {
- role_select.options.selectedIndex = i;
- return;
- }
- }
-}
-window.updateActionCommands = updateActionCommands;
-
-/**
- * Change background via OOC.
- */
-export function changeBackgroundOOC() {
- const selectedBG = <HTMLSelectElement>document.getElementById('bg_select');
- const changeBGCommand = "bg $1";
- const bgFilename = <HTMLInputElement>document.getElementById('bg_filename');
-
- let filename = '';
- if (selectedBG.selectedIndex === 0) {
- filename = bgFilename.value;
- } else {
- filename = selectedBG.value;
- }
-
- if (mode === 'join') { client.sendOOC(`/${changeBGCommand.replace('$1', filename)}`); } else if (mode === 'replay') { client.sendSelf(`BN#${filename}#%`); }
-}
-window.changeBackgroundOOC = changeBackgroundOOC;
-
-/**
- * Change role via OOC.
- */
-export function changeRoleOOC() {
- const roleselect = <HTMLInputElement>document.getElementById('role_select');
-
- client.sendOOC(`/pos ${roleselect.value}`);
- client.sendServer(`SP#${roleselect.value}#%`);
- updateActionCommands(roleselect.value);
-}
-window.changeRoleOOC = changeRoleOOC;
-
-/**
- * Random character via OOC.
- */
-export function randomCharacterOOC() {
- client.sendOOC(`/randomchar`);
-}
-window.randomCharacterOOC = randomCharacterOOC;
-
-/**
- * Call mod.
- */
-export function callMod() {
- let modcall;
- if (extrafeatures.includes('modcall_reason')) {
- modcall = prompt('Please enter the reason for the modcall', '');
- }
- if (modcall == null || modcall === '') {
- // cancel
- } else {
- client.sendZZ(modcall);
- }
-}
-window.callMod = callMod;
-
-/**
- * Declare witness testimony.
- */
-export function initWT() {
- client.sendRT('testimony1');
-}
-window.initWT = initWT;
-
-/**
- * Declare cross examination.
- */
-export function initCE() {
- client.sendRT('testimony2');
-}
-window.initCE = initCE;
-
-/**
- * Declare the defendant not guilty
- */
-export function notguilty() {
- client.sendRT('judgeruling#0');
-}
-window.notguilty = notguilty;
-
-/**
- * Declare the defendant not guilty
- */
-export function guilty() {
- client.sendRT('judgeruling#1');
-}
-window.guilty = guilty;
-
-/**
- * Increment defense health point.
- */
-export function addHPD() {
- client.sendHP(1, (client.hp[0] + 1));
-}
-window.addHPD = addHPD;
-
-/**
- * Decrement defense health point.
- */
-export function redHPD() {
- client.sendHP(1, (client.hp[0] - 1));
-}
-window.redHPD = redHPD;
-
-/**
- * Increment prosecution health point.
- */
-export function addHPP() {
- client.sendHP(2, (client.hp[1] + 1));
-}
-window.addHPP = addHPP;
-
-/**
- * Decrement prosecution health point.
- */
-export function redHPP() {
- client.sendHP(2, (client.hp[1] - 1));
-}
-window.redHPP = redHPP;
-
-/**
- * Update background preview.
- */
-export function updateBackgroundPreview() {
- const background_select = <HTMLSelectElement>document.getElementById('bg_select');
- const background_filename = <HTMLInputElement>document.getElementById('bg_filename');
- const background_preview = <HTMLImageElement>document.getElementById('bg_preview');
-
- if (background_select.selectedIndex === 0) {
- background_filename.style.display = 'initial';
- background_preview.src = `${AO_HOST}background/${encodeURI(background_filename.value.toLowerCase())}/defenseempty.png`;
- } else {
- background_filename.style.display = 'none';
- background_preview.src = `${AO_HOST}background/${encodeURI(background_select.value.toLowerCase())}/defenseempty.png`;
- }
-}
-window.updateBackgroundPreview = updateBackgroundPreview;
-
-/**
- * Highlights and selects a menu.
- * @param {number} menu the menu to be selected
- */
-export function toggleMenu(menu: number) {
- if (menu !== selectedMenu) {
- document.getElementById(`menu_${menu}`).className = 'menu_button active';
- document.getElementById(`content_${menu}`).className = 'menu_content active';
- document.getElementById(`menu_${selectedMenu}`).className = 'menu_button';
- document.getElementById(`content_${selectedMenu}`).className = 'menu_content';
- selectedMenu = menu;
- }
-}
-window.toggleMenu = toggleMenu;
-
-/**
- * Highlights and selects a shout for in-character chat.
- * If the same shout button is selected, then the shout is canceled.
- * @param {number} shout the new shout to be selected
- */
-export function toggleShout(shout: number) {
- if (shout === selectedShout) {
- document.getElementById(`button_${shout}`).className = 'client_button';
- selectedShout = 0;
- } else {
- document.getElementById(`button_${shout}`).className = 'client_button dark';
- if (selectedShout) {
- document.getElementById(`button_${selectedShout}`).className = 'client_button';
- }
- selectedShout = shout;
- }
-}
-window.toggleShout = toggleShout;
-
-function handleCredentialResponse(response: any) {
- client.sendServer(`2T#${response.credential}#%`);
}
-window.handleCredentialResponse = handleCredentialResponse;
-export default Client \ No newline at end of file
+export default Client;