diff options
| author | stonedDiscord <Tukz@gmx.de> | 2022-03-26 16:56:34 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-26 16:56:34 +0100 |
| commit | b115584ac05fac697f43df30d22808e93ac7e17b (patch) | |
| tree | 7034dfde1bcb2ed049666ae3bf43f102d0e8a806 /webAO/client.ts | |
| parent | ead34962de9d2b3ed7fa1506bb800518a2217128 (diff) | |
| parent | 80c134e0f0f018225dcad4d35c6eba0d530ba595 (diff) | |
Merge pull request #133 from AttorneyOnline/tsrework
Typescript client.js
Diffstat (limited to 'webAO/client.ts')
| -rw-r--r-- | webAO/client.ts | 3283 |
1 files changed, 3283 insertions, 0 deletions
diff --git a/webAO/client.ts b/webAO/client.ts new file mode 100644 index 0000000..78bd6bf --- /dev/null +++ b/webAO/client.ts @@ -0,0 +1,3283 @@ +/* + * Glorious webAO + * made by sD, refactored by oldmud0 and Qubrick + * credits to aleks for original idea and source +*/ + +import FingerprintJS from '@fingerprintjs/fingerprintjs'; +import { EventEmitter } from 'events'; +import tryUrls from './utils/tryUrls' +import { + escapeChat, encodeChat, prepChat, safeTags, +} from './encoding'; +import mlConfig from './utils/aoml'; +// Load some defaults for the background and evidence dropdowns +import vanilla_character_arr from './constants/characters.js'; +import vanilla_music_arr from './constants/music.js'; +import vanilla_background_arr from './constants/backgrounds.js'; +import vanilla_evidence_arr from './constants/evidence.js'; + +import chatbox_arr from './styles/chatbox/chatboxes.js'; +import iniParse from './iniParse'; +import getCookie from './utils/getCookie.js'; +import setCookie from './utils/setCookie.js'; +import { request } from './services/request.js'; +import { changeShoutVolume, changeSFXVolume, changeTestimonyVolume } from './dom/changeVolume.js'; +import setEmote from './client/setEmote.js'; +import fileExists from './utils/fileExists.js'; +import queryParser from './utils/queryParser.js'; +import getAnimLength from './utils/getAnimLength.js'; +import getResources from './utils/getResources.js'; +import transparentPng from './constants/transparentPng'; +import downloadFile from './services/downloadFile' +const version = process.env.npm_package_version; + +let client; +let viewport; +// Get the arguments from the URL bar +let { + ip: serverIP, mode, asset, theme, +} = queryParser(); +// Unless there is an asset URL specified, use the wasabi one +const DEFAULT_HOST = 'http://attorneyoffline.de/base/'; +let AO_HOST = asset || DEFAULT_HOST; +const THEME = theme || 'default'; + +const attorneyMarkdown = mlConfig(AO_HOST) + +const UPDATE_INTERVAL = 60; + +/** + * Toggles AO1-style loading using paginated music packets for mobile platforms. + * The old loading uses more smaller packets instead of a single big one, + * which caused problems on low-memory devices in the past. + */ +let oldLoading = false; + +// presettings +let selectedMenu = 1; +let selectedShout = 0; + +let extrafeatures = []; + +let hdid; + +declare global { + interface Window { + toggleShout: (shout: number) => void; + toggleMenu: (menu: number) => void; + updateBackgroundPreview: () => void; + redHPP: () => void; + addHPP: () => void; + redHPD: () => void; + addHPD: () => void; + guilty: () => void; + notguilty: () => void; + initCE: () => void; + initWT: () => void; + callMod: () => void; + randomCharacterOOC: () => void; + changeRoleOOC: () => void; + changeBackgroundOOC: () => void; + updateActionCommands: (side: string) => void; + updateEvidenceIcon: () => void; + resizeChatbox: () => void; + setChatbox: (style: string) => void; + getIndexFromSelect: (select_box: string, value: string) => Number; + cancelEvidence: () => void; + deleteEvidence: () => void; + editEvidence: () => void; + addEvidence: () => void; + pickEvidence: (evidence: any) => void; + pickEmotion: (emo: any) => void; + pickChar: (ccharacter: any) => void; + chartable_filter: (_event: any) => void; + ReconnectButton: (_event: any) => void; + opusCheck: (channel: any) => void; + imgError: (image: any) => void; + charError: (image: any) => void; + changeCharacter: (_event: any) => void; + switchChatOffset: () => void; + switchAspectRatio: () => void; + switchPanTilt: (addcheck: number) => void; + iniedit: () => void; + modcall_test: () => void; + reloadTheme: () => void; + changeCallwords: () => void; + changeBlipVolume: () => void; + changeMusicVolume: () => void; + area_click: (el: any) => void; + showname_click: (_event: any) => void; + mutelist_click: (_event: any) => void; + musiclist_click: (_event: any) => void; + musiclist_filter: (_event: any) => void; + resetOffset: (_event: any) => void; + onEnter: (event: any) => void; + onReplayGo: (_event: any) => void; + onOOCEnter: (_event: any) => void; + } +} + +function isLowMemory() { + if (/webOS|iPod|BlackBerry|BB|PlayBook|IEMobile|Windows Phone|Kindle|Silk|PlayStation|Nintendo|Opera Mini/i.test(navigator.userAgent)) { + oldLoading = true; + } +} +const fpPromise = FingerprintJS.load(); +fpPromise + .then((fp) => fp.get()) + .then((result) => { + hdid = result.visitorId; + client = new Client(serverIP); + viewport = new Viewport(); + + isLowMemory(); + client.loadResources(); + }); + +let lastICMessageTime = new Date(0); + +class Client extends EventEmitter { + serv: any; + hp: number[]; + playerID: number; + charID: number; + char_list_length: number; + evidence_list_length: number; + music_list_length: number; + testimonyID: number; + chars: any; + emotes: any; + evidences: any; + areas: any; + musics: any; + musics_time: boolean; + callwords: string[]; + banned: boolean; + resources: any; + selectedEmote: number; + selectedEvidence: number; + checkUpdater: any; + _lastTimeICReceived: any; + + constructor(address) { + super(); + if (mode !== 'replay') { + this.serv = new WebSocket(`ws://${address}`); + // Assign the websocket events + this.serv.addEventListener('open', this.emit.bind(this, 'open')); + this.serv.addEventListener('close', this.emit.bind(this, 'close')); + this.serv.addEventListener('message', this.emit.bind(this, 'message')); + this.serv.addEventListener('error', this.emit.bind(this, 'error')); + } else { + this.joinServer(); + } + + this.on('open', this.onOpen.bind(this)); + this.on('close', this.onClose.bind(this)); + this.on('message', this.onMessage.bind(this)); + this.on('error', this.onError.bind(this)); + + // Preset some of the variables + + this.hp = [0, 0]; + + this.playerID = 1; + this.charID = -1; + this.char_list_length = 0; + this.evidence_list_length = 0; + this.music_list_length = 0; + this.testimonyID = 0; + + this.chars = []; + this.emotes = []; + this.evidences = []; + this.areas = []; + this.musics = []; + + this.musics_time = false; + + this.callwords = []; + + this.banned = false; + + this.resources = getResources(AO_HOST, THEME); + + this.selectedEmote = -1; + this.selectedEvidence = 0; + + this.checkUpdater = null; + + /** + * Assign handlers for all commands + * If you implement a new command, you need to add it here + */ + this.on('MS', this.handleMS.bind(this)); + this.on('CT', this.handleCT.bind(this)); + this.on('MC', this.handleMC.bind(this)); + this.on('RMC', this.handleRMC.bind(this)); + this.on('CI', this.handleCI.bind(this)); + this.on('SC', this.handleSC.bind(this)); + this.on('EI', this.handleEI.bind(this)); + this.on('FL', this.handleFL.bind(this)); + this.on('LE', this.handleLE.bind(this)); + this.on('EM', this.handleEM.bind(this)); + this.on('FM', this.handleFM.bind(this)); + this.on('FA', this.handleFA.bind(this)); + this.on('SM', this.handleSM.bind(this)); + this.on('MM', this.handleMM.bind(this)); + this.on('BD', this.handleBD.bind(this)); + this.on('BB', this.handleBB.bind(this)); + this.on('KB', this.handleKB.bind(this)); + this.on('KK', this.handleKK.bind(this)); + this.on('DONE', this.handleDONE.bind(this)); + this.on('BN', this.handleBN.bind(this)); + this.on('HP', this.handleHP.bind(this)); + this.on('RT', this.handleRT.bind(this)); + this.on('TI', this.handleTI.bind(this)); + this.on('ZZ', this.handleZZ.bind(this)); + this.on('HI', this.handleHI.bind(this)); + this.on('ID', this.handleID.bind(this)); + this.on('PN', this.handlePN.bind(this)); + this.on('SI', this.handleSI.bind(this)); + this.on('ARUP', this.handleARUP.bind(this)); + this.on('askchaa', this.handleaskchaa.bind(this)); + this.on('CC', this.handleCC.bind(this)); + this.on('RC', this.handleRC.bind(this)); + this.on('RM', this.handleRM.bind(this)); + this.on('RD', this.handleRD.bind(this)); + this.on('CharsCheck', this.handleCharsCheck.bind(this)); + this.on('PV', this.handlePV.bind(this)); + this.on('ASS', this.handleASS.bind(this)); + this.on('CHECK', () => { }); + this.on('CH', () => { }); + + this._lastTimeICReceived = new Date(0); + } + + /** + * Gets the current player's character. + */ + get character() { + return this.chars[this.charID]; + } + + /** + * Gets the player's currently selected emote. + */ + get emote() { + return this.emotes[this.selectedEmote]; + } + + /** + * Gets the current evidence ID unless the player doesn't want to present any evidence + */ + get evidence() { + return (document.getElementById('button_present').classList.contains('dark')) ? this.selectedEvidence : 0; + } + + /** + * Hook for sending messages to the server + * @param {string} message the message to send + */ + sendServer(message) { + mode === 'replay' ? this.sendSelf(message) : this.serv.send(message); + } + + /** + * Hook for sending messages to the client + * @param {string} message the message to send + */ + handleSelf(message) { + const message_event = new MessageEvent('websocket', { data: message }); + setTimeout(() => this.onMessage(message_event), 1); + } + + /** + * Hook for sending messages to the client + * @param {string} message the message to send + */ + sendSelf(message) { + (<HTMLInputElement>document.getElementById('client_ooclog')).value += `${message}\r\n`; + this.handleSelf(message); + } + + /** + * Sends an out-of-character chat message. + * @param {string} message the message to send + */ + sendOOC(message) { + setCookie('OOC_name', (<HTMLInputElement>document.getElementById('OOC_name')).value); + const oocName = `${escapeChat(encodeChat((<HTMLInputElement>document.getElementById('OOC_name')).value))}`; + const oocMessage = `${escapeChat(encodeChat(message))}`; + + const commands = { + '/save_chatlog': this.saveChatlogHandle + } + const commandsMap = new Map(Object.entries(commands)) + + if (oocMessage && commandsMap.has(oocMessage.toLowerCase())) { + try { + commandsMap.get(oocMessage.toLowerCase())() + } catch (e) { + // Command Not Recognized + } + } else { + this.sendServer(`CT#${oocName}#${oocMessage}#%`); + } + } + + /** + * Sends an in-character chat message. + * @param {string} deskmod currently unused + * @param {string} speaking who is speaking + * @param {string} name the name of the current character + * @param {string} silent whether or not it's silent + * @param {string} message the message to be sent + * @param {string} side the name of the side in the background + * @param {string} sfx_name the name of the sound effect + * @param {string} emote_modifier whether or not to zoom + * @param {number} sfx_delay the delay (in milliseconds) to play the sound effect + * @param {string} objection_modifier the number of the shout to play + * @param {string} evidence the filename of evidence to show + * @param {number} flip change to 1 to reverse sprite for position changes + * @param {number} realization screen flash effect + * @param {number} text_color text color + * @param {string} showname custom name to be displayed (optional) + * @param {number} other_charid paired character (optional) + * @param {number} self_offset offset to paired character (optional) + * @param {number} noninterrupting_preanim play the full preanim (optional) + */ + sendIC( + deskmod, + preanim, + name, + emote, + message, + side, + sfx_name, + emote_modifier, + sfx_delay, + objection_modifier, + evidence, + flip, + realization, + text_color, + showname, + other_charid, + self_hoffset, + self_yoffset, + noninterrupting_preanim, + looping_sfx, + screenshake, + frame_screenshake, + frame_realization, + frame_sfx, + additive, + effect, + ) { + let extra_cccc = ''; + let other_emote = ''; + let other_offset = ''; + let extra_27 = ''; + let extra_28 = ''; + + if (extrafeatures.includes('cccc_ic_support')) { + const self_offset = extrafeatures.includes('y_offset') ? `${self_hoffset}<and>${self_yoffset}` : self_hoffset; // HACK: this should be an & but client fucked it up and all the servers adopted it + if (mode === 'replay') { + other_emote = '##'; + other_offset = '#0#0'; + } + extra_cccc = `${showname}#${other_charid}${other_emote}#${self_offset}${other_offset}#${noninterrupting_preanim}#`; + + if (extrafeatures.includes('looping_sfx')) { + extra_27 = `${looping_sfx}#${screenshake}#${frame_screenshake}#${frame_realization}#${frame_sfx}#`; + if (extrafeatures.includes('effects')) { + extra_28 = `${additive}#${effect}#`; + } + } + } + + const serverMessage = `MS#${deskmod}#${preanim}#${name}#${emote}` + + `#${escapeChat(encodeChat(message))}#${side}#${sfx_name}#${emote_modifier}` + + `#${this.charID}#${sfx_delay}#${objection_modifier}#${evidence}#${flip}#${realization}#${text_color}#${extra_cccc}${extra_27}${extra_28}%`; + + this.sendServer(serverMessage); + if (mode === 'replay') { + (<HTMLInputElement>document.getElementById('client_ooclog')).value += `wait#${(<HTMLInputElement>document.getElementById('client_replaytimer')).value}#%\r\n`; + } + } + + /** + * Sends add evidence command. + * @param {string} evidence name + * @param {string} evidence description + * @param {string} evidence image filename + */ + sendPE(name, desc, img) { + this.sendServer(`PE#${escapeChat(encodeChat(name))}#${escapeChat(encodeChat(desc))}#${img}#%`); + } + + /** + * Sends edit evidence command. + * @param {number} evidence id + * @param {string} evidence name + * @param {string} evidence description + * @param {string} evidence image filename + */ + sendEE(id, name, desc, img) { + this.sendServer(`EE#${id}#${escapeChat(encodeChat(name))}#${escapeChat(encodeChat(desc))}#${img}#%`); + } + + /** + * Sends delete evidence command. + * @param {number} evidence id + */ + sendDE(id) { + this.sendServer(`DE#${id}#%`); + } + + /** + * Sends health point command. + * @param {number} side the position + * @param {number} hp the health point + */ + sendHP(side, hp) { + this.sendServer(`HP#${side}#${hp}#%`); + } + + /** + * Sends call mod command. + * @param {string} message to mod + */ + sendZZ(msg) { + if (extrafeatures.includes('modcall_reason')) { + this.sendServer(`ZZ#${msg}#%`); + } else { + this.sendServer('ZZ#%'); + } + } + + /** + * Sends testimony command. + * @param {string} testimony type + */ + sendRT(testimony) { + if (this.chars[this.charID].side === 'jud') { + this.sendServer(`RT#${testimony}#%`); + } + } + + /** + * Requests to change the music to the specified track. + * @param {string} track the track ID + */ + sendMusicChange(track) { + this.sendServer(`MC#${track}#${this.charID}#%`); + } + + /** + * Begins the handshake process by sending an identifier + * to the server. + */ + joinServer() { + this.sendServer(`HI#${hdid}#%`); + this.sendServer('ID#webAO#webAO#%'); + if (mode !== 'replay') { this.checkUpdater = setInterval(() => this.sendCheck(), 5000); } + } + + /** + * Load game resources and stored settings. + */ + loadResources() { + document.getElementById('client_version').innerText = `version ${version}`; + + // Load background array to select + const background_select = <HTMLSelectElement>document.getElementById('bg_select'); + background_select.add(new Option('Custom', '0')); + vanilla_background_arr.forEach((background) => { + background_select.add(new Option(background)); + }); + + // Load evidence array to select + const evidence_select = <HTMLSelectElement>document.getElementById('evi_select'); + evidence_select.add(new Option('Custom', '0')); + vanilla_evidence_arr.forEach((evidence) => { + evidence_select.add(new Option(evidence)); + }); + + // Read cookies and set the UI to its values + (<HTMLInputElement>document.getElementById('OOC_name')).value = getCookie('OOC_name') || `web${String(Math.round(Math.random() * 100 + 10))}`; + + // Read cookies and set the UI to its values + const cookietheme = getCookie('theme') || 'default'; + + (<HTMLOptionElement>document.querySelector(`#client_themeselect [value="${cookietheme}"]`)).selected = true; + reloadTheme(); + + const cookiechatbox = getCookie('chatbox') || 'dynamic'; + + (<HTMLOptionElement>document.querySelector(`#client_chatboxselect [value="${cookiechatbox}"]`)).selected = true; + setChatbox(cookiechatbox); + + (<HTMLInputElement>document.getElementById('client_mvolume')).value = getCookie('musicVolume') || '1'; + changeMusicVolume(); + (<HTMLAudioElement>document.getElementById('client_sfxaudio')).volume = Number(getCookie('sfxVolume')) || 1; + changeSFXVolume(); + (<HTMLAudioElement>document.getElementById('client_shoutaudio')).volume = Number(getCookie('shoutVolume')) || 1; + changeShoutVolume(); + (<HTMLAudioElement>document.getElementById('client_testimonyaudio')).volume = Number(getCookie('testimonyVolume')) || 1; + changeTestimonyVolume(); + (<HTMLInputElement>document.getElementById('client_bvolume')).value = getCookie('blipVolume') || '1'; + changeBlipVolume(); + + (<HTMLInputElement>document.getElementById('ic_chat_name')).value = getCookie('ic_chat_name'); + (<HTMLInputElement>document.getElementById('showname')).checked = Boolean(getCookie('showname')); + showname_click(0); + + (<HTMLInputElement>document.getElementById('client_callwords')).value = getCookie('callwords'); + } + + /** + * Requests to play as a specified character. + * @param {number} character the character ID + */ + sendCharacter(character) { + if (this.chars[character].name) { this.sendServer(`CC#${this.playerID}#${character}#web#%`); } + } + + /** + * Requests to select a music track. + * @param {number?} song the song to be played + */ + sendMusic(song) { + this.sendServer(`MC#${song}#${this.charID}#%`); + } + + /** + * Sends a keepalive packet. + */ + sendCheck() { + this.sendServer(`CH#${this.charID}#%`); + } + + /** + * Triggered when a connection is established to the server. + */ + onOpen(_e) { + client.joinServer(); + } + + /** + * Triggered when the connection to the server closes. + * @param {CloseEvent} e + */ + onClose(e) { + console.error(`The connection was closed: ${e.reason} (${e.code})`); + if (extrafeatures.length == 0 && this.banned === false) { + document.getElementById('client_errortext').textContent = 'Could not connect to the server'; + } + document.getElementById('client_error').style.display = 'flex'; + document.getElementById('client_loading').style.display = 'none'; + document.getElementById('error_id').textContent = e.code; + this.cleanup(); + } + + /** + * Triggered when a packet is received from the server. + * @param {MessageEvent} e + */ + onMessage(e) { + const msg = e.data; + console.debug(`S: ${msg}`); + + const lines = msg.split('%'); + + for (const msg of lines) { + if (msg === '') { break; } + + const args = msg.split('#'); + const header = args[0]; + + if (!this.emit(header, args)) { + console.warn(`Invalid packet header ${header}`); + } + } + } + + /** + * Triggered when an network error occurs. + * @param {ErrorEvent} e + */ + onError(e) { + console.error(`A network error occurred: ${e.reason} (${e.code})`); + document.getElementById('client_error').style.display = 'flex'; + document.getElementById('error_id').textContent = e.code; + this.cleanup(); + } + + /** + * Stop sending keepalives to the server. + */ + cleanup() { + clearInterval(this.checkUpdater); + + // the connection got rekt, get rid of the old musiclist + this.resetMusicList(); + document.getElementById('client_chartable').innerHTML = ''; + } + + /** + * Parse the lines in the OOC and play them + * @param {*} args packet arguments + */ + handleReplay() { + const ooclog = <HTMLInputElement>document.getElementById('client_ooclog'); + const rawLog = false; + let rtime: number = Number((<HTMLInputElement>document.getElementById('client_replaytimer')).value); + + const clines = ooclog.value.split(/\r?\n/); + if (clines[0]) { + const currentLine = String(clines[0]); + this.handleSelf(currentLine); + ooclog.value = clines.slice(1).join('\r\n'); + if (currentLine.substr(0, 4) === 'wait' && rawLog === false) { + rtime = Number(currentLine.split('#')[1]); + } else if (currentLine.substr(0, 2) !== 'MS') { + rtime = 0; + } + + setTimeout(() => onReplayGo(''), rtime); + } + } + + saveChatlogHandle = async () => { + const clientLog = document.getElementById('client_log') + const icMessageLogs = clientLog.getElementsByTagName('p') + const messages = [] + + for (let i = 0; i < icMessageLogs.length; i++) { + const SHOWNAME_POSITION = 0 + const TEXT_POSITION = 2 + const showname = icMessageLogs[i].children[SHOWNAME_POSITION].innerHTML + const text = icMessageLogs[i].children[TEXT_POSITION].innerHTML + const message = `${showname}: ${text}` + messages.push(message) + } + const d = new Date(); + let ye = new Intl.DateTimeFormat('en', { year: 'numeric' }).format(d); + let mo = new Intl.DateTimeFormat('en', { month: 'short' }).format(d); + let da = new Intl.DateTimeFormat('en', { day: '2-digit' }).format(d); + + const filename = `chatlog-${da}-${mo}-${ye}`.toLowerCase(); + downloadFile(messages.join('\n'), filename); + + // Reset Chatbox to Empty + (<HTMLInputElement>document.getElementById('client_inputbox')).value = ''; + } + + /** + * Handles an in-character chat message. + * @param {*} args packet arguments + */ + handleMS(args) { + + // TODO: this if-statement might be a bug. + if (args[4] !== viewport.chatmsg.content) { + document.getElementById('client_inner_chat').innerHTML = ''; + + const char_id = Number(args[9]); + const char_name = safeTags(args[3]); + + let msg_nameplate = args[3]; + let msg_blips = 'male'; + let char_chatbox = 'default'; + let char_muted = false; + + try { + msg_nameplate = this.chars[char_id].showname; + msg_blips = this.chars[char_id].blips; + char_chatbox = this.chars[char_id].chat; + char_muted = this.chars[char_id].muted; + + if (this.chars[char_id].name !== char_name) { + console.info(`${this.chars[char_id].name} is iniediting to ${char_name}`); + const chargs = (`${char_name}&` + 'iniediter').split('&'); + this.handleCharacterInfo(chargs, char_id); + } + } catch (e) { + msg_nameplate = args[3]; + msg_blips = 'male'; + char_chatbox = 'default'; + char_muted = false; + console.error("we're still missing some character data"); + } + + if (char_muted === false) { + let chatmsg = { + deskmod: safeTags(args[1]).toLowerCase(), + preanim: safeTags(args[2]).toLowerCase(), // get preanim + nameplate: msg_nameplate, + chatbox: char_chatbox, + name: char_name, + sprite: safeTags(args[4]).toLowerCase(), + content: prepChat(args[5]), // Escape HTML tags + side: args[6].toLowerCase(), + sound: safeTags(args[7]).toLowerCase(), + blips: safeTags(msg_blips), + type: Number(args[8]), + charid: char_id, + snddelay: Number(args[10]), + objection: Number(args[11]), + evidence: safeTags(args[12]), + flip: Number(args[13]), + flash: Number(args[14]), + color: Number(args[15]), + }; + + if (extrafeatures.includes('cccc_ic_support')) { + const extra_cccc = { + showname: safeTags(args[16]), + other_charid: Number(args[17]), + other_name: safeTags(args[18]), + other_emote: safeTags(args[19]), + self_offset: args[20].split('<and>'), // HACK: here as well, client is fucked and uses this instead of & + other_offset: args[21].split('<and>'), + other_flip: Number(args[22]), + noninterrupting_preanim: Number(args[23]), + }; + chatmsg = Object.assign(extra_cccc, chatmsg); + + if (extrafeatures.includes('looping_sfx')) { + const extra_27 = { + looping_sfx: Number(args[24]), + screenshake: Number(args[25]), + frame_screenshake: safeTags(args[26]), + frame_realization: safeTags(args[27]), + frame_sfx: safeTags(args[28]), + }; + chatmsg = Object.assign(extra_27, chatmsg); + + if (extrafeatures.includes('effects')) { + const extra_28 = { + additive: Number(args[29]), + effects: args[30].split('|'), + }; + chatmsg = Object.assign(extra_28, chatmsg); + } else { + const extra_28 = { + additive: 0, + effects: ['', '', ''], + }; + chatmsg = Object.assign(extra_28, chatmsg); + } + } else { + const extra_27 = { + looping_sfx: 0, + screenshake: 0, + frame_screenshake: '', + frame_realization: '', + frame_sfx: '', + }; + chatmsg = Object.assign(extra_27, chatmsg); + const extra_28 = { + additive: 0, + effects: ['', '', ''], + }; + chatmsg = Object.assign(extra_28, chatmsg); + } + } else { + const extra_cccc = { + showname: '', + other_charid: 0, + other_name: '', + other_emote: '', + self_offset: [0, 0], + other_offset: [0, 0], + other_flip: 0, + noninterrupting_preanim: 0, + }; + chatmsg = Object.assign(extra_cccc, chatmsg); + const extra_27 = { + looping_sfx: 0, + screenshake: 0, + frame_screenshake: '', + frame_realization: '', + frame_sfx: '', + }; + chatmsg = Object.assign(extra_27, chatmsg); + const extra_28 = { + additive: 0, + effects: ['', '', ''], + }; + chatmsg = Object.assign(extra_28, chatmsg); + } + + // our own message appeared, reset the buttons + if (chatmsg.charid === this.charID) { + resetICParams(); + } + viewport.say(chatmsg); // no await + } + } + } + + /** + * Handles an out-of-character chat message. + * @param {Array} args packet arguments + */ + handleCT(args) { + if (mode !== 'replay') { + const oocLog = document.getElementById('client_ooclog'); + oocLog.innerHTML += `${prepChat(args[1])}: ${prepChat(args[2])}\r\n`; + if (oocLog.scrollTop > oocLog.scrollHeight - 600) { + oocLog.scrollTop = oocLog.scrollHeight; + } + } + + } + + /** + * Handles a music change to an arbitrary resource. + * @param {Array} args packet arguments + */ + handleMC(args) { + const track = prepChat(args[1]); + let charID = Number(args[2]); + const showname = args[3] || ''; + const looping = Boolean(args[4]); + const channel = Number(args[5]) || 0; + // const fading = Number(args[6]) || 0; // unused in web + + const music = viewport.music[channel]; + let musicname; + music.pause(); + if (track.startsWith('http')) { + music.src = track; + } else { + music.src = `${AO_HOST}sounds/music/${encodeURI(track.toLowerCase())}`; + } + music.loop = looping; + music.play(); + + try { + musicname = this.chars[charID].name; + } catch (e) { + charID = -1; + } + + if (charID >= 0) { + musicname = this.chars[charID].name; + appendICLog(`${musicname} changed music to ${track}`); + } else { + appendICLog(`The music was changed to ${track}`); + } + + document.getElementById('client_trackstatustext').innerText = track; + } + + /** + * Handles a music change to an arbitrary resource, with an offset in seconds. + * @param {Array} args packet arguments + */ + handleRMC(args) { + viewport.music.pause(); + const { music } = viewport; + // Music offset + drift from song loading + music.totime = args[1]; + music.offset = new Date().getTime() / 1000; + music.addEventListener('loadedmetadata', () => { + music.currentTime += parseFloat(music.totime + (new Date().getTime() / 1000 - music.offset)).toFixed(3); + music.play(); + }, false); + } + + /** + * Handles the incoming character information, and downloads the sprite + ini for it + * @param {Array} chargs packet arguments + * @param {Number} charid character ID + */ + async handleCharacterInfo(chargs, charid) { + if (chargs[0]) { + let cini: any = {}; + const img = <HTMLImageElement>document.getElementById(`demo_${charid}`); + const getCharIcon = async () => { + const extensions = [ + '.png', + '.webp', + ]; + img.alt = chargs[0]; + const charIconBaseUrl = `${AO_HOST}characters/${encodeURI(chargs[0].toLowerCase())}/char_icon`; + for (let i = 0; i < extensions.length; i++) { + const fileUrl = charIconBaseUrl + extensions[i]; + const exists = await fileExists(fileUrl); + if (exists) { + img.alt = chargs[0]; + img.src = fileUrl; + return; + } + } + }; + getCharIcon(); + + // If the ini doesn't exist on the server this will throw an error + try { + const cinidata = await request(`${AO_HOST}characters/${encodeURI(chargs[0].toLowerCase())}/char.ini`); + cini = iniParse(cinidata); + } catch (err) { + cini = {}; + img.classList.add('noini'); + console.warn(`character ${chargs[0]} is missing from webAO`); + // If it does, give the user a visual indication that the character is unusable + } + + const mute_select = <HTMLSelectElement>document.getElementById('mute_select'); + mute_select.add(new Option(safeTags(chargs[0]), charid)); + const pair_select = <HTMLSelectElement>document.getElementById('pair_select'); + pair_select.add(new Option(safeTags(chargs[0]), charid)); + + // sometimes ini files lack important settings + const default_options = { + name: chargs[0], + showname: chargs[0], + side: 'def', + blips: 'male', + chat: '', + category: '', + }; + cini.options = Object.assign(default_options, cini.options); + + // sometimes ini files lack important settings + const default_emotions = { + number: 0, + }; + cini.emotions = Object.assign(default_emotions, cini.emotions); + + this.chars[charid] = { + name: safeTags(chargs[0]), + showname: safeTags(cini.options.showname), + desc: safeTags(chargs[1]), + blips: safeTags(cini.options.blips).toLowerCase(), + gender: safeTags(cini.options.gender).toLowerCase(), + side: safeTags(cini.options.side).toLowerCase(), + chat: (cini.options.chat === '') ? safeTags(cini.options.chat).toLowerCase() : safeTags(cini.options.category).toLowerCase(), + evidence: chargs[3], + icon: img.src, + inifile: cini, + muted: false, + }; + + if (this.chars[charid].blips === '') { this.chars[charid].blips = this.chars[charid].gender; } + + const iniedit_select = <HTMLSelectElement>document.getElementById('client_ininame'); + iniedit_select.add(new Option(safeTags(chargs[0]))); + } else { + console.warn(`missing charid ${charid}`); + const img = document.getElementById(`demo_${charid}`); + img.style.display = 'none'; + } + } + + /** + * Handles incoming character information, bundling multiple characters + * per packet. + * CI#0#Phoenix&description&&&&#Miles ... + * @param {Array} args packet arguments + */ + handleCI(args) { + // Loop through the 10 characters that were sent + + for (let i = 2; i <= args.length - 2; i++) { + if (i % 2 === 0) { + document.getElementById('client_loadingtext').innerHTML = `Loading Character ${args[1]}/${this.char_list_length}`; + const chargs = args[i].split('&'); + const charid = args[i - 1]; + setTimeout(() => this.handleCharacterInfo(chargs, charid), 500); + } + } + // Request the next pack + this.sendServer(`AN#${(args[1] / 10) + 1}#%`); + } + + /** + * Handles incoming character information, containing all characters + * in one packet. + * @param {Array} args packet arguments + */ + async handleSC(args) { + const sleep = (ms) => new Promise((r) => setTimeout(r, ms)); + + // Add this so people can see characters loading on the screen. + document.getElementById('client_loading').style.display = 'none'; + document.getElementById('client_charselect').style.display = 'block'; + + document.getElementById('client_loadingtext').innerHTML = 'Loading Characters'; + for (let i = 1; i < args.length; i++) { + document.getElementById('client_loadingtext').innerHTML = `Loading Character ${i}/${this.char_list_length}`; + const chargs = args[i].split('&'); + const charid = i - 1; + await sleep(0.1); // TODO: Too many network calls without this. net::ERR_INSUFFICIENT_RESOURCES + this.handleCharacterInfo(chargs, charid); + } + // We're done with the characters, request the music + this.sendServer('RM#%'); + } + + /** + * Handles incoming evidence information, containing only one evidence + * item per packet. + * + * Mostly unimplemented in webAO. + * @param {Array} args packet arguments + */ + handleEI(args) { + document.getElementById('client_loadingtext').innerHTML = `Loading Evidence ${args[1]}/${this.evidence_list_length}`; + this.sendServer('RM#%'); + } + + /** + * Handles incoming evidence list, all evidences at once + * item per packet. + * + * @param {Array} args packet arguments + */ + handleLE(args) { + this.evidences = []; + for (let i = 1; i < args.length - 1; i++) { + const arg = args[i].split('&'); + this.evidences[i - 1] = { + name: prepChat(arg[0]), + desc: prepChat(arg[1]), + filename: safeTags(arg[2]), + icon: `${AO_HOST}evidence/${encodeURI(arg[2].toLowerCase())}`, + }; + } + + const evidence_box = document.getElementById('evidences'); + evidence_box.innerHTML = ''; + for (let i = 1; i <= this.evidences.length; i++) { + evidence_box.innerHTML += `<img src="${this.evidences[i - 1].icon}" + id="evi_${i}" + alt="${this.evidences[i - 1].name}" + class="evi_icon" + onclick="pickEvidence(${i})">`; + } + } + + resetMusicList() { + this.musics = []; + document.getElementById('client_musiclist').innerHTML = ''; + } + + resetAreaList() { + this.areas = []; + document.getElementById('areas').innerHTML = ''; + + this.fetchBackgroundList(); + this.fetchEvidenceList(); + } + + async fetchBackgroundList() { + try { + const bgdata = await request(`${AO_HOST}backgrounds.json`); + const bg_array = JSON.parse(bgdata); + // the try catch will fail before here when there is no file + + const bg_select = <HTMLSelectElement>document.getElementById('bg_select'); + bg_select.innerHTML = ''; + + bg_select.add(new Option('Custom', '0')); + bg_array.forEach((background) => { + bg_select.add(new Option(background)); + }); + } catch (err) { + console.warn('there was no backgrounds.json file'); + } + } + + async fetchCharacterList() { + try { + const chardata = await request(`${AO_HOST}characters.json`); + const char_array = JSON.parse(chardata); + // the try catch will fail before here when there is no file + + const char_select = <HTMLSelectElement>document.getElementById('client_ininame'); + char_select.innerHTML = ''; + + char_array.forEach((character) => { + char_select.add(new Option(character)); + }); + } catch (err) { + console.warn('there was no characters.json file'); + } + } + + async fetchEvidenceList() { + try { + const evidata = await request(`${AO_HOST}evidence.json`); + const evi_array = JSON.parse(evidata); + // the try catch will fail before here when there is no file + + const evi_select = <HTMLSelectElement>document.getElementById('evi_select'); + evi_select.innerHTML = ''; + + evi_array.forEach((evi) => { + evi_select.add(new Option(evi)); + }); + evi_select.add(new Option('Custom', '0')); + } catch (err) { + console.warn('there was no evidence.json file'); + } + } + + isAudio(trackname) { + const audioEndings = ['.wav', '.mp3', '.ogg', '.opus']; + return audioEndings.filter((ending) => trackname.endsWith(ending)).length === 1; + } + + addTrack(trackname) { + const newentry = <HTMLOptionElement>document.createElement('OPTION'); + newentry.text = trackname; + (<HTMLSelectElement>document.getElementById('client_musiclist')).options.add(newentry); + this.musics.push(trackname); + } + + createArea(id, name) { + const thisarea = { + name, + players: 0, + status: 'IDLE', + cm: '', + locked: 'FREE', + }; + + this.areas.push(thisarea); + + // Create area button + const newarea = document.createElement('SPAN'); + newarea.className = 'area-button area-default'; + newarea.id = `area${id}`; + newarea.innerText = thisarea.name; + newarea.title = `Players: ${thisarea.players}\n` + + `Status: ${thisarea.status}\n` + + `CM: ${thisarea.cm}\n` + + `Area lock: ${thisarea.locked}`; + newarea.onclick = function () { + area_click(this); + }; + + document.getElementById('areas').appendChild(newarea); + } + + /** + * Area list fuckery + */ + fix_last_area() { + if (this.areas.length > 0) { + const malplaced = this.areas.pop().name; + const areas = document.getElementById('areas'); + areas.removeChild(areas.lastChild); + this.addTrack(malplaced); + } + } + + /** + * Handles incoming music information, containing multiple entries + * per packet. + * @param {Array} args packet arguments + */ + handleEM(args) { + document.getElementById('client_loadingtext').innerHTML = 'Loading Music'; + if (args[1] === '0') { + this.resetMusicList(); + this.resetAreaList(); + this.musics_time = false; + } + + for (let i = 2; i < args.length - 1; i++) { + if (i % 2 === 0) { + document.getElementById('client_loadingtext').innerHTML = `Loading Music ${args[1]}/${this.music_list_length}`; + const trackname = safeTags(args[i]); + const trackindex = args[i - 1]; + if (this.musics_time) { + this.addTrack(trackname); + } else if (this.isAudio(trackname)) { + this.musics_time = true; + this.fix_last_area(); + this.addTrack(trackname); + } else { + this.createArea(trackindex, trackname); + } + } + } + + // get the next batch of tracks + this.sendServer(`AM#${(args[1] / 10) + 1}#%`); + } + + /** + * Handles incoming music information, containing all music in one packet. + * @param {Array} args packet arguments + */ + handleSM(args) { + document.getElementById('client_loadingtext').innerHTML = 'Loading Music '; + this.resetMusicList(); + this.resetAreaList(); + + this.musics_time = false; + + for (let i = 1; i < args.length - 1; i++) { + // Check when found the song for the first time + const trackname = safeTags(args[i]); + const trackindex = i - 1; + document.getElementById('client_loadingtext').innerHTML = `Loading Music ${i}/${this.music_list_length}`; + if (this.musics_time) { + this.addTrack(trackname); + } else if (this.isAudio(trackname)) { + this.musics_time = true; + this.fix_last_area(); + this.addTrack(trackname); + } else { + this.createArea(trackindex, trackname); + } + } + + // Music done, carry on + this.sendServer('RD#%'); + } + + /** + * Handles updated music list + * @param {Array} args packet arguments + */ + handleFM(args) { + this.resetMusicList(); + + for (let i = 1; i < args.length - 1; i++) { + // Check when found the song for the first time + this.addTrack(safeTags(args[i])); + } + } + + /** + * Handles updated area list + * @param {Array} args packet arguments + */ + handleFA(args) { + this.resetAreaList(); + + for (let i = 1; i < args.length - 1; i++) { + this.createArea(i - 1, safeTags(args[i])); + } + } + + /** + * Handles the "MusicMode" packet + * @param {Array} args packet arguments + */ + handleMM(_args) { + // It's unused nowadays, as preventing people from changing the music is now serverside + } + + /** + * Handles the kicked packet + * @param {string} type is it a kick or a ban + * @param {string} reason why + */ + handleBans(type, reason) { + document.getElementById('client_error').style.display = 'flex'; + document.getElementById('client_errortext').innerHTML = `${type}:<br>${reason.replace(/\n/g, '<br />')}`; + (<HTMLElement>document.getElementsByClassName('client_reconnect')[0]).style.display = 'none'; + (<HTMLElement>document.getElementsByClassName('client_reconnect')[1]).style.display = 'none'; + } + + /** + * Handles the kicked packet + * @param {Array} args kick reason + */ + handleKK(args) { + this.handleBans('Kicked', safeTags(args[1])); + } + + /** + * Handles the banned packet + * this one is sent when you are kicked off the server + * @param {Array} args ban reason + */ + handleKB(args) { + this.handleBans('Banned', safeTags(args[1])); + this.banned = true; + } + + /** + * Handles the warning packet + * on client this spawns a message box you can't close for 2 seconds + * @param {Array} args ban reason + */ + handleBB(args) { + alert(safeTags(args[1])); + } + + /** + * Handles the banned packet + * this one is sent when you try to reconnect but you're banned + * @param {Array} args ban reason + */ + handleBD(args) { + this.handleBans('Banned', safeTags(args[1])); + this.banned = true; + } + + /** + * Handles the handshake completion packet, meaning the player + * is ready to select a character. + * + * @param {Array} args packet arguments + */ + handleDONE(_args) { + document.getElementById('client_loading').style.display = 'none'; + if (mode === 'watch') { // Spectators don't need to pick a character + document.getElementById('client_charselect').style.display = 'none'; + } + } + + /** + * Handles a background change. + * @param {Array} args packet arguments + */ + + handleBN(args) { + viewport.bgname = safeTags(args[1]); + const bgfolder = viewport.bgFolder; + const bg_index = getIndexFromSelect('bg_select', viewport.bgname); + (<HTMLSelectElement>document.getElementById('bg_select')).selectedIndex = bg_index; + updateBackgroundPreview(); + if (bg_index === 0) { + (<HTMLInputElement>document.getElementById('bg_filename')).value = viewport.bgname; + } + + tryUrls(`${AO_HOST}background/${encodeURI(args[1].toLowerCase())}/defenseempty`).then(resp => {(<HTMLImageElement>document.getElementById('bg_preview')).src = resp}); + tryUrls(`${bgfolder}defensedesk`).then((resp) => {(<HTMLImageElement>document.getElementById('client_def_bench')).src = resp}); + tryUrls(`${bgfolder}stand`).then(resp => {(<HTMLImageElement>document.getElementById('client_wit_bench')).src = resp}); + tryUrls(`${bgfolder}prosecutiondesk`).then(resp => {(<HTMLImageElement>document.getElementById('client_pro_bench')).src = resp}); + tryUrls(`${bgfolder}full`).then(resp => {(<HTMLImageElement>document.getElementById('client_court')).src = resp}); + tryUrls(`${bgfolder}defenseempty`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_def')).src = resp}); + tryUrls(`${bgfolder}transition_def`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_deft')).src = resp}); + tryUrls(`${bgfolder}witnessempty`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_wit')).src = resp}); + tryUrls(`${bgfolder}transition_pro`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_prot')).src = resp}); + tryUrls(`${bgfolder}prosecutorempty`).then(resp => {(<HTMLImageElement>document.getElementById('client_court_pro')).src = resp}); + + if (this.charID === -1) { + viewport.changeBackground('jud'); + } else { + viewport.changeBackground(this.chars[this.charID].side); + } + } + + /** + * Handles a change in the health bars' states. + * @param {Array} args packet arguments + */ + handleHP(args) { + const percent_hp = Number(args[2]) * 10; + let healthbox; + if (args[1] === '1') { + // Def hp + this.hp[0] = args[2]; + healthbox = document.getElementById('client_defense_hp'); + } else { + // Pro hp + this.hp[1] = args[2]; + healthbox = document.getElementById('client_prosecutor_hp'); + } + healthbox.getElementsByClassName('health-bar')[0].style.width = `${percent_hp}%`; + } + + /** + * Handles a testimony states. + * @param {Array} args packet arguments + */ + handleRT(args) { + const judgeid = Number(args[2]); + switch (args[1]) { + case 'testimony1': + this.testimonyID = 1; + break; + case 'testimony2': + // Cross Examination + this.testimonyID = 2; + break; + case 'judgeruling': + this.testimonyID = 3 + judgeid; + break; + default: + console.warn('Invalid testimony'); + } + viewport.initTestimonyUpdater(); + } + + /** + * Handles a timer update + * @param {Array} args packet arguments + */ + handleTI(args) { + const timerid = Number(args[1]); + const type = Number(args[2]); + const timer_value = args[3]; + switch (type) { + case 0: + // + case 1: + document.getElementById(`client_timer${timerid}`).innerText = timer_value; + case 2: + document.getElementById(`client_timer${timerid}`).style.display = ''; + case 3: + document.getElementById(`client_timer${timerid}`).style.display = 'none'; + } + } + + /** + * Handles a modcall + * @param {Array} args packet arguments + */ + handleZZ(args) { + const oocLog = document.getElementById('client_ooclog'); + oocLog.innerHTML += `$Alert: ${prepChat(args[1])}\r\n`; + if (oocLog.scrollTop > oocLog.scrollHeight - 60) { + oocLog.scrollTop = oocLog.scrollHeight; + } + viewport.sfxaudio.pause(); + const oldvolume = viewport.sfxaudio.volume; + viewport.sfxaudio.volume = 1; + viewport.sfxaudio.src = `${AO_HOST}sounds/general/sfx-gallery.opus`; + viewport.sfxaudio.play(); + viewport.sfxaudio.volume = oldvolume; + } + + /** + * Handle the player + * @param {Array} args packet arguments + */ + handleHI(args) { + this.sendSelf(`ID#1#webAO#${version}#%`); + this.sendSelf('FL#fastloading#yellowtext#cccc_ic_support#flipping#looping_sfx#effects#%'); + } + + /** + * Identifies the server and issues a playerID + * @param {Array} args packet arguments + */ + handleID(args) { + this.playerID = Number(args[1]); + const serverSoftware = args[2].split('&')[0]; + let serverVersion; + if (serverSoftware === 'serverD') { + serverVersion = args[2].split('&')[1]; + } else if (serverSoftware === 'webAO') { + oldLoading = false; + this.sendSelf('PN#0#1#%'); + } else { + serverVersion = args[3]; + } + + if (serverSoftware === 'serverD' && serverVersion === '1377.152') { oldLoading = true; } // bugged version + } + + /** + * Indicates how many users are on this server + * @param {Array} args packet arguments + */ + handlePN(_args) { + this.sendServer('askchaa#%'); + } + + /** + * What? you want a character?? + * @param {Array} args packet arguments + */ + handleCC(args) { + this.sendSelf(`PV#1#CID#${args[2]}#%`); + } + + /** + * What? you want a character list from me?? + * @param {Array} args packet arguments + */ + handleaskchaa(_args) { + this.sendSelf(`SI#${vanilla_character_arr.length}#0#0#%`); + } + + /** + * Handle the change of players in an area. + * @param {Array} args packet arguments + */ + handleARUP(args) { + args = args.slice(1); + for (let i = 0; i < args.length - 2; i++) { + if (this.areas[i]) { // the server sends us ARUP before we even get the area list + const thisarea = document.getElementById(`area${i}`); + switch (Number(args[0])) { + case 0: // playercount + this.areas[i].players = Number(args[i + 1]); + break; + case 1: // status + this.areas[i].status = safeTags(args[i + 1]); + break; + case 2: + this.areas[i].cm = safeTags(args[i + 1]); + break; + case 3: + this.areas[i].locked = safeTags(args[i + 1]); + break; + } + + thisarea.className = `area-button area-${this.areas[i].status.toLowerCase()}`; + + thisarea.innerText = `${this.areas[i].name} (${this.areas[i].players}) [${this.areas[i].status}]`; + + thisarea.title = `Players: ${this.areas[i].players}\n` + + `Status: ${this.areas[i].status}\n` + + `CM: ${this.areas[i].cm}\n` + + `Area lock: ${this.areas[i].locked}`; + } + } + } + + /** + * With this the server tells us which features it supports + * @param {Array} args list of features + */ + handleFL(args) { + console.info('Server-supported features:'); + console.info(args); + extrafeatures = args; + + if (args.includes('yellowtext')) { + const colorselect = <HTMLSelectElement>document.getElementById('textcolor'); + + colorselect.options[colorselect.options.length] = new Option('Yellow', '5'); + colorselect.options[colorselect.options.length] = new Option('Grey', '6'); + colorselect.options[colorselect.options.length] = new Option('Pink', '7'); + colorselect.options[colorselect.options.length] = new Option('Cyan', '8'); + } + + if (args.includes('cccc_ic_support')) { + document.getElementById('cccc').style.display = ''; + document.getElementById('pairing').style.display = ''; + } + + if (args.includes('flipping')) { + document.getElementById('button_flip').style.display = ''; + } + + if (args.includes('looping_sfx')) { + document.getElementById('button_shake').style.display = ''; + document.getElementById('2.7').style.display = ''; + } + + if (args.includes('effects')) { + document.getElementById('2.8').style.display = ''; + } + + if (args.includes('y_offset')) { + document.getElementById('y_offset').style.display = ''; + } + } + + /** + * Received when the server announces its server info, + * but we use it as a cue to begin retrieving characters. + * @param {Array} args packet arguments + */ + handleSI(args) { + this.char_list_length = Number(args[1]); + this.char_list_length += 1; // some servers count starting from 0 some from 1... + this.evidence_list_length = Number(args[2]); + this.music_list_length = Number(args[3]); + + // create the charselect grid, to be filled by the character loader + document.getElementById('client_chartable').innerHTML = ''; + + for (let i = 0; i < this.char_list_length; i++) { + const demothing = document.createElement('img'); + + demothing.className = 'demothing'; + demothing.id = `demo_${i}`; + const demoonclick = document.createAttribute('onclick'); + demoonclick.value = `pickChar(${i})`; + demothing.setAttributeNode(demoonclick); + + document.getElementById('client_chartable').appendChild(demothing); + } + + // this is determined at the top of this file + if (!oldLoading && extrafeatures.includes('fastloading')) { + this.sendServer('RC#%'); + } else { + this.sendServer('askchar2#%'); + } + } + + /** + * Handles the list of all used and vacant characters. + * @param {Array} args list of all characters represented as a 0 for free or a -1 for taken + */ + handleCharsCheck(args) { + for (let i = 0; i < this.char_list_length; i++) { + const img = document.getElementById(`demo_${i}`); + + if (args[i + 1] === '-1') { img.style.opacity = '0.25'; } else if (args[i + 1] === '0') { img.style.opacity = '1'; } + } + } + + /** + * Handles the server's assignment of a character for the player to use. + * PV # playerID (unused) # CID # character ID + * @param {Array} args packet arguments + */ + async handlePV(args) { + this.charID = Number(args[3]); + document.getElementById('client_charselect').style.display = 'none'; + + const me = this.chars[this.charID]; + this.selectedEmote = -1; + const { emotes } = this; + const emotesList = document.getElementById('client_emo'); + emotesList.style.display = ''; + emotesList.innerHTML = ''; // Clear emote box + const ini = me.inifile; + me.side = ini.options.side; + updateActionCommands(me.side); + if (ini.emotions.number === 0) { + emotesList.innerHTML = `<span + id="emo_0" + alt="unavailable" + class="emote_button">No emotes available</span>`; + } else { + for (let i = 1; i <= ini.emotions.number; i++) { + try { + const emoteinfo = ini.emotions[i].split('#'); + let esfx; + let esfxd; + try { + esfx = ini.soundn[i] || '0'; + esfxd = Number(ini.soundt[i]) || 0; + } catch (e) { + console.warn('ini sound is completly missing'); + esfx = '0'; + esfxd = 0; + } + // Make sure the asset server is case insensitive, or that everything on it is lowercase + + emotes[i] = { + desc: emoteinfo[0].toLowerCase(), + preanim: emoteinfo[1].toLowerCase(), + emote: emoteinfo[2].toLowerCase(), + zoom: Number(emoteinfo[3]) || 0, + sfx: esfx.toLowerCase(), + sfxdelay: esfxd, + frame_screenshake: '', + frame_realization: '', + frame_sfx: '', + button: `${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/emotions/button${i}_off.png`, + }; + emotesList.innerHTML + += `<img src=${emotes[i].button} + id="emo_${i}" + alt="${emotes[i].desc}" + class="emote_button" + onclick="pickEmotion(${i})">`; + } catch (e) { + console.error(`missing emote ${i}`); + } + } + pickEmotion(1); + } + + if (await fileExists(`${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/custom.gif`)) { document.getElementById('button_4').style.display = ''; } else { document.getElementById('button_4').style.display = 'none'; } + + const iniedit_select = <HTMLSelectElement>document.getElementById('client_ininame'); + + // Load iniswaps if there are any + try { + const cswapdata = await request(`${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/iniswaps.ini`); + const cswap = cswapdata.split('\n'); + + // most iniswaps don't list their original char + if (cswap.length > 0) { + iniedit_select.innerHTML = ''; + + iniedit_select.add(new Option(safeTags(me.name))); + + cswap.forEach((inisw) => iniedit_select.add(new Option(safeTags(inisw)))); + } + } catch (err) { + console.info("character doesn't have iniswaps"); + this.fetchCharacterList(); + } + } + + /** + * new asset url!! + * @param {Array} args packet arguments + */ + handleASS(args) { + AO_HOST = args[1]; + } + + /** + * we are asking ourselves what characters there are + * @param {Array} args packet arguments + */ + handleRC(_args) { + this.sendSelf(`SC#${vanilla_character_arr.join('#')}#%`); + } + + /** + * we are asking ourselves what characters there are + * @param {Array} args packet arguments + */ + handleRM(_args) { + this.sendSelf(`SM#${vanilla_music_arr.join('#')}#%`); + } + + /** + * we are asking ourselves what characters there are + * @param {Array} args packet arguments + */ + handleRD(_args) { + this.sendSelf('BN#gs4#%'); + this.sendSelf('DONE#%'); + const ooclog = <HTMLInputElement>document.getElementById('client_ooclog'); + ooclog.value = ''; + ooclog.readOnly = false; + + document.getElementById('client_oocinput').style.display = 'none'; + document.getElementById('client_replaycontrols').style.display = 'inline-block'; + } +} + +class Viewport { + textnow: string; + chatmsg: any; + shouts: string[]; + colors: string[]; + blipChannels: any; + currentBlipChannel: number; + sfxaudio: any; + sfxplayed: number; + shoutaudio: any; + testimonyAudio: any; + music: any; + updater: any; + testimonyUpdater: any; + bgname: string; + lastChar: string; + lastEvi: number; + testimonyTimer: number; + shoutTimer: number; + tickTimer: number; + _animating: boolean; + startFirstTickCheck: boolean; + startSecondTickCheck: boolean; + startThirdTickCheck: boolean; + + constructor() { + this.textnow = ''; + this.chatmsg = { + content: '', + objection: 0, + sound: '', + startpreanim: true, + startspeaking: false, + side: null, + color: 0, + snddelay: 0, + preanimdelay: 0, + }; + + this.shouts = [ + undefined, + 'holdit', + 'objection', + 'takethat', + 'custom', + ]; + + this.colors = [ + 'white', + 'green', + 'red', + 'orange', + 'blue', + 'yellow', + 'pink', + 'cyan', + 'grey', + ]; + + // Allocate multiple blip audio channels to make blips less jittery + const blipSelectors = document.getElementsByClassName('blipSound') + this.blipChannels = [...blipSelectors]; + this.blipChannels.forEach((channel) => channel.volume = 0.5); + this.blipChannels.forEach((channel) => channel.onerror = opusCheck(channel)); + this.currentBlipChannel = 0; + + this.sfxaudio = document.getElementById('client_sfxaudio'); + this.sfxaudio.src = `${AO_HOST}sounds/general/sfx-realization.opus`; + + this.sfxplayed = 0; + + this.shoutaudio = document.getElementById('client_shoutaudio'); + this.shoutaudio.src = `${AO_HOST}misc/default/objection.opus`; + + this.testimonyAudio = document.getElementById('client_testimonyaudio'); + this.testimonyAudio.src = `${AO_HOST}sounds/general/sfx-guilty.opus`; + + const audioChannels = document.getElementsByClassName('audioChannel') + this.music = [...audioChannels]; + this.music.forEach((channel) => channel.volume = 0.5); + this.music.forEach((channel) => channel.onerror = opusCheck(channel)); + + this.updater = null; + this.testimonyUpdater = null; + + this.bgname = 'gs4'; + + this.lastChar = ''; + this.lastEvi = 0; + + this.testimonyTimer = 0; + this.shoutTimer = 0; + this.tickTimer = 0; + + this._animating = false; + } + + /** + * Sets the volume of the music. + * @param {number} volume + */ + set musicVolume(volume) { + this.music.forEach((channel) => channel.volume = volume); + } + + /** + * Returns the path which the background is located in. + */ + get bgFolder() { + return `${AO_HOST}background/${encodeURI(this.bgname.toLowerCase())}/`; + } + + /** + * Play any SFX + * + * @param {string} sfxname + */ + async playSFX(sfxname, looping) { + this.sfxaudio.pause(); + this.sfxaudio.loop = looping; + this.sfxaudio.src = sfxname; + this.sfxaudio.play(); + } + + /** + * Changes the viewport background based on a given position. + * + * Valid positions: `def, pro, hld, hlp, wit, jud, jur, sea` + * @param {string} position the position to change into + */ + async changeBackground(position) { + const bgfolder = viewport.bgFolder; + + const view = document.getElementById('client_fullview'); + + let bench; + if ('def,pro,wit'.includes(position)) { + bench = document.getElementById(`client_${position}_bench`); + } else { + bench = document.getElementById('client_bench_classic'); + } + + let court; + if ('def,pro,wit'.includes(position)) { + court = document.getElementById(`client_court_${position}`); + } else { + court = document.getElementById('client_court_classic'); + } + + const positions = { + def: { + bg: 'defenseempty', + desk: { ao2: 'defensedesk.png', ao1: 'bancodefensa.png' }, + speedLines: 'defense_speedlines.gif', + }, + pro: { + bg: 'prosecutorempty', + desk: { ao2: 'prosecutiondesk.png', ao1: 'bancoacusacion.png' }, + speedLines: 'prosecution_speedlines.gif', + }, + hld: { + bg: 'helperstand', + desk: null, + speedLines: 'defense_speedlines.gif', + }, + hlp: { + bg: 'prohelperstand', + desk: null, + speedLines: 'prosecution_speedlines.gif', + }, + wit: { + bg: 'witnessempty', + desk: { ao2: 'stand.png', ao1: 'estrado.png' }, + speedLines: 'prosecution_speedlines.gif', + }, + jud: { + bg: 'judgestand', + desk: { ao2: 'judgedesk.png', ao1: 'judgedesk.gif' }, + speedLines: 'prosecution_speedlines.gif', + }, + jur: { + bg: 'jurystand', + desk: { ao2: 'jurydesk.png', ao1: 'estrado.png' }, + speedLines: 'defense_speedlines.gif', + }, + sea: { + bg: 'seancestand', + desk: { ao2: 'seancedesk.png', ao1: 'estrado.png' }, + speedLines: 'prosecution_speedlines.gif', + }, + }; + + let bg; + let desk; + let speedLines; + + if ('def,pro,hld,hlp,wit,jud,jur,sea'.includes(position)) { + bg = positions[position].bg; + desk = positions[position].desk; + speedLines = positions[position].speedLines; + } else { + bg = `${position}`; + desk = { ao2: `${position}_overlay.png`, ao1: '_overlay.png' }; + speedLines = 'defense_speedlines.gif'; + } + + if (viewport.chatmsg.type === 5) { + console.warn('this is a zoom'); + court.src = `${AO_HOST}themes/default/${encodeURI(speedLines)}`; + bench.style.opacity = '0'; + } else { + // Set src here + + court.src = await tryUrls(bgfolder + bg) + if (desk) { + const deskFilename = await fileExists(bgfolder + desk.ao2) ? desk.ao2 : desk.ao1; + bench.src = bgfolder + deskFilename; + bench.style.opacity = '1'; + } else { + bench.style.opacity = '0'; + } + } + + if ('def,pro,wit'.includes(position)) { + view.style.display = ''; + document.getElementById('client_classicview').style.display = 'none'; + switch (position) { + case 'def': + view.style.left = '0'; + break; + case 'wit': + view.style.left = '-200%'; + break; + case 'pro': + view.style.left = '-400%'; + break; + } + } else { + view.style.display = 'none'; + document.getElementById('client_classicview').style.display = ''; + } + } + + /** + * Intialize testimony updater + */ + initTestimonyUpdater() { + const testimonyFilenames = { + 1: 'witnesstestimony', + 2: 'crossexamination', + 3: 'notguilty', + 4: 'guilty', + }; + + const testimony = testimonyFilenames[client.testimonyID]; + if (!testimony) { + console.warn(`Invalid testimony ID ${client.testimonyID}`); + return; + } + + this.testimonyAudio.src = client.resources[testimony].sfx; + this.testimonyAudio.play(); + + const testimonyOverlay = <HTMLImageElement>document.getElementById('client_testimony'); + testimonyOverlay.src = client.resources[testimony].src; + testimonyOverlay.style.opacity = '1'; + + this.testimonyTimer = 0; + this.testimonyUpdater = setTimeout(() => this.updateTestimony(), UPDATE_INTERVAL); + } + + /** + * Updates the testimony overaly + */ + updateTestimony() { + const testimonyFilenames = { + 1: 'witnesstestimony', + 2: 'crossexamination', + 3: 'notguilty', + 4: 'guilty', + }; + + // Update timer + this.testimonyTimer += UPDATE_INTERVAL; + + const testimony = testimonyFilenames[client.testimonyID]; + const resource = client.resources[testimony]; + if (!resource) { + this.disposeTestimony(); + return; + } + + if (this.testimonyTimer >= resource.duration) { + this.disposeTestimony(); + } else { + this.testimonyUpdater = setTimeout(() => this.updateTestimony(), UPDATE_INTERVAL); + } + } + + /** + * Dispose the testimony overlay + */ + disposeTestimony() { + client.testimonyID = 0; + this.testimonyTimer = 0; + document.getElementById('client_testimony').style.opacity = '0'; + clearTimeout(this.testimonyUpdater); + } + + /** + * Sets a new emote. + * This sets up everything before the tick() loops starts + * a lot of things can probably be moved here, like starting the shout animation if there is one + * TODO: the preanim logic, on the other hand, should probably be moved to tick() + * @param {object} chatmsg the new chat message + */ + async say(chatmsg) { + + this.chatmsg = chatmsg; + this.textnow = ''; + this.sfxplayed = 0; + this.tickTimer = 0; + this._animating = true; + this.startFirstTickCheck = true + this.startSecondTickCheck = false + this.startThirdTickCheck = false + let charLayers = document.getElementById('client_char'); + let pairLayers = document.getElementById('client_pair_char'); + + // stop updater + clearTimeout(this.updater); + + // stop last sfx from looping any longer + this.sfxaudio.loop = false; + + const fg = <HTMLImageElement>document.getElementById('client_fg'); + const gamewindow = document.getElementById('client_gamewindow'); + const waitingBox = document.getElementById('client_chatwaiting'); + + // Reset CSS animation + gamewindow.style.animation = ''; + waitingBox.style.opacity = '0'; + + const eviBox = document.getElementById('client_evi'); + + if (this.lastEvi !== this.chatmsg.evidence) { + eviBox.style.opacity = '0'; + eviBox.style.height = '0%'; + } + this.lastEvi = this.chatmsg.evidence; + + const validSides = ['def', 'pro', 'wit']; + if (validSides.includes(this.chatmsg.side)) { + charLayers = document.getElementById(`client_${this.chatmsg.side}_char`); + pairLayers = document.getElementById(`client_${this.chatmsg.side}_pair_char`); + } + + const chatContainerBox = document.getElementById('client_chatcontainer'); + const nameBoxInner = document.getElementById('client_inner_name'); + const chatBoxInner = document.getElementById('client_inner_chat'); + + const displayname = ((<HTMLInputElement>document.getElementById('showname')).checked && this.chatmsg.showname !== '') ? this.chatmsg.showname : this.chatmsg.nameplate; + + // Clear out the last message + chatBoxInner.innerText = this.textnow; + nameBoxInner.innerText = displayname; + + if (this.lastChar !== this.chatmsg.name) { + charLayers.style.opacity = '0'; + pairLayers.style.opacity = '0'; + } + this.lastChar = this.chatmsg.name; + + appendICLog(this.chatmsg.content, this.chatmsg.showname, this.chatmsg.nameplate); + + checkCallword(this.chatmsg.content); + + setEmote(AO_HOST, this, this.chatmsg.name.toLowerCase(), this.chatmsg.sprite, '(a)', false, this.chatmsg.side); + + if (this.chatmsg.other_name) { + setEmote(AO_HOST, this, this.chatmsg.other_name.toLowerCase(), this.chatmsg.other_emote, '(a)', false, this.chatmsg.side); + } + + // gets which shout shall played + const shoutSprite = <HTMLImageElement>document.getElementById('client_shout'); + const shout = this.shouts[this.chatmsg.objection]; + if (shout) { + // Hide message box + chatContainerBox.style.opacity = '0'; + if (this.chatmsg.objection === 4) { + shoutSprite.src = `${AO_HOST}characters/${encodeURI(this.chatmsg.name.toLowerCase())}/custom.gif`; + } else { + shoutSprite.src = client.resources[shout].src; + shoutSprite.style.animation = 'bubble 700ms steps(10, jump-both)'; + } + shoutSprite.style.opacity = '1'; + + this.shoutaudio.src = `${AO_HOST}characters/${encodeURI(this.chatmsg.name.toLowerCase())}/${shout}.opus`; + this.shoutaudio.play(); + this.shoutTimer = client.resources[shout].duration; + } else { + this.shoutTimer = 0; + } + + this.chatmsg.startpreanim = true; + let gifLength = 0; + + if (this.chatmsg.type === 1 && this.chatmsg.preanim !== '-') { + chatContainerBox.style.opacity = '0'; + gifLength = await getAnimLength(`${AO_HOST}characters/${encodeURI(this.chatmsg.name.toLowerCase())}/${encodeURI(this.chatmsg.preanim)}`); + this.chatmsg.startspeaking = false; + } else { + this.chatmsg.startspeaking = true; + } + this.chatmsg.preanimdelay = gifLength; + + this.changeBackground(chatmsg.side); + + setChatbox(chatmsg.chatbox); + resizeChatbox(); + + // Flip the character + charLayers.style.transform = this.chatmsg.flip === 1 ? 'scaleX(-1)' : 'scaleX(1)'; + + // Shift by the horizontal offset + switch (this.chatmsg.side) { + case 'wit': + pairLayers.style.left = `${200 + Number(this.chatmsg.other_offset[0])}%`; + charLayers.style.left = `${200 + Number(this.chatmsg.self_offset[0])}%`; + break; + case 'pro': + pairLayers.style.left = `${400 + Number(this.chatmsg.other_offset[0])}%`; + charLayers.style.left = `${400 + Number(this.chatmsg.self_offset[0])}%`; + break; + default: + pairLayers.style.left = `${Number(this.chatmsg.other_offset[0])}%`; + charLayers.style.left = `${Number(this.chatmsg.self_offset[0])}%`; + break; + } + + // New vertical offsets + pairLayers.style.top = `${Number(this.chatmsg.other_offset[1])}%`; + charLayers.style.top = `${Number(this.chatmsg.self_offset[1])}%`; + + // flip the paired character + pairLayers.style.transform = this.chatmsg.other_flip === 1 ? 'scaleX(-1)' : 'scaleX(1)'; + + this.blipChannels.forEach((channel) => channel.src = `${AO_HOST}sounds/general/sfx-blip${encodeURI(this.chatmsg.blips.toLowerCase())}.opus`); + + // process markup + if (this.chatmsg.content.startsWith('~~')) { + chatBoxInner.style.textAlign = 'center'; + this.chatmsg.content = this.chatmsg.content.substring(2, this.chatmsg.content.length); + } else { + chatBoxInner.style.textAlign = 'inherit'; + } + + // apply effects + fg.style.animation = ''; + const badEffects = ['', '-', 'none']; + if (this.chatmsg.effects[0] && !badEffects.includes(this.chatmsg.effects[0].toLowerCase())) { + const baseEffectUrl = `${AO_HOST}themes/default/effects/`; + fg.src = `${baseEffectUrl}${encodeURI(this.chatmsg.effects[0].toLowerCase())}.webp`; + } else { + + fg.src = transparentPng; + } + + const soundChecks = ['0', '1', '', undefined]; + if (soundChecks.some((check) => this.chatmsg.sound === check)) { + this.chatmsg.sound = this.chatmsg.effects[2]; + } + this.chatmsg.parsed = await attorneyMarkdown.applyMarkdown(chatmsg.content, this.colors[this.chatmsg.color]) + this.tick(); + } + + handleTextTick(charLayers) { + const chatBox = document.getElementById('client_chat'); + const waitingBox = document.getElementById('client_chatwaiting'); + const chatBoxInner = document.getElementById('client_inner_chat'); + const charName = this.chatmsg.name.toLowerCase(); + const charEmote = this.chatmsg.sprite.toLowerCase(); + + + if (this.chatmsg.content.charAt(this.textnow.length) !== ' ') { + this.blipChannels[this.currentBlipChannel].play(); + this.currentBlipChannel++; + this.currentBlipChannel %= this.blipChannels.length; + } + this.textnow = this.chatmsg.content.substring(0, this.textnow.length + 1); + const characterElement = this.chatmsg.parsed[this.textnow.length - 1] + if (characterElement) { + chatBoxInner.appendChild(this.chatmsg.parsed[this.textnow.length - 1]); + } + + // scroll to bottom + chatBox.scrollTop = chatBox.scrollHeight; + + if (this.textnow === this.chatmsg.content) { + this._animating = false; + setEmote(AO_HOST, this, charName, charEmote, '(a)', false, this.chatmsg.side); + charLayers.style.opacity = '1'; + waitingBox.style.opacity = '1'; + clearTimeout(this.updater); + } + } + /** + * Updates the chatbox based on the given text. + * + * OK, here's the documentation on how this works: + * + * 1 _animating + * If we're not done with this characters animation, i.e. his text isn't fully there, set a timeout for the next tick/step to happen + * + * 2 startpreanim + * If the shout timer is over it starts with the preanim + * The first thing it checks for is the shake effect (TODO on client this is handled by the @ symbol and not a flag ) + * Then is the flash/realization effect + * After that, the shout image set to be transparent + * and the main characters preanim gif is loaded + * If pairing is supported the paired character will just stand around with his idle sprite + * + * 3 preanimdelay over + * this animates the evidence popup and finally shows the character name and message box + * it sets the text color and the character speaking sprite + * + * 4 textnow != content + * this adds a character to the textbox and stops the animations if the entire message is present in the textbox + * + * 5 sfx + * independent of the stuff above, this will play any sound effects specified by the emote the character sent. + * happens after the shout delay + an sfx delay that comes with the message packet + * + * XXX: This relies on a global variable `this.chatmsg`! + */ + tick() { + if (this._animating) { + this.updater = setTimeout(() => this.tick(), UPDATE_INTERVAL); + } + + const gamewindow = document.getElementById('client_gamewindow'); + const waitingBox = document.getElementById('client_chatwaiting'); + const eviBox = <HTMLImageElement>document.getElementById('client_evi'); + const shoutSprite = <HTMLImageElement>document.getElementById('client_shout'); + const effectlayer = <HTMLImageElement>document.getElementById('client_fg'); + const chatBoxInner = document.getElementById('client_inner_chat'); + let charLayers = document.getElementById('client_char'); + let pairLayers = document.getElementById('client_pair_char'); + + if ('def,pro,wit'.includes(this.chatmsg.side)) { + charLayers = document.getElementById(`client_${this.chatmsg.side}_char`); + pairLayers = document.getElementById(`client_${this.chatmsg.side}_pair_char`); + } + + const charName = this.chatmsg.name.toLowerCase(); + const charEmote = this.chatmsg.sprite.toLowerCase(); + + const pairName = this.chatmsg.other_name.toLowerCase(); + const pairEmote = this.chatmsg.other_emote.toLowerCase(); + + // TODO: preanims sometimes play when they're not supposed to + const isShoutOver = this.tickTimer >= this.shoutTimer + const isShoutAndPreanimOver = this.tickTimer >= this.shoutTimer + this.chatmsg.preanimdelay + if (isShoutOver && this.startFirstTickCheck) { + // Effect stuff + if (this.chatmsg.screenshake === 1) { + // Shake screen + this.playSFX(`${AO_HOST}sounds/general/sfx-stab.opus`, false); + gamewindow.style.animation = 'shake 0.2s 1'; + } + if (this.chatmsg.flash === 1) { + // Flash screen + this.playSFX(`${AO_HOST}sounds/general/sfx-realization.opus`, false); + effectlayer.style.animation = 'flash 0.4s 1'; + } + + // Pre-animation stuff + if (this.chatmsg.preanimdelay > 0) { + shoutSprite.style.opacity = '0'; + shoutSprite.style.animation = ''; + const preanim = this.chatmsg.preanim.toLowerCase(); + setEmote(AO_HOST, this, charName, preanim, '', false, this.chatmsg.side); + charLayers.style.opacity = '1'; + } + + if (this.chatmsg.other_name) { + pairLayers.style.opacity = '1'; + } else { + pairLayers.style.opacity = '0'; + } + // Done with first check, move to second + this.startFirstTickCheck = false + this.startSecondTickCheck = true + + this.chatmsg.startpreanim = false; + this.chatmsg.startspeaking = true; + } + const hasNonInterruptingPreAnim = this.chatmsg.noninterrupting_preanim === 1 + if (this.textnow !== this.chatmsg.content && hasNonInterruptingPreAnim) { + const chatContainerBox = document.getElementById('client_chatcontainer'); + chatContainerBox.style.opacity = '1'; + this.handleTextTick(charLayers) + + }else if (isShoutAndPreanimOver && this.startSecondTickCheck) { + if (this.chatmsg.startspeaking) { + this.chatmsg.startspeaking = false; + + // Evidence Bullshit + if (this.chatmsg.evidence > 0) { + // Prepare evidence + eviBox.src = safeTags(client.evidences[this.chatmsg.evidence - 1].icon); + + eviBox.style.width = 'auto'; + eviBox.style.height = '36.5%'; + eviBox.style.opacity = '1'; + + this.testimonyAudio.src = `${AO_HOST}sounds/general/sfx-evidenceshoop.opus`; + this.testimonyAudio.play(); + + if (this.chatmsg.side === 'def') { + // Only def show evidence on right + eviBox.style.right = '1em'; + eviBox.style.left = 'initial'; + } else { + eviBox.style.right = 'initial'; + eviBox.style.left = '1em'; + } + } + chatBoxInner.className = `text_${this.colors[this.chatmsg.color]}`; + + + if (this.chatmsg.preanimdelay === 0) { + shoutSprite.style.opacity = '0'; + shoutSprite.style.animation = ''; + } + + if (this.chatmsg.other_name) { + setEmote(AO_HOST, this, pairName, pairEmote, '(a)', true, this.chatmsg.side); + pairLayers.style.opacity = '1'; + } else { + pairLayers.style.opacity = '0'; + } + + setEmote(AO_HOST, this, charName, charEmote, '(b)', false, this.chatmsg.side); + charLayers.style.opacity = '1'; + + if (this.textnow === this.chatmsg.content) { + setEmote(AO_HOST, this, charName, charEmote, '(a)', false, this.chatmsg.side); + charLayers.style.opacity = '1'; + waitingBox.style.opacity = '1'; + this._animating = false; + clearTimeout(this.updater); + } + } else if (this.textnow !== this.chatmsg.content) { + this.handleTextTick(charLayers) + } + } + + if (!this.sfxplayed && this.chatmsg.snddelay + this.shoutTimer >= this.tickTimer) { + this.sfxplayed = 1; + if (this.chatmsg.sound !== '0' && this.chatmsg.sound !== '1' && this.chatmsg.sound !== '' && this.chatmsg.sound !== undefined && (this.chatmsg.type == 1 || this.chatmsg.type == 2 || this.chatmsg.type == 6)) { + this.playSFX(`${AO_HOST}sounds/general/${encodeURI(this.chatmsg.sound.toLowerCase())}.opus`, this.chatmsg.looping_sfx); + } + } + this.tickTimer += UPDATE_INTERVAL; + } +} + +/** + * Triggered when the Return key is pressed on the out-of-character chat input box. + * @param {KeyboardEvent} event + */ +export function onOOCEnter(event) { + if (event.keyCode === 13) { + client.sendOOC((<HTMLInputElement>document.getElementById('client_oocinputbox')).value); + (<HTMLInputElement>document.getElementById('client_oocinputbox')).value = ''; + } +} +window.onOOCEnter = onOOCEnter; + +/** + * Triggered when the user click replay GOOOOO + * @param {KeyboardEvent} event + */ +export function onReplayGo(_event) { + client.handleReplay(); +} +window.onReplayGo = onReplayGo; + +/** + * Triggered when the Return key is pressed on the in-character chat input box. + * @param {KeyboardEvent} event + */ +export function onEnter(event) { + if (event.keyCode === 13) { + const mychar = client.character; + const myemo = client.emote; + const evi = client.evidence; + const flip = ((document.getElementById('button_flip').classList.contains('dark')) ? 1 : 0); + const flash = ((document.getElementById('button_flash').classList.contains('dark')) ? 1 : 0); + const screenshake = ((document.getElementById('button_shake').classList.contains('dark')) ? 1 : 0); + const noninterrupting_preanim = (((<HTMLInputElement>document.getElementById('check_nonint')).checked) ? 1 : 0); + const looping_sfx = (((<HTMLInputElement>document.getElementById('check_loopsfx')).checked) ? 1 : 0); + const color = (<HTMLInputElement>document.getElementById('textcolor')).value; + const showname = (<HTMLInputElement>document.getElementById('ic_chat_name')).value; + const text = (<HTMLInputElement>document.getElementById('client_inputbox')).value; + const pairchar = (<HTMLInputElement>document.getElementById('pair_select')).value; + const pairoffset = (<HTMLInputElement>document.getElementById('pair_offset')).value; + const pairyoffset = (<HTMLInputElement>document.getElementById('pair_y_offset')).value; + const myrole = (<HTMLInputElement>document.getElementById('role_select')).value ? (<HTMLInputElement>document.getElementById('role_select')).value : mychar.side; + const additive = (((<HTMLInputElement>document.getElementById('check_additive')).checked) ? 1 : 0); + const effect = (<HTMLInputElement>document.getElementById('effect_select')).value; + + let sfxname = '0'; + let sfxdelay = 0; + let emote_mod = myemo.zoom; + if ((<HTMLInputElement>document.getElementById('sendsfx')).checked) { + sfxname = myemo.sfx; + sfxdelay = myemo.sfxdelay; + } + + // not to overwrite a 5 from the ini or anything else + if ((<HTMLInputElement>document.getElementById('sendpreanim')).checked) { + if (emote_mod === 0) { emote_mod = 1; } + } else if (emote_mod === 1) { emote_mod = 0; } + + + client.sendIC( + 'chat', + myemo.preanim, + mychar.name, + myemo.emote, + text, + myrole, + sfxname, + emote_mod, + sfxdelay, + selectedShout, + evi, + flip, + flash, + color, + showname, + pairchar, + pairoffset, + pairyoffset, + noninterrupting_preanim, + looping_sfx, + screenshake, + '-', + '-', + '-', + additive, + effect, + ); + } +} +window.onEnter = onEnter; + +/** + * Resets the IC parameters for the player to enter a new chat message. + * This should only be called when the player's previous chat message + * was successfully sent/presented. + */ +function resetICParams() { + (<HTMLInputElement>document.getElementById('client_inputbox')).value = ''; + document.getElementById('button_flash').className = 'client_button'; + document.getElementById('button_shake').className = 'client_button'; + + (<HTMLInputElement>document.getElementById('sendpreanim')).checked = false; + + if (selectedShout) { + document.getElementById(`button_${selectedShout}`).className = 'client_button'; + selectedShout = 0; + } +} + +export function resetOffset(_event) { + (<HTMLInputElement>document.getElementById('pair_offset')).value = '0'; + (<HTMLInputElement>document.getElementById('pair_y_offset')).value = '0'; +} +window.resetOffset = resetOffset; + +/** + * Triggered when the music search bar is changed + * @param {MouseEvent} event + */ +export function musiclist_filter(_event) { + const musiclist_element = <HTMLSelectElement>document.getElementById('client_musiclist'); + const searchname = (<HTMLInputElement>document.getElementById('client_musicsearch')).value; + + musiclist_element.innerHTML = ''; + + for (const trackname of client.musics) { + if (trackname.toLowerCase().indexOf(searchname.toLowerCase()) !== -1) { + const newentry = <HTMLOptionElement>document.createElement('OPTION'); + newentry.text = trackname; + musiclist_element.options.add(newentry); + } + } +} +window.musiclist_filter = musiclist_filter; + +/** + * Triggered when an item on the music list is clicked. + * @param {MouseEvent} event + */ +export function musiclist_click(_event) { + const playtrack = (<HTMLInputElement>document.getElementById('client_musiclist')).value; + client.sendMusicChange(playtrack); + + // This is here so you can't actually select multiple tracks, + // even though the select tag has the multiple option to render differently + const musiclist_elements = (<HTMLSelectElement>document.getElementById('client_musiclist')).selectedOptions; + for (let i = 0; i < musiclist_elements.length; i++) { + musiclist_elements[i].selected = false; + } +} +window.musiclist_click = musiclist_click; + +/** + * Triggered when a character in the mute list is clicked + * @param {MouseEvent} event + */ +export function mutelist_click(_event) { + const mutelist = <HTMLSelectElement>document.getElementById('mute_select'); + const selected_character = mutelist.options[mutelist.selectedIndex]; + + if (client.chars[selected_character.value].muted === false) { + client.chars[selected_character.value].muted = true; + selected_character.text = `${client.chars[selected_character.value].name} (muted)`; + console.info(`muted ${client.chars[selected_character.value].name}`); + } else { + client.chars[selected_character.value].muted = false; + selected_character.text = client.chars[selected_character.value].name; + } +} +window.mutelist_click = mutelist_click; + +/** + * Triggered when the showname checkboc is clicked + * @param {MouseEvent} event + */ +export function showname_click(_event) { + setCookie('showname', String((<HTMLInputElement>document.getElementById('showname')).checked)); + setCookie('ic_chat_name', (<HTMLInputElement>document.getElementById('ic_chat_name')).value); + + const css_s = <HTMLAnchorElement>document.getElementById('nameplate_setting'); + + if ((<HTMLInputElement>document.getElementById('showname')).checked) { css_s.href = 'styles/shownames.css'; } else { css_s.href = 'styles/nameplates.css'; } +} +window.showname_click = showname_click; + +/** + * Triggered when an item on the area list is clicked. + * @param {MouseEvent} event + */ +export function area_click(el) { + const area = client.areas[el.id.substr(4)].name; + client.sendMusicChange(area); + + const areaHr = document.createElement('div'); + areaHr.className = 'hrtext'; + areaHr.textContent = `switched to ${el.textContent}`; + document.getElementById('client_log').appendChild(areaHr); +} +window.area_click = area_click; + +/** + * Triggered by the music volume slider. + */ +export function changeMusicVolume() { + viewport.musicVolume = (<HTMLInputElement>document.getElementById('client_mvolume')).value; + setCookie('musicVolume', viewport.musicVolume); +} +window.changeMusicVolume = changeMusicVolume; + +/** + * Triggered by the blip volume slider. + */ +export function changeBlipVolume() { + const blipVolume = (<HTMLInputElement>document.getElementById('client_bvolume')).value; + viewport.blipChannels.forEach((channel) => channel.volume = blipVolume); + setCookie('blipVolume', blipVolume); +} +window.changeBlipVolume = changeBlipVolume; + +/** + * Triggered by the theme selector. + */ +export function reloadTheme() { + viewport.theme = (<HTMLSelectElement>document.getElementById('client_themeselect')).value; + setCookie('theme', viewport.theme); + (<HTMLAnchorElement>document.getElementById('client_theme')).href = `styles/${viewport.theme}.css`; +} +window.reloadTheme = reloadTheme; + +/** + * Triggered by a changed callword list + */ +export function changeCallwords() { + client.callwords = (<HTMLInputElement>document.getElementById('client_callwords')).value.split('\n'); + setCookie('callwords', client.callwords); +} +window.changeCallwords = changeCallwords; + +/** + * Triggered by the modcall sfx dropdown + */ +export function modcall_test() { + client.handleZZ('test#test'.split('#')); +} +window.modcall_test = modcall_test; + +/** + * Triggered by the ini button. + */ +export async function iniedit() { + const ininame = (<HTMLInputElement>document.getElementById('client_ininame')).value; + const inicharID = client.charID; + await client.handleCharacterInfo(ininame.split('&'), inicharID); + client.handlePV((`PV#0#CID#${inicharID}`).split('#')); +} +window.iniedit = iniedit; + +/** + * Triggered by the pantilt checkbox + */ +export async function switchPanTilt(addcheck) { + const background = document.getElementById('client_fullview'); + if (addcheck === 1) { + (<HTMLInputElement>document.getElementById('client_pantilt')).checked = true; + document.getElementById('client_court').style.display = ''; + } else if (addcheck === 2) { + (<HTMLInputElement>document.getElementById('client_pantilt')).checked = false; + document.getElementById('client_court').style.display = 'none'; + } + if ((<HTMLInputElement>document.getElementById('client_pantilt')).checked) { + background.style.transition = '0.5s ease-in-out'; + } else { + background.style.transition = 'none'; + } +} +window.switchPanTilt = switchPanTilt; + +/** + * Triggered by the change aspect ratio checkbox + */ +export async function switchAspectRatio() { + const background = document.getElementById('client_background'); + const offsetCheck = <HTMLInputElement>document.getElementById('client_hdviewport_offset'); + if ((<HTMLInputElement>document.getElementById('client_hdviewport')).checked) { + background.style.paddingBottom = '56.25%'; + offsetCheck.disabled = false; + } else { + background.style.paddingBottom = '75%'; + offsetCheck.disabled = true; + } +} +window.switchAspectRatio = switchAspectRatio; + +/** + * Triggered by the change aspect ratio checkbox + */ +export async function switchChatOffset() { + const container = document.getElementById('client_chatcontainer'); + if ((<HTMLInputElement>document.getElementById('client_hdviewport_offset')).checked) { + container.style.width = '80%'; + container.style.left = '10%'; + } else { + container.style.width = '100%'; + container.style.left = '0'; + } +} +window.switchChatOffset = switchChatOffset; + +/** + * Triggered when a character icon is clicked in the character selection menu. + * @param {MouseEvent} event + */ +export function changeCharacter(_event) { + document.getElementById('client_charselect').style.display = 'block'; + document.getElementById('client_emo').innerHTML = ''; +} +window.changeCharacter = changeCharacter; + +/** + * Triggered when there was an error loading a character sprite. + * @param {HTMLImageElement} image the element containing the missing image + */ +export function charError(image) { + console.warn(`${image.src} is missing from webAO`); + image.src = transparentPng; + return true; +} +window.charError = charError; + +/** + * Triggered when there was an error loading a generic sprite. + * @param {HTMLImageElement} image the element containing the missing image + */ +export function imgError(image) { + image.onerror = ''; + image.src = ''; // unload so the old sprite doesn't persist + return true; +} +window.imgError = imgError; + +/** + * Triggered when there was an error loading a sound + * @param {HTMLAudioElement} image the element containing the missing sound + */ +export function opusCheck(channel) { + const audio = channel.src + if (audio === '') { + return + } + console.info(`failed to load sound ${channel.src}`); + let oldsrc = ''; + let newsrc = ''; + oldsrc = channel.src; + if (!oldsrc.endsWith('.opus')) { + newsrc = oldsrc.replace('.mp3', '.opus'); + newsrc = newsrc.replace('.wav', '.opus'); + channel.src = newsrc; // unload so the old sprite doesn't persist + } +} +window.opusCheck = opusCheck; + +/** + * Triggered when the reconnect button is pushed. + */ +export function ReconnectButton() { + client.cleanup(); + client = new Client(serverIP); + if (client) { + mode = 'join'; // HACK: see client.onOpen + + document.getElementById('client_error').style.display = 'none'; + } +} +window.ReconnectButton = ReconnectButton; + +/** + * Appends a message to the in-character chat log. + * @param {string} msg the string to be added + * @param {string} name the name of the sender + */ +function appendICLog(msg, showname = '', nameplate = '', time = new Date()) { + const entry = document.createElement('p'); + const shownameField = document.createElement('span'); + const nameplateField = document.createElement('span'); + const textField = document.createElement('span'); + nameplateField.className = 'iclog_name iclog_nameplate'; + nameplateField.appendChild(document.createTextNode(nameplate)); + + shownameField.className = 'iclog_name iclog_showname'; + if (showname === '' || !showname) { shownameField.appendChild(document.createTextNode(nameplate)); } else { shownameField.appendChild(document.createTextNode(showname)); } + + textField.className = 'iclog_text'; + textField.appendChild(document.createTextNode(msg)); + + entry.appendChild(shownameField); + entry.appendChild(nameplateField); + entry.appendChild(textField); + + // Only put a timestamp if the minute has changed. + if (lastICMessageTime.getMinutes() !== time.getMinutes()) { + const timeStamp = document.createElement('span'); + timeStamp.className = 'iclog_time'; + timeStamp.innerText = time.toLocaleTimeString(undefined, { + hour: 'numeric', + minute: '2-digit', + }); + entry.appendChild(timeStamp); + } + + const clientLog = document.getElementById('client_log'); + clientLog.appendChild(entry); + + /* This is a little buggy - some troubleshooting might be desirable */ + if (clientLog.scrollTop > clientLog.scrollHeight - 800) { + clientLog.scrollTop = clientLog.scrollHeight; + } + + lastICMessageTime = new Date(); +} + +/** + * check if the message contains an entry on our callword list + * @param {string} message + */ +export function checkCallword(message) { + client.callwords.forEach(testCallword); + + function testCallword(item) { + if (item !== '' && message.toLowerCase().includes(item.toLowerCase())) { + viewport.sfxaudio.pause(); + viewport.sfxaudio.src = `${AO_HOST}sounds/general/sfx-gallery.opus`; + viewport.sfxaudio.play(); + } + } +} + +/** + * Triggered when the music search bar is changed + * @param {MouseEvent} event + */ +export function chartable_filter(_event) { + const searchname = (<HTMLInputElement>document.getElementById('client_charactersearch')).value; + + client.chars.forEach((character, charid) => { + const demothing = document.getElementById(`demo_${charid}`); + if (character.name.toLowerCase().indexOf(searchname.toLowerCase()) === -1) { + demothing.style.display = 'none'; + } else { + demothing.style.display = 'inline-block'; + } + }); +} +window.chartable_filter = chartable_filter; + +/** + * Requests to play as a character. + * @param {number} ccharacter the character ID; if this is a large number, + * then spectator is chosen instead. + */ +export function pickChar(ccharacter) { + if (ccharacter === -1) { + // Spectator + document.getElementById('client_charselect').style.display = 'none'; + } else { + client.sendCharacter(ccharacter); + } +} +window.pickChar = pickChar; + +/** + * Highlights and selects an emotion for in-character chat. + * @param {string} emo the new emotion to be selected + */ +export function pickEmotion(emo) { + try { + if (client.selectedEmote !== -1) { + document.getElementById(`emo_${client.selectedEmote}`).className = 'emote_button'; + } + } catch (err) { + // do nothing + } + client.selectedEmote = emo; + document.getElementById(`emo_${emo}`).className = 'emote_button dark'; + + (<HTMLInputElement>document.getElementById('sendsfx')).checked = (client.emote.sfx.length > 1); + + (<HTMLInputElement>document.getElementById('sendpreanim')).checked = (client.emote.zoom == 1); +} +window.pickEmotion = pickEmotion; + +/** + * Highlights and selects an evidence for in-character chat. + * @param {string} evidence the evidence to be presented + */ +export function pickEvidence(evidence: number) { + if (client.selectedEvidence !== evidence) { + // Update selected evidence + if (client.selectedEvidence > 0) { + document.getElementById(`evi_${client.selectedEvidence}`).className = 'evi_icon'; + } + document.getElementById(`evi_${evidence}`).className = 'evi_icon dark'; + client.selectedEvidence = evidence; + + // Show evidence on information window + (<HTMLInputElement>document.getElementById('evi_name')).value = client.evidences[evidence - 1].name; + (<HTMLInputElement>document.getElementById('evi_desc')).value = client.evidences[evidence - 1].desc; + + // Update icon + const icon_id = getIndexFromSelect('evi_select', client.evidences[evidence - 1].filename); + (<HTMLSelectElement>document.getElementById('evi_select')).selectedIndex = icon_id; + if (icon_id === 0) { + (<HTMLInputElement>document.getElementById('evi_filename')).value = client.evidences[evidence - 1].filename; + } + updateEvidenceIcon(); + + // Update button + document.getElementById('evi_add').className = 'client_button hover_button inactive'; + document.getElementById('evi_edit').className = 'client_button hover_button'; + document.getElementById('evi_cancel').className = 'client_button hover_button'; + document.getElementById('evi_del').className = 'client_button hover_button'; + } else { + cancelEvidence(); + } +} +window.pickEvidence = pickEvidence; + +/** + * Add evidence. + */ +export function addEvidence() { + const evidence_select = <HTMLSelectElement>document.getElementById('evi_select'); + client.sendPE( + (<HTMLInputElement>document.getElementById('evi_name')).value, + (<HTMLInputElement>document.getElementById('evi_desc')).value, + evidence_select.selectedIndex === 0 + ? (<HTMLInputElement>document.getElementById('evi_filename')).value + : evidence_select.options[evidence_select.selectedIndex].text, + ); + cancelEvidence(); +} +window.addEvidence = addEvidence; + +/** + * Edit selected evidence. + */ +export function editEvidence() { + const evidence_select = <HTMLSelectElement>document.getElementById('evi_select'); + const id = parseInt(client.selectedEvidence) - 1; + client.sendEE( + id, + (<HTMLInputElement>document.getElementById('evi_name')).value, + (<HTMLInputElement>document.getElementById('evi_desc')).value, + evidence_select.selectedIndex === 0 + ? (<HTMLInputElement>document.getElementById('evi_filename')).value + : evidence_select.options[evidence_select.selectedIndex].text, + ); + cancelEvidence(); +} +window.editEvidence = editEvidence; + +/** + * Delete selected evidence. + */ +export function deleteEvidence() { + const id = parseInt(client.selectedEvidence) - 1; + client.sendDE(id); + cancelEvidence(); +} +window.deleteEvidence = deleteEvidence; + +/** + * Cancel evidence selection. + */ +export function cancelEvidence() { + // Clear evidence data + if (client.selectedEvidence > 0) { + document.getElementById(`evi_${client.selectedEvidence}`).className = 'evi_icon'; + } + client.selectedEvidence = 0; + + // Clear evidence on information window + (<HTMLSelectElement>document.getElementById('evi_select')).selectedIndex = 0; + updateEvidenceIcon(); // Update icon widget + (<HTMLInputElement>document.getElementById('evi_filename')).value = ''; + (<HTMLInputElement>document.getElementById('evi_name')).value = ''; + (<HTMLInputElement>document.getElementById('evi_desc')).value = ''; + (<HTMLImageElement>document.getElementById('evi_preview')).src = `${AO_HOST}misc/empty.png`; // Clear icon + + // Update button + document.getElementById('evi_add').className = 'client_button hover_button'; + document.getElementById('evi_edit').className = 'client_button hover_button inactive'; + document.getElementById('evi_cancel').className = 'client_button hover_button inactive'; + document.getElementById('evi_del').className = 'client_button hover_button inactive'; +} +window.cancelEvidence = cancelEvidence; + +/** + * Find index of anything in select box. + * @param {string} select_box the select element name + * @param {string} value the value that need to be compared + */ +export function getIndexFromSelect(select_box: string, value: string) { + // Find if icon alraedy existed in select box + const select_element = <HTMLSelectElement>document.getElementById(select_box); + for (let i = 1; i < select_element.length; ++i) { + if (select_element.options[i].value === value) { + return i; + } + } + return 0; +} +window.getIndexFromSelect = getIndexFromSelect; + +/** + * Set the style of the chatbox + */ +export function setChatbox(style: string) { + const chatbox_theme = <HTMLAnchorElement>document.getElementById('chatbox_theme'); + const themeselect = <HTMLSelectElement>document.getElementById('client_chatboxselect'); + const selected_theme = themeselect.value; + + setCookie('chatbox', selected_theme); + if (selected_theme === 'dynamic') { + if (chatbox_arr.includes(style)) { + chatbox_theme.href = `styles/chatbox/${style}.css`; + } else { + chatbox_theme.href = 'styles/chatbox/aa.css'; + } + } else { + chatbox_theme.href = `styles/chatbox/${selected_theme}.css`; + } +} +window.setChatbox = setChatbox; + +/** + * Set the font size for the chatbox + */ +export function resizeChatbox() { + const chatContainerBox = document.getElementById('client_chatcontainer'); + const gameHeight = document.getElementById('client_background').offsetHeight; + + chatContainerBox.style.fontSize = `${(gameHeight * 0.0521).toFixed(1)}px`; +} +window.resizeChatbox = resizeChatbox; + +/** + * Update evidence icon. + */ +export function updateEvidenceIcon() { + const evidence_select = <HTMLSelectElement>document.getElementById('evi_select'); + const evidence_filename = <HTMLInputElement>document.getElementById('evi_filename'); + const evidence_iconbox = <HTMLImageElement>document.getElementById('evi_preview'); + + if (evidence_select.selectedIndex === 0) { + evidence_filename.style.display = 'initial'; + evidence_iconbox.src = `${AO_HOST}evidence/${encodeURI(evidence_filename.value.toLowerCase())}`; + } else { + evidence_filename.style.display = 'none'; + evidence_iconbox.src = `${AO_HOST}evidence/${encodeURI(evidence_select.value.toLowerCase())}`; + } +} +window.updateEvidenceIcon = updateEvidenceIcon; + +/** + * Update evidence icon. + */ +export function updateActionCommands(side: string) { + if (side === 'jud') { + document.getElementById('judge_action').style.display = 'inline-table'; + document.getElementById('no_action').style.display = 'none'; + } else { + document.getElementById('judge_action').style.display = 'none'; + document.getElementById('no_action').style.display = 'inline-table'; + } + + // Update role selector + for (let i = 0, role_select = <HTMLSelectElement>document.getElementById('role_select'); i < role_select.options.length; i++) { + if (side === role_select.options[i].value) { + role_select.options.selectedIndex = i; + return; + } + } +} +window.updateActionCommands = updateActionCommands; + +/** + * Change background via OOC. + */ +export function changeBackgroundOOC() { + const selectedBG = <HTMLSelectElement>document.getElementById('bg_select'); + const changeBGCommand = "bg $1"; + const bgFilename = <HTMLInputElement>document.getElementById('bg_filename'); + + let filename = ''; + if (selectedBG.selectedIndex === 0) { + filename = bgFilename.value; + } else { + filename = selectedBG.value; + } + + if (mode === 'join') { client.sendOOC(`/${changeBGCommand.replace('$1', filename)}`); } else if (mode === 'replay') { client.sendSelf(`BN#${filename}#%`); } +} +window.changeBackgroundOOC = changeBackgroundOOC; + +/** + * Change role via OOC. + */ +export function changeRoleOOC() { + const roleselect = <HTMLInputElement>document.getElementById('role_select'); + + client.sendOOC(`/pos ${roleselect.value}`); + client.sendServer(`SP#${roleselect.value}#%`); + updateActionCommands(roleselect.value); +} +window.changeRoleOOC = changeRoleOOC; + +/** + * Random character via OOC. + */ +export function randomCharacterOOC() { + client.sendOOC(`/randomchar`); +} +window.randomCharacterOOC = randomCharacterOOC; + +/** + * Call mod. + */ +export function callMod() { + let modcall; + if (extrafeatures.includes('modcall_reason')) { + modcall = prompt('Please enter the reason for the modcall', ''); + } + if (modcall == null || modcall === '') { + // cancel + } else { + client.sendZZ(modcall); + } +} +window.callMod = callMod; + +/** + * Declare witness testimony. + */ +export function initWT() { + client.sendRT('testimony1'); +} +window.initWT = initWT; + +/** + * Declare cross examination. + */ +export function initCE() { + client.sendRT('testimony2'); +} +window.initCE = initCE; + +/** + * Declare the defendant not guilty + */ +export function notguilty() { + client.sendRT('judgeruling#0'); +} +window.notguilty = notguilty; + +/** + * Declare the defendant not guilty + */ +export function guilty() { + client.sendRT('judgeruling#1'); +} +window.guilty = guilty; + +/** + * Increment defense health point. + */ +export function addHPD() { + client.sendHP(1, String(parseInt(client.hp[0]) + 1)); +} +window.addHPD = addHPD; + +/** + * Decrement defense health point. + */ +export function redHPD() { + client.sendHP(1, String(parseInt(client.hp[0]) - 1)); +} +window.redHPD = redHPD; + +/** + * Increment prosecution health point. + */ +export function addHPP() { + client.sendHP(2, String(parseInt(client.hp[1]) + 1)); +} +window.addHPP = addHPP; + +/** + * Decrement prosecution health point. + */ +export function redHPP() { + client.sendHP(2, String(parseInt(client.hp[1]) - 1)); +} +window.redHPP = redHPP; + +/** + * Update background preview. + */ +export function updateBackgroundPreview() { + const background_select = <HTMLSelectElement>document.getElementById('bg_select'); + const background_filename = <HTMLInputElement>document.getElementById('bg_filename'); + const background_preview = <HTMLImageElement>document.getElementById('bg_preview'); + + if (background_select.selectedIndex === 0) { + background_filename.style.display = 'initial'; + background_preview.src = `${AO_HOST}background/${encodeURI(background_filename.value.toLowerCase())}/defenseempty.png`; + } else { + background_filename.style.display = 'none'; + background_preview.src = `${AO_HOST}background/${encodeURI(background_select.value.toLowerCase())}/defenseempty.png`; + } +} +window.updateBackgroundPreview = updateBackgroundPreview; + +/** + * Highlights and selects a menu. + * @param {number} menu the menu to be selected + */ +export function toggleMenu(menu: number) { + if (menu !== selectedMenu) { + document.getElementById(`menu_${menu}`).className = 'menu_button active'; + document.getElementById(`content_${menu}`).className = 'menu_content active'; + document.getElementById(`menu_${selectedMenu}`).className = 'menu_button'; + document.getElementById(`content_${selectedMenu}`).className = 'menu_content'; + selectedMenu = menu; + } +} +window.toggleMenu = toggleMenu; + +/** + * Highlights and selects a shout for in-character chat. + * If the same shout button is selected, then the shout is canceled. + * @param {number} shout the new shout to be selected + */ +export function toggleShout(shout: number) { + if (shout === selectedShout) { + document.getElementById(`button_${shout}`).className = 'client_button'; + selectedShout = 0; + } else { + document.getElementById(`button_${shout}`).className = 'client_button dark'; + if (selectedShout) { + document.getElementById(`button_${selectedShout}`).className = 'client_button'; + } + selectedShout = shout; + } +} +window.toggleShout = toggleShout; +export default Client |
