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| author | David Skoland <davidskoland@gmail.com> | 2026-02-07 21:53:59 +0100 |
|---|---|---|
| committer | David Skoland <davidskoland@gmail.com> | 2026-02-07 21:53:59 +0100 |
| commit | 95e4124b0c02b4e5be383c41ed4241566f40e6e6 (patch) | |
| tree | 0a51910da18759700b9e152aa428e76f055b8af4 /webAO/dom/iniEdit.ts | |
| parent | 5eeb7ac9d90137c3b5ce9578c47bcc2ccff21c7e (diff) | |
Prefetch char.ini for characters present in area via playerlist
Store player data (charId, area) in an in-memory Map on the client,
updated by PR/PU packet handlers. Use this to eagerly load char.ini
when a player's character appears in our area or when switching areas,
eliminating the lazy-load delay on first IC message.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'webAO/dom/iniEdit.ts')
0 files changed, 0 insertions, 0 deletions
