diff options
| author | David Skoland <davidskoland@gmail.com> | 2026-03-24 12:23:45 +0100 |
|---|---|---|
| committer | David Skoland <davidskoland@gmail.com> | 2026-03-24 12:23:45 +0100 |
| commit | 1a1ed4e1d0568a1610d5f5da3d541a59afe2b863 (patch) | |
| tree | 6df185dcb2994767619d2dc32e45e27e3496aff3 /webAO/packets/handlers/handleARUP.ts | |
| parent | 4715e7ccde04a77ff04f1ac839c151eaebc4ad44 (diff) | |
Add reconnect UI, disconnect button, and visual cleanup
- Redesign disconnect overlay as a full-screen modal with dark backdrop
- Add working Reconnect button that properly re-establishes WebSocket connection
- Add Disconnect button in Settings for testing
- Separate disconnect and ban/kick codepaths (no reconnect on ban)
- Log disconnect notice in IC log using hrtext style
- Refactor area list rendering from client state (renderAreaList)
- Extract appendICNotice for reusable IC log notices
- Clean up charselect: hide during loading, simplify toolbar layout
- Freshen loading screen and charselect styling
- Remove loading progress text updates (just show "Loading...")
- Guard against undefined client.chars and client.serv
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'webAO/packets/handlers/handleARUP.ts')
| -rw-r--r-- | webAO/packets/handlers/handleARUP.ts | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/webAO/packets/handlers/handleARUP.ts b/webAO/packets/handlers/handleARUP.ts index 7f72b15..5a7aebb 100644 --- a/webAO/packets/handlers/handleARUP.ts +++ b/webAO/packets/handlers/handleARUP.ts @@ -1,4 +1,5 @@ import { client } from "../../client"; +import { renderAreaList } from "../../dom/renderAreaList"; import { safeTags } from "../../encoding"; /** @@ -10,7 +11,6 @@ export const handleARUP = (args: string[]) => { for (let i = 0; i < args.length - 1; i++) { if (client.areas[i]) { // the server sends us ARUP before we even get the area list - const thisarea = document.getElementById(`area${i}`)!; switch (Number(args[0])) { case 0: // playercount client.areas[i].players = Number(args[i + 1]); @@ -25,18 +25,7 @@ export const handleARUP = (args: string[]) => { client.areas[i].locked = safeTags(args[i + 1]); break; } - - thisarea.className = `area-button area-${client.areas[ - i - ].status.toLowerCase()}`; - - thisarea.innerText = `${client.areas[i].name} (${client.areas[i].players}) [${client.areas[i].status}]`; - - thisarea.title = - `Players: ${client.areas[i].players}\n` + - `Status: ${client.areas[i].status}\n` + - `CM: ${client.areas[i].cm}\n` + - `Area lock: ${client.areas[i].locked}`; } } + renderAreaList(); }; |
