diff options
| author | Caleb <caleb.mabry.15@cnu.edu> | 2022-09-04 00:02:19 -0400 |
|---|---|---|
| committer | Caleb <caleb.mabry.15@cnu.edu> | 2022-09-04 00:02:19 -0400 |
| commit | 67314a8bc22ea198b8e3de788282a0ca0151cb1e (patch) | |
| tree | 92d827d3acd06bc1e33fc94c45a0be3613a95ae3 /webAO/packets/handlers/handlePV.ts | |
| parent | d20994bd7c244cc84ab138cec441b05c261a83e4 (diff) | |
Several functions moved
Diffstat (limited to 'webAO/packets/handlers/handlePV.ts')
| -rw-r--r-- | webAO/packets/handlers/handlePV.ts | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/webAO/packets/handlers/handlePV.ts b/webAO/packets/handlers/handlePV.ts index ea57331..5bdb702 100644 --- a/webAO/packets/handlers/handlePV.ts +++ b/webAO/packets/handlers/handlePV.ts @@ -1,83 +1,83 @@ -import { AO_HOST, client, pickEmotion, updateActionCommands } from "../../client"; +import { AO_HOST, client, pickEmotion } from "../../client"; import fileExists from "../../utils/fileExists"; +import { updateActionCommands } from '../../dom/updateActionCommands' - - /** - * Handles the server's assignment of a character for the player to use. - * PV # playerID (unused) # CID # character ID - * @param {Array} args packet arguments - */ +/** + * Handles the server's assignment of a character for the player to use. + * PV # playerID (unused) # CID # character ID + * @param {Array} args packet arguments + */ export const handlePV = async (args: string[]) => { - client.charID = Number(args[3]); - document.getElementById("client_waiting")!.style.display = "none"; - document.getElementById("client_charselect")!.style.display = "none"; + client.charID = Number(args[3]); + document.getElementById("client_waiting")!.style.display = "none"; + document.getElementById("client_charselect")!.style.display = "none"; - const me = client.chars[client.charID]; - client.selectedEmote = -1; - const { emotes } = client; - const emotesList = document.getElementById("client_emo")!; - emotesList.style.display = ""; - emotesList.innerHTML = ""; // Clear emote box - const ini = me.inifile; - me.side = ini.options.side; - updateActionCommands(me.side); - if (ini.emotions.number === 0) { - emotesList.innerHTML = `<span + const me = client.chars[client.charID]; + client.selectedEmote = -1; + const { emotes } = client; + const emotesList = document.getElementById("client_emo")!; + emotesList.style.display = ""; + emotesList.innerHTML = ""; // Clear emote box + const ini = me.inifile; + me.side = ini.options.side; + updateActionCommands(me.side); + if (ini.emotions.number === 0) { + emotesList.innerHTML = `<span id="emo_0" alt="unavailable" class="emote_button">No emotes available</span>`; - } else { - for (let i = 1; i <= ini.emotions.number; i++) { + } else { + for (let i = 1; i <= ini.emotions.number; i++) { + try { + const emoteinfo = ini.emotions[i].split("#"); + let esfx; + let esfxd; try { - const emoteinfo = ini.emotions[i].split("#"); - let esfx; - let esfxd; - try { - esfx = ini.soundn[i] || "0"; - esfxd = Number(ini.soundt[i]) || 0; - } catch (e) { - console.warn("ini sound is completly missing"); - esfx = "0"; - esfxd = 0; - } - // Make sure the asset server is case insensitive, or that everything on it is lowercase + esfx = ini.soundn[i] || "0"; + esfxd = Number(ini.soundt[i]) || 0; + } catch (e) { + console.warn("ini sound is completly missing"); + esfx = "0"; + esfxd = 0; + } + // Make sure the asset server is case insensitive, or that everything on it is lowercase - emotes[i] = { - desc: emoteinfo[0].toLowerCase(), - preanim: emoteinfo[1].toLowerCase(), - emote: emoteinfo[2].toLowerCase(), - zoom: Number(emoteinfo[3]) || 0, - deskmod: Number(emoteinfo[4]) || 1, - sfx: esfx.toLowerCase(), - sfxdelay: esfxd, - frame_screenshake: "", - frame_realization: "", - frame_sfx: "", - button: `${AO_HOST}characters/${encodeURI( - me.name.toLowerCase() - )}/emotions/button${i}_off.png`, - }; - emotesList.innerHTML += `<img src=${emotes[i].button} + emotes[i] = { + desc: emoteinfo[0].toLowerCase(), + preanim: emoteinfo[1].toLowerCase(), + emote: emoteinfo[2].toLowerCase(), + zoom: Number(emoteinfo[3]) || 0, + deskmod: Number(emoteinfo[4]) || 1, + sfx: esfx.toLowerCase(), + sfxdelay: esfxd, + frame_screenshake: "", + frame_realization: "", + frame_sfx: "", + button: `${AO_HOST}characters/${encodeURI( + me.name.toLowerCase() + )}/emotions/button${i}_off.png`, + }; + emotesList.innerHTML += `<img src=${emotes[i].button} id="emo_${i}" alt="${emotes[i].desc}" title="${emotes[i].desc}" class="emote_button" onclick="pickEmotion(${i})">`; - } catch (e) { - console.error(`missing emote ${i}`); - } + } catch (e) { + console.error(`missing emote ${i}`); } - pickEmotion(1); - } - - if ( - await fileExists( - `${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/custom.gif` - ) - ) { - document.getElementById("button_4")!.style.display = ""; - } else { - document.getElementById("button_4")!.style.display = "none"; } + pickEmotion(1); + } + if ( + await fileExists( + `${AO_HOST}characters/${encodeURI(me.name.toLowerCase())}/custom.gif` + ) + ) { + document.getElementById("button_4")!.style.display = ""; + } else { + document.getElementById("button_4")!.style.display = "none"; } + +} |
