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-rw-r--r--webAO/dom/onEnter.ts178
1 files changed, 89 insertions, 89 deletions
diff --git a/webAO/dom/onEnter.ts b/webAO/dom/onEnter.ts
index 65bfa37..6c8cbe7 100644
--- a/webAO/dom/onEnter.ts
+++ b/webAO/dom/onEnter.ts
@@ -6,97 +6,97 @@ import { escapeChat } from "../encoding";
* @param {KeyboardEvent} event
*/
export function onEnter(event: KeyboardEvent) {
- if (event.keyCode === 13) {
- const mychar = client.character;
- const myemo = client.emote;
- const evi = client.evidence + 1;
- const flip = Boolean(
- document.getElementById("button_flip")!.classList.contains("dark")
- );
- const flash = Boolean(
- document.getElementById("button_flash")!.classList.contains("dark")
- );
- const screenshake = Boolean(
- document.getElementById("button_shake")!.classList.contains("dark")
- );
- const noninterrupting_preanim = Boolean(
- (<HTMLInputElement>document.getElementById("check_nonint")).checked
- );
- const looping_sfx = Boolean(
- (<HTMLInputElement>document.getElementById("check_loopsfx")).checked
- );
- const color = Number(
- (<HTMLInputElement>document.getElementById("textcolor")).value
- );
- const showname = escapeChat(
- (<HTMLInputElement>document.getElementById("ic_chat_name")).value
- );
- const text = (<HTMLInputElement>document.getElementById("client_inputbox"))
- .value;
- const pairchar = (<HTMLInputElement>document.getElementById("pair_select"))
- .value;
- const pairoffset = Number(
- (<HTMLInputElement>document.getElementById("pair_offset")).value
- );
- const pairyoffset = Number(
- (<HTMLInputElement>document.getElementById("pair_y_offset")).value
- );
- const myrole = (<HTMLInputElement>document.getElementById("role_select"))
- .value
- ? (<HTMLInputElement>document.getElementById("role_select")).value
- : mychar.side;
- const additive = Boolean(
- (<HTMLInputElement>document.getElementById("check_additive")).checked
- );
- const effect = (<HTMLInputElement>document.getElementById("effect_select"))
- .value;
+ if (event.keyCode === 13) {
+ const mychar = client.character;
+ const myemo = client.emote;
+ const evi = client.evidence + 1;
+ const flip = Boolean(
+ document.getElementById("button_flip")!.classList.contains("dark"),
+ );
+ const flash = Boolean(
+ document.getElementById("button_flash")!.classList.contains("dark"),
+ );
+ const screenshake = Boolean(
+ document.getElementById("button_shake")!.classList.contains("dark"),
+ );
+ const noninterrupting_preanim = Boolean(
+ (<HTMLInputElement>document.getElementById("check_nonint")).checked,
+ );
+ const looping_sfx = Boolean(
+ (<HTMLInputElement>document.getElementById("check_loopsfx")).checked,
+ );
+ const color = Number(
+ (<HTMLInputElement>document.getElementById("textcolor")).value,
+ );
+ const showname = escapeChat(
+ (<HTMLInputElement>document.getElementById("ic_chat_name")).value,
+ );
+ const text = (<HTMLInputElement>document.getElementById("client_inputbox"))
+ .value;
+ const pairchar = (<HTMLInputElement>document.getElementById("pair_select"))
+ .value;
+ const pairoffset = Number(
+ (<HTMLInputElement>document.getElementById("pair_offset")).value,
+ );
+ const pairyoffset = Number(
+ (<HTMLInputElement>document.getElementById("pair_y_offset")).value,
+ );
+ const myrole = (<HTMLInputElement>document.getElementById("role_select"))
+ .value
+ ? (<HTMLInputElement>document.getElementById("role_select")).value
+ : mychar.side;
+ const additive = Boolean(
+ (<HTMLInputElement>document.getElementById("check_additive")).checked,
+ );
+ const effect = (<HTMLInputElement>document.getElementById("effect_select"))
+ .value;
- let sfxname = "0";
- let sfxdelay = 0;
- let emote_mod = myemo.zoom;
- if ((<HTMLInputElement>document.getElementById("sendsfx")).checked) {
- sfxname = myemo.sfx;
- sfxdelay = myemo.sfxdelay;
- }
-
- // not to overwrite a 5 from the ini or anything else
- if ((<HTMLInputElement>document.getElementById("sendpreanim")).checked) {
- if (emote_mod === 0) {
- emote_mod = 1;
- }
- } else if (emote_mod === 1) {
- emote_mod = 0;
- }
+ let sfxname = "0";
+ let sfxdelay = 0;
+ let emote_mod = myemo.zoom;
+ if ((<HTMLInputElement>document.getElementById("sendsfx")).checked) {
+ sfxname = myemo.sfx;
+ sfxdelay = myemo.sfxdelay;
+ }
- client.sender.sendIC(
- myemo.deskmod,
- myemo.preanim,
- mychar.name,
- myemo.emote,
- text,
- myrole,
- sfxname,
- emote_mod,
- sfxdelay,
- selectedShout,
- evi,
- flip,
- flash,
- color,
- showname,
- pairchar,
- pairoffset,
- pairyoffset,
- noninterrupting_preanim,
- looping_sfx,
- screenshake,
- "-",
- "-",
- "-",
- additive,
- effect
- );
+ // not to overwrite a 5 from the ini or anything else
+ if ((<HTMLInputElement>document.getElementById("sendpreanim")).checked) {
+ if (emote_mod === 0) {
+ emote_mod = 1;
+ }
+ } else if (emote_mod === 1) {
+ emote_mod = 0;
}
- return false;
+
+ client.sender.sendIC(
+ myemo.deskmod,
+ myemo.preanim,
+ mychar.name,
+ myemo.emote,
+ text,
+ myrole,
+ sfxname,
+ emote_mod,
+ sfxdelay,
+ selectedShout,
+ evi,
+ flip,
+ flash,
+ color,
+ showname,
+ pairchar,
+ pairoffset,
+ pairyoffset,
+ noninterrupting_preanim,
+ looping_sfx,
+ screenshake,
+ "-",
+ "-",
+ "-",
+ additive,
+ effect,
+ );
+ }
+ return false;
}
window.onEnter = onEnter;